Õ&ÍTÝÂ[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Õ&ÍT)4VShall I pick a female character's race, role and alignment for you? [ynq] Õ&ÍTŒ† \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) Ö&ÍTDs+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) Ö&ÍTÜ x+Ö&ÍTHÙ(0lqqqk(B(0x~(Br(0~x(Bf@(0~(Br(0x(B(0mqqqj(BÖ&ÍTÍ^PLettuce the Footpad St:13 Dx:20 Co:13 In:10 Wi:9 Ch:10 Chaotic Dlvl:1 $:1599 HP: Dlvl:1 $:1599 HP:10(10) Dlvl:1 $:1599 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--×&ÍT= ð(0lqqqk(B(0x~(Br(0~x(Bf@(0~(Br(0x(B(0mqqqj(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--Ø&ÍT, Ø&ÍTÆ“ h Weapons a - a +0 short sword (weapon in hand) b - 15 +0 daggers (alternate weapon; not wielded) c - 34 blessed +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) Ù&ÍT{ ·(0lqqqk(B(0x~(Br(0~x(Bf@(0~(Br(0x(B(0mqqqj(B 10(10)  Pw:8(8) AC:1 Exp:1 T:1 Ú&ÍTÄg†You kill the sewer rat! 10(10)  Pw:8(8) AC:1 Exp:1 T:2 (0~(BÛ&ÍTÉ- 3In what direction? [hykulnjb><] Û&ÍT )Û&ÍTóà Ð(0~(BThe dart misses the sewer rat. 10(10)  Pw:8(8) AC:1 Exp:1 T:3 f(0~(Br)Ü&ÍT¼Ý ¿You miss the sewer rat. 10(10)  Pw:8(8) AC:1 Exp:1 T:3 Punt misses the sewer rat.--More--Ý&ÍT.²òThe sewer rat bites! 9(10)  Pw:8(8) AC:1 Exp:1 T:3 Punt misses the sewer rat. 9(10)  Pw:8(8) AC:1 Exp:1 T:4 Ý&ÍTÙ} ³You kill the sewer rat! 9(10)  Pw:8(8) AC:1 Exp:1 T:5 (0~(BfÞ&ÍTÊ ±You displaced Punt. 9(10)  Pw:8(8) AC:1 Exp:1 T:6 (0~(B<@fÞ&ÍTJ–You displaced Punt.f@You see here a blessed +0 dart. 9(10)  Pw:8(8) AC:1 Exp:1 T:7 f(0~(Bß&ÍT( Àc - a blessed +0 dart (in quiver). 9(10)  Pw:8(8) AC:1 Exp:1 T:8 (0~~(Bfá&ÍTi;What do you want to ready? [- bc or ?*] á&ÍT©Õ…b - 15 +0 daggers (in quiver). 9(10)  Pw:8(8) AC:1 Exp:1 T:8 á&ÍT˜ — 9(10)  Pw:8(8) AC:1 Exp:1 T:9 f<@(0~(Bâ&ÍTGQ‹ 9(10)  Pw:8(8) AC:1 Exp:1 T:10 (0~(B@(0~(Bâ&ÍTnm 9(10)  Pw:8(8) AC:1 Exp:1 T:11 #@<â&ÍTêš 9(10)  Pw:8(8) AC:1 Exp:1 T:12 #@(0~(Bfâ&ÍT60¥###f@ 9(10)  Pw:8(8) AC:1 Exp:1 T:14 ã&ÍT²À  10(10)  Pw:8(8) AC:1 Exp:1 T:15  10(10)  Pw:8(8) AC:1 Exp:1 T:16 f@#ã&ÍTª ¬You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:17 #+@##ä&ÍT@zThat door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:17 ä&ÍT£: 3In what direction? [hykulnjb><] ä&ÍT& qThe door resists! 10(10)  Pw:8(8) AC:1 Exp:1 T:18 å&ÍTÐ3In what direction? [hykulnjb><] å&ÍT.ú qThe door resists! 10(10)  Pw:8(8) AC:1 Exp:1 T:19 æ&ÍTKß3In what direction? [hykulnjb><] æ&ÍTÁ3The door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:20 (0x(B(0x~~(B(0x~~~a(Bf(0x~(B$(0m(B(0q(Bæ&ÍTN + 10(10)  Pw:8(8) AC:1 Exp:1 T:21 (0lqq(B(0x~~(B(0~~~(B(0~x(B@f#(0~x(B(0~(B(0q(Bç&ÍT22æ 10(10)  Pw:8(8) AC:1 Exp:1 T:22 (0qk(B(0~x(B(0x(B@(0a(B#(0j(Bç&ÍTlGœ(0~(B@You see here 2 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:23 ç&ÍT• 2 gold pieces.601 10(10)  Pw:8(8) AC:1 Exp:1 T:24 è&ÍT§'œ 10(10)  Pw:8(8) AC:1 Exp:1 T:25 (0~(B@##è&ÍT÷8T 10(10)  Pw:8(8) AC:1 Exp:1 T:25 é&ÍT‡! 10(10)  Pw:8(8) AC:1 Exp:1 T:28 (0~(B########@##(0~(B(0~~(B(0x(Bé&ÍTë}  10(10)  Pw:8(8) AC:1 Exp:1 T:29 ###@é&ÍTéAT 10(10)  Pw:8(8) AC:1 Exp:1 T:29 ê&ÍT®  Count: 11ë&ÍTX} 10(10)  Pw:8(8) AC:1 Exp:1 T:30  10(10)  Pw:8(8) AC:1 Exp:1 T:31  10(10)  Pw:8(8) AC:1 Exp:1 T:32 ##+ì&ÍT²"&In what direction? [hykulnjb><] ì&ÍTýDvThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:32 ì&ÍTþ 4In what direction? [hykulnjb><] í&ÍT½UvThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:32 í&ÍTs4In what direction? [hykulnjb><] í&ÍT„ @As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Exp:1 T:33 (0~(B(0~(B(0~~~(B(0~~(Bo(0~(B$(0~~~(B(0qqqqq(Bî&ÍT‘Ç 10(10)  Pw:8(8) AC:1 Exp:1 T:34 ###(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~x(B(0~~~~(B(0~~~x(B(0x~~(Bo(0~x(B(0mqq(B(0qj(Bî&ÍT:v  10(10)  Pw:8(8) AC:1 Exp:1 T:35 #(0l(B(0q(B(0~(B+(0qk(B(0~(B@(0~x(Bï&ÍTûÖPick an object.