5Tޒ W[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a female character's race, role and alignment for you? [ynq] 6Tj \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) 7T/, +Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) 7Tp x+7T(0lqqqqqqq(B(0x(B@(0~~~~~~~~~x(Bd(0~~~~~~~~~~x(B(0x~~~(B_k(0~~~~~x(B(0mqqqqqq(B(0qqqj(B8T0PLettuce the Footpad St:16 Dx:20 Co:11 In:9 Wi:10 Ch:10 Chaotic Dlvl:1 $:1542 HP: Dlvl:1 $:1542 HP:10(10) Dlvl:1 $:1542 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--8TG 2(0lqqqqqqq(B(0x(B@(0~~~~~~~~~x(Bd(0~~~~~~~~~~x(B(0x~~~(B_k(0~~~~~x(B(0mqqqqqq(B(0qqqj(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--9TA ; Happy Groundhog Day!:TX ] Weapons a - a +0 short sword (weapon in hand) b - 11 +0 daggers (alternate weapon; not wielded) c - 33 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) TYou miss the kobold. 10(10)  Pw:8(8) AC:1 Exp:1 T:5 d(0~(B>T You miss the kobold.d(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:5 The kobold thrusts his crude spear.--More--?T  The kobold hits! 6(10)  Pw:8(8) AC:1 Exp:1 T:5  6(10)  Pw:8(8) AC:1 Exp:1 T:6 (0~(Bd@T_hYou kill the kobold! 6(10)  Pw:8(8) AC:1 Exp:1 T:7 (0~(Bd%AT There is an altar to Issek (lawful) here. 6(10)  Pw:8(8) AC:1 Exp:1 T:7 CT_@ Things that are here: a kobold corpse 3 crude spears a crude dagger--More--DTm(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~(Bd(0~~~~~x(B 6(10)  Pw:8(8) AC:1 Exp:1 T:8 d(0~(B_DTD  6(10)  Pw:8(8) AC:1 Exp:1 T:9 (0~(Bd@(0~(BET 6(10)  Pw:8(8) AC:1 Exp:1 T:10 d%(0~(B@ETY$ 6(10)  Pw:8(8) AC:1 Exp:1 T:11 (0~(B(0~(B@#ETd2 (0~(B###@## 6(10)  Pw:8(8) AC:1 Exp:1 T:14 ET L  7(10)  Pw:8(8) AC:1 Exp:1 T:15 #####d@+That door is closed. 7(10)  Pw:8(8) AC:1 Exp:1 T:19 FTb Count: 33FTw  7(10)  Pw:8(8) AC:1 Exp:1 T:20  7(10)  Pw:8(8) AC:1 Exp:1 T:21  7(10)  Pw:8(8) AC:1 Exp:1 T:22  7(10)  Pw:8(8) AC:1 Exp:1 T:23  7(10)  Pw:8(8) AC:1 Exp:1 T:24  7(10)  Pw:8(8) AC:1 Exp:1 T:25  7(10)  Pw:8(8) AC:1 Exp:1 T:26  7(10)  Pw:8(8) AC:1 Exp:1 T:27  7(10)  Pw:8(8) AC:1 Exp:1 T:28  7(10)  Pw:8(8) AC:1 Exp:1 T:29  8(10)  Pw:8(8) AC:1 Exp:1 T:30  8(10)  Pw:8(8) AC:1 Exp:1 T:31  8(10)  Pw:8(8) AC:1 Exp:1 T:32  8(10)  Pw:8(8) AC:1 Exp:1 T:33  8(10)  Pw:8(8) AC:1 Exp:1 T:34  8(10)  Pw:8(8) AC:1 Exp:1 T:35  8(10)  Pw:8(8) AC:1 Exp:1 T:36  8(10)  Pw:8(8) AC:1 Exp:1 T:37  8(10)  Pw:8(8) AC:1 Exp:1 T:38  8(10)  Pw:8(8) AC:1 Exp:1 T:39 ## 8(10)  Pw:8(8) AC:1 Exp:1 T:40 You hear someone counting money. 8(10)  Pw:8(8) AC:1 Exp:1 T:41  8(10)  Pw:8(8) AC:1 Exp:1 T:42  8(10)  Pw:8(8) AC:1 Exp:1 T:43  8(10)  Pw:8(8) AC:1 Exp:1 T:44  9(10)  Pw:8(8) AC:1 Exp:1 T:45  9(10)  Pw:8(8) AC:1 Exp:1 T:46  9(10)  Pw:8(8) AC:1 Exp:1 T:47  9(10)  Pw:8(8) AC:1 Exp:1 T:48  9(10)  Pw:8(8) AC:1 Exp:1 T:49  9(10)  Pw:8(8) AC:1 Exp:1 T:50  9(10)  Pw:8(8) AC:1 Exp:1 T:51  9(10)  Pw:8(8) AC:1 Exp:1 T:52 d#GT(4In what direction? [hykulnjb><] GTThe door resists! 9(10)  Pw:8(8) AC:1 Exp:1 T:53 #HT88 4In what direction? [hykulnjb><] HT) WThe door opens. 9(10)  Pw:8(8) AC:1 Exp:1 T:54 x(0~x(Bx>(0x(B(0~(B{(0x(B(0~~~x(B(0~~~x(B(0qqqj(BITzH You kill the grid bug! 9(10)  Pw:8(8) AC:1 Exp:1 T:55 (0a(B(0~(BJTLm 9(10)  Pw:8(8) AC:1 Exp:1 T:56 ##(0q(B@(0k(Bx(0~(B(0~~~(B(0x~~~~(B(0x~~~(B(0x~~~(B(0mqqq(BJTS 9(10)  Pw:8(8) AC:1 Exp:1 T:57 ##(0lqqqq(B(0a(B(0x~~~~(Bx@(0x~(BKTYou kill the grid bug! 9(10)  Pw:8(8) AC:1 Exp:1 T:58 (0~(BKTˆ 9(10)  Pw:8(8) AC:1 Exp:1 T:59 @(0~(BKTx  10(10)  Pw:8(8) AC:1 Exp:1 T:60  10(10)  Pw:8(8) AC:1 Exp:1 T:63 @(0~~(Bd(0~~(BLT  10(10)  Pw:8(8) AC:1 Exp:1 T:64 (0~(B@d(0~(B(0~(BLTxYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:65 (0~(B@dMT, 10(10)  Pw:8(8) AC:1 Exp:1 T:66 (0~(B@r(0~(B(0~(BdMT_s(0~(B@(0~(Bd 10(10)  Pw:8(8) AC:1 Exp:1 T:66 The sewer rat bites! 9(10)  Pw:8(8) AC:1 Exp:1 T:66  9(10)  Pw:8(8) AC:1 Exp:1 T:67 MT`You kill the sewer rat! 9(10)  Pw:8(8) AC:1 Exp:1 T:68 %d(0~(B(0~(BMTk(0~(B@You see here a sewer rat corpse. 9(10)  Pw:8(8) AC:1 Exp:1 T:69 (0~(BdNTr6What do you want to eat? [* or ,] NTD  eat what?  Comestibles a - a sewer rat corpse(end) NTv+(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~(B_%(0~~~~~x(BThis sewer rat corpse tastes terrible! 9(10)  Pw:8(8) AC:1 Exp:1 T:70  9(10)  Pw:8(8) AC:1 Exp:1 T:71  9(10)  Pw:8(8) AC:1 Exp:1 T:72 >d(0~(B{(0~~(B--More--OTYou finish eating the sewer rat corpse. 9(10)  Pw:8(8) AC:1 Exp:1 T:73 d(0~(BPTn 9(10)  Pw:8(8) AC:1 Exp:1 T:74 ##@d(0~(B(0~(BPT+a 10(10)  Pw:8(8) AC:1 Exp:1 T:75 #@######(0a(B(0~(B> 10(10)  Pw:8(8) AC:1 Exp:1 T:77 PTA  10(10)  Pw:8(8) AC:1 Exp:1 T:80 F@####PTy 10(10)  Pw:8(8) AC:1 Exp:1 T:83 @(0~(B(0~(B(0~(B#QTXy 10(10)  Pw:8(8) AC:1 Exp:1 T:84 (0~(B@RTia nYou hit the shrieker! 10(10)  Pw:8(8) AC:1 Exp:1 T:85 STSYou miss the shrieker. 10(10)  Pw:8(8) AC:1 Exp:1 T:85  10(10)  Pw:8(8) AC:1 Exp:1 T:86 kSTt5 |You miss the shrieker. 10(10)  Pw:8(8) AC:1 Exp:1 T:87 TTǼYou hit the shrieker. 10(10)  Pw:8(8) AC:1 Exp:1 T:87  10(10)  Pw:8(8) AC:1 Exp:1 T:88 (0~(BkUTYou kill the shrieker! 10(10)  Pw:8(8) AC:1 Exp:1 T:89 %UT (0~(B@ Things that are here: a shrieker corpse 3 crude spears a crude dagger--More--VT-W(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0~(Bk 10(10)  Pw:8(8) AC:1 Exp:1 T:89 The kobold throws a dart!)VT(0~(B)VTnYou are hit by a dart._) 8(10)  Pw:8(8) AC:1 Exp:1 T:89 VTzg  9(10)  Pw:8(8) AC:1 Exp:1 T:90 @WT| ;What do you want to ready? [- bc or ?*] XT4Q b - 11 +0 daggers (in quiver). 9(10)  Pw:8(8) AC:1 Exp:1 T:90 YT3In what direction? [hykulnjb><] YT 2You throw 2 daggers.)YTu )_YT9 ](0~(BThe 1st dagger hits the kobold.--More--ZTgYou kill the kobold!) 9(10)  Pw:8(8) AC:1 Exp:1 T:90 )ZT( )_ZTC (0~(BZT )ZT n 9(10)  Pw:8(8) AC:1 Exp:1 T:91 )\T5What do you want to eat? [* or ,] \TH eat what?  Comestibles a - a shrieker corpse(end) ]T1+(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x(B))(0~(B_@(0~~~~~x(BThis shrieker corpse tastes terrible! 9(10)  Pw:8(8) AC:1 Exp:1 T:92  9(10)  Pw:8(8) AC:1 Exp:1 T:93  9(10)  Pw:8(8) AC:1 Exp:1 T:94  9(10)  Pw:8(8) AC:1 Exp:1 T:95 --More--]T You finish eating the shrieker corpse. 9(10)  Pw:8(8) AC:1 Exp:1 T:96 d(0~(B^Tr  9(10)  Pw:8(8) AC:1 Exp:1 T:97 d(0~(B@)_Ta 9(10)  Pw:8(8) AC:1 Exp:1 T:98 d(0~(B@_(0~(B_T 9(10)  Pw:8(8) AC:1 Exp:1 T:99 d(0~(B(0~(B@_T _@ Things that are here: a dart 3 crude spears a crude dagger--More--`Tk(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~(Bd(0~~~~~~x(B 9(10)  Pw:8(8) AC:1 Exp:1 T:100 (0~(Bd_`TY  Pick up what?  Weapons a - a dart b - 3 crude spears c - a crude dagger(end) `T +aTIl(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x(B))d_@(0~~~~~x(B(0mqqqqqq~qqqj(B#j - a dart. 9(10)  Pw:8(8) AC:1 Exp:1 T:101 d(0~(BaTO 9(10)  Pw:8(8) AC:1 Exp:1 T:102 d(0~(B)@)aT  9(10)  Pw:8(8) AC:1 Exp:1 T:103 d(0~(B@_aT@(0~(BThere are several objects here. 9(10)  Pw:8(8) AC:1 Exp:1 T:104 <(0~(BdbT ^) Pick up what?  Weapons a - a +0 dagger b - 11 darts c - a crude short sword Armor d - an ornamental cope Comestibles e - a kobold corpse(end) cT+cT +eTW+eTx(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~(Bd(0~~~~~~~~x(B(0x(B)@(0~(B_)(0~~~~~x(B(0mqqqqqq~qqqj(B########b - a +0 dagger (in quiver).j - 11 darts.k - an ornamental cope. 10(10)  Pw:8(8) AC:1 Exp:1 T:105 (0~(BdeTV @%You see here a +0 dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:106 d%(0~(BfTHb - a +0 dagger (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:107 d(0~(BfTq(0~(B@ Things that are here: a kobold corpse a crude short sword--More--gT ((0lqqqqqqq~qqk(B(0x(B<d(0~~~~~~~~x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:108 (0~(Bd(0~(BgT  10(10)  Pw:8(8) AC:1 Exp:1 T:109 (0~(Bd%@hT6V 10(10)  Pw:8(8) AC:1 Exp:1 T:110 (0~(Bd(0~(B@hTU  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) hT?+iTa(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~(Bd(0~(B@)(0~~~~~x(B(0mqqqqqq~qqqj(B########(0lqqqqqak(B(0x~~~~~~x(B(0x~~~~~(B>(0x(B What would you like to drop?  Weapons j - 12 darts Armor k - an ornamental cope(end) iTC++iT (0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~(Bd(0~(B@)(0~~~~~x(B(0mqqqqqq~qqqj(B#iT  10(10)  Pw:8(8) AC:1 Exp:1 T:110 There is a black flash as 12 darts hit the altar.--More--jT@)An ornamental cope lands on the altar. 10(10)  Pw:8(8) AC:1 Exp:1 T:111 jTu{Unknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:111 kT$b Pick up what?  Weapons a - 12 cursed darts Armor b - an uncursed ornamental cope(end) kTl++kT xU(0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~(Bd(0~(B@)(0~~~~~x(B(0mqqqqqq~qqqj(B#j - 12 cursed darts.k - an uncursed ornamental cope. 10(10)  Pw:8(8) AC:1 Exp:1 T:112 d%(0~(BlT{Unknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:112 lTZ 10(10)  Pw:8(8) AC:1 Exp:1 T:112 lT  10(10)  Pw:8(8) AC:1 Exp:1 T:113 (0~(B@_dmT@(0~(B Things that are here: a kobold corpse a crude short sword--More--mTW (0lqqqqqqq~qqk(B(0x(B<(0~~~~~~~~~x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:114 d_)mTpq  10(10)  Pw:8(8) AC:1 Exp:1 T:115 d(0~(B@%nT% Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) nT+nT? (0lqqqqqqq~qqk(B(0x(B<(0~~(Bd(0~~~~~~x(B(0~~~~~~~~~~~x(B(0x(B@%(0~(B_)(0~~~~~x(B(0mqqqqqq~qqqj(B########(0lqqqqqak(B(0x~~~~~~x(B(0x~~~~~(B>(0x(B What would you like to drop?  Coins m - 1542 gold pieces Weapons a - a +0 short sword (weapon in hand) b - 11 +0 daggers (in quiver) c - 33 +0 darts j - 12 cursed darts Armor d - an uncursed +1 leather armor (being worn) k - an uncursed ornamental cope Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) pT9+pTZ (0lqqqqqqq~qqk(B(0x(B<(0~~(Bd(0~~~~~~x(B(0~~~~~~~~~~~x(B(0x(B@%(0~(B_)(0~~~~~x(B(0mqqqqqq~qqqj(B########(0lqqqqqak(B(0x~~~~~~x(B(0x~~~~~(B>(0x(B(0x~~~~~(B{(0x(B(0x~~~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B Lettuce the Footpad St:16 Dx:20 Co:11 In:9 Wi:10 Ch:10 Chaotic Dlvl:1 $:1542 HP: Dlvl:1 $:1542 HP:10(10) Dlvl:1 $:1542 HP:10(10) Pw:8(8) AC:1 Exp:1 T:115 You drop 12 cursed darts. 10(10)  Pw:8(8) AC:1 Exp:1 T:116 (0~~(BdqTݐ7What do you want to wear? [k or ?*] rTYou are now wearing a cloak of displacement. 