Tɏ[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net TRestoring save file...TTJLettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:1 $:2318 HP: 10(10)  Pw:8(8) AC:4 Exp:1 T:479 You return to level 1 in The Dungeons of Doom.--More--pTϲ (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0lqqqk(B(0lqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~a(B######(0x~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~~~~x(B(0x~~~a(B######(0x~~~~~~~~x(B####(0lqqqk(B#(0mqqqqaqqqqqqj(B(0mq~qj(B##(0x~~~~~~~~x(B(0lqaqqk(B(0x~~~x(B@##################(0~~~(B^(0~~~~~~(B#####(0x~~~~x(B(0x~~~x(B####(0mqqqqqqqqj(B#(0x~~~~x(B#(0~~~~x(B######################(0x~~~~x(B###(0mqqqj(B###(0~~(B((0~~x(B# (0lqqqqqqqqk(B#######(0x~~~~x(B### (0x~~~~~~~~x(B#(0lqqqqqqqaqk(B#(0mqqqqj(B# (0x~~~~~~~~x(B#(0x~~~~~~~~(B<(0x(B################ (0x~~~~~~~(B>(0~(B#(0x~~~~~~~~~x(B (0mqqqqqqqqj(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BLettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:1 $:2318 HP: Dlvl:1 $:2318 HP:10(10) Dlvl:1 $:2318 HP:10(10) Pw:8(8) AC:4 Exp:1 T:479 Hello Lettuce, the doppelganger Rogue, welcome back to SlashEM!tTobm 10(10)  Pw:8(8) AC:4 Exp:1 T:480 #@#tT 10(10)  Pw:8(8) AC:4 Exp:1 T:481 ###@##tT s 10(10)  Pw:8(8) AC:4 Exp:1 T:482 ##@uT| ###@# 10(10)  Pw:8(8) AC:4 Exp:1 T:483 uTA  10(10)  Pw:8(8) AC:4 Exp:1 T:490 ######@#vT$A  10(10)  Pw:8(8) AC:4 Exp:1 T:491 #@(0~(B#wT>Count: 11wT? 10(10)  Pw:8(8) AC:4 Exp:1 T:492  10(10)  Pw:8(8) AC:4 Exp:1 T:493  10(10)  Pw:8(8) AC:4 Exp:1 T:494  10(10)  Pw:8(8) AC:4 Exp:1 T:495  10(10)  Pw:8(8) AC:4 Exp:1 T:496  10(10)  Pw:8(8) AC:4 Exp:