ï&ÍT‰ï&ÍTìóï&ÍT¤ ï&ÍTßñˆo an orc (peaceful goblin) 10(10)  Pw:8(8) AC:1 Exp:1 T:35 ð&ÍT:´ ¹ 10(10)  Pw:8(8) AC:1 Exp:1 T:36 (0~(B(0~(B@o(0~(Bñ&ÍTÓ{ 10(10)  Pw:8(8) AC:1 Exp:1 T:37 (0~(B@ñ&ÍTýé x 10(10)  Pw:8(8) AC:1 Exp:1 T:38 o$ò&ÍTð»(0~(B@You see here 27 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:39 fò&ÍT3ô27 gold pieces.28 10(10)  Pw:8(8) AC:1 Exp:1 T:40 (0~(B(0~(Bf(0~(Boò&ÍT~£ ¦ 10(10)  Pw:8(8) AC:1 Exp:1 T:41 (0~(B@f(0~(Bó&ÍTuçÔ 10(10)  Pw:8(8) AC:1 Exp:1 T:42 @(0~~(Bo(0~(Bf(0~(Bó&ÍTͼ ³ 10(10)  Pw:8(8) AC:1 Exp:1 T:43 (0~(B@f(0~(Bô&ÍT“³Æ 10(10)  Pw:8(8) AC:1 Exp:1 T:44 f#@(0~~~(B(0~(Boô&ÍTùXÍ 10(10)  Pw:8(8) AC:1 Exp:1 T:47 (0~~(B@##(0~~(Bo(0~(Bô&ÍTtT 10(10)  Pw:8(8) AC:1 Exp:1 T:47 õ&ÍTFnCount: 11õ&ÍTk„ * 10(10)  Pw:8(8) AC:1 Exp:1 T:48  10(10)  Pw:8(8) AC:1 Exp:1 T:49  10(10)  Pw:8(8) AC:1 Exp:1 T:50 o(0~(B#(0~(B(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:51 You hear the footsteps of a guard on patrol. 10(10)  Pw:8(8) AC:1 Exp:1 T:52  10(10)  Pw:8(8) AC:1 Exp:1 T:53  10(10)  Pw:8(8) AC:1 Exp:1 T:54  10(10)  Pw:8(8) AC:1 Exp:1 T:55  10(10)  Pw:8(8) AC:1 Exp:1 T:56  10(10)  Pw:8(8) AC:1 Exp:1 T:57  10(10)  Pw:8(8) AC:1 Exp:1 T:58 (0~~(B(0~~~(B(0~~(Boö&ÍTd&Count: 11ö&ÍTq  10(10)  Pw:8(8) AC:1 Exp:1 T:59  10(10)  Pw:8(8) AC:1 Exp:1 T:60  10(10)  Pw:8(8) AC:1 Exp:1 T:61  10(10)  Pw:8(8) AC:1 Exp:1 T:62  10(10)  Pw:8(8) AC:1 Exp:1 T:63  10(10)  Pw:8(8) AC:1 Exp:1 T:64  10(10)  Pw:8(8) AC:1 Exp:1 T:65  10(10)  Pw:8(8) AC:1 Exp:1 T:66  10(10)  Pw:8(8) AC:1 Exp:1 T:67  10(10)  Pw:8(8) AC:1 Exp:1 T:68 o#(0~~(Bf(0~(B(0~~(BPunt bites the goblin.The goblin is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:69 )ö&ÍT§C‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:70 #@#(0~~(B÷&ÍT]å| 10(10)  Pw:8(8) AC:1 Exp:1 T:71 ##@f÷&ÍTš*£You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:72 #f@÷&ÍTÙ  10(10)  Pw:8(8) AC:1 Exp:1 T:73 #f@ø&ÍT"¤ˆ 10(10)  Pw:8(8) AC:1 Exp:1 T:74 @f(0~~(Bø&ÍTŠG— 10(10)  Pw:8(8) AC:1 Exp:1 T:75 @(0~~(Bfø&ÍT`í U#@(0~(B(0~(Bf 10(10)  Pw:8(8) AC:1 Exp:1 T:75 Punt picks up a crude short sword. 10(10)  Pw:8(8) AC:1 Exp:1 T:76 (0~(Bfø&ÍT•s ¯#@#(0~(B(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:77 ø&ÍT™7•  10(10)  Pw:8(8) AC:1 Exp:1 T:80 @####ù&ÍTÓ4T 10(10)  Pw:8(8) AC:1 Exp:1 T:80 ù&ÍT2Å f 10(10)  Pw:8(8) AC:1 Exp:1 T:81 #@#ú&ÍTÄ»ó######@#(0~(B(0~~(B) 10(10)  Pw:8(8) AC:1 Exp:1 T:84 ú&ÍT¾Œ  10(10)  Pw:8(8) AC:1 Exp:1 T:86 ##@û&ÍT”ñ’ 10(10)  Pw:8(8) AC:1 Exp:1 T:87 ##(0~(B@û&ÍTÓ s 10(10)  Pw:8(8) AC:1 Exp:1 T:88 (0~(B@û&ÍT×ú s 10(10)  Pw:8(8) AC:1 Exp:1 T:89 (0~(B@ü&ÍTü‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:90 f(0~(B@ü&ÍT:ǯ 10(10)  Pw:8(8) AC:1 Exp:1 T:91 (0~(B(0~(B@fü&ÍT¦p &In what direction? [hykulnjb><] ü&ÍT~ áThe door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:92 (0a(B(0~(B(0~(Bfý&ÍTÅRÊ 10(10)  Pw:8(8) AC:1 Exp:1 T:93 #@(0~(B)fý&ÍTH{ 10(10)  Pw:8(8) AC:1 Exp:1 T:97 ##@f###(0a(B(0~(B(0~(B(0~(Bþ&ÍT{¶Æ 10(10)  Pw:8(8) AC:1 Exp:1 T:98 ####@#f##þ&ÍTd:Ð 10(10)  Pw:8(8) AC:1 Exp:1 T:99 #@##f##þ&ÍTg¾ 10(10)  Pw:8(8) AC:1 Exp:1 T:100 @f#####þ&ÍTÄq U 10(10)  Pw:8(8) AC:1 Exp:1 T:100 ÿ&ÍTõ€š 10(10)  Pw:8(8) AC:1 Exp:1 T:101 @(0~(B##ÿ&ÍTb Count: 11ÿ&ÍT¦ü¹ 10(10)  Pw:8(8) AC:1 Exp:1 T:102  10(10)  Pw:8(8) AC:1 Exp:1 T:103  10(10)  Pw:8(8) AC:1 Exp:1 T:104  10(10)  Pw:8(8) AC:1 Exp:1 T:105  10(10)  Pw:8(8) AC:1 Exp:1 T:106  10(10)  Pw:8(8) AC:1 Exp:1 T:107  10(10)  Pw:8(8) AC:1 Exp:1 T:108  10(10)  Pw:8(8) AC:1 Exp:1 T:109  10(10)  Pw:8(8) AC:1 Exp:1 T:110  10(10)  Pw:8(8) AC:1 Exp:1 T:111  10(10)  Pw:8(8) AC:1 Exp:1 T:112 (0~(B(0~~(B(0~~~(Bf(0~(B'ÍTñ"‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:113 @f(0~~(B'ÍT9´ Count: 11'ÍT°’Ï 10(10)  Pw:8(8) AC:1 Exp:1 T:114  10(10)  Pw:8(8) AC:1 Exp:1 T:115  10(10)  Pw:8(8) AC:1 Exp:1 T:116  10(10)  Pw:8(8) AC:1 Exp:1 T:117  10(10)  Pw:8(8) AC:1 Exp:1 T:118  10(10)  Pw:8(8) AC:1 Exp:1 T:119  10(10)  Pw:8(8) AC:1 Exp:1 T:120  10(10)  Pw:8(8) AC:1 Exp:1 T:121  10(10)  Pw:8(8) AC:1 Exp:1 T:122  10(10)  Pw:8(8) AC:1 Exp:1 T:123  10(10)  Pw:8(8) AC:1 Exp:1 T:124 (0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B'ÍTÆG} 10(10)  Pw:8(8) AC:1 Exp:1 