10(10)  Pw:8(8) AC:0 Exp:1 T:117 (0~(BdsT!G 10(10)  Pw:8(8) AC:0 Exp:1 T:118 #@#)%dtT3#(0~(B(0~(B@(0~(B# 10(10)  Pw:8(8) AC:0 Exp:1 T:119 tT   10(10)  Pw:8(8) AC:0 Exp:1 T:122 ###@##uTd 10(10)  Pw:8(8) AC:0 Exp:1 T:123 #@uT#####(0lqqqqq(B#(0~~~~~~~(B@(0x~~~~~(B(0x~~~~(B(0x~~~~(B(0x~~~(B+(0~~(B(0mqq(B 10(10)  Pw:8(8) AC:0 Exp:1 T:126 uT3  10(10)  Pw:8(8) AC:0 Exp:1 T:128 (0k(B@#(0x(B(0~(B(0~(B(0~(B(0q(BvT: 10(10)  Pw:8(8) AC:0 Exp:1 T:129 #@(0~(B#(0x(B(0~x(B(0~x(B(0~~x(B(0qqj(BvT 10(10)  Pw:8(8) AC:0 Exp:1 T:134 #@(0~~~~~(BvT| ###(0~(B##########@ 10(10)  Pw:8(8) AC:0 Exp:1 T:140 vTs #####+@That door is closed. 10(10)  Pw:8(8) AC:0 Exp:1 T:144 wT  4In what direction? [hykulnjb><] wT#wThis door is locked. 10(10)  Pw:8(8) AC:0 Exp:1 T:144 xTD 4In what direction? [hykulnjb><] xT wThis door is locked. 10(10)  Pw:8(8) AC:0 Exp:1 T:144 yT4In what direction? [hykulnjb><] yT4DlWHAMMM!!! 10(10)  Pw:8(8) AC:0 Exp:1 T:145 zT59What do you want to read? [fg or ?*] zT That is a silly thing to read. 10(10)  Pw:8(8) AC:0 Exp:1 T:145 {T4In what direction? [hykulnjb><] {Tt=lWHAMMM!!! 10(10)  Pw:8(8) AC:0 Exp:1 T:146 |T<4In what direction? [hykulnjb><] |TVlWHAMMM!!! 10(10)  Pw:8(8) AC:0 Exp:1 T:147 |Ti 4In what direction? [hykulnjb><] }T'As you kick the door, it crashes open!(0lqq~qq(B(0~~~~~~(B(0x~~~~~~~(B+(0~~~~~~~~(Bd(0mqqqqqqqq(B 10(10)  Pw:8(8) AC:0 Exp:1 T:147 The fox bites! 8(10)  Pw:8(8) AC:0 Exp:1 T:147  8(10)  Pw:8(8) AC:0 Exp:1 T:148 }T)You kill the fox! 8(10)  Pw:8(8) AC:0 Exp:1 T:149 (0~(B~TXAWhat do you want to use or apply? [hi or ?*] TdvNever mind. 8(10)  Pw:8(8) AC:0 Exp:1 T:149 Tq"  9(10)  Pw:8(8) AC:0 Exp:1 T:150 (0qqq(B(0~~~(B(0~x(B#@#(0j(BTLl(0k(B(0x(B(0~(B#@(0~(Bd(0~~~(B# 9(10)  Pw:8(8) AC:0 Exp:1 T:154 T0(0~~(B@d(0~~~~(BThat door is closed. 9(10)  Pw:8(8) AC:0 Exp:1 T:158 T64In what direction? [hykulnjb><] T-The door opens. 9(10)  Pw:8(8) AC:0 Exp:1 T:159 (0x(Bd(0x~(B$(0~a(B(0a(B(0~(BTde(0~~(B#@d 9(10)  Pw:8(8) AC:0 Exp:1 T:160 You hear the footsteps of a guard on patrol.T#@#d(0~(B 9(10)  Pw:8(8) AC:0 Exp:1 T:161 T^(0lq(B(0~(B##@###(0a(Bd(0~~(B(0mq(BYou hear someone counting money. 10(10)  Pw:8(8) AC:0 Exp:1 T:165  10(10)  Pw:8(8) AC:0 Exp:1 T:166 (0qq(B(0~~x(B#@###(0~~(Bd(0~~x(B(0qq(BT :(0k(B@(0~a(B#(0~(Bd(0j(BYou see here 11 gold pieces. 10(10)  Pw:8(8) AC:0 Exp:1 T:168 (0~(BT 11 gold pieces.53 10(10)  Pw:8(8) AC:0 Exp:1 T:169 dTg 10(10)  Pw:8(8) AC:0 Exp:1 T:170 (0~(B(0~(B@Tv 10(10)  Pw:8(8) AC:0 Exp:1 T:171 #@(0~(BTN ##@####(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:175 T #@######### 10(10)  Pw:8(8) AC:0 Exp:1 T:182 T^ }  10(10)  Pw:8(8) AC:0 Exp:1 T:187 (0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~(B@#(0x~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~(B#(0x~~~~~~~~~~~(B#(0mqqqqqqqqqqq(B#T) @(0~~~(B##(0x(B(0~x(B(0qj(B 10(10)  Pw:8(8) AC:0 Exp:1 T:189 T @(0~~~(BYou hear someone counting money.@(0~~~~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:196 Ts  10(10)  Pw:8(8) AC:0 Exp:1 T:199 @(0~~(BTW Count: 11T F 10(10)  Pw:8(8) AC:0 Exp:1 T:200  10(10)  Pw:8(8) AC:0 Exp:1 T:201  10(10)  Pw:8(8) AC:0 Exp:1 T:202  10(10)  Pw:8(8) AC:0 Exp:1 T:203 +TP{ 10(10)  Pw:8(8) AC:0 Exp:1 T:204 (0~(B@T &In what direction? [hykulnjb><] T^.The door opens. 10(10)  Pw:8(8) AC:0 Exp:1 T:205 (0a(BT | 10(10)  Pw:8(8) AC:0 Exp:1 T:206 #@(0~(BTL ##(0a(B##@## 10(10)  Pw:8(8) AC:0 Exp:1 T:210 Tk #########@# 10(10)  Pw:8(8) AC:0 Exp:1 T:217 T60####+@That door is closed. 10(10)  Pw:8(8) AC:0 Exp:1 T:221 TyK 3In what direction? [hykulnjb><] T$The door opens.(0lqqq(B (0x~~~a(B (0x~~(B(0mqq(B 10(10)  Pw:8(8) AC:0 Exp:1 T:222 You hear the footsteps of a guard on patrol.TW  10(10)  Pw:8(8) AC:0 Exp:1 T:223 (0k(B@#(0~x(B(0q(BT>7 10(10)  Pw:8(8) AC:0 Exp:1 T:224 #@(0a(B#(0j(BT t 10(10)  Pw:8(8) AC:0 Exp:1 T:225 @(0~(BTSDt 10(10)  Pw:8(8) AC:0 Exp:1 T:226 @(0~(BTJCount: 11T 10(10)  Pw:8(8) AC:0 Exp:1 T:227  10(10)  Pw:8(8) AC:0 Exp:1 T:228  10(10)  Pw:8(8) AC:0 Exp:1 T:229  10(10)  Pw:8(8) AC:0 Exp:1 T:230  10(10)  Pw:8(8) AC:0 Exp:1 T:231  10(10)  Pw:8(8) AC:0 Exp:1 T:232  10(10)  Pw:8(8) AC:0 Exp:1 T:233  10(10)  Pw:8(8) AC:0 Exp:1 T:234  10(10)  Pw:8(8) AC:0 Exp:1 T:235  10(10)  Pw:8(8) AC:0 Exp:1 T:236  10(10)  Pw:8(8) AC:0 Exp:1 T:237 (0~(Bd(0a(B (0~~~(BT 10(10)  Pw:8(8) AC:0 Exp:1 T:238 (0~(B@(0~a(BTD2Count: 11T  10(10)  Pw:8(8) AC:0 Exp:1 T:239  10(10)  Pw:8(8) AC:0 Exp:1 T:240  10(10)  Pw:8(8) AC:0 Exp:1 T:241  10(10)  Pw:8(8) AC:0 Exp:1 T:242  10(10)  Pw:8(8) AC:0 Exp:1 T:243  10(10)  Pw:8(8) AC:0 Exp:1 T:244  10(10)  Pw:8(8) AC:0 Exp:1 T:245  10(10)  Pw:8(8) AC:0 Exp:1 T:246  10(10)  Pw:8(8) AC:0 Exp:1 T:247  10(10)  Pw:8(8) AC:0 Exp:1 T:248  10(10)  Pw:8(8) AC:0 Exp:1 T:249 d(0~a(B(0~~(BTL 10(10)  Pw:8(8) AC:0 Exp:1 T:250 (0~(Bd@(0~(BTL# (0~(Bd@# 10(10)  Pw:8(8) AC:0 Exp:1 T:251 You hear someone counting money.T 10(10)  Pw:8(8) AC:0 Exp:1 T:252 d(0a(B@TZT 10(10)  Pw:8(8) AC:0 Exp:1 T:252 TV #@(0~(B#d 10(10)  Pw:8(8) AC:0 Exp:1 T:253 You hear someone counting money.T^ 10(10)  Pw:8(8) AC:0 Exp:1 T:254 #@##(0~(BTU 10(10)  Pw:8(8) AC:0 Exp:1 T:255 #@##TYw 10(10)  Pw:8(8) AC:0 Exp:1 T:256 ##@##T##@######### 10(10)  Pw:8(8) AC:0 Exp:1 T:259 T  10(10)  Pw:8(8) AC:0 Exp:1 T:262 ##@###T U  10(10)  Pw:8(8) AC:0 Exp:1 T:263 #(0a(B@Tm} 10(10)  Pw:8(8) AC:0 Exp:1 T:264 @(0~(BT Count: 11Tn  10(10)  Pw:8(8) AC:0 Exp:1 T:265  10(10)  Pw:8(8) AC:0 Exp:1 T:266  10(10)  Pw:8(8) AC:0 Exp:1 T:267  10(10)  Pw:8(8) AC:0 Exp:1 T:268  10(10)  Pw:8(8) AC:0 Exp:1 T:269  10(10)  Pw:8(8) AC:0 Exp:1 T:270  10(10)  Pw:8(8) AC:0 Exp:1 T:271  10(10)  Pw:8(8) AC:0 Exp:1 T:272  10(10)  Pw:8(8) AC:0 Exp:1 T:273  10(10)  Pw:8(8) AC:0 Exp:1 T:274  10(10)  Pw:8(8) AC:0 Exp:1 T:275 (0~(B(0~(B(0~(B(0a~~~~(Bd(0~(B(0~(B(0~(B(0~(BT 10(10)  Pw:8(8) AC:0 Exp:1 T:276 (0~(B@(0~(Bd(0~(BTCount: 11Tx  10(10)  Pw:8(8) AC:0 Exp:1 T:277  10(10)  Pw:8(8) AC:0 Exp:1 T:278  10(10)  Pw:8(8) AC:0 Exp:1 T:279  10(10)  Pw:8(8) AC:0 Exp:1 T:280  10(10)  Pw:8(8) AC:0 Exp:1 T:281 d(0~(Br(0~(Br(0~(B(0~~~(B(0~~(BYou stop searching. 10(10)  Pw:8(8) AC:0 Exp:1 T:282 (0~(Br(0~(Bd(0~(BT  10(10)  Pw:8(8) AC:0 Exp:1 T:283 (0~(B@r(0~(BrTp 10(10)  Pw:8(8) AC:0 Exp:1 T:284 (0~(B@rr(0~(B(0~(BT 10(10)  Pw:8(8) AC:0 Exp:1 T:285 (0~(B@rr(0~(BT{You kill the sewer rat! 10(10)  Pw:8(8) AC:0 Exp:1 T:286 r(0~(BdT \xYou miss the sewer rat. 10(10)  Pw:8(8) AC:0 Exp:1 T:286 The sewer rat bites! 8(10)  Pw:8(8) AC:0 Exp:1 T:286  8(10)  Pw:8(8) AC:0 Exp:1 T:287 (0a(BdT FYou miss the sewer rat. 8(10)  Pw:8(8) AC:0 Exp:1 T:287 The sewer rat misses. 8(10)  Pw:8(8) AC:0 Exp:1 T:288 (0~(Bd(0~(BTs*You miss the sewer rat. 8(10)  Pw:8(8) AC:0 Exp:1 T:288 The sewer rat misses. 8(10)  Pw:8(8) AC:0 Exp:1 T:289 (0~(BdT You kill the sewer rat! 8(10)  Pw:8(8) AC:0 Exp:1 T:290 (0~(B(0~(Bd(0~(BT 8(10)  Pw:8(8) AC:0 Exp:1 T:291 (0~(B@(0~(BdT (0~~~~(B@(0~(B(0~(Bd(0~(B(0~(B 8(10)  Pw:8(8) AC:0 Exp:1 T:294 Tb  8(10)  Pw:8(8) AC:0 Exp:1 T:297 (0~~~(B@#(0~~(Bd#TZ 9(10)  Pw:8(8) AC:0 Exp:1 T:300 (0~~(B#(0~(B###@## 9(10)  Pw:8(8) AC:0 Exp:1 T:301 T(f########@# 9(10)  Pw:8(8) AC:0 Exp:1 T:308 T*  9(10)  Pw:8(8) AC:0 Exp:1 T:313 ###F##@T~ 9(10)  Pw:8(8) AC:0 Exp:1 T:314 #(0~(B@T:T  10(10)  Pw:8(8) AC:0 Exp:1 T:315 @d(0~(BTNYou miss the lichen. 10(10)  Pw:8(8) AC:0 Exp:1 T:316 (0~(B(0~(BdT٨@You kill the lichen!% 16(16)  Pw:18(18) AC:0 Exp:2 T:316 Welcome to experience level 2. 16(16)  Pw:18(18) AC:0 Exp:2 T:317 d(0~(BTZ  16(16)  Pw:18(18) AC:0 Exp:2 T:318 d(0a(BTA^W 16(16)  Pw:18(18) AC:0 Exp:2 T:319 T 16(16)  Pw:18(18) AC:0 Exp:2 T:320 %dT  16(16)  Pw:18(18) AC:0 Exp:2 T:321 d(0~(BTn(0~(B@You see here a lichen corpse. 16(16)  Pw:18(18) AC:0 Exp:2 T:322 d(0~(B(0~(BT*n - a lichen corpse. 16(16)  Pw:18(18) AC:0 Exp:2 T:323 d(0~(BT  16(16)  Pw:18(18) AC:0 Exp:2 T:324 (0~(B(0~(B@#dT;R 16(16)  Pw:18(18) AC:0 Exp:2 T:325 #d(0a(B@#(0~(BTO 16(16)  Pw:18(18) AC:0 Exp:2 T:326 (0~(Bd#@#T ##@##(0~a(B### 16(16)  Pw:18(18) AC:0 Exp:2 T:329 T s  16(16)  Pw:18(18) AC:0 Exp:2 T:332 ###@TP W 16(16)  Pw:18(18) AC:0 Exp:2 T:332 T_ W 16(16)  Pw:18(18) AC:0 Exp:2 T:332 T  16(16)  Pw:18(18) AC:0 Exp:2 T:333 #(0~(B@:ToYou miss the newt. 16(16)  Pw:18(18) AC:0 Exp:2 T:334 TYou miss the newt. 16(16)  Pw:18(18) AC:0 Exp:2 T:334 --More--T] The newt strikes at your displaced image and misses you! 16(16)  Pw:18(18) AC:0 Exp:2 T:335 T`}You miss the newt. 16(16)  Pw:18(18) AC:0 Exp:2 T:336 Tt You kill the newt! 16(16)  Pw:18(18) AC:0 Exp:2 T:337 (0~(BT| 16(16)  Pw:18(18) AC:0 Exp:2 T:338 (0~(B@Tr v 16(16)  Pw:18(18) AC:0 Exp:2 T:339 (0~(B@TL 16(16)  Pw:18(18) AC:0 Exp:2 T:340 ##@(0~(BT8)(0x(B(0~x(B(0~(B####@(0~(B 16(16)  Pw:18(18) AC:0 Exp:2 T:343 T  16(16)  Pw:18(18) AC:0 Exp:2 T:347 (0lqqqqk(B(0x~~~~x(B(0x~~~(B[(0x(B(0x~~~~(B(0x~~~(B!(0x(B(0x~~~~(B(0~~(B(0q(B@(0j(B#####T{d (0~(B@(0~(B(0x~(B(0~(B(0mqq(Bd##You see here a black potion. 16(16)  Pw:18(18) AC:0 Exp:2 T:350 d(0~(B(0~(BT o - a black potion. 16(16)  Pw:18(18) AC:0 Exp:2 T:351 d(0~(BT@(0~~(B(0~(Bd 16(16)  Pw:18(18) AC:0 Exp:2 T:352 You hear bubbling water.TF@(0~(BYou see here a scale mail. 16(16)  Pw:18(18) AC:0 Exp:2 T:353 d(0~(BT p - a scale mail. 16(16)  Pw:18(18) AC:0 Exp:2 T:354 d(0~(B(0~(BT[6 16(16)  Pw:18(18) AC:0 Exp:2 T:355 (0~(B@(0~(BT* 16(16)  Pw:18(18) AC:0 Exp:2 T:356 (0~(B@#dT d#@# 16(16)  Pw:18(18) AC:0 Exp:2 T:357 TK (0~(B########@## 16(16)  Pw:18(18) AC:0 Exp:2 T:364 Tb ###############@# 16(16)  Pw:18(18) AC:0 Exp:2 T:371 TJ& #@That door is closed. 16(16)  Pw:18(18) AC:0 Exp:2 T:373 TnP That door is closed. 16(16)  Pw:18(18) AC:0 Exp:2 T:373 T[ That door is closed. 16(16)  Pw:18(18) AC:0 Exp:2 T:373 TO4In what direction? [hykulnjb><] T\The door resists! 16(16)  Pw:18(18) AC:0 Exp:2 T:374 dT+qThat door is closed. 16(16)  Pw:18(18) AC:0 Exp:2 T:374 Ts4In what direction? [hykulnjb><] TVThe door resists! 16(16)  Pw:18(18) AC:0 Exp:2 T:375 #dT4In what direction? [hykulnjb><] T The door opens. 16(16)  Pw:18(18) AC:0 Exp:2 T:376 #d(0a(BTU 16(16)  Pw:18(18) AC:0 Exp:2 T:377 ##d@TZh 16(16)  Pw:18(18) AC:0 Exp:2 T:378 #(0a(B@T (0~(B@ 16(16)  Pw:18(18) AC:0 Exp:2 T:378 You hear some noises. 16(16)  Pw:18(18) AC:0 Exp:2 T:379 T> (0~(B@ 16(16)  Pw:18(18) AC:0 Exp:2 T:379 You hear some noises in the distance. 16(16)  Pw:18(18) AC:0 Exp:2 T:380 T7?| 16(16)  Pw:18(18) AC:0 Exp:2 T:381 (0~(B@Tpv 16(16)  Pw:18(18) AC:0 Exp:2 T:382 (0~(B@T W 16(16)  Pw:18(18) AC:0 Exp:2 T:382 T1W 16(16)  Pw:18(18) AC:0 Exp:2 T:382 Tt 16(16)  Pw:18(18) AC:0 Exp:2 T:383 Z@(0~(BT 16(16)  Pw:18(18) AC:0 Exp:2 T:384 @(0~(BTe@(0~(B 16(16)  Pw:18(18) AC:0 Exp:2 T:384 The gnome zombie strikes at your displaced image and misses you! 16(16)  Pw:18(18) AC:0 Exp:2 T:385 TYou destroy the gnome zombie! 16(16)  Pw:18(18) AC:0 Exp:2 T:386 %dT@(0~(BYou see here a gnome corpse. 16(16)  Pw:18(18) AC:0 Exp:2 T:387 (0a(BdT  16(16)  Pw:18(18) AC:0 Exp:2 T:388 @%d(0~(B(0~(BTq 16(16)  Pw:18(18) AC:0 Exp:2 T:389 #(0~(B@#d(0~(BT*U 16(16)  Pw:18(18) AC:0 Exp:2 T:390 d@(0~(BTW 16(16)  Pw:18(18) AC:0 Exp:2 T:390 T8 ##@##(0~(B# 16(16)  Pw:18(18) AC:0 Exp:2 T:392 T  16(16)  Pw:18(18) AC:0 Exp:2 T:398 #@#F#####T  16(16)  Pw:18(18) AC:0 Exp:2 T:399 #(0~(B@#TYou hit the yellow mold.You stagger... 16(16)  Pw:18(18) AC:0 Exp:2 T:400 StunT` You hit the yellow mold. 16(16)  Pw:18(18) AC:0 Exp:2 T:401 StunT 16(16)  Pw:18(18) AC:0 Exp:2 T:402 Stun#@(0~(B#T Count: 11T 16(16)  Pw:18(18) AC:0 Exp:2 T:403 Stun  16(16)  Pw:18(18) AC:0 Exp:2 T:404 Stun  16(16)  Pw:18(18) AC:0 Exp:2 T:405 StunYou feel a bit steadier now. 16(16)  Pw:18(18) AC:0 Exp:2 T:406 You stop waiting. 16(16)  Pw:18(18) AC:0 Exp:2 T:406 T 16(16)  Pw:18(18) AC:0 Exp:2 T:407 #(0~(B@#T-u 16(16)  Pw:18(18) AC:0 Exp:2 T:408 (0~(B@TKu 16(16)  Pw:18(18) AC:0 Exp:2 T:409 (0~(B@T u 16(16)  Pw:18(18) AC:0 Exp:2 T:410 (0~(B@TEO| 16(16)  Pw:18(18) AC:0 Exp:2 T:411 (0~(B@TU Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) T{+T C(0lqqqqk(B(0lqqqqqqq~qqk(B(0x~~~~x(B(0x(B<(0~~~~~~~~~x(B(0x~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~(B##(0x(B)F(0~(B@)(0~~~~~x(B(0x~~~~x(B##(0mqqqqqq~qqqj(B(0x~~~~x(B####(0x~~~~x(B###(0mqqq~j(B##########(0lqqqqqk(B#######(0~~~~~~~(B###########(0x~~~~(B%(0x(B(0lqqqqqakqq~qqqqqk(B###(0x~~~~~x(B(0x~~~~~~x~~~~~~~~x(B####(0x~~~~~x(B(0x~~~~~(B>(0x~~~~~~~~x(B####(0x~~~~~x(B(0x~~~~~(B{(0x(B What would you like to drop?  Armor p - a scale mail Comestibles n - a lichen corpse Potions o - a black potion(end) T+++Tm[ (0qqk(B(0lqqqqqqq~qqk~~x(B(0x(B<(0~~~~~~~~~x~~x(B#(0~~~~~~~~~~~x~~~(B##(0x(B)F(0~(B@)(0~~~~~x~~x(B##(0mqqqqqq~qqqj~~x(B####(0~~x(B###(0q~j(B##### 16(16)  Pw:18(18) AC:0 Exp:2 T:411 A scale mail lands on the altar.A lichen corpse lands on the altar.--More--TVqA black potion lands on the altar. 16(16)  Pw:18(18) AC:0 Exp:2 T:412 (0~(BdTC}Unknown command ' '. 16(16)  Pw:18(18) AC:0 Exp:2 T:412 T\ 16(16)  Pw:18(18) AC:0 Exp:2 T:412 TV 16(16)  Pw:18(18) AC:0 Exp:2 T:412 Tos Pick up what?  Armor a - an uncursed scale mail Comestibles b - an uncursed lichen corpse Potions c - an uncursed black potion(end) T3q+++TS(0qqqk(B(0lqqqqqqq~qqk~~~x(B(0x(B<(0~~~~~~~~~x~~~x(B#(0~(Bd(0~~~~~~~~~x~~~~(B##(0x(B)F(0~(B@)(0~~~~~x~~~x(B##(0mqqqqqq~qqqj~~~x(B####(0~~~x(B###(0qq~j(B#####p - an uncursed scale mail.n - an uncursed lichen corpse.--More--To - an uncursed black potion. 16(16)  Pw:18(18) AC:0 Exp:2 T:412 Punt bites the yellow mold.--More--T%X lPunt staggers... 16(16)  Pw:18(18) AC:0 Exp:2 T:413 Te }Unknown command ' '. 16(16)  Pw:18(18) AC:0 Exp:2 T:413 T2\ 16(16)  Pw:18(18) AC:0 Exp:2 T:413 T*J You were wearing an uncursed +0 cloak of displacement. 16(16)  Pw:18(18) AC:0 Exp:2 T:413 --More--T. bPunt misses the yellow mold.Punt staggers...--More--T7Punt bites the yellow mold.The yellow mold is killed! 16(16)  Pw:18(18) AC:1 Exp:2 T:414 %T7What do you want to wear? [k or ?*] T*@k - an uncursed +0 cloak of displacement.--More--T#b7What do you want to wear? [k or ?*] T; You are now wearing a cloak of displacement. 16(16)  Pw:18(18) AC:0 Exp:2 T:415 (0~(BdTeYou were wearing an uncursed +0 cloak of displacement. 16(16)  Pw:18(18) AC:1 Exp:2 T:416 d%(0~(BTp+ 16(16)  Pw:18(18) AC:1 Exp:2 T:417  16(16)  Pw:18(18) AC:1 Exp:2 T:418 (0~~~(B)d 16(16)  Pw:18(18) AC:1 Exp:2 T:419 You finish taking off your suit. 16(16)  Pw:18(18) AC:3 Exp:2 T:419 T9What do you want to wear? [dkp or ?*] T Armor d - an uncursed +1 leather armor k - an uncursed +0 cloak of displacement p - an uncursed scale mail(end) T` +(0lqqqqk(B(0lqqqqqqq~qqk(B(0x~~~~x(B(0x(B<(0~~~~~~~~~x(B(0x~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~(B##(0x(B)%(0~(B@)d(0~~~~x(B 16(16)  Pw:18(18) AC:0 Exp:2 T:420  16(16)  Pw:18(18) AC:0 Exp:2 T:421  16(16)  Pw:18(18) AC:0 Exp:2 T:422 (0~(B(0~~~(Bd(0~(B(0~(B 16(16)  Pw:18(18) AC:0 Exp:2 T:423 You hear someone counting money. 16(16)  Pw:18(18) AC:0 Exp:2 T:423 Punt picks up a yellow mold corpse.d) 16(16)  Pw:18(18) AC:0 Exp:2 T:424 --More--T,/You finish your dressing maneuver.T 7What do you want to wear? [k or ?*] T@k - an uncursed +0 cloak of displacement.--More--T 7What do you want to wear? [k or ?*] T-You are now wearing a cloak of displacement. 16(16)  Pw:18(18) AC:-1 Exp:2 T:425 d(0~(BT3 16(16)  Pw:18(18) AC:-1 Exp:2 T:426 (0~(B(0~(Bd@_T?@(0~(BYou see here a crude short sword. 16(16)  Pw:18(18) AC:-1 Exp:2 T:427 (0~(BdT@)You see here 12 cursed darts. 16(16)  Pw:18(18) AC:-1 Exp:2 T:428 d)(0~(BT9 >What do you want to drop? [$a-ikn-p or ?*] TtYou cannot drop something you are wearing. 16(16)  Pw:18(18) AC:-1 Exp:2 T:428 T You stop. Punt is in the way! 16(16)  Pw:18(18) AC:-1 Exp:2 T:429 d(0~(BT { Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) T1\+Tyj(0qqqqk(B(0lqqqqqqq~qqk~~~~x(B(0x(B<d(0~~~~~~~~x~~~~x(B#(0~~~~~~~~~~~x~~~~~(B##(0x(B@)(0~(B_)(0~~~~~x~~~~x(B##(0mqqqqqq~qqqj~~~~x(B####(0~~~~x(B###(0qqq~j(B##########(0lqqqqqk(B#######(0~~~~~~~(B##########(0x~~~~(B%(0x(B(0lqqqqqakqqqqqk(B###(0x~~~~~x(B(0x~~~~~~x~~~~~x(B####(0x~~~~~x(B(0x~~~~~(B>(0x(B What would you like to drop?   Coins  r - 1553 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 11 +0 daggers (in quiver)  c - 33 +0 darts  Armor  d - an uncursed +1 leather armor  k - an uncursed +0 cloak of displacement (being worn)  p - an uncursed +0 scale mail (being worn)  Comestibles  n - an uncursed lichen corpse  Scrolls  f - 4 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  o - an uncursed black potion  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack (end) T_+T1 (0lqqqqk(B(0lqqqqqqq~qqk(B(0x~~~~x(B(0x(B<d(0~~~~~~~~x(B(0x~~~~x(B#(0~~~~~~~~~~~x(B(0x~~~~~(B##(0x(B@)(0~(B_)(0~~~~~x(B(0x~~~~x(B##(0mqqqqqq~qqqj(B(0lqqqqqqqqqqqqk(B(0x~~~~x(B####(0x~~~~~~~~~~~~~(B#(0x~~~~x(B#####(0a~~~~~~~~~~~~x(B#(0mqqq~j(B######(0x~~~~~~~~~~~~x(B######(0lqqqqqk(B#####(0x~~~~~~~~~~~~x(B######(0~~~~~~~(B####(0mqqqqqqqqqqqqj(B#########(0x~~~~(B%(0x(B(0lqqqqqak(B######(0lqq~qqqqqk(B###(0x~~~~~x(B(0x~~~~~~x(B##(0lqqqk(B####(0~~~~~~~~~x(B####(0x~~~~~x(B(0x~~~~~(B>(0x(B####(0x~~~x(B#(0x~~~~~~~~x(B####(0x~~~~~x(B(0x~~~~~(B{(0x(B##(0x~~~a(B#####(0a~~~~~~~~~(B###(0a~~~~~x(B(0x~~~~~~x(B (0lqqqk(B###(0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0x~~~~~~x(B (0x~~~a(B#(0mqqqj(B(0mqqqqqqj(B (0x~~~x(B (0mqqqj(BLettuce the Footpad St:16 Dx:20 Co:11 In:9 Wi:10 Ch:10 Chaotic Dlvl:1 $:1553 HP: Dlvl:1 $:1553 HP:16(16) Dlvl:1 $:1553 HP:16(16) Pw:18(18) AC:-1 Exp:2 T:429 You drop an uncursed +1 leather armor. 16(16)  Pw:18(18) AC:-1 Exp:2 T:430 (0~(Bd(0~(BTT 9What do you want to drink? [eo or ?*] T Potions e - an uncursed potion of sickness o - an uncursed black potion(end) To+(0lqqqqk(B(0lqqqqqqq~qqk(B(0x~~~~x(B(0x(B<(0~(Bd(0~~~~~~~x(B(0x~~~~x(B#(0~~~~~~~~~~~x(BThis tastes like durian juice.--More--TU "Call a black potion: TOjTluTzyiT) cT eT[/TOviTQ nT vT4iTsT" 16(16)  Pw:18(18) AC:-1 Exp:2 T:431 (0~(BdTwV  16(16)  Pw:18(18) AC:-1 Exp:2 T:432 @d(0~(B[)T9 16(16)  Pw:18(18) AC:-1 Exp:2 T:433 @(0~~(BdTAw <@ 16(16)  Pw:18(18) AC:-1 Exp:2 T:433 Punt drops a yellow mold corpse. 16(16)  Pw:18(18) AC:-1 Exp:2 T:434 %dT! 16(16)  Pw:18(18) AC:-1 Exp:2 T:435 #@(0~(B#Ts 16(16)  Pw:18(18) AC:-1 Exp:2 T:436 @(0~(Bd(0~(B_Tw#(0~(B######@# 16(16)  Pw:18(18) AC:-1 Exp:2 T:441 T  16(16)  Pw:18(18) AC:-1 Exp:2 T:444 ##@#TxWv 16(16)  Pw:18(18) AC:-1 Exp:2 T:445 (0~(B@T0 ##@#### 16(16)  Pw:18(18) AC:-1 Exp:2 T:448 TT6<@d(0~(B#(0~(B####Punt drops a crude short sword.#@dThere is a doorway here.--More--T You see here a crude short sword. 16(16)  Pw:18(18) AC:-1 Exp:2 T:453 d#T 16(16)  Pw:18(18) AC:-1 Exp:2 T:454 d#)@#T5 16(16)  Pw:18(18) AC:-1 Exp:2 T:455 <d@TO 16(16)  Pw:18(18) AC:-1 Exp:2 T:456 (0~(Bd@(0~(BT  16(16)  Pw:18(18) AC:-1 Exp:2 T:457 (0~~(B@dT  16(16)  Pw:18(18) AC:-1 Exp:2 T:458 d(0~(B@%_T= 16(16)  Pw:18(18) AC:-1 Exp:2 T:459 d(0~(B(0~(B@T 16(16)  Pw:18(18) AC:-1 Exp:2 T:460 (0~(Bd(0~(B(0~(B@T  16(16)  Pw:18(18) AC:-1 Exp:2 T:462 )(0~(B(0~(B@#T9(0~(B@# 16(16)  Pw:18(18) AC:-1 Exp:2 T:462 T9  16(16)  Pw:18(18) AC:-1 Exp:2 T:469 ######@#T<W 16(16)  Pw:18(18) AC:-1 Exp:2 T:469 T g 16(16)  Pw:18(18) AC:-1 Exp:2 T:470 #@TW 16(16)  Pw:18(18) AC:-1 Exp:2 T:470 TtG 16(16)  Pw:18(18) AC:-1 Exp:2 T:471 ##@Tu 16(16)  Pw:18(18) AC:-1 Exp:2 T:472 ##(0a(BF@T> ~ 16(16)  Pw:18(18) AC:-1 Exp:2 T:473 (0~(B@T 16(16)  Pw:18(18) AC:-1 Exp:2 T:474 @>Tkw 16(16)  Pw:18(18) AC:-1 Exp:2 T:475 @(0~(BT*w 16(16)  Pw:18(18) AC:-1 Exp:2 T:476 @(0~(BTw 16(16)  Pw:18(18) AC:-1 Exp:2 T:477 @(0~(BTYou kill the lichen! 16(16)  Pw:18(18) AC:-1 Exp:2 T:478 %Tb@(0~(BYou see here a lichen corpse. 16(16)  Pw:18(18) AC:-1 Exp:2 T:479 T(F] 16(16)  Pw:18(18) AC:-1 Exp:2 T:479 TY qs - a lichen corpse. 