T:125 @(0~(B'ÍTÔæ Count: 11'ÍTÂ$w 10(10)  Pw:8(8) AC:1 Exp:1 T:126  10(10)  Pw:8(8) AC:1 Exp:1 T:127  10(10)  Pw:8(8) AC:1 Exp:1 T:128  10(10)  Pw:8(8) AC:1 Exp:1 T:129  10(10)  Pw:8(8) AC:1 Exp:1 T:130  10(10)  Pw:8(8) AC:1 Exp:1 T:131  10(10)  Pw:8(8) AC:1 Exp:1 T:132  10(10)  Pw:8(8) AC:1 Exp:1 T:133  10(10)  Pw:8(8) AC:1 Exp:1 T:134  10(10)  Pw:8(8) AC:1 Exp:1 T:135  10(10)  Pw:8(8) AC:1 Exp:1 T:136 f(0~(B'ÍTPï¸ 10(10)  Pw:8(8) AC:1 Exp:1 T:137 @(0~(Bf(0~(B'ÍTIe Count: 11'ÍTÒ« » 10(10)  Pw:8(8) AC:1 Exp:1 T:138  10(10)  Pw:8(8) AC:1 Exp:1 T:139  10(10)  Pw:8(8) AC:1 Exp:1 T:140  10(10)  Pw:8(8) AC:1 Exp:1 T:141  10(10)  Pw:8(8) AC:1 Exp:1 T:142  10(10)  Pw:8(8) AC:1 Exp:1 T:143  10(10)  Pw:8(8) AC:1 Exp:1 T:144  10(10)  Pw:8(8) AC:1 Exp:1 T:145  10(10)  Pw:8(8) AC:1 Exp:1 T:146  10(10)  Pw:8(8) AC:1 Exp:1 T:147  10(10)  Pw:8(8) AC:1 Exp:1 T:148 (0~~(B(0~~(Bf(0~~~(B(0~~(B'ÍTt.¹ 10(10)  Pw:8(8) AC:1 Exp:1 T:149 @(0~(B(0~(Bf'ÍTÍCount: 11'ÍTXÌ Î 10(10)  Pw:8(8) AC:1 Exp:1 T:150  10(10)  Pw:8(8) AC:1 Exp:1 T:151  10(10)  Pw:8(8) AC:1 Exp:1 T:152  10(10)  Pw:8(8) AC:1 Exp:1 T:153  10(10)  Pw:8(8) AC:1 Exp:1 T:154  10(10)  Pw:8(8) AC:1 Exp:1 T:155  10(10)  Pw:8(8) AC:1 Exp:1 T:156  10(10)  Pw:8(8) AC:1 Exp:1 T:157  10(10)  Pw:8(8) AC:1 Exp:1 T:158  10(10)  Pw:8(8) AC:1 Exp:1 T:159  10(10)  Pw:8(8) AC:1 Exp:1 T:160 (0~~(B(0~~(Bf(0~~~(B(0~~~(B(0~(B'ÍTD§(0~(B(0~(B(0~(B@f 10(10)  Pw:8(8) AC:1 Exp:1 T:161 'ÍTÖËì  10(10)  Pw:8(8) AC:1 Exp:1 T:165 (0~~~(B(0~~~(B(0~(Bf(0~(B@##'ÍT Ù(0~(B(0~(B######@# 10(10)  Pw:8(8) AC:1 Exp:1 T:168 'ÍTOÏR  10(10)  Pw:8(8) AC:1 Exp:1 T:169 'ÍTýí U 10(10)  Pw:8(8) AC:1 Exp:1 T:169 'ÍTŠ­ 10(10)  Pw:8(8) AC:1 Exp:1 T:175 ########@#'ÍT5XCount: 11'ÍTÌ~ 10(10)  Pw:8(8) AC:1 Exp:1 T:176  10(10)  Pw:8(8) AC:1 Exp:1 T:177  10(10)  Pw:8(8) AC:1 Exp:1 T:178  10(10)  Pw:8(8) AC:1 Exp:1 T:179  10(10)  Pw:8(8) AC:1 Exp:1 T:180  10(10)  Pw:8(8) AC:1 Exp:1 T:181  10(10)  Pw:8(8) AC:1 Exp:1 T:182  10(10)  Pw:8(8) AC:1 Exp:1 T:183  10(10)  Pw:8(8) AC:1 Exp:1 T:184  10(10)  Pw:8(8) AC:1 Exp:1 T:185  10(10)  Pw:8(8) AC:1 Exp:1 T:186 ##(0~~~~(B'ÍTÌþ ” 10(10)  Pw:8(8) AC:1 Exp:1 T:187 ##@#'ÍTÁCount: 11'ÍT:Å 10(10)  Pw:8(8) AC:1 Exp:1 T:188  10(10)  Pw:8(8) AC:1 Exp:1 T:189  10(10)  Pw:8(8) AC:1 Exp:1 T:190  10(10)  Pw:8(8) AC:1 Exp:1 T:191  10(10)  Pw:8(8) AC:1 Exp:1 T:192 #f(0~(B'ÍTv  10(10)  Pw:8(8) AC:1 Exp:1 T:193 @f##'ÍTT(°#0@###### 10(10)  Pw:8(8) AC:1 Exp:1 T:196 'ÍT‘ìÌfWith great effort you move the boulder. 10(10)  Pw:8(8) AC:1 Exp:1 T:198 0@## 'ÍT… 10(10)  Pw:8(8) AC:1 Exp:1 T:199 0@## 'ÍT" 10(10)  Pw:8(8) AC:1 Exp:1 T:200 0@## 'ÍTšl 10(10)  Pw:8(8) AC:1 Exp:1 T:201 0@## 'ÍTI“  10(10)  Pw:8(8) AC:1 Exp:1 T:202 0@## 'ÍT2½ • 10(10)  Pw:8(8) AC:1 Exp:1 T:203 #0@## 'ÍT¢„You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:1 Exp:1 T:203  'ÍT'ì’You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:1 Exp:1 T:203  'ÍT·4’You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:1 Exp:1 T:203  'ÍTè)¥ 10(10)  Pw:8(8) AC:1 Exp:1 T:204 +@## 'ÍTµ U 10(10)  Pw:8(8) AC:1 Exp:1 T:204  'ÍTŸ&In what direction? [hykulnjb><]  'ÍTïó 'The door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:205 (0qqqqq(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0a(B 'ÍT³ 10(10)  Pw:8(8) AC:1 Exp:1 T:206 (0lqqq(B(0qqqk(B(0x~~~(B(0~~~x(B(0x~~(B$(0~~~~(B(0x~~~~(B(0~~~~x(B(0~~~(B(0~~~(B(0~~(B(0~(Br(0q(B@(0q(B## 'ÍTF¯(0~~(B(0~x(B(0x~~~(B@r(0~(BF(0~~x(B(0mqqqq(B(0a(B(0qqqqj(B# 10(10)  Pw:8(8) AC:1 Exp:1 T:206 The rabbit misses. 10(10)  Pw:8(8) AC:1 Exp:1 T:207  'ÍTg\GYou miss the rabbit. 10(10)  Pw:8(8) AC:1 Exp:1 T:207 The rabbit bites! 8(10)  Pw:8(8) AC:1 Exp:1 T:207  8(10)  Pw:8(8) AC:1 Exp:1 T:208  'ÍTº —You kill the rabbit! 8(10)  Pw:8(8) AC:1 Exp:1 T:209 (0~(B'ÍTýN ‚ 9(10)  Pw:8(8) AC:1 Exp:1 T:210 (0~(B@'ÍTì | 9(10)  Pw:8(8) AC:1 Exp:1 T:211 (0~(B@'ÍTö“wYou miss the lichen. 9(10)  Pw:8(8) AC:1 Exp:1 T:212 'ÍTNÛ•You kill the lichen! 9(10)  Pw:8(8) AC:1 Exp:1 T:213 %'ÍT­(0~(B@You see here a lichen corpse. 