16(16)  Pw:18(18) AC:-1 Exp:2 T:480 T  16(16)  Pw:18(18) AC:-1 Exp:2 T:481 (0~(B@Tp(0~~~(B@ 16(16)  Pw:18(18) AC:-1 Exp:2 T:483 TKs  16(16)  Pw:18(18) AC:-1 Exp:2 T:485 (0~(B@TCount: 11TU 16(16)  Pw:18(18) AC:-1 Exp:2 T:486  16(16)  Pw:18(18) AC:-1 Exp:2 T:487  16(16)  Pw:18(18) AC:-1 Exp:2 T:488  16(16)  Pw:18(18) AC:-1 Exp:2 T:489  16(16)  Pw:18(18) AC:-1 Exp:2 T:490  16(16)  Pw:18(18) AC:-1 Exp:2 T:491  16(16)  Pw:18(18) AC:-1 Exp:2 T:492  16(16)  Pw:18(18) AC:-1 Exp:2 T:493  16(16)  Pw:18(18) AC:-1 Exp:2 T:494  16(16)  Pw:18(18) AC:-1 Exp:2 T:495  16(16)  Pw:18(18) AC:-1 Exp:2 T:496 T[5Count: 11T  16(16)  Pw:18(18) AC:-1 Exp:2 T:497  16(16)  Pw:18(18) AC:-1 Exp:2 T:498  16(16)  Pw:18(18) AC:-1 Exp:2 T:499  16(16)  Pw:18(18) AC:-1 Exp:2 T:500  16(16)  Pw:18(18) AC:-1 Exp:2 T:501  16(16)  Pw:18(18) AC:-1 Exp:2 T:502  16(16)  Pw:18(18) AC:-1 Exp:2 T:503  16(16)  Pw:18(18) AC:-1 Exp:2 T:504  16(16)  Pw:18(18) AC:-1 Exp:2 T:505  16(16)  Pw:18(18) AC:-1 Exp:2 T:506  16(16)  Pw:18(18) AC:-1 Exp:2 T:507 (0a(B(0~~~(B(0~(B(0~~(B{(0~(BdTn 16(16)  Pw:18(18) AC:-1 Exp:2 T:508 (0~(B(0~(BdT  16(16)  Pw:18(18) AC:-1 Exp:2 T:509 d(0~(BT< 16(16)  Pw:18(18) AC:-1 Exp:2 T:510 d{(0~(BbT Weapons a - a +0 short sword (weapon in hand) b - 11 +0 daggers (in quiver) c - 33 +0 darts Armor k - an uncursed +0 cloak of displacement (being worn) p - an uncursed +0 scale mail (being worn) Comestibles n - an uncursed lichen corpse s - a lichen corpse Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) cT] (0lqqqqk(B(0lqqqqqqq~qqk(B(0x~~~~x(B(0x(B<(0~~~~~~~~~x(B(0x~~~~x(B#)(0~~~~~~~~~~x(B(0x~~~~~(B##(0x(B[(0~(B%_)(0~~~~~x(B(0x~~~~x(B##(0mqqqqqq~qqqjqqk(B(0x~~~~x(B####(0~~~(B#(0x~~~~x(B###(0~~x(B#(0mqqq~j(B#####(0~~x(B######(0lqqqqqk(B##(0~~x(B######(0~~~~~~~(B###(0qqj(B#########(0x~~~~(B%(0x(B(0lqqqqqak(B###(0lqq~qqqqqk(B###(0x~~~~~x(B(0x~~~~~~x(B#(0lqqqk(B####(0~~~~~~~~~x(B####(0x~~~~~x(B(0x~~~~~(B@(0x(B###(0x~~~x(B#(0x~~~~~~~~x(B####(0x~~~~~x(B(0x~~~~(Bd{(0x(B#(0x~~~a(B#####(0a~~~~~~~~~(B###(0a~~~~~x(B(0x~~~~~~x(B##(0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0x~~~~~~x(B(0mqqqj(B(0mqqqqqqj(B  16(16)  Pw:18(18) AC:-1 Exp:2 T:510 cT 16(16)  Pw:18(18) AC:-1 Exp:2 T:511 @>(0~(BdcT94 16(16)  Pw:18(18) AC:-1 Exp:2 T:512 ##@(0~(Bd(0~~(BdTYM##@#(0a(B(0~(B(0~(BYou see here a crude short sword. 16(16)  Pw:18(18) AC:-1 Exp:2 T:514 d(0~(BeT 16(16)  Pw:18(18) AC:-1 Exp:2 T:515 ##)@d(0a(BfTYou displaced Punt. 16(16)  Pw:18(18) AC:-1 Exp:2 T:516 )d@gT| 16(16)  Pw:18(18) AC:-1 Exp:2 T:517 #@gT+ 16(16)  Pw:18(18) AC:-1 Exp:2 T:518 ##d@gT~ 16(16)  Pw:18(18) AC:-1 Exp:2 T:519 (0~(B@gTt  16(16)  Pw:18(18) AC:-1 Exp:2 T:520 (0a(BdhT' T(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B+(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B+(0~~~~~~~~~~~x(B(0x~~~~~(B?(0~~~~~x(B(0x~~~~~~(B@d(0~~~x(B(0mqqqqq(B+(0qqqqqj(BLettuce the Footpad St:16 Dx:20 Co:11 In:9 Wi:10 Ch:10 Chaotic Dlvl:2 $:1553 HP: Dlvl:2 $:1553 HP:16(16) Dlvl:2 $:1553 HP:16(16) Pw:18(18) AC:-1 Exp:2 T:520 hTn  16(16)  Pw:18(18) AC:-1 Exp:2 T:521 d(0~(BiT! @<You see here a scroll labeled 4OFAE OF9 SCC9. 16(16)  Pw:18(18) AC:-1 Exp:2 T:522 d(0~(B(0~(BjTFt - a scroll labeled 4OFAE OF9 SCC9. 16(16)  Pw:18(18) AC:-1 Exp:2 T:523 (0~(BdjTC  16(16)  Pw:18(18) AC:-1 Exp:2 T:524 @(0~(B(0~(Bd(0~(BkT@(0~~(Bd(0~(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:525 kTv@(0~~(B(0~(Bd(0~~~(BThat door is closed. 16(16)  Pw:18(18) AC:-1 Exp:2 T:528 kT 3In what direction? [hykulnjb><] kTuThe door opens. 16(16)  Pw:18(18) AC:-1 Exp:2 T:529 (0a(Bd(0~(BlT  16(16)  Pw:18(18) AC:-1 Exp:2 T:530 d@(0~~(BlT~ V 16(16)  Pw:18(18) AC:-1 Exp:2 T:530 lTA$V 16(16)  Pw:18(18) AC:-1 Exp:2 T:530 mT+t Count: 11mT1 16(16)  Pw:18(18) AC:-1 Exp:2 T:531  16(16)  Pw:18(18) AC:-1 Exp:2 T:532  16(16)  Pw:18(18) AC:-1 Exp:2 T:533  16(16)  Pw:18(18) AC:-1 Exp:2 T:534  16(16)  Pw:18(18) AC:-1 Exp:2 T:535  16(16)  Pw:18(18) AC:-1 Exp:2 T:536  16(16)  Pw:18(18) AC:-1 Exp:2 T:537  16(16)  Pw:18(18) AC:-1 Exp:2 T:538  16(16)  Pw:18(18) AC:-1 Exp:2 T:539  16(16)  Pw:18(18) AC:-1 Exp:2 T:540  16(16)  Pw:18(18) AC:-1 Exp:2 T:541 (0~~(B(0~~~(B(0~~(B(0~(Bd(0~(BnTPD 16(16)  Pw:18(18) AC:-1 Exp:2 T:542 (0a(B@d(0~(B(0~(BnT  16(16)  Pw:18(18) AC:-1 Exp:2 T:543 @(0~(Bd(0~(BnTqh  16(16)  Pw:18(18) AC:-1 Exp:2 T:544 @d(0~(B(0~(BoT0&In what direction? [hykulnjb><] oT"The door opens. 16(16)  Pw:18(18) AC:-1 Exp:2 T:545 (0a(B(0~(BdoT{  16(16)  Pw:18(18) AC:-1 Exp:2 T:546 #@(0~(Bd(0~(B(0~(BpT#@(0a(B# 16(16)  Pw:18(18) AC:-1 Exp:2 T:546 pTۼ  16(16)  Pw:18(18) AC:-1 Exp:2 T:550 ##(0~~~(B(0x(B#(0x~~~~(Bb@(0x(BqT\sYou miss the acid blob. 16(16)  Pw:18(18) AC:-1 Exp:2 T:551 qTK  16(16)  Pw:18(18) AC:-1 Exp:2 T:552 ##@#rTs 16(16)  Pw:18(18) AC:-1 Exp:2 T:553 drT  16(16)  Pw:18(18) AC:-1 Exp:2 T:554 d#(0a(BrT t 16(16)  Pw:18(18) AC:-1 Exp:2 T:555 #dsTbV 16(16)  Pw:18(18) AC:-1 Exp:2 T:556 sTF  16(16)  Pw:18(18) AC:-1 Exp:2 T:557 @#d##tT 16(16)  Pw:18(18) AC:-1 Exp:2 T:558 #@dtT-g 16(16)  Pw:18(18) AC:-1 Exp:2 T:559 #uT( V 16(16)  Pw:18(18) AC:-1 Exp:2 T:560 uTӝ 16(16)  Pw:18(18) AC:-1 Exp:2 T:561 ##@#vT 16(16)  Pw:18(18) AC:-1 Exp:2 T:562 #(0a(B@vTPu 16(16)  Pw:18(18) AC:-1 Exp:2 T:563 (0~(B@vT3u 16(16)  Pw:18(18) AC:-1 Exp:2 T:564 (0~(B@vTn Count: 11wTeq 16(16)  Pw:18(18) AC:-1 Exp:2 T:565  16(16)  Pw:18(18) AC:-1 Exp:2 T:566  16(16)  Pw:18(18) AC:-1 Exp:2 T:567  16(16)  Pw:18(18) AC:-1 Exp:2 T:568  16(16)  Pw:18(18) AC:-1 Exp:2 T:569  16(16)  Pw:18(18) AC:-1 Exp:2 T:570  16(16)  Pw:18(18) AC:-1 Exp:2 T:571  16(16)  Pw:18(18) AC:-1 Exp:2 T:572  16(16)  Pw:18(18) AC:-1 Exp:2 T:573  16(16)  Pw:18(18) AC:-1 Exp:2 T:574  16(16)  Pw:18(18) AC:-1 Exp:2 T:575 (0a(BbwTv 16(16)  Pw:18(18) AC:-1 Exp:2 T:576 @(0~(BxT 16(16)  Pw:18(18) AC:-1 Exp:2 T:577 @d(0~(ByTu 16(16)  Pw:18(18) AC:-1 Exp:2 T:578 (0~(B@yT.u 16(16)  Pw:18(18) AC:-1 Exp:2 T:579 (0~(B@yTu 16(16)  Pw:18(18) AC:-1 Exp:2 T:580 (0~(B@yT  16(16)  Pw:18(18) AC:-1 Exp:2 T:581 b(0~(B@(0~(ByT  16(16)  Pw:18(18) AC:-1 Exp:2 T:582 (0~(B@(0a~(BdzTxY 16(16)  Pw:18(18) AC:-1 Exp:2 T:583 (0~(B(0~(Bd@zT~ 16(16)  Pw:18(18) AC:-1 Exp:2 T:584 (0~(Bd(0~(B(0~(B@{TET 16(16)  Pw:18(18) AC:-1 Exp:2 T:585 (0~(B(0~(Bbd@(0~(B{TX  16(16)  Pw:18(18) AC:-1 Exp:2 T:586 @(0~~(Bd|TDL  16(16)  Pw:18(18) AC:-1 Exp:2 T:587 (0~(B@(0~(Bd}T" 16(16)  Pw:18(18) AC:-1 Exp:2 T:588 @(0~(B(0~(Bd(0~(B}Td  16(16)  Pw:18(18) AC:-1 Exp:2 T:589 b#@(0~~(B(0~(Bd~TJA(0~(B(0x(B##(0a(B(0~~(B#@###(0~~(B(0x(B(0~(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:595 ~T'  16(16)  Pw:18(18) AC:-1 Exp:2 T:597 (0lqqq(B(0~~~(B(0~x(B@##(0~x(B(0~~~(B(0x~~(B(0mq~(BTۄ 16(16)  Pw:18(18) AC:-1 Exp:2 T:598 (0k(B(0x(B@(0~(B#(0x(B(0~x(B(0qj(BT#| 16(16)  Pw:18(18) AC:-1 Exp:2 T:599 (0~(B@T 16(16)  Pw:18(18) AC:-1 Exp:2 T:602 (0~(B(0~(B(0~(B@###T (0~(B@# 16(16)  Pw:18(18) AC:-1 Exp:2 T:602 Tq  16(16)  Pw:18(18) AC:-1 Exp:2 T:603 dT|H 16(16)  Pw:18(18) AC:-1 Exp:2 T:604 (0~~(B###@#(0a(B(0~(B(0~(B(0~(B(0q(BT W 16(16)  Pw:18(18) AC:-1 Exp:2 T:604 T 16(16)  Pw:18(18) AC:-1 Exp:2 T:608 #######(0q(B@(0q(B(0~~(B(0~~(B(0~~(B$(0~(B(0~~~x(B(0~~~~~~(B(0~~~~(B(0qqqqqq(B(0qqqj(BTBE 16(16)  Pw:18(18) AC:-1 Exp:2 T:609 #(0lqqqq(B(0a(B(0qqk(B(0x~~~~(B@(0~x(B(0x~~(B(0x(B(0m(BT 16(16)  Pw:18(18) AC:-1 Exp:2 T:610 (0~(B(0~(B@T€ w 16(16)  Pw:18(18) AC:-1 Exp:2 T:611 @(0~(BT @(0~(BYou see here 85 gold pieces. 16(16)  Pw:18(18) AC:-1 Exp:2 T:612 TT85 gold pieces.638 16(16)  Pw:18(18) AC:-1 Exp:2 T:612  16(16)  Pw:18(18) AC:-1 Exp:2 T:613 dTKH 16(16)  Pw:18(18) AC:-1 Exp:2 T:613  16(16)  Pw:18(18) AC:-1 Exp:2 T:614 (0a(B(0~(B(0~(Bd@TYd(0~(B(0~~(B(0~~~(B@  16(16)  Pw:18(18) AC:-1 Exp:2 T:616 ThPunt bites the hobbit.The hobbit wields a dagger!(0~(Bh(0~(B@--More--TtPunt bites the hobbit.The hobbit thrusts his dagger at Punt.--More--T^/ jThe hobbit just misses Punt.Punt bites the hobbit.--More--T=The hobbit is killed!(0~(Bd(0~(B@#  16(16)  Pw:18(18) AC:-1 Exp:2 T:618 Punt eats a hobbit corpse. 16(16)  Pw:18(18) AC:-1 Exp:2 T:619 T V)(0~(B####@#  16(16)  Pw:18(18) AC:-1 Exp:2 T:623 T>(0~~(Bd#####@0With great effort you move the boulder. 16(16)  Pw:18(18) AC:-1 Exp:2 T:629 (0~(Bd##@0T0##@0  16(16)  Pw:18(18) AC:-1 Exp:2 T:629 Punt drops a dagger. 16(16)  Pw:18(18) AC:-1 Exp:2 T:630 )(0~(BdT 16(16)  Pw:18(18) AC:-1 Exp:2 T:631 (0~(B##@0Tf  16(16)  Pw:18(18) AC:-1 Exp:2 T:632 ##@0T`  16(16)  Pw:18(18) AC:-1 Exp:2 T:633 ##@0TN  16(16)  Pw:18(18) AC:-1 Exp:2 T:634 ##@0T  16(16)  Pw:18(18) AC:-1 Exp:2 T:635 ##@0T  16(16)  Pw:18(18) AC:-1 Exp:2 T:636 d(0~(B##@0T[  16(16)  Pw:18(18) AC:-1 Exp:2 T:637 ##@0Tm  16(16)  Pw:18(18) AC:-1 Exp:2 T:638 d(0~(B##@0T##@0  16(16)  Pw:18(18) AC:-1 Exp:2 T:638 Punt picks up a dagger. 16(16)  Pw:18(18) AC:-1 Exp:2 T:639 (0~(BT" 16(16)  Pw:18(18) AC:-1 Exp:2 T:640 ##@0TK  16(16)  Pw:18(18) AC:-1 Exp:2 T:641 d##@0T^ ##@0  16(16)  Pw:18(18) AC:-1 Exp:2 T:641 Punt drops a dagger. 16(16)  Pw:18(18) AC:-1 Exp:2 T:642 )T 16(16)  Pw:18(18) AC:-1 Exp:2 T:643 ##@0T  16(16)  Pw:18(18) AC:-1 Exp:2 T:644 ##@0T1Q  16(16)  Pw:18(18) AC:-1 Exp:2 T:645 ##@0T9z  16(16)  Pw:18(18) AC:-1 Exp:2 T:646 ##@0T"k  16(16)  Pw:18(18) AC:-1 Exp:2 T:647 ##@0TXP  16(16)  Pw:18(18) AC:-1 Exp:2 T:648 ##@0T6You try to move the boulder, but in vain. 16(16)  Pw:18(18) AC:-1 Exp:2 T:648 TWYou try to move the boulder, but in vain. 16(16)  Pw:18(18) AC:-1 Exp:2 T:648 TYou try to move the boulder, but in vain. 16(16)  Pw:18(18) AC:-1 Exp:2 T:648 TaYou try to move the boulder, but in vain. 16(16)  Pw:18(18) AC:-1 Exp:2 T:648 TB You try to move the boulder, but in vain. 16(16)  Pw:18(18) AC:-1 Exp:2 T:648 T~ You try to move the boulder, but in vain. 16(16)  Pw:18(18) AC:-1 Exp:2 T:648 T#@####  16(16)  Pw:18(18) AC:-1 Exp:2 T:651 Tb  16(16)  Pw:18(18) AC:-1 Exp:2 T:656 d@#####TYou stop. Punt is in the way! 16(16)  Pw:18(18) AC:-1 Exp:2 T:657 #TG 16(16)  Pw:18(18) AC:-1 Exp:2 T:658 d@##TRYYou displaced Punt. 16(16)  Pw:18(18) AC:-1 Exp:2 T:659 #@##T#@########  16(16)  Pw:18(18) AC:-1 Exp:2 T:665 To#@########  16(16)  Pw:18(18) AC:-1 Exp:2 T:672 Ts4(0~(B@######There is a doorway here.You see here a dagger. 16(16)  Pw:18(18) AC:-1 Exp:2 T:678 T 16(16)  Pw:18(18) AC:-1 Exp:2 T:679 @)#Tc@(0~(B@#There is a doorway here.You see here a dagger. 16(16)  Pw:18(18) AC:-1 Exp:2 T:680 Tf:xu - a dagger. 16(16)  Pw:18(18) AC:-1 Exp:2 T:681 T 16(16)  Pw:18(18) AC:-1 Exp:2 T:682 @(0~(B#T' x  16(16)  Pw:18(18) AC:-1 Exp:2 T:683 @(0~(BT= x  16(16)  Pw:18(18) AC:-1 Exp:2 T:684 @(0~(BTx  16(16)  Pw:18(18) AC:-1 Exp:2 T:685 @(0~(BTMVx  16(16)  Pw:18(18) AC:-1 Exp:2 T:686 @(0~(BTlx  16(16)  Pw:18(18) AC:-1 Exp:2 T:687 @(0~(BT  16(16)  Pw:18(18) AC:-1 Exp:2 T:690 ##@(0~(B(0~(B(0~(BT-#@###(0~(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:693 T@########## 16(16)  Pw:18(18) AC:-1 Exp:2 T:700 TS  16(16)  Pw:18(18) AC:-1 Exp:2 T:701 TV 16(16)  Pw:18(18) AC:-1 Exp:2 T:701 TCount: 11T  16(16)  Pw:18(18) AC:-1 Exp:2 T:702  16(16)  Pw:18(18) AC:-1 Exp:2 T:703  16(16)  Pw:18(18) AC:-1 Exp:2 T:704  16(16)  Pw:18(18) AC:-1 Exp:2 T:705  16(16)  Pw:18(18) AC:-1 Exp:2 T:706  16(16)  Pw:18(18) AC:-1 Exp:2 T:707  16(16)  Pw:18(18) AC:-1 Exp:2 T:708  16(16)  Pw:18(18) AC:-1 Exp:2 T:709  16(16)  Pw:18(18) AC:-1 Exp:2 T:710  16(16)  Pw:18(18) AC:-1 Exp:2 T:711  16(16)  Pw:18(18) AC:-1 Exp:2 T:712 d#TCount: 11TN Count: 111TD`\ 16(16)  Pw:18(18) AC:-1 Exp:2 T:712 TIOCount: 11TM 16(16)  Pw:18(18) AC:-1 Exp:2 T:713  16(16)  Pw:18(18) AC:-1 Exp:2 T:714  16(16)  Pw:18(18) AC:-1 Exp:2 T:715  16(16)  Pw:18(18) AC:-1 Exp:2 T:716  16(16)  Pw:18(18) AC:-1 Exp:2 T:717  16(16)  Pw:18(18) AC:-1 Exp:2 T:718  16(16)  Pw:18(18) AC:-1 Exp:2 T:719  16(16)  Pw:18(18) AC:-1 Exp:2 T:720  16(16)  Pw:18(18) AC:-1 Exp:2 T:721  16(16)  Pw:18(18) AC:-1 Exp:2 T:722  16(16)  Pw:18(18) AC:-1 Exp:2 T:723 #dT@You displaced Punt. 16(16)  Pw:18(18) AC:-1 Exp:2 T:724 d#@##T J 16(16)  Pw:18(18) AC:-1 Exp:2 T:725 ##d#@##TS  16(16)  Pw:18(18) AC:-1 Exp:2 T:726 ###@#T######@  16(16)  Pw:18(18) AC:-1 Exp:2 T:728 TMr  16(16)  Pw:18(18) AC:-1 Exp:2 T:729 dTo*X  16(16)  Pw:18(18) AC:-1 Exp:2 T:729 TG Count: 11T1 16(16)  Pw:18(18) AC:-1 Exp:2 T:730  16(16)  Pw:18(18) AC:-1 Exp:2 T:731  16(16)  Pw:18(18) AC:-1 Exp:2 T:732  16(16)  Pw:18(18) AC:-1 Exp:2 T:733  16(16)  Pw:18(18) AC:-1 Exp:2 T:734 #+T &In what direction? [hykulnjb><] T(The door resists! 16(16)  Pw:18(18) AC:-1 Exp:2 T:735 dTW 4In what direction? [hykulnjb><] T The door opens. 16(16)  Pw:18(18) AC:-1 Exp:2 T:736 #(0a(BT|m 16(16)  Pw:18(18) AC:-1 Exp:2 T:737 #@Tt  16(16)  Pw:18(18) AC:-1 Exp:2 T:738 ##(0a(B@TU w  16(16)  Pw:18(18) AC:-1 Exp:2 T:739 (0~(B@T w  16(16)  Pw:18(18) AC:-1 Exp:2 T:740 (0~(B@Tw  16(16)  Pw:18(18) AC:-1 Exp:2 T:741 (0~(B@T  16(16)  Pw:18(18) AC:-1 Exp:2 T:742 (0a(Bd(0~(B@T   16(16)  Pw:18(18) AC:-1 Exp:2 T:743 (0~(Bd(0~(B@T I  16(16)  Pw:18(18) AC:-1 Exp:2 T:744 (0~~(Bd(0~(B@T  16(16)  Pw:18(18) AC:-1 Exp:2 T:745 (0~(Bd(0~(B@T  16(16)  Pw:18(18) AC:-1 Exp:2 T:747 @(0~(Bd(0~~(B(0~(BTDW 16(16)  Pw:18(18) AC:-1 Exp:2 T:747 Tl 16(16)  Pw:18(18) AC:-1 Exp:2 T:748 @(0~(B(0~(B(0~(BdT 16(16)  Pw:18(18) AC:-1 Exp:2 T:749 #@(0~(Bd(0~(BT#@(0a(B(0~(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:749 Tp  16(16)  Pw:18(18) AC:-1 Exp:2 T:754 d@F####(0a(B(0~(BTPick an object.Tq7TF a fungus or mold (brown mold) 16(16)  Pw:18(18) AC:-1 Exp:2 T:754 T 4In what direction? [hykulnjb><] T wYou throw 2 daggers.The 1st dagger hits the brown mold.--More--TThe 2nd dagger hits the brown mold.You kill the brown mold! 16(16)  Pw:18(18) AC:-1 Exp:2 T:755 #)TE`##@# Things that are here: 2 +0 daggers a brown mold corpse--More--TS: 16(16)  Pw:18(18) AC:-1 Exp:2 T:756 dTkr+What do you want to eat? [ns or ?*,] Tq eat what?  Comestibles a - a brown mold corpse(end) T +This brown mold corpse tastes terrible! 16(16)  Pw:18(18) AC:-1 Exp:2 T:757  16(16)  Pw:18(18) AC:-1 Exp:2 T:758  16(16)  Pw:18(18) AC:-1 Exp:2 T:759 d##--More--TYou finish eating the brown mold corpse. 16(16)  Pw:18(18) AC:-1 Exp:2 T:760 d(0~(BTb - 2 +0 daggers (in quiver). 16(16)  Pw:18(18) AC:-1 Exp:2 T:761 d(0~(BTG (0~(B#(0~(B@##### 16(16)  Pw:18(18) AC:-1 Exp:2 T:763 T *(0x(B#@# (0x~(B# (0x~~~~~~~~(B## (0x~(B# (0x(B#### 16(16)  Pw:18(18) AC:-1 Exp:2 T:770 +@######That door is closed. 16(16)  Pw:18(18) AC:-1 Exp:2 T:775 T(!}That door is closed. 16(16)  Pw:18(18) AC:-1 Exp:2 T:775 T 3In what direction? [hykulnjb><] Tn'The door opens. 16(16)  Pw:18(18) AC:-1 Exp:2 T:776 (0lqqqqqqq(B (0~~~~~~~a(B (0~~~~~(B (0~(BTٻ 16(16)  Pw:18(18) AC:-1 Exp:2 T:777 (0k(B@##(0~x(B(0~~~(B` )(0~~~~~(B (0mqqqqqq(BT֠  16(16)  Pw:18(18) AC:-1 Exp:2 T:778 @(0a(B#(0~x(B(0~x(B(0qj(BTrz 16(16)  Pw:18(18) AC:-1 Exp:2 T:779 (0~(B@T z 16(16)  Pw:18(18) AC:-1 Exp:2 T:780 (0~(B@T'z 16(16)  Pw:18(18) AC:-1 Exp:2 T:781 (0~(B@T*{ 16(16)  Pw:18(18) AC:-1 Exp:2 T:782 (0~(B@T @(0~~~(B You see here a flail. 16(16)  Pw:18(18) AC:-1 Exp:2 T:785 T= } 16(16)  Pw:18(18) AC:-1 Exp:2 T:786 @)T~ | 16(16)  Pw:18(18) AC:-1 Exp:2 T:787 @(0~(BTM| 16(16)  Pw:18(18) AC:-1 Exp:2 T:788 @(0~(BT z 16(16)  Pw:18(18) AC:-1 Exp:2 T:789 (0~(B@Tx 16(16)  Pw:18(18) AC:-1 Exp:2 T:792 (0~~~(B@#TSc 16(16)  Pw:18(18) AC:-1 Exp:2 T:798 #(0~(B#####@#TnV 16(16)  Pw:18(18) AC:-1 Exp:2 T:798 T  16(16)  Pw:18(18) AC:-1 Exp:2 T:799 ##@#T 16(16)  Pw:18(18) AC:-1 Exp:2 T:800 ###@#T 16(16)  Pw:18(18) AC:-1 Exp:2 T:801 ##@##T 16(16)  Pw:18(18) AC:-1 Exp:2 T:802 ##@T@(0~(B#####@## 16(16)  Pw:18(18) AC:-1 Exp:2 T:805 T:}########@# 16(16)  Pw:18(18) AC:-1 Exp:2 T:812 T###########@# 16(16)  Pw:18(18) AC:-1 Exp:2 T:819 T|L^############@#(0~(B(0~~(B>(0~~x(B(0~~~(B(0~~x(B(0qqj(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:826 TY  16(16)  Pw:18(18) AC:-1 Exp:2 T:828 ##(0q(B@(0q(B(0~~(B(0~(B(0x~~(B(0x~~(B)(0x~~~(B(0mqqq(BTW 16(16)  Pw:18(18) AC:-1 Exp:2 T:828 T_ 16(16)  Pw:18(18) AC:-1 Exp:2 T:829 ##(0lq(B(0~(B(0qk(B(0x(B@(0x(BT~ 16(16)  Pw:18(18) AC:-1 Exp:2 T:830 (0~(B@T&>@You see here a staff. 16(16)  Pw:18(18) AC:-1 Exp:2 T:831 T  16(16)  Pw:18(18) AC:-1 Exp:2 T:834 d#)(0~~(B@#TAs  16(16)  Pw:18(18) AC:-1 Exp:2 T:840 d(0~(B##@##(0~(B#T{~W 16(16)  Pw:18(18) AC:-1 Exp:2 T:840 T-You displaced Punt. 16(16)  Pw:18(18) AC:-1 Exp:2 T:841 ##@d#T|i 16(16)  Pw:18(18) AC:-1 Exp:2 T:842 @d###T7You displaced Punt. 16(16)  Pw:18(18) AC:-1 Exp:2 T:843 ##@#dT@+##d#That door is closed. 16(16)  Pw:18(18) AC:-1 Exp:2 T:844 Tq4In what direction? [hykulnjb><] TyyThis door is locked. 16(16)  Pw:18(18) AC:-1 Exp:2 T:844 T 4In what direction? [hykulnjb><] T?yThis door is locked. 16(16)  Pw:18(18) AC:-1 Exp:2 T:844 TH :What do you want to read? [fgt or ?*] T That is a silly thing to read. 16(16)  Pw:18(18) AC:-1 Exp:2 T:844 T 4In what direction? [hykulnjb><] TWHAMMM!!! 16(16)  Pw:18(18) AC:-1 Exp:2 T:845 d#T 4In what direction? [hykulnjb><] Tue As you kick the door, it crashes open! 16(16)  Pw:18(18) AC:-1 Exp:2 T:846 (0qqqqqqqqqk(B(0~~~~~~~~~x(B(0~~~~~~~~~~~(B+(0~~~~~~~~(B$(0x(B(0~~~~~~~x(B(0~~~~~x(B(0qqqqqj(BTA3 16(16)  Pw:18(18) AC:-1 Exp:2 T:847 (0q(B(0x~(Bd@#(0x~(B(0~~~(B(0~~~~(B(0qqqq(BT 16(16)  Pw:18(18) AC:-1 Exp:2 T:848 (0l(B#(0~(Bd#@(0x(B(0x~(B(0mq(BT%@ (0~~~(B(0~~~~(B(0~~~(Bd(0~~~(B@ 16(16)  Pw:18(18) AC:-1 Exp:2 T:854 T (0~~~(Bd(0~~(B@You see here 45 gold pieces. 16(16)  Pw:18(18) AC:-1 Exp:2 T:857 (0~(BdTB& 45 gold pieces.83 16(16)  Pw:18(18) AC:-1 Exp:2 T:858 d(0~(B(0~(BTp 16(16)  Pw:18(18) AC:-1 Exp:2 T:859 d(0~(B@(0~(BT[&In what direction? [hykulnjb><] TThe door opens. 16(16)  Pw:18(18) AC:-1 Exp:2 T:860 (0~(B(0~(Bd(0a(BT\ 16(16)  Pw:18(18) AC:-1 Exp:2 T:861 d(0~(B(0~(B@rTTW 16(16)  Pw:18(18) AC:-1 Exp:2 T:861 T:oYou miss the rabbit. 16(16)  Pw:18(18) AC:-1 Exp:2 T:861 The rabbit bites! 14(16)  Pw:18(18) AC:-1 Exp:2 T:861  14(16)  Pw:18(18) AC:-1 Exp:2 T:862 (0~(B(0~(BdTYou hit the rabbit. 14(16)  Pw:18(18) AC:-1 Exp:2 T:862 The rabbit bites! 11(16)  Pw:18(18) AC:-1 Exp:2 T:862  11(16)  Pw:18(18) AC:-1 Exp:2 T:863 (0~(BdT You kill the rabbit! 11(16)  Pw:18(18) AC:-1 Exp:2 T:864 #(0~(B(0~(BTD 11(16)  Pw:18(18) AC:-1 Exp:2 T:865 (0a(B@#TC (0~a(B####@## 11(16)  Pw:18(18) AC:-1 Exp:2 T:868 Tt   12(16)  Pw:18(18) AC:-1 Exp:2 T:869  12(16)  Pw:18(18) AC:-1 Exp:2 T:872 ####@d(0a(B@))(0~(B)))))(0x(B))[))(0x(B))[(0x(B(0qqqj(BTjRYou displaced Punt. 12(16)  Pw:18(18) AC:-1 Exp:2 T:873 d#@##TS 12(16)  Pw:18(18) AC:-1 Exp:2 T:874 ###@d[)(0qq(BTYou displaced Punt.(0qqqqqk(Bd)))))(0x(B@(0~(B)))(0x(B@ 12(16)  Pw:18(18) AC:-1 Exp:2 T:875 You are beginning to feel hungry. 12(16)  Pw:18(18) AC:-1 Exp:2 T:875 Hungry T1'8What do you want to eat? [ns or ?*] TԺ Comestibles n - an uncursed lichen corpse s - a lichen corpse(end) Ts+This lichen corpse tastes terrible! 12(16)  Pw:18(18) AC:-1 Exp:2 T:876  12(16)  Pw:18(18) AC:-1 Exp:2 T:877  12(16)  Pw:18(18) AC:-1 Exp:2 T:878  12(16)  Pw:18(18) AC:-1 Exp:2 T:878 ##--More--TYou finish eating the lichen corpse. 12(16)  Pw:18(18) AC:-1 Exp:2 T:879 T1(0q(B#(0x~(B#@(0x(B(0~(B"Hello, Lettuce! Welcome to Picq's weapons outlet!" 13(16)  Pw:18(18) AC:-1 Exp:2 T:880 Tm2 13(16)  Pw:18(18) AC:-1 Exp:2 T:881 (0l(B##(0a(B@@)(0x(B(0x~(B(0mq(BT[ (0~(B@You see here 6 silver bullets. 13(16)  Pw:18(18) AC:-1 Exp:2 T:882 d@(0~(BT@)You see here an axe. 13(16)  Pw:18(18) AC:-1 Exp:2 T:883 (0a~(B@T )@You see here 6 silver bullets. 13(16)  Pw:18(18) AC:-1 Exp:2 T:884 d@(0~(BT-)@You see here a morning star. 13(16)  Pw:18(18) AC:-1 Exp:2 T:885 @(0~(BT\ )@You see here 10 bullets. 13(16)  Pw:18(18) AC:-1 Exp:2 T:886 (0a~(BdTB)@You see here a pair of riding boots. 13(16)  Pw:18(18) AC:-1 Exp:2 T:887 )dTO [@You see here a runed dagger. 13(16)  Pw:18(18) AC:-1 Exp:2 T:888 ))dTv@)You see here a spear. 13(16)  Pw:18(18) AC:-1 Exp:2 T:889 d)T7 @)You see here a dagger.(0~(B@d) 13(16)  Pw:18(18) AC:-1 Exp:2 T:889 Punt picks up 8 darts. 13(16)  Pw:18(18) AC:-1 Exp:2 T:890 (0~(BdT9 @)You see here a stiletto. 14(16)  Pw:18(18) AC:-1 Exp:2 T:891 @)T-Z@)You see here a spear. 14(16)  Pw:18(18) AC:-1 Exp:2 T:892 d))T )@You see here an axe. 14(16)  Pw:18(18) AC:-1 Exp:2 T:892 Punt drops 8 darts. 14(16)  Pw:18(18) AC:-1 Exp:2 T:893 T)@You see here a double-headed axe. 14(16)  Pw:18(18) AC:-1 Exp:2 T:894 @(0~(Bd))T; )@ Things that are here: 8 darts 6 bullets--More--Tu a 14(16)  Pw:18(18) AC:-1 Exp:2 T:894 Punt picks up a dagger. 14(16)  Pw:18(18) AC:-1 Exp:2 T:895 )@(0~(BdT)@You see here a studded leather armor. 14(16)  Pw:18(18) AC:-1 Exp:2 T:896 )dTKr [@You see here 9 crossbow bolts. 14(16)  Pw:18(18) AC:-1 Exp:2 T:897 @(0~(BT )@You see here a bow. 14(16)  Pw:18(18) AC:-1 Exp:2 T:898 (0~(B@d(0~(B[TK @)You see here 10 darts. 14(16)  Pw:18(18) AC:-1 Exp:2 T:899 )dTfg@)You see here 6 crossbow bolts. 14(16)  Pw:18(18) AC:-1 Exp:2 T:900 )d)T @)You see here a crude bow. 14(16)  Pw:18(18) AC:-1 Exp:2 T:901 (0~(B@(0~(BdT2(@)You see here 11 darts. 15(16)  Pw:18(18) AC:-1 Exp:2 T:902 ))dTW[)@You see here an angled poleaxe. 15(16)  Pw:18(18) AC:-1 Exp:2 T:902 Punt drops a dagger. 15(16)  Pw:18(18) AC:-1 Exp:2 T:903 )dT:|F)@ 15(16)  Pw:18(18) AC:-1 Exp:2 T:903 Punt picks up 10 darts. 15(16)  Pw:18(18) AC:-1 Exp:2 T:904 (0~(Bd[T} (0~(B@ Things that are here: a dagger 10 silver arrows--More--T  15(16)  Pw:18(18) AC:-1 Exp:2 T:905 @(0~(B)dTZ)@You see here a morning star. 15(16)  Pw:18(18) AC:-1 Exp:2 T:906 d(0~(B)T )@You see here a plate mail. 15(16)  Pw:18(18) AC:-1 Exp:2 T:907 )dTuI@[You see here a bow.)d 15(16)  Pw:18(18) AC:-1 Exp:2 T:907 Punt drops 10 darts. 15(16)  Pw:18(18) AC:-1 Exp:2 T:908 T@@)You see here 9 crossbow bolts. 