9(10)  Pw:8(8) AC:1 Exp:1 T:214 'ÍTä½ …j - a lichen corpse. 9(10)  Pw:8(8) AC:1 Exp:1 T:215 'ÍTîŽ 9(10)  Pw:8(8) AC:1 Exp:1 T:216 @(0~(B'ÍTײ@(0~(B 9(10)  Pw:8(8) AC:1 Exp:1 T:217 You hear someone counting money.'ÍTnÁ 9(10)  Pw:8(8) AC:1 Exp:1 T:218 @(0~(B'ÍT:¦¨@(0~~~(BYou see here 67 gold pieces. 9(10)  Pw:8(8) AC:1 Exp:1 T:221 'ÍTãS¾67 gold pieces.95 9(10)  Pw:8(8) AC:1 Exp:1 T:222 f(0a(B'ÍTD$ Æ 9(10)  Pw:8(8) AC:1 Exp:1 T:223 (0~(B@f(0~(B'ÍTW© µ 9(10)  Pw:8(8) AC:1 Exp:1 T:224 (0~(B@f(0~~(B'ÍTm’¸ 10(10)  Pw:8(8) AC:1 Exp:1 T:225 ##@(0~(Bf(0~(B'ÍT[A$#@###########(0~(B(0~(B(0~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:231 'ÍTŽv  10(10)  Pw:8(8) AC:1 Exp:1 T:234 @###'ÍT¾T 10(10)  Pw:8(8) AC:1 Exp:1 T:234 'ÍT›÷Count: 11'ÍTT B 10(10)  Pw:8(8) AC:1 Exp:1 T:235  10(10)  Pw:8(8) AC:1 Exp:1 T:236  10(10)  Pw:8(8) AC:1 Exp:1 T:237  10(10)  Pw:8(8) AC:1 Exp:1 T:238 +'ÍT¦&In what direction? [hykulnjb><] 'ÍTNãuThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:238 'ÍT¯’3In what direction? [hykulnjb><] 'ÍTñuThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:238 'ÍT€õ8What do you want to read? [fg or ?*] 'ÍT¾}That is a silly thing to read. 10(10)  Pw:8(8) AC:1 Exp:1 T:238 'ÍT³õ 3In what direction? [hykulnjb><] 'ÍT7]As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Exp:1 T:239 (0x(B(0x(B)(0~(B(0x~~~~(B(0m(B(0qq(B'ÍTEÜÝ 10(10)  Pw:8(8) AC:1 Exp:1 T:240 (0lqqq(B(0~~~(B(0~x(B@##(0j(B'ÍT®Á ß(0k(B+@(0~(B#A gush of water hits you on the head! 10(10)  Pw:8(8) AC:1 Exp:1 T:241 'ÍTèñ– 10(10)  Pw:8(8) AC:1 Exp:1 T:242 @^(0~(B'ÍTÁL@(0~(BYou see here 7 darts. 10(10)  Pw:8(8) AC:1 Exp:1 T:243 'ÍT$/ sk - 7 darts. 10(10)  Pw:8(8) AC:1 Exp:1 T:244 'ÍT w€ 10(10)  Pw:8(8) AC:1 Exp:1 T:245 (0~(B@'ÍTzõ” 10(10)  Pw:8(8) AC:1 Exp:1 T:246 (0~(B@##'ÍTÛy ¦ 10(10)  Pw:8(8) AC:1 Exp:1 T:249 (0~(B###@'ÍT& Count: 11'ÍTÆŠÒ 10(10)  Pw:8(8) AC:1 Exp:1 T:250  10(10)  Pw:8(8) AC:1 Exp:1 T:251  10(10)  Pw:8(8) AC:1 Exp:1 T:252  10(10)  Pw:8(8) AC:1 Exp:1 T:253  10(10)  Pw:8(8) AC:1 Exp:1 T:254  10(10)  Pw:8(8) AC:1 Exp:1 T:255  10(10)  Pw:8(8) AC:1 Exp:1 T:256  10(10)  Pw:8(8) AC:1 Exp:1 T:257  10(10)  Pw:8(8) AC:1 Exp:1 T:258 ##'ÍT &In what direction? [hykulnjb><] 'ÍT26nNever mind. 10(10)  Pw:8(8) AC:1 Exp:1 T:258 'ÍT® 10(10)  Pw:8(8) AC:1 Exp:1 T:259 ##@#'ÍT†2 ¤##@# 10(10)  Pw:8(8) AC:1 Exp:1 T:259 'ÍTÆö ó####@+That door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:263 'ÍTû^ 4In what direction? [hykulnjb><] 'ÍT¼2The door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:264 (0a(B(0~x(B(0~~x(B(0~~x(B(0~(B>(0~(B+(0qqqj(B'ÍT[<Q 10(10)  Pw:8(8) AC:1 Exp:1 T:265 ##(0q(B@(0k(B:(0~(B(0~~~(B(0~~~~~(B(0x~~~~(B(0mqqqq(B'ÍTȼ * 10(10)  Pw:8(8) AC:1 Exp:1 T:266 #(0lqqqqq(B(0a(B(0x~~~(B=(0~(B@(0x~~(B:(0~(B'ÍT¡ š 10(10)  Pw:8(8) AC:1 Exp:1 T:267 f(0~(B@'ÍTÒ€ÃYou kill the newt! 10(10)  Pw:8(8) AC:1 Exp:1 T:268 (0a(Bf(0~(B(0~(B'ÍT¦ © 10(10)  Pw:8(8) AC:1 Exp:1 T:269 f(0~(B@(0~(B 'ÍTúQ¿You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:270 @(0~~(Bf 'ÍT¬Ä Ý@(0~(BYou see here a tiger eye ring. 10(10)  Pw:8(8) AC:1 Exp:1 T:271 (0~(Bf!'ÍT@ºÉ 10(10)  Pw:8(8) AC:1 Exp:1 T:272 @=f(0~(B(0~(B!'ÍT¯t‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:273 f(0~(B!'ÍTE ’ 10(10)  Pw:8(8) AC:1 Exp:1 T:274 =(0~(Bf!'ÍTˆ¡  10(10)  Pw:8(8) AC:1 Exp:1 T:275 (0~(Bf"'ÍT#‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:276 (0~(Bf"'ÍTþè‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:277 f(0~(B"'ÍTüO› 10(10)  Pw:8(8) AC:1 Exp:1 T:278 f(0~(B(0~(B"'ÍT xU 10(10)  Pw:8(8) AC:1 Exp:1 T:279 "'ÍTAà ‚ 10(10)  Pw:8(8) AC:1 Exp:1 T:280 =f"'ÍT?­  10(10)  Pw:8(8) AC:1 Exp:1 T:281 (0~(Bf#'ÍT»¨Ü(0~(B@You see here a tiger eye ring. 10(10)  Pw:8(8) AC:1 Exp:1 T:282 (0~(B(0~(Bf#'ÍT¹2 ¬l - a tiger eye ring. 10(10)  Pw:8(8) AC:1 Exp:1 T:283 (0~(Bf$'ÍT}:What do you want to put on? [l or ?*] $'ÍT`M 5Which ring-finger, Right or Left? [rl] %'ÍTº§Ùll - a tiger eye ring (on left hand). 10(10)  Pw:8(8) AC:1 Exp:1 T:284 (0~(B(0~(Bf&'ÍTƒÙ· 10(10)  Pw:8(8) AC:1 Exp:1 T:285 (0~(B@f(0~(B&'ÍT÷ýÅ 10(10)  Pw:8(8) AC:1 Exp:1 T:286 (0~(B@(0~(Bf>&'ÍTÑ„ » 10(10)  Pw:8(8) AC:1 Exp:1 T:288 #@(0~(Bf(0~(B(0~~(B''ÍTSèÀ 10(10)  Pw:8(8) AC:1 Exp:1 T:292 f@###(0~~~(B''ÍT4DU 10(10)  Pw:8(8) AC:1 Exp:1 T:292 ''ÍT ¸You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:293 ##@#f('ÍTU² 10(10)  Pw:8(8) AC:1 Exp:1 T:294 f@###('ÍT* ºYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:295 ##@#f)'ÍT¦Ö¯(0qqqq(B(0~~(B)(0~(B(0~~~(B(0~~(B#@############### 10(10)  Pw:8(8) AC:1 Exp:1 T:301 )'ÍT ›`(0lqq(B(0x~~(B(0x~~~~(B(0x~~~~(B$(0~(B@(0x~(B((0~~~~(B#(0x~~~~(B#(0mqqqq(BYou hear the footsteps of a guard on patrol. 10(10)  Pw:8(8) AC:1 Exp:1 T:304 (0q(B(0~(B(0x(B@#(0~x(B(0~~~(B(0qqq(B*'ÍT‡ ˜You were wearing a tiger eye ring (on left hand). 10(10)  Pw:8(8) AC:1 Exp:1 T:305 +'ÍTØî 10(10)  Pw:8(8) AC:1 Exp:1 T:306 (0k(B(0x(B@(0~(B##(0x(B(0j(B+'ÍT³ t 10(10)  Pw:8(8) AC:1 Exp:1 T:307 @(0~(B,'ÍT(–@(0~(BYou see here 7 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:308 ,'ÍT¦Õ€7 gold pieces.702 10(10)  Pw:8(8) AC:1 Exp:1 T:309 ,'ÍT\L ƒ 10(10)  Pw:8(8) AC:1 Exp:1 T:310 @(0~(B,'ÍThôž@(0~(BYou see here a crossbow. 10(10)  Pw:8(8) AC:1 Exp:1 T:311 -'ÍTNL y 10(10)  Pw:8(8) AC:1 Exp:1 T:312 )@-'ÍTVÓx 10(10)  Pw:8(8) AC:1 Exp:1 T:313 (0~(B@.'ÍTAø“(0~(B@You see here a chest. 10(10)  Pw:8(8) AC:1 Exp:1 T:314 .'ÍT\n # .'ÍTjloot/'ÍTÃ3<There is a chest here, loot it? [ynq] (q) /'ÍTNyHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:314 /'ÍTÍÔ ?What do you want to use or apply? [hi or ?*] 0'ÍT°m,In what direction? [hykulnjb><] 0'ÍT#Ñ<There is a chest here, pick its lock? [ynq] (q) 0'ÍT—ÊÐy 10(10)  Pw:8(8) AC:1 Exp:1 T:314 You succeed in picking the lock. 10(10)  Pw:8(8) AC:1 Exp:1 T:315 0'ÍTyï# 1'ÍT™1loot1'ÍTÌú<There is a chest here, loot it? [ynq] (q) 1'ÍT?c@yYou carefully open the chest...--More--2'ÍTO\¹ Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) 2'ÍT|Ø7+(0lqqqk(B(0lqqqk(B(0x~~~x(B(0x~~~x(B(0lqqqqqqqqqqqk(B(0x~~~x(B##(0~(B<(0~~x(B Take out what type of objects?  a - All types b - Scrolls c - Spellbooks d - Potions A - Auto-select every item X - Items of unknown B/C/U status(end) 2'ÍTÜ( +2'ÍTâ (0lqqqk(B(0lqqqk(B(0x~~~x(B(0x~~~xqqqqqqqqqqqk(B(0x~~~x(B##(0~(B<(0~~x~~~~~~~~~~~x(B(0x~~~x(B#(0mqqqj~~~~~~~~~~~~(B(0x~~~a(B###(0~~~~~~~~~~~x(B(0x~~~x(B Take out what?  Scrolls a - a scroll labeled PRATYAVAYAH Spellbooks b - a fuzzy spellbook Potions c - a swirly potion(end) 3'ÍTH, +++4'ÍTCs(0lqqqk(B(0lqqqk(B(0x~~~x(B(0x~~~xqqqqqqqqqqk(B(0x~~~x(B##(0~(B<(0~~x~~~~~~~~~~x(B(0x~~~x(B#(0mqqqj~~~~~~~~~~~(B(0x~~~a(B###(0~~~~~~~~~~x(B(0x~~~x(Bm - a scroll labeled PRATYAVAYAH.n - a fuzzy spellbook.--More--4'ÍTÓ!¡o - a swirly potion. 10(10)  Pw:8(8) AC:1 Exp:1 T:316 f(0~(B4'ÍTç yUnknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:316 5'ÍTE§:What do you want to read? [fglmn or ?*] 5'ÍTúmUThe words on the page seem to glow faintly.--More--5'ÍT#kYou begin to memorize the runes. 10(10)  Pw:8(8) AC:1 Exp:1 T:317  10(10)  Pw:8(8) AC:1 Exp:1 T:318  10(10)  Pw:8(8) AC:1 Exp:1 T:319  10(10)  Pw:8(8) AC:1 Exp:1 T:320  10(10)  Pw:8(8) AC:1 Exp:1 T:321  10(10)  Pw:8(8) AC:1 Exp:1 T:322  10(10)  Pw:8(8) AC:1 Exp:1 T:323 f(0~~(B(0~~~(B(0~~(BPunt picks up a crossbow. 10(10)  Pw:8(8) AC:1 Exp:1 T:324 (0~(B(0~(Bf--More--6'ÍT—v CPunt drops a crossbow. 10(10)  Pw:8(8) AC:1 Exp:1 T:325  10(10)  Pw:8(8) AC:1 Exp:1 T:326  10(10)  Pw:8(8) AC:1 Exp:1 T:327  10(10)  Pw:8(8) AC:1 Exp:1 T:328  10(10)  Pw:8(8) AC:1 Exp:1 T:329 (0~~(B(0~(B)f(0~(BYou have keen knowledge of the spell.--More--7'ÍT¦¤¿You learn the "cure sickness" spell. 10(10)  Pw:8(8) AC:1 Exp:1 T:330 (0~(Bf(0~(B8'ÍT@E  10(10)  Pw:8(8) AC:1 Exp:1 T:331 f(@(0~(B8'ÍT¥ -What do you want to drop? [$a-o or ?