15(16)  Pw:18(18) AC:-1 Exp:2 T:909 (0~(B@d)Tt @)You see here a runed dagger. 15(16)  Pw:18(18) AC:-1 Exp:2 T:910 @(0~(Bd)(0~(BTX i@)You see here a pair of riding boots. 15(16)  Pw:18(18) AC:-1 Exp:2 T:910 Punt picks up 6 crossbow bolts. 15(16)  Pw:18(18) AC:-1 Exp:2 T:911 d(0~(BT 15(16)  Pw:18(18) AC:-1 Exp:2 T:912 @(0~(B))@dTԸ 16(16)  Pw:18(18) AC:-1 Exp:2 T:913 @d(0~(B[T *  16(16)  Pw:18(18) AC:-1 Exp:2 T:914 @d(0~(B(0~(B)T 16(16)  Pw:18(18) AC:-1 Exp:2 T:915 @)@d)T3 16(16)  Pw:18(18) AC:-1 Exp:2 T:916 #d#@(0~(B(0~(BT6<#(0~(B@(0a(BPunt moves only reluctantly.##@)#d 16(16)  Pw:18(18) AC:-1 Exp:2 T:917 T.  16(16)  Pw:18(18) AC:-1 Exp:2 T:925 @###########(0~(B)T@(0~~~~~~a(B# 16(16)  Pw:18(18) AC:-1 Exp:2 T:931 Tĩ  16(16)  Pw:18(18) AC:-1 Exp:2 T:936 #@(0~~~~(B#T 16(16)  Pw:18(18) AC:-1 Exp:2 T:937 @(0~(B#T ####@b# 16(16)  Pw:18(18) AC:-1 Exp:2 T:938 TT  16(16)  Pw:18(18) AC:-1 Exp:2 T:939 TV 16(16)  Pw:18(18) AC:-1 Exp:2 T:940 ###@TKI  16(16)  Pw:18(18) AC:-1 Exp:2 T:941 ##@#T˘ 16(16)  Pw:18(18) AC:-1 Exp:2 T:944 #@######T! 16(16)  Pw:18(18) AC:-1 Exp:2 T:945 #(0~(B@#TFn(0~(B@ 16(16)  Pw:18(18) AC:-1 Exp:2 T:945 TW(0~~(B@dPunt drops 6 crossbow bolts.(0~(B@d(0~~(B)You hear the chime of a cash register.(0~~~(B(0~~(Bd(0~(B@ 16(16)  Pw:18(18) AC:-1 Exp:2 T:952 T{r(0~(Bd(0~~~~(B@#--More--TGThere is an open door here.You see here 6 crossbow bolts. 16(16)  Pw:18(18) AC:-1 Exp:2 T:955 (0~(BdTG b(0~(B)####@## 16(16)  Pw:18(18) AC:-1 Exp:2 T:959 T< _(0~~(B(0~(B######@#@)(0~(BYou hear someone cursing shoplifters. 16(16)  Pw:18(18) AC:-1 Exp:2 T:965 T'  16(16)  Pw:18(18) AC:-1 Exp:2 T:966 d#@(0~(BTE>##@@"Hello, Lettuce! Welcome again to Picq's weapons outlet!" 16(16)  Pw:18(18) AC:-1 Exp:2 T:967 dTJ BYou do not owe Picq anything.--More--T >Do you wish to try our other services? [yn] (n) Ty Services Available:  i - Identify u - Uncurse a - Appraise(end) T  16(16)  Pw:18(18) AC:-1 Exp:2 T:968 d#T 16(16)  Pw:18(18) AC:-1 Exp:2 T:969 d#@(0a(B(0~(BT S You displaced Punt. 16(16)  Pw:18(18) AC:-1 Exp:2 T:970 ##@d@TD_#@###b#####(0a(B(0~(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:973 T$@####There is an open door here.You see here 6 crossbow bolts. 16(16)  Pw:18(18) AC:-1 Exp:2 T:977 b(0~(BT 16(16)  Pw:18(18) AC:-1 Exp:2 T:978 @)#T(0~(B@#There is an open door here.You see here 6 crossbow bolts. 16(16)  Pw:18(18) AC:-1 Exp:2 T:979 Tv - 6 crossbow bolts. 16(16)  Pw:18(18) AC:-1 Exp:2 T:980 TRV] 16(16)  Pw:18(18) AC:-1 Exp:2 T:980 T0 16(16)  Pw:18(18) AC:-1 Exp:2 T:981 (0~(Bb@(0a(B#T  16(16)  Pw:18(18) AC:-1 Exp:2 T:982 @(0~(BTC6What do you want to drop? [$a-ce-iknpt-v or ?*] TWYou drop 6 crossbow bolts. 16(16)  Pw:18(18) AC:-1 Exp:2 T:983 T ~ 16(16)  Pw:18(18) AC:-1 Exp:2 T:984 )@TM 16(16)  Pw:18(18) AC:-1 Exp:2 T:985 (0~(B(0~(Bdb@T6  16(16)  Pw:18(18) AC:-1 Exp:2 T:986 @d(0~a(B(0~(BTgd@(0~~(B(0~(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:987 THPunt picks up 6 crossbow bolts.(0~~(B@(0~(BdPunt misses the acid blob.@(0~(Bd(0~(Bb(0~(B--More--TMPunt just misses the acid blob.@(0~(BPunt bites the acid blob.--More--T Punt is splashed by the acid blob's acid! 16(16)  Pw:18(18) AC:-1 Exp:2 T:993 #@(0~~(Bd(0~~(B#b(0~(BTOD 16(16)  Pw:18(18) AC:-1 Exp:2 T:994 @(0~(B(0~(B#(0~(BdT5:##@(0~(B#(0~(B 16(16)  Pw:18(18) AC:-1 Exp:2 T:994 T$  16(16)  Pw:18(18) AC:-1 Exp:2 T:1001 #####(0~(B###d#d#@#TrnYou miss the jackal. 16(16)  Pw:18(18) AC:-1 Exp:2 T:1001 The jackal bites! 14(16)  Pw:18(18) AC:-1 Exp:2 T:1001  14(16)  Pw:18(18) AC:-1 Exp:2 T:1002 (0~(BdTYou kill the jackal! 14(16)  Pw:18(18) AC:-1 Exp:2 T:1003 (0~~(BdT?EZYou hit the jackal. 14(16)  Pw:18(18) AC:-1 Exp:2 T:1003 The jackal bites! 12(16)  Pw:18(18) AC:-1 Exp:2 T:1003  12(16)  Pw:18(18) AC:-1 Exp:2 T:1004 TE You kill the jackal! 12(16)  Pw:18(18) AC:-1 Exp:2 T:1005 (0~(BT 12(16)  Pw:18(18) AC:-1 Exp:2 T:1006 #@(0~(B#T.C  12(16)  Pw:18(18) AC:-1 Exp:2 T:1007 @(0~(BdT 12(16)  Pw:18(18) AC:-1 Exp:2 T:1008 d@(0~~(B(0~(BT  12(16)  Pw:18(18) AC:-1 Exp:2 T:1009 (0~(BdTn(0lqqqqqqqqqqqqqk(B(0x~~~~(B{(0~~~~~~~~x(B(0x~~~~~~~~~~(Bd(0~~x(B(0x~~~~~~~~~~(B@(0~~x(B(0mqqqqqqqqqqqqqj(BLettuce the Footpad St:16 Dx:20 Co:11 In:9 Wi:10 Ch:10 Chaotic Dlvl:3 $:1683 HP: Dlvl:3 $:1683 HP:12(16) Dlvl:3 $:1683 HP:12(16) Pw:18(18) AC:-1 Exp:2 T:1009 Tp  12(16)  Pw:18(18) AC:-1 Exp:2 T:1010 (0~(Bd(0~(BT  12(16)  Pw:18(18) AC:-1 Exp:2 T:1011 (0~(Bd@<TL 13(16)  Pw:18(18) AC:-1 Exp:2 T:1012  13(16)  Pw:18(18) AC:-1 Exp:2 T:1012 (0~~(Bd@(0~(BTYx You displaced Punt. 13(16)  Pw:18(18) AC:-1 Exp:2 T:1013 d@(0~(BTMd(0~~(B@(0~~~(B 13(16)  Pw:18(18) AC:-1 Exp:2 T:1015 T  13(16)  Pw:18(18) AC:-1 Exp:2 T:1020 {(0~~(B(0~~(B@(0~~(Bd(0~~(BTlVCount: 11T 13(16)  Pw:18(18) AC:-1 Exp:2 T:1021  13(16)  Pw:18(18) AC:-1 Exp:2 T:1022  14(16)  Pw:18(18) AC:-1 Exp:2 T:1023  14(16)  Pw:18(18) AC:-1 Exp:2 T:1024  14(16)  Pw:18(18) AC:-1 Exp:2 T:1025  14(16)  Pw:18(18) AC:-1 Exp:2 T:1026 (0~~(B(0~~~(Bd+(0~~~(BT  14(16)  Pw:18(18) AC:-1 Exp:2 T:1027 @(0~(B(0~(BdTG 14(16)  Pw:18(18) AC:-1 Exp:2 T:1028 (0~(B@(0~~(BdT&In what direction? [hykulnjb><] TVThe door opens. 14(16)  Pw:18(18) AC:-1 Exp:2 T:1029 d(0a(B(0~(BT 14(16)  Pw:18(18) AC:-1 Exp:2 T:1030 (0~(B#d(0~(B#@(0~(BT 15(16)  Pw:18(18) AC:-1 Exp:2 T:1034 (0lqqqq(B(0x~~~~~(B@##(0x~~~(B#(0x~(B#######(0~(B#(0a(B(0~(B(0~(B 15(16)  Pw:18(18) AC:-1 Exp:2 T:1036 T=  15(16)  Pw:18(18) AC:-1 Exp:2 T:1038 (0k(B@##(0~x(BZ(0~~~(B(0~~~~(B(0x~~~(B(0~~~(B(0mqq(BT 15(16)  Pw:18(18) AC:-1 Exp:2 T:1039 @(0~(B#(0x(B(0~x(B(0~x(B(0~~x(B(0qqj(BT)!  15(16)  Pw:18(18) AC:-1 Exp:2 T:1040 (0~(B@(0~(BZTV 15(16)  Pw:18(18) AC:-1 Exp:2 T:1041 d(0~(B@2TYou hit the dwarf zombie.(0~(Bd 15(16)  Pw:18(18) AC:-1 Exp:2 T:1041 --More--3ThJThe dwarf zombie strikes at your displaced image and misses you! 15(16)  Pw:18(18) AC:-1 Exp:2 T:1042 d(0~(B3T\  15(16)  Pw:18(18) AC:-1 Exp:2 T:1043 @(0~(B(0~(Bd4T4Z@(0~(BZ(0~(B(0~(Bd 15(16)  Pw:18(18) AC:-1 Exp:2 T:1043 Punt bites the dwarf zombie.The dwarf zombie misses Punt. 15(16)  Pw:18(18) AC:-1 Exp:2 T:1044 4T 3In what direction? [hykulnjb><] 4TX2You throw 2 daggers.)5TkU(0~(BThe 1st dagger hits the dwarf zombie!)5T/-(0~(B--More--5T!fThe 2nd dagger hits the dwarf zombie!You destroy the dwarf zombie!)Cutpurse  21(22)  Pw:26(26) AC:-1 Exp:3 T:1044 --More--6TzWelcome to experience level 3. 21(22)  Pw:26(26) AC:-1 Exp:3 T:1045 d(0~(B7T! 21(22)  Pw:26(26) AC:-1 Exp:3 T:1046 (0~(B@)(0~(Bd7Th(0~(B@You see here 2 +0 daggers. 21(22)  Pw:26(26) AC:-1 Exp:3 T:1047 (0~(Bd7T b - 2 +0 daggers (in quiver). 21(22)  Pw:26(26) AC:-1 Exp:3 T:1048 (0~(B(0~(Bd8T 21(22)  Pw:26(26) AC:-1 Exp:3 T:1049 (0~(B@d(0~(B8T  21(22)  Pw:26(26) AC:-1 Exp:3 T:1050 ##@(0~(Bd(0~(B(0~(B8Tr #@(0~(B(0~(B 21(22)  Pw:26(26) AC:-1 Exp:3 T:1050 8TzD  22(22)  Pw:26(26) AC:-1 Exp:3 T:1053 (0lqqqqq(B(0x~(B$(0~~~x(B(0x~~(Bs(0~~(B@###+(0~~~~~x(B#(0x~~~~~~(B#####(0x~(B|(0~~(B#(0x~~~~(B###(0mqqqq(B#(0~~(B 22(22)  Pw:26(26) AC:-1 Exp:3 T:1057 The cave spider strikes at your displaced image and misses you! 22(22)  Pw:26(26) AC:-1 Exp:3 T:1058 :T3In what direction? [hykulnjb><] :T ):T2X )(0~(B:T% (0~(BThe dagger hits the cave spider. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1058 --More--;Ta The cave spider strikes at your displaced image and misses you! 22(22)  Pw:26(26) AC:-1 Exp:3 T:1059 <] T3In what direction? [hykulnjb><] >Ta)>T$)(0~(B>Tp(0~(BYou kill the cave spider!) 22(22)  Pw:26(26) AC:-1 Exp:3 T:1060 You hear some noises. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1061 ?Tr(0k(B@(0~(B#(0~x(B(0~x(B(0qj(B 22(22)  Pw:26(26) AC:-1 Exp:3 T:1061 You hear some noises in the distance. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1062 ?T} 22(22)  Pw:26(26) AC:-1 Exp:3 T:1063 @(0~(B?TLo @(0~(BYou see here 3 +0 daggers. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1064 @T b - 3 +0 daggers (in quiver). 22(22)  Pw:26(26) AC:-1 Exp:3 T:1065 @TIv@(0~(BYou see here 67 gold pieces. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1066 dATk67 gold pieces.750 22(22)  Pw:26(26) AC:-1 Exp:3 T:1067 d(0~(BAT' :(0~(B@d(0~~(B 22(22)  Pw:26(26) AC:-1 Exp:3 T:1068 You are beginning to feel hungry. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1068 Hungry BTX  22(22)  Pw:26(26) AC:-1 Exp:3 T:1069 Hungry (0~(B(0~(B@dCT^)What do you want to eat? [n or ?*] CT5n - an uncursed lichen corpse.--More--DT0'6What do you want to eat? [n or ?*] DTpThis lichen corpse tastes terrible! 22(22)  Pw:26(26) AC:-1 Exp:3 T:1070  22(22)  Pw:26(26) AC:-1 Exp:3 T:1071  22(22)  Pw:26(26) AC:-1 Exp:3 T:1072  22(22)  Pw:26(26) AC:-1 Exp:3 T:1072 (0~(B(0~~~(B|d--More--ETPYou finish eating the lichen corpse. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1073 d(0~(BETO 3In what direction? [hykulnjb><] ET The door opens. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1074 (0a(B(0~(Bd(0~(BFT 22(22)  Pw:26(26) AC:-1 Exp:3 T:1075 #@(0~(Bd#(0~(BFTt#(0a~~(B##@# 22(22)  Pw:26(26) AC:-1 Exp:3 T:1078 FT89 ########@(0~a(B#[[(0~(B(0qqq(B 22(22)  Pw:26(26) AC:-1 Exp:3 T:1085 FT ](0lqqqqq(B(0x(B[[[[(0~(B#(0x(B[[[[(0~x(B#(0x(B[[[[@@#(0x(B[[(0x(B(0mqq(B"Hello, Lettuce! Welcome to Ermenak's used armor dealership!" 22(22)  Pw:26(26) AC:-1 Exp:3 T:1088 (0~(B@GT7 22(22)  Pw:26(26) AC:-1 Exp:3 T:1089 (0k(B(0x(B#@@(0a(B#[(0j(BHT @(0~(BYou see here an iron skull cap. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1090 @(0~(BIT@[You see here a leather armor. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1091 [@IT>[@You see here an iron skull cap. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1092 [@JT[@You see here a ring mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1093 @(0~(BJT$y[@You see here a dwarvish mithril-coat. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1094 KTύ@[You see here a pair of mud boots. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1095 (0~(B@dLT@[You see here a crude ring mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1096 @d(0a(B[LT @[You see here a banded mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1097 [@dMT@[You see here a bronze plate mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1098 [[@d(0~(BMT @[You see here a splint mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1099 d[NT>[@You see here a pair of jackboots. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1100 [d[NT%\ [@You see here an iron skull cap. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1100 Punt picks up an iron skull cap. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1101 (0~(B@d(0~(BOT[@You see here a splint mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1102 [d[PT<@[You see here a plate mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1103 d[PT@[You see here a splint mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1104 [[dPTt @[You see here a chain mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1105 (0~(B@dPT2 @[You see here a pair of riding boots. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1106 QT,c [@You see here a splint mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1107 (0a(BRTSH[@You see here a bronze plate mail. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1108 (0~(B@RT>[@You see here a leather armor. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1109 @[RTp 22(22)  Pw:26(26) AC:-1 Exp:3 T:1110 [@(0~(B@RTo 22(22)  Pw:26(26) AC:-1 Exp:3 T:1111 (0~(B@(0~(B@STz 22(22)  Pw:26(26) AC:-1 Exp:3 T:1112 (0~(B@ST] 22(22)  Pw:26(26) AC:-1 Exp:3 T:1113 @@(0~(BUT3What do you want to use or apply? [hi or ?*] VTT; Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) VT@] + Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) WT_+WTe -WT +XTxS.#(0lqqqqqqqqqqqqqk(B#(0x~~~~(B{(0~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#(0a~~~~~~~~~~(B<(0~~x(B(0mqqqqqqqqqqqqqj(B Put in what?  Coins w - 1750 gold pieces(end) XT+YTU0 HP: 22(22)  Pw:26(26) AC:-1 Exp:3 T:1113 You put 1750 gold pieces into the oilskin sack. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1113  22(22)  Pw:26(26) AC:-1 Exp:3 T:1114 (0~(B@ZTSAWhat do you want to drop? [a-ce-ikptu or ?*] ZT8 PYou drop an uncursed oilskin sack.--More--[T1750 zorkmids are added to your credit. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1115 \Tm^ 22(22)  Pw:26(26) AC:-1 Exp:3 T:1116 (@@[\TP 22(22)  Pw:26(26) AC:-1 Exp:3 T:1117 [(0~(B@#]T 22(22)  Pw:26(26) AC:-1 Exp:3 T:1118 @[(0~a(B@]T d(0~(B@#You see here an iron skull cap. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1119 #@^Tx - an iron skull cap. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1120 ^Te  22(22)  Pw:26(26) AC:-1 Exp:3 T:1121 #@#(0~(B#^T  22(22)  Pw:26(26) AC:-1 Exp:3 T:1122 #@##_T1 22(22)  Pw:26(26) AC:-1 Exp:3 T:1123 #@##_T" 22(22)  Pw:26(26) AC:-1 Exp:3 T:1124 #@##_Td 22(22)  Pw:26(26) AC:-1 Exp:3 T:1125 #@##_T݃ 22(22)  Pw:26(26) AC:-1 Exp:3 T:1126 d@##_T You displaced Punt. 22(22)  Pw:26(26) AC:-1 Exp:3 T:1127 #@##_T3  22(22)  Pw:26(26) AC:-1 Exp:3 T:1128 #@##_T 22(22)  Pw:26(26) AC:-1 Exp:3 T:1129 #@##`Td  22(22)  Pw:26(26) AC:-1 Exp:3 T:1130 ##@#aT] 22(22)  Pw:26(26) AC:-1 Exp:3 T:1131 ##@#aT4e 22(22)  Pw:26(26) AC:-1 Exp:3 T:1132 ##@#aT  22(22)  Pw:26(26) AC:-1 Exp:3 T:1133 ##@#bTW% 22(22)  Pw:26(26) AC:-1 Exp:3 T:1134 ##@#bTP8  22(22)  Pw:26(26) AC:-1 Exp:3 T:1135 ##@#cTb 22(22)  Pw:26(26) AC:-1 Exp:3 T:1136 ##@#cT_ 22(22)  Pw:26(26) AC:-1 Exp:3 T:1137 ##@#cT  22(22)  Pw:26(26) AC:-1 Exp:3 T:1138 ##@d#@dT 22(22)  Pw:26(26) AC:-1 Exp:3 T:1139 ##d(0a(B@eT *What do you want to wear? [x or ?*] fTd(0~(B 22(22)  Pw:26(26) AC:-1 Exp:3 T:1140 You finish your dressing maneuver. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1140 gTCount: 11gT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1141  22(22)  Pw:26(26) AC:-2 Exp:3 T:1142  22(22)  Pw:26(26) AC:-2 Exp:3 T:1143 [dPunt drops an uncursed oilskin sack. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1144 d(0a(B--More--hT3Punt picks up an uncursed oilskin sack. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1145 d--More--hTJ Punt drops an uncursed oilskin sack. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1146  22(22)  Pw:26(26) AC:-2 Exp:3 T:1147  22(22)  Pw:26(26) AC:-2 Exp:3 T:1148  22(22)  Pw:26(26) AC:-2 Exp:3 T:1149 (0~(B[(d 22(22)  Pw:26(26) AC:-2 Exp:3 T:1150 You hear someone counting money. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1151 d(0a(BiTI(0~(B@#"Hello, Lettuce! Welcome again to Ermenak's used armor dealership!" 22(22)  Pw:26(26) AC:-2 Exp:3 T:1152 [(diT#@(0a(B#You see here an uncursed oilskin sack. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1153 d[@jT`=i - an uncursed oilskin sack. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1154 (0~(Bd[kT (  22(22)  Pw:26(26) AC:-2 Exp:3 T:1155 d(0~(BlT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1156 (0~(Bd(0~(B@@(0~(B(0~(BlTj 4What do you want to drop? [a-ce-ikptux or ?*] lTPYou drop an uncursed oilskin sack.--More--mT> 1750 zorkmids are added to your credit. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1157 d[[@nT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1158 [(0~(Bd@pT\You stop. Punt is in the way! 22(22)  Pw:26(26) AC:-2 Exp:3 T:1159 @d(0~(BqT_ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1160 [@(0a(BqT  22(22)  Pw:26(26) AC:-2 Exp:3 T:1161 (0~(B@rTy 22(22)  Pw:26(26) AC:-2 Exp:3 T:1162 (@rT;u  22(22)  Pw:26(26) AC:-2 Exp:3 T:1163 #(0~(B@#rTd  22(22)  Pw:26(26) AC:-2 Exp:3 T:1164 (0a(B@(0~(BsTc 22(22)  Pw:26(26) AC:-2 Exp:3 T:1165 #@@#(0~(BsT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1166 #@#(0~(B#sT  22(22)  Pw:26(26) AC:-2 Exp:3 T:1167 #@##sT  22(22)  Pw:26(26) AC:-2 Exp:3 T:1168 #@##tT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1169 #@##tT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1170 #@##tT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1171 #@##tT)3  22(22)  Pw:26(26) AC:-2 Exp:3 T:1172 #@##tT  22(22)  Pw:26(26) AC:-2 Exp:3 T:1173 #@##tT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1174 #d@##uT38 22(22)  Pw:26(26) AC:-2 Exp:3 T:1175 @(0a(Bd##vT/U 22(22)  Pw:26(26) AC:-2 Exp:3 T:1176 #@(0~(Bd(0~(BvTz 22(22)  Pw:26(26) AC:-2 Exp:3 T:1177 d#(0a(B@(0~(B#vT~  22(22)  Pw:26(26) AC:-2 Exp:3 T:1178 d(0~~(B#@(0~(B#vT  22(22)  Pw:26(26) AC:-2 Exp:3 T:1179 (0~(B@(0a(BvTW 22(22)  Pw:26(26) AC:-2 Exp:3 T:1179 wT (0~(B(0~(B#####@# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1183 wT v######@#(0~(B@#"Hello, Lettuce! Welcome again to Ermenak's used armor dealership!" 22(22)  Pw:26(26) AC:-2 Exp:3 T:1191 xT  22(22)  Pw:26(26) AC:-2 Exp:3 T:1192 ((0a(B@yTCount: 11yT=v 22(22)  Pw:26(26) AC:-2 Exp:3 T:1193  22(22)  Pw:26(26) AC:-2 Exp:3 T:1194  22(22)  Pw:26(26) AC:-2 Exp:3 T:1195  22(22)  Pw:26(26) AC:-2 Exp:3 T:1196  22(22)  Pw:26(26) AC:-2 Exp:3 T:1197  22(22)  Pw:26(26) AC:-2 Exp:3 T:1198  22(22)  Pw:26(26) AC:-2 Exp:3 T:1199  22(22)  Pw:26(26) AC:-2 Exp:3 T:1200  22(22)  Pw:26(26) AC:-2 Exp:3 T:1201  22(22)  Pw:26(26) AC:-2 Exp:3 T:1202  22(22)  Pw:26(26) AC:-2 Exp:3 T:1203 #zTCount: 11zTv 22(22)  Pw:26(26) AC:-2 Exp:3 T:1204  22(22)  Pw:26(26) AC:-2 Exp:3 T:1205  22(22)  Pw:26(26) AC:-2 Exp:3 T:1206  22(22)  Pw:26(26) AC:-2 Exp:3 T:1207  22(22)  Pw:26(26) AC:-2 Exp:3 T:1208  22(22)  Pw:26(26) AC:-2 Exp:3 T:1209  22(22)  Pw:26(26) AC:-2 Exp:3 T:1210  22(22)  Pw:26(26) AC:-2 Exp:3 T:1211  22(22)  Pw:26(26) AC:-2 Exp:3 T:1212  22(22)  Pw:26(26) AC:-2 Exp:3 T:1213  22(22)  Pw:26(26) AC:-2 Exp:3 T:1214 #{T@@#"Hello, Lettuce! Welcome again to Ermenak's used armor dealership!" 22(22)  Pw:26(26) AC:-2 Exp:3 T:1215 {T/ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1216 #@(0a(B#|T 22(22)  Pw:26(26) AC:-2 Exp:3 T:1217 (@@|TnCount: 11|T  22(22)  Pw:26(26) AC:-2 Exp:3 T:1218  22(22)  Pw:26(26) AC:-2 Exp:3 T:1219  22(22)  Pw:26(26) AC:-2 Exp:3 T:1220  22(22)  Pw:26(26) AC:-2 Exp:3 T:1221  22(22)  Pw:26(26) AC:-2 Exp:3 T:1222  22(22)  Pw:26(26) AC:-2 Exp:3 T:1223  22(22)  Pw:26(26) AC:-2 Exp:3 T:1224  22(22)  Pw:26(26) AC:-2 Exp:3 T:1225  22(22)  Pw:26(26) AC:-2 Exp:3 T:1226  22(22)  Pw:26(26) AC:-2 Exp:3 T:1227  22(22)  Pw:26(26) AC:-2 Exp:3 T:1228 @([(0~a(Bd[}T@(0~(BYou see here a dwarvish mithril-coat. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1229 (0~(B@d[}T+ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1230 d[[@[[@~TB[ &Really attack Ermenak? [yn] (n) TQ=\n 22(22)  Pw:26(26) AC:-2 Exp:3 T:1230 T 22(22)  Pw:26(26) AC:-2 Exp:3 T:1231 @d(0~(BTv 22(22)  Pw:26(26) AC:-2 Exp:3 T:1232 (0~(Bd(@@(0~(BT^ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1233 (0~(B#d@#Tx 22(22)  Pw:26(26) AC:-2 Exp:3 T:1234 [(0~(Bd@@T4 ~ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1235 d(0a(BT&k 22(22)  Pw:26(26) AC:-2 Exp:3 T:1236 (0~(BTX 22(22)  Pw:26(26) AC:-2 Exp:3 T:1237 Tlt 22(22)  Pw:26(26) AC:-2 Exp:3 T:1238 dTzP h 22(22)  Pw:26(26) AC:-2 Exp:3 T:1239 [T X 22(22)  Pw:26(26) AC:-2 Exp:3 T:1240 T@X 22(22)  Pw:26(26) AC:-2 Exp:3 T:1241 T~ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1242 (0~(BdTV~ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1243 d(0a(BTOX 22(22)  Pw:26(26) AC:-2 Exp:3 T:1244 T+ ~ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1245 (0~(BdT7 r 22(22)  Pw:26(26) AC:-2 Exp:3 T:1246 (0~a(BT6X 22(22)  Pw:26(26) AC:-2 Exp:3 T:1247 TA k 22(22)  Pw:26(26) AC:-2 Exp:3 T:1248 (0~(BTmt 22(22)  Pw:26(26) AC:-2 Exp:3 T:1249 dTh 22(22)  Pw:26(26) AC:-2 Exp:3 T:1250 [TZ| X 22(22)  Pw:26(26) AC:-2 Exp:3 T:1251 T7d(0~(B@#"Hello, Lettuce! Welcome again to Ermenak's used armor dealership!" 22(22)  Pw:26(26) AC:-2 Exp:3 T:1252 (0~(B(0~(BdT0Count: 11Tm 22(22)  Pw:26(26) AC:-2 Exp:3 T:1253  22(22)  Pw:26(26) AC:-2 Exp:3 T:1254  22(22)  Pw:26(26) AC:-2 Exp:3 T:1255  22(22)  Pw:26(26) AC:-2 Exp:3 T:1256  22(22)  Pw:26(26) AC:-2 Exp:3 T:1257  22(22)  Pw:26(26) AC:-2 Exp:3 T:1258  22(22)  Pw:26(26) AC:-2 Exp:3 T:1259  22(22)  Pw:26(26) AC:-2 Exp:3 T:1260  22(22)  Pw:26(26) AC:-2 Exp:3 T:1261  22(22)  Pw:26(26) AC:-2 Exp:3 T:1262  22(22)  Pw:26(26) AC:-2 Exp:3 T:1263 (0~~(B[(0~(BdT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1264 (0~(Bd@(0~(BT[ Count: 11T: /d(0a(B 22(22)  Pw:26(26) AC:-2 Exp:3 T:1265 You are beginning to feel hungry.You stop waiting. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1265 Hungry T> 22(22)  Pw:26(26) AC:-2 Exp:3 T:1266 Hungry #@(0~(B#T 22(22)  Pw:26(26) AC:-2 Exp:3 T:1267 Hungry #@##[Tҋ  22(22)  Pw:26(26) AC:-2 Exp:3 T:1268 Hungry #@##T! 22(22)  Pw:26(26) AC:-2 Exp:3 T:1269 Hungry ##@#T# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1270 Hungry ##@(0~(Bd#(T 22(22)  Pw:26(26) AC:-2 Exp:3 T:1271 Hungry ##@d(0a(B@T` You don't have anything to eat. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1271 Hungry TG  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) T^(0lqqqqk(B##(0x~~~~~(B####(0x~~~~x(B####(0x~~~~x(B###(0lqqqqqqqqqqqqqk(B#(0~~~~~x(B#(0x~~~~(B{(0~~~~~~~~x(B(0x~~~~x(B###(0x~~~~~~~~~~~~~x(B(0~~~~~x(B#(0a~~~~~~~~~~(B<(0~~x(B(0mqqqqj(B(0mqqqqqqqqqqqqqj(B 22(22)  Pw:26(26) AC:-2 Exp:3 T:1271 Hungry Tl 22(22)  Pw:26(26) AC:-2 Exp:3 T:1272 Hungry #@[(0~(B#T:#@#### 22(22)  Pw:26(26) AC:-2 Exp:3 T:1274 Hungry T "@######## 22(22)  Pw:26(26) AC:-2 Exp:3 T:1281 Hungry Tڛ+#@k 22(22)  Pw:26(26) AC:-2 Exp:3 T:1282 Hungry The large kobold strikes at your displaced image and misses you! 22(22)  Pw:26(26) AC:-2 Exp:3 T:1283 Hungry TI,@(0a(B(0~(B 22(22)  Pw:26(26) AC:-2 Exp:3 T:1283 Hungry You hear some noises in the distance. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1284 Hungry T:U 22(22)  Pw:26(26) AC:-2 Exp:3 T:1284 Hungry  22(22)  Pw:26(26) AC:-2 Exp:3 T:1285 Hungry kTc&In what direction? [hykulnjb><] T2You throw 2 daggers.)TS(0a(BThe 1st dagger hits the large kobold.)Tw_+(0a(B--More--TThe 2nd dagger hits the large kobold. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1286 Hungry T$3In what direction? [hykulnjb><] T2You throw 2 daggers.)Txa(0a(BThe 1st dagger hits the large kobold!--More--TYou kill the large kobold!) 22(22)  Pw:26(26) AC:-2 Exp:3 T:1286 Hungry )Tg(0a(BTR+ )T\(0~(B)T(0~(B)Tf~(0~(B)TsAq 22(22)  Pw:26(26) AC:-2 Exp:3 T:1287 Hungry )T8v 22(22)  Pw:26(26) AC:-2 Exp:3 T:1288 Hungry #@Tbh#(0a(B@# Things that are here: 3 +0 daggers 3 crude spears a crude short sword--More--T  22(22)  Pw:26(26) AC:-2 Exp:3 T:1289 Hungry Tt Pick up what?  Weapons a - 3 +0 daggers b - 3 crude spears c - a crude short sword(end) TG+T;_ b - 3 +0 daggers (in quiver). 22(22)  Pw:26(26) AC:-2 Exp:3 T:1290 Hungry T7)(0~~~(B@You see here a +0 dagger. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1294 Hungry Tw b - a +0 dagger (in quiver). 22(22)  Pw:26(26) AC:-2 Exp:3 T:1295 Hungry iT 22(22)  Pw:26(26) AC:-2 Exp:3 T:1296 Hungry i(0~(B(0~(B@T-  22(22)  Pw:26(26) AC:-2 Exp:3 T:1297 Hungry i(0~(B(0~(BZ@TG 22(22)  Pw:26(26) AC:-2 Exp:3 T:1298 Hungry (0~(Bi@(0~(BTiH@(0~(B 22(22)  Pw:26(26) AC:-2 Exp:3 T:1298 Hungry The gnome zombie strikes at your displaced image and misses you! 22(22)  Pw:26(26) AC:-2 Exp:3 T:1299 Hungry (0~(BiT'3In what direction? [hykulnjb><] T)Tx(0~(B)TX(0~(BYou destroy the gnome zombie! 22(22)  Pw:26(26) AC:-2 Exp:3 T:1300 Hungry i(0~(B)TQ)Pick an object.ThT#S Ti an imp or minor demon (peaceful homunculus) 22(22)  Pw:26(26) AC:-2 Exp:3 T:1300 Hungry Tl "(0~~(Bi(0~~~(B@#There is a doorway here.You see here a +0 dagger. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1303 Hungry i(0~(BTb - a +0 dagger (in quiver). 22(22)  Pw:26(26) AC:-2 Exp:3 T:1304 Hungry (0~(BiTѽ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1305 Hungry (0~(Bi@(0~(B#T 22(22)  Pw:26(26) AC:-2 Exp:3 T:1306 Hungry i(0~(B@(0~(BTc  22(22)  Pw:26(26) AC:-2 Exp:3 T:1307 Hungry i(0~(B@(0~(BT% 22(22)  Pw:26(26) AC:-2 Exp:3 T:1308 Hungry (0~(Bi@(0~(BT@(0~(B Things that are here: 3 crude spears a crude short sword--More--T9P 22(22)  Pw:26(26) AC:-2 Exp:3 T:1309 Hungry (0~(BiT[ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1310 Hungry #@)i#(0~(BT* 22(22)  Pw:26(26) AC:-2 Exp:3 T:1311 Hungry i@(0a(B(0~(BT8 (0~(B######@# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1316 Hungry T|:######@d(0a(B@(0~(BPunt drops an uncursed oilskin sack.@#--More--T "Hello, Lettuce! Welcome again to Ermenak's used armor dealership!" 22(22)  Pw:26(26) AC:-2 Exp:3 T:1323 Hungry (dT #@(0a(B#You see here an uncursed oilskin sack. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1324 Hungry T}Ci - an uncursed oilskin sack. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1324 Hungry Punt moves only reluctantly. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1325 Hungry d(0~(BT? 22(22)  Pw:26(26) AC:-2 Exp:3 T:1326 Hungry #d(0~(B@#[[Ts 22(22)  Pw:26(26) AC:-2 Exp:3 T:1327 Hungry d[[@(0a(B@Tt #@##(0~(B#(0~(B# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1330 Hungry Tg "@######## 22(22)  Pw:26(26) AC:-2 Exp:3 T:1337 Hungry T:+  22(22)  Pw:26(26) AC:-2 Exp:3 T:1339 Hungry d@#i(0~(BTғ#(0a(B@# Things that are here: 3 crude spears a crude short sword--More--Tu 22(22)  Pw:26(26) AC:-2 Exp:3 T:1340 Hungry (0a(Bi|Tv& 22(22)  Pw:26(26) AC:-2 Exp:3 T:1341 Hungry )@(0~(BiTC  22(22)  Pw:26(26) AC:-2 Exp:3 T:1342 Hungry (0~(B@(0~(BiT1 22(22)  Pw:26(26) AC:-2 Exp:3 T:1343 Hungry (0~(B@i(0~(BTR  22(22)  Pw:26(26) AC:-2 Exp:3 T:1344 Hungry @(0~(Bi(0~(BT0x(0~(B@ 22(22)  Pw:26(26) AC:-2 Exp:3 T:1344 Hungry T  22(22)  Pw:26(26) AC:-2 Exp:3 T:1346 Hungry (0~(B@#d(0~(Bi(0~(BTf(0~(B#@#(0a(B(0~(B#(0~(BYou hear the chime of a cash register. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1351 Hungry ###)i##@#T(0~(B##@## 22(22)  Pw:26(26) AC:-2 Exp:3 T:1351 Hungry Ty##@###(0~(B###### 22(22)  Pw:26(26) AC:-2 Exp:3 T:1358 Hungry TYou hear someone cursing shoplifters.#######@#5  22(22)  Pw:26(26) AC:-2 Exp:3 T:1365 Hungry You are beginning to feel weak. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1365 Weak ##@# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1365 Weak T|r--More--T]You hear some noises in the distance.########@# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1372 Weak TȀ########@# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1379 Weak T(0~~~~x(B########@# 22(22)  Pw:26(26) AC:-2 Exp:3 T:1386 Weak T/ R  22(22)  Pw:26(26) AC:-2 Exp:3 T:1393 Weak (0lqq(B#@(0~~(B#######(0x~~~~~~~x(B(0~~~~~~~x(B(0~~~~~~x(B(0~~~~~~x(B(0qqqqqqj(BTrt  22(22)  Pw:26(26) AC:-2 Exp:3 T:1394 Weak #(0~(B@#(0x(B(0x~(B(0~(B(0m~(BTR  22(22)  Pw:26(26) AC:-2 Exp:3 T:1395 Weak (0~(B@T 22(22)  Pw:26(26) AC:-2 Exp:3 T:1396 Weak (0~(B@(0~(BTt| (0~~~(B(0~(B@(0~(B(0~~~(BLettuce the Cutpurse St:15 Dx:20 Co:11 In:9 Wi:10 Ch:10 Chaotic Dlvl:4 $:0 HP: Dlvl:4 $:0 HP:22(22) Dlvl:4 $:0 HP:22(22) Pw:26(26) AC:-2 Exp:3 T:1396 Weak   22(22)  Pw:26(26) AC:-2 Exp:3 T:1397 Weak TCount: 33TJ  22(22)  Pw:26(26) AC:-2 Exp:3 T:1398 Weak  22(22)  Pw:26(26) AC:-2 Exp:3 T:1399 Weak  22(22)  Pw:26(26) AC:-2 Exp:3 T:1400 Weak  22(22)  Pw:26(26) AC:-2 Exp:3 T:1401 Weak  22(22)  Pw:26(26) AC:-2 Exp:3 T:1402 Weak GYou stop waiting. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1402 Weak  22(22)  Pw:26(26) AC:-2 Exp:3 T:1403 Weak TQYou hit the gnome! 22(22)  Pw:26(26) AC:-2 Exp:3 T:1404 Weak TdjYou miss the gnome. 22(22)  Pw:26(26) AC:-2 Exp:3 T:1404 Weak The gnome hits! 21(22)  Pw:26(26) AC:-2 Exp:3 T:1404 Weak  21(22)  Pw:26(26) AC:-2 Exp:3 T:1405 Weak T/#You kill the gnome! 21(22)  Pw:26(26) AC:-2 Exp:3 T:1406 Weak %T#Ql(0~(BG(0~(B@< You see here a gnome corpse. 21(22)  Pw:26(26) AC:-2 Exp:3 T:1406 Weak  21(22)  Pw:26(26) AC:-2 Exp:3 T:1407 Weak hTfo 6What do you want to eat? [* or ,] TY9| eat what?  Comestibles a - a gnome corpse(end) TO lWhat do you want to eat? [* or ,] TNever mind. 21(22)  Pw:26(26) AC:-2 Exp:3 T:1407 Weak TKJ _y - a gnome corpse. 21(22)  Pw:26(26) AC:-2 Exp:3 T:1407 Weak StressedYou rebalance your load. Movement is difficult. 21(22)  Pw:26(26) AC:-2 Exp:3 T:1407 Weak Stressed--More--T6 EThe gnome lord swings his club.--More--TlYour scale mail blocks the gnome lord's attack. 21(22)  Pw:26(26) AC:-2 Exp:3 T:1408 Weak Stressed--More--TX gThe dwarf swings his pick-axe.The dwarf misses.--More--T.The dwarf swings his pick-axe.The dwarf hits! 16(22)  Pw:26(26) AC:-2 Exp:3 T:1408 Weak Stressed--More--T!e The gnome lord swings his club.The gnome lord misses. 16(22)  Pw:26(26) AC:-2 Exp:3 T:1409 Weak StressedGT0 16(22)  Pw:26(26) AC:-2 Exp:3 T:1410 Weak Stressed (0~(B@(0~~~(BThe dwarf swings his pick-axe.The dwarf misses.--More--TՎ yThe dwarf swings his pick-axe.The dwarf misses.G--More--T1The gnome strikes at your displaced image and misses you! 16(22)  Pw:26(26) AC:-2 Exp:3 T:1411 Weak Stressed--More--TSIYou faint from lack of food. 16(22)  Pw:26(26) AC:-2 Exp:3 T:1411 Fainted Stressed 16(22)  Pw:26(26) AC:-2 Exp:3 T:1411 Fainted StressedThe gnome lord swings his club.--More--TYKThe gnome lord hits! 4(22)  Pw:26(26) AC:-2 Exp:3 T:1411 Fainted StressedG 4(22)  Pw:26(26) AC:-2 Exp:3 T:1412 Fainted StressedThe dwarf swings his pick-axe.--More--T2[Your cloak of displacement blocks the dwarf's attack.--More--TThe dwarf swings his pick-axe.The dwarf misses.The gnome hits! 1(22)  Pw:26(26) AC:-2 Exp:3 T:1412 Fainted Stressed  2(22)  Pw:26(26) AC:-2 Exp:3 T:1413 Fainted Stressed 2(22)  Pw:26(26) AC:-2 Exp:3 T:1413 Fainted Stressed--More--TuEThe gnome lord swings his club.--More--Tb Your iron skull cap deflects the gnome lord's attack. 2(22)  Pw:26(26) AC:-2 Exp:3 T:1414 Fainted Stressed--More--TL The gnome misses.The dwarf swings his pick-axe.The dwarf hits! 0(22)  Pw:26(26) AC:-2 Exp:3 T:1414 Fainted Stressed--More--Tna YYou die... 0(22)--More--TGDo you want your possessions identified? [ynq] (n) T@nDo you want to see your attributes? [ynq] (n) T_LnDo you want an account of creatures vanquished? [ynq] (n) T~=nDo you want to see your conduct? [ynq] (n) TJI n ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 1750 Au |  | killed by a |  | dwarf, while |  | helpless |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Gnomish Mines on dungeon level 4 with 854 points, and 1750 pieces of gold, after 1414 moves. You were level 3 with a maximum of 22 hit points when you died. --More--T*{ %--More--TN[?1049l TR TjQ No Points Name Hp [max] T 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] T 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] T T1999 10630 pfuerst-Ran-Elf-Mal-Neu died in The Dungeons of Doom on level 7 [max 8]. Killed by a warg. - [39] TC2000 10625 AlexE-Sam-Hum-Mal-Law died in Sokoban on level 6 T&Q [max 9]. Killed by a werewolf, while helpless. - [76] TJY 854 Lettuce-Rog-Dop-Fem-Cha died in The Gnomish Mines on  TXY level 4. Killed by a dwarf, while helpless. - [22]