*] 8'ÍTjD 3 Weapons  a - a +0 short sword (weapon in hand)  b - 15 +0 daggers (in quiver)  c - 34 blessed +0 darts  k - 7 darts  Armor  d - an uncursed +1 leather armor (being worn)  Comestibles  j - a lichen corpse  Scrolls  f - 4 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  m - a scroll labeled PRATYAVAYAH  Spellbooks  n - a spellbook of cure sickness  Potions  e - an uncursed potion of sickness  o - a swirly potion  Rings  l - a tiger eye ring  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack (end) :'ÍT,ùî +(0lqqqk(B(0x~~~(B+(0lqqqqqqqk(B(0x~~~x(B(0lqqqk(B(0lqqqk(B(0x~~~~~~~x(B(0x~~(B^(0~(B#####(0x~~~x(B(0x~~~x(B(0x~~~~~~~x(B(0m~qqj(B#(0lqqqqqqqqqqqk(B(0x~~~x(B##(0~(B<(0~~x(B(0x~~(B)(0~(Bf(0~~~(B######(0x~~~~~~~~~~~x(B(0x~~~x(B#(0mqqqj(B(0x~(B(@(0~~~~x(B###(0x~~~~~~~~~~~~(B(0x~~~a(B###(0x~~~~~~~x(B#####(0x~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqj(B#####(0~~~~~~~~~~~~x(B(0m~qqj(B##(0x~~~~~~~~~~~x(B########(0mqqqqqaqqqqqj(B################0###################(0lqqqqqqak(B#(0l~q~q~qaqk(B###(0x~~~~~~~x(B##(0~~~~~~~~~x(B#(0x~~~~~~~x(B(0x~~~~~~~~x(B##(0~~~~~~~~x(B###(0~~~~~~~~~x(B(0x~~~~~(B>(0~(B+(0x~~(B)(0~~~~~x(B(0mqqqqqqqj(B(0mqqqqqqqqj(BLettuce the Footpad St:13 Dx:20 Co:13 In:10 Wi:9 Ch:10 Chaotic Dlvl:1 $:1702 HP: Dlvl:1 $:1702 HP:10(10) Dlvl:1 $:1702 HP:10(10) Pw:8(8) AC:1 Exp:1 T:331 You drop a swirly potion. 10(10)  Pw:8(8) AC:1 Exp:1 T:332 (0~(B(0~(Bf;'ÍT×T¤ 10(10)  Pw:8(8) AC:1 Exp:1 T:333 !f@(0~(B;'ÍT®N 10(10)  Pw:8(8) AC:1 Exp:1 T:334 f!(0~(B;'ÍTO € 10(10)  Pw:8(8) AC:1 Exp:1 T:335 )f;'ÍT¢[ z 10(10)  Pw:8(8) AC:1 Exp:1 T:336 (f;'ÍT¬£ T 10(10)  Pw:8(8) AC:1 Exp:1 T:337 <'ÍTΨ 10(10)  Pw:8(8) AC:1 Exp:1 T:338 f(0~~(B<'ÍTvz 10(10)  Pw:8(8) AC:1 Exp:1 T:339 (f<'ÍTŸ? 10(10)  Pw:8(8) AC:1 Exp:1 T:340 !f(0~(B<'ÍTé€ 10(10)  Pw:8(8) AC:1 Exp:1 T:341 (0~(Bf<'ÍTùÊ ™ 10(10)  Pw:8(8) AC:1 Exp:1 T:342 (0~(Bf(0~(B='ÍT»OÐ@(0~(BYou see here a swirly potion. 10(10)  Pw:8(8) AC:1 Exp:1 T:343 f(0~(B='ÍTqÂÃo - a swirly potion. 10(10)  Pw:8(8) AC:1 Exp:1 T:344 f(0~(B(0~(B='ÍT@1 8What do you want to drink? [eo or ?*] >'ÍT¶FyYou feel strong!4  10(10)  Pw:8(8) AC:1 Exp:1 T:345 ?'ÍTnè(0~(B@ 10(10)  Pw:8(8) AC:1 Exp:1 T:345 Punt picks up a crossbow. 10(10)  Pw:8(8) AC:1 Exp:1 T:346 f(0~~(B?'ÍT{­ 10(10)  Pw:8(8) AC:1 Exp:1 T:347 (0~(Bf@(0~(B?'ÍT'¦ &@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:347 Punt drops a crossbow. 10(10)  Pw:8(8) AC:1 Exp:1 T:348 )(0~(Bf@'ÍT[F˜ 10(10)  Pw:8(8) AC:1 Exp:1 T:349 f@(0~(B@'ÍT.™T 10(10)  Pw:8(8) AC:1 Exp:1 T:349 @'ÍTJØ ª 10(10)  Pw:8(8) AC:1 Exp:1 T:350 (0~(Bf(0~~(B@@'ÍTyô¹ 10(10)  Pw:8(8) AC:1 Exp:1 T:351 (0~(Bf(0~(B@##A'ÍT~)(0~(B(0~(B######@## 10(10)  Pw:8(8) AC:1 Exp:1 T:357 A'ÍT‘Þç#########@# 10(10)  Pw:8(8) AC:1 Exp:1 T:364 A'ÍTç£È######f#@ 10(10)  Pw:8(8) AC:1 Exp:1 T:371 A'ÍT&h›  10(10)  Pw:8(8) AC:1 Exp:1 T:373 ##f@B'ÍT~  10(10)  Pw:8(8) AC:1 Exp:1 T:374 f#(0~(B@B'ÍT¦GÔ 10(10)  Pw:8(8) AC:1 Exp:1 T:375 (0a(Bfd(0~(B(0~(B@B'ÍT­Ô 10(10)  Pw:8(8) AC:1 Exp:1 T:376 (0~~(B(0~(Bfd(0~(B@B'ÍTž à 10(10)  Pw:8(8) AC:1 Exp:1 T:377 (0~(B(0~(Bf(0~(B@dB'ÍTïš +You miss the jackal. 10(10)  Pw:8(8) AC:1 Exp:1 T:377 Your leather armor blocks the jackal's attack. 10(10)  Pw:8(8) AC:1 Exp:1 T:378 f(0~~(BC'ÍTä»ÅYou kill the jackal! 10(10)  Pw:8(8) AC:1 Exp:1 T:379 f(0~(B(0~(BC'ÍT½;à 10(10)  Pw:8(8) AC:1 Exp:1 T:380 d(0~~(Bf(0~(B@E'ÍTØŸÒ 10(10)  Pw:8(8) AC:1 Exp:1 T:381 (0a(Bfd(0~(B(0~(B@E'ÍT[ÑÚ 10(10)  Pw:8(8) AC:1 Exp:1 T:382 (0~(Bf(0~(B(0~(Bd(0~(B@F'ÍT½¤ÒYou hit the jackal. 10(10)  Pw:8(8) AC:1 Exp:1 T:382 The jackal misses.Punt bites the jackal.--More--F'ÍTG ‚The jackal is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:383 %F'ÍT‘¡ú@(0~(BYou see here a jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:384 (0~(B(0~(BfG'ÍTl 8What do you want to eat? [j or ?*,] G'ÍTÒ } eat what?  Comestibles a - a jackal corpse(end) H'ÍT$ l+(0lqqqk(B(0lqqqk(B(0x~~~x(B(0x~~~x(BThis jackal corpse tastes terrible! 10(10)  Pw:8(8) AC:1 Exp:1 T:385  10(10)  Pw:8(8) AC:1 Exp:1 T:386  10(10)  Pw:8(8) AC:1 Exp:1 T:387  10(10)  Pw:8(8) AC:1 Exp:1 T:388  10(10)  Pw:8(8) AC:1 Exp:1 T:389  10(10)  Pw:8(8) AC:1 Exp:1 T:390  10(10)  Pw:8(8) AC:1 Exp:1 T:391 (0~(B(0~~~~(B(0~~(B>f--More--H'ÍTãl ÌYou finish eating the jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:392 f(0~(B(0~(BI'ÍT(Õ¡ 10(10)  Pw:8(8) AC:1 Exp:1 T:393 f(0~~(B@I'ÍTžO² 10(10)  Pw:8(8) AC:1 Exp:1 T:394 (0~(B(0~(Bf@J'ÍTÀ„  10(10)  Pw:8(8) AC:1 Exp:1 T:395 (0~(BfK'ÍTfú­(0lqqqk(B(0x(Bdf*(0~(Bd(0~(B@(0~x(B(0x~~~~(B(0mqqqj(BLettuce the Footpad St:14 Dx:20 Co:13 In:10 Wi:9 Ch:10 Chaotic Dlvl:2 $:1702 HP: Dlvl:2 $:1702 HP:10(10) Dlvl:2 $:1702 HP:10(10) Pw:8(8) AC:1 Exp:1 T:395  10(10)  Pw:8(8) AC:1 Exp:1 T:395 Punt just misses the jackal.Punt misses the jackal. 10(10)  Pw:8(8) AC:1 Exp:1 T:396 L'ÍTQ >You kill the jackal!f(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:396 Punt eats a jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:397 (0~(BdM'ÍT.You kill the jackal! 10(10)  Pw:8(8) AC:1 Exp:1 T:398 (0~(BM'ÍTÉqª@<You see here a violet gem. 10(10)  Pw:8(8) AC:1 Exp:1 T:399 N'ÍTRÑzp - a violet gem. 10(10)  Pw:8(8) AC:1 Exp:1 T:400 N'ÍTþç | 10(10)  Pw:8(8) AC:1 Exp:1 T:401 (0~(B@#O'ÍTÛ·é#(0~(B(0~~(B#####@#<# 10(10)  Pw:8(8) AC:1 Exp:1 T:406 O'ÍTõ{r  10(10)  Pw:8(8) AC:1 Exp:1 T:410 ####@P'ÍTÔCount: 11P'ÍTÛ¼Æ 10(10)  Pw:8(8) AC:1 Exp:1 T:411  10(10)  Pw:8(8) AC:1 Exp:1 T:412 ##Q'ÍTD&In what direction? [hykulnjb><] Q'ÍTŠÃnNever mind. 10(10)  Pw:8(8) AC:1 Exp:1 T:412 Q'ÍT´ { 10(10)  Pw:8(8) AC:1 Exp:1 T:413 ##@#Q'ÍT¹‰n##@# 10(10)  Pw:8(8) AC:1 Exp:1 T:413 R'ÍTØ {########@# 10(10)  Pw:8(8) AC:1 Exp:1 T:420 R'ÍT!Ð#########@ 10(10)  Pw:8(8) AC:1 Exp:1 T:427 R'ÍTQ”Q  10(10)  Pw:8(8) AC:1 Exp:1 T:431 #@######(0~~~(B(0~~~~(B(0~~(B{(0~~(B(0~~~~~~(B(0qqqqqq(BS'ÍT.:³ 10(10)  Pw:8(8) AC:1 Exp:1 T:432 ####@##S'ÍT w  10(10)  Pw:8(8) AC:1 Exp:1 T:433 ####@###(0~(B(0~~(B(0qq(BS'ÍTR– ¸ 10(10)  Pw:8(8) AC:1 Exp:1 T:434 ##f@#T'ÍTÿè, 10(10)  Pw:8(8) AC:1 Exp:1 T:435 ###f@(0~(B(0~~~~~(B(0~~~~~~~x(B(0~~~~x(B(0qqqqj(BT'ÍT-« ¤ 10(10)  Pw:8(8) AC:1 Exp:1 T:436 ###@##T'ÍT³m À 10(10)  Pw:8(8) AC:1 Exp:1 T:437 ###@(0~(B(0q(BU'ÍT¸uU 10(10)  Pw:8(8) AC:1 Exp:1 T:437 U'ÍT#ë 10(10)  Pw:8(8) AC:1 Exp:1 T:438 #f(0qqqqqq(B+(0qqqqqqqk(B@(0~~~~~~~~~~~x(B(0~~~~~x(BU'ÍT>På 10(10)  Pw:8(8) AC:1 Exp:1 T:439 ##(0l(Bf@(0x(B(0~(BU'ÍTûÔ é 10(10)  Pw:8(8) AC:1 Exp:1 T:440 ##(0~(B@(0x(B(0x~(B(0mq(BU'ÍTN< Š 10(10)  Pw:8(8) AC:1 Exp:1 T:441 f(0~(B@V'ÍT5B‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:442 (0~~(Bf@V'ÍT kŠ 10(10)  Pw:8(8) AC:1 Exp:1 T:443 (0~(Bf@V'ÍT´˜ 10(10)  Pw:8(8) AC:1 Exp:1 T:444 (0~~(B@fV'ÍT’ܧ 10(10)  Pw:8(8) AC:1 Exp:1 T:445 (0~(B@(0~(BfV'ÍTb$ ¨ 10(10)  Pw:8(8) AC:1 Exp:1 T:446 (0~~(B@(0~(BfV'ÍT…µ&In what direction? [hykulnjb><] W'ÍTAÁThe door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:447 (0a(B(0~(BfW'ÍTƒv Ó 10(10)  Pw:8(8) AC:1 Exp:1 T:448 #@f(0~(B{W'ÍT “#@(0a(B 10(10)  Pw:8(8) AC:1 Exp:1 T:448 W'ÍT}ã ´  10(10)  Pw:8(8) AC:1 Exp:1 T:455 (0lqqqqk(B(0~~~~(B$(0x(B(0x~~~~x(B(0~(B>(0~x(B(0q(B@(0j(B######(0a(B(0~(BW'ÍTj…Á(0~~(B@(0mqq(B(0~(B# 10(10)  Pw:8(8) AC:1 Exp:1 T:455 X'ÍT ¿@(0~(B(0~(BYou see here 5 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:458 Y'ÍTêƒ~5 gold pieces.7 10(10)  Pw:8(8) AC:1 Exp:1 T:459 Y'ÍT 9z 10(10)  Pw:8(8) AC:1 Exp:1 T:460 @(0~(BY'ÍT¸Ý| 10(10)  Pw:8(8) AC:1 Exp:1 T:463 #@(0~~~(BY'ÍTY# ³@######(0~(Bf(0~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:469 Y'ÍTbç i  10(10)  Pw:8(8) AC:1 Exp:1 T:470 (0~~(BY'ÍTZL T 10(10)  Pw:8(8) AC:1 Exp:1 T:470 Z'ÍTï¾Count: 11Z'ÍT[˜ m 10(10)  Pw:8(8) AC:1 Exp:1 T:471  10(10)  Pw:8(8) AC:1 Exp:1 T:472  10(10)  Pw:8(8) AC:1 Exp:1 T:473  10(10)  Pw:8(8) AC:1 Exp:1 T:474  10(10)  Pw:8(8) AC:1 Exp:1 T:475  10(10)  Pw:8(8) AC:1 Exp:1 T:476  10(10)  Pw:8(8) AC:1 Exp:1 T:477  10(10)  Pw:8(8) AC:1 Exp:1 T:478  10(10)  Pw:8(8) AC:1 Exp:1 T:479  10(10)  Pw:8(8) AC:1 Exp:1 T:480  10(10)  Pw:8(8) AC:1 Exp:1 T:481 #(0~~~~(B['ÍTæ¡Count: 11['ÍT&# V 10(10)  Pw:8(8) AC:1 Exp:1 T:482  10(10)  Pw:8(8) AC:1 Exp:1 T:483  10(10)  Pw:8(8) AC:1 Exp:1 T:484  10(10)  Pw:8(8) AC:1 Exp:1 T:485  10(10)  Pw:8(8) AC:1 Exp:1 T:486  10(10)  Pw:8(8) AC:1 Exp:1 T:487  10(10)  Pw:8(8) AC:1 Exp:1 T:488  10(10)  Pw:8(8) AC:1 Exp:1 T:489  10(10)  Pw:8(8) AC:1 Exp:1 T:490  10(10)  Pw:8(8) AC:1 Exp:1 T:491  10(10)  Pw:8(8) AC:1 Exp:1 T:492 f\'ÍTA—You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:493 f@#\'ÍTù |######@ 10(10)  Pw:8(8) AC:1 Exp:1 T:497 \'ÍT × o  10(10)  Pw:8(8) AC:1 Exp:1 T:499 ##@]'ÍT,‡ 10(10)  Pw:8(8) AC:1 Exp:1 T:500 #f@]'ÍTÃ'  10(10)  Pw:8(8) AC:1 Exp:1 T:501 (0~(Bf@]'ÍTŸp « 10(10)  Pw:8(8) AC:1 Exp:1 T:502 (0~~(B(0~(Bf@^'ÍTVuT 10(10)  Pw:8(8) AC:1 Exp:1 T:502 ^'ÍTe̾ 10(10)  Pw:8(8) AC:1 Exp:1 T:503 (0~(B#@(0~(Bf#^'ÍThRÑ#(0~(Bf>(0~(B#@# 10(10)  Pw:8(8) AC:1 Exp:1 T:504 ^'ÍT#(#(0~~~(B#################@## 10(10)  Pw:8(8) AC:1 Exp:1 T:511 ^'ÍTÃç#@######## 10(10)  Pw:8(8) AC:1 Exp:1 T:518 ^'ÍT ¬ #@######## 10(10)  Pw:8(8) AC:1 Exp:1 T:525 ^'ÍTÑr ©##@######### 10(10)  Pw:8(8) AC:1 Exp:1 T:532 ^'ÍTB7   10(10)  Pw:8(8) AC:1 Exp:1 T:535 @#### 10(10)  Pw:8(8) AC:1 Exp:1 T:538 @(0~~~(B#_'ÍTè | 10(10)  Pw:8(8) AC:1 Exp:1 T:539 (0~(B@`'ÍTòŸ£ 10(10)  Pw:8(8) AC:1 Exp:1 T:540 ##@(0~(B#`'ÍTq¢ 10(10)  Pw:8(8) AC:1 Exp:1 T:541 #@(0~(B#`'ÍTÈ0U 10(10)  Pw:8(8) AC:1 Exp:1 T:541 `'ÍT­ 10(10)  Pw:8(8) AC:1 Exp:1 T:542 #@###a'ÍTÈA##@###You hear some noises in the distance.+@#### 10(10)  Pw:8(8) AC:1 Exp:1 T:546 a'ÍTÂ{That door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:547 b'ÍTT4In what direction? [hykulnjb><] b'ÍTƒvtThe door resists! 10(10)  Pw:8(8) AC:1 Exp:1 T:548 c'ÍT¤4In what direction? [hykulnjb><] c'ÍTÊ\The door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:549 (0lqqqqqqqqqq(B (0x~~~~~~~~~~(B (0x~~~~~~~~~~~a(B (0x~(B)(0~~~~~~~~(B (0x~~~~~~~~(B (0mqqqqqqqq(Bc'ÍT¡pÿ 10(10)  Pw:8(8) AC:1 Exp:1 T:550 (0q(B(0~x(B@##(0~x(B(0~~~(B(0qqq(Bd'ÍT@Óœ 10(10)  Pw:8(8) AC:1 Exp:1 T:551 (0k(B@(0a(B#d'ÍTbD´ 10(10)  Pw:8(8) AC:1 Exp:1 T:552 (0~(B@(0~(B(0j(Bd'ÍTw¹ q@(0~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:553 d'ÍTÛ} ž@(0~~~~~~(BYou see here a bow. 10(10)  Pw:8(8) AC:1 Exp:1 T:560 f'ÍT¸" ž 10(10)  Pw:8(8) AC:1 Exp:1 T:561 @)ff'ÍTšôÆ 10(10)  Pw:8(8) AC:1 Exp:1 T:562 (0~(B@f(0~(B(0~(Bg'ÍT E® 10(10)  Pw:8(8) AC:1 Exp:1 T:564 (0~~(B@f(0~~(B(0~(Bg'ÍT‰ÿU 10(10)  Pw:8(8) AC:1 Exp:1 T:564 g'ÍT+H U 10(10)  Pw:8(8) AC:1 Exp:1 T:564 h'ÍT$’ 10(10)  Pw:8(8) AC:1 Exp:1 T:565 f(0~(B@h'ÍTËܱ(0~~(B(0~(Bf(0~~~(B@ 10(10)  Pw:8(8) AC:1 Exp:1 T:567 h'ÍT ¡Ó  10(10)  Pw:8(8) AC:1 Exp:1 T:570 (0~(B(0~~~(Bf(0~(B(0~~(B@#h'ÍTç¡ Ç#(0~~~~~~(Bf(0~(B####@# 10(10)  Pw:8(8) AC:1 Exp:1 T:574 h'ÍT f ¸  10(10)  Pw:8(8) AC:1 Exp:1 T:577 #@(0~~(B###h'ÍT · 10(10)  Pw:8(8) AC:1 Exp:1 T:579 ##(0~~(B@#i'ÍTú v 10(10)  Pw:8(8) AC:1 Exp:1 T:580 (0~(B@<i'ÍT‰ £ 10(10)  Pw:8(8) AC:1 Exp:1 T:581 ##@(0~(B#i'ÍTP²œ 10(10)  Pw:8(8) AC:1 Exp:1 T:582 ##@f#j'ÍTOøä 10(10)  Pw:8(8) AC:1 Exp:1 T:587 ##@####(0~(B##j'ÍT–¿U 10(10)  Pw:8(8) AC:1 Exp:1 T:587 k'ÍT1 Count: 11k'ÍT Ë M 10(10)  Pw:8(8) AC:1 Exp:1 T:588  10(10)  Pw:8(8) AC:1 Exp:1 T:589  10(10)  Pw:8(8) AC:1 Exp:1 T:590  10(10)  Pw:8(8) AC:1 Exp:1 T:591  10(10)  Pw:8(8) AC:1 Exp:1 T:592  10(10)  Pw:8(8) AC:1 Exp:1 T:593  10(10)  Pw:8(8) AC:1 Exp:1 T:594  10(10)  Pw:8(8) AC:1 Exp:1 T:595  10(10)  Pw:8(8) AC:1 Exp:1 T:596  10(10)  Pw:8(8) AC:1 Exp:1 T:597  10(10)  Pw:8(8) AC:1 Exp:1 T:598 #l'ÍTs§Count: 11m'ÍTú‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:599  10(10)  Pw:8(8) AC:1 Exp:1 T:600  10(10)  Pw:8(8) AC:1 Exp:1 T:601  10(10)  Pw:8(8) AC:1 Exp:1 T:602  10(10)  Pw:8(8) AC:1 Exp:1 T:603  10(10)  Pw:8(8) AC:1 Exp:1 T:604  10(10)  Pw:8(8) AC:1 Exp:1 T:605  10(10)  Pw:8(8) AC:1 Exp:1 T:606  10(10)  Pw:8(8) AC:1 Exp:1 T:607  10(10)  Pw:8(8) AC:1 Exp:1 T:608 10 Ch:10 Chaotic  10(10)  Pw:8(8) AC:1 Exp:1 T:609 You feel wise! 10(10)  Pw:8(8) AC:1 Exp:1 T:609 You must have been very observant.You feel tough!4  10(10)  Pw:8(8) AC:1 Exp:1 T:609 --More--m'ÍT¥” 7You must be leading a healthy life-style.n'ÍTšþ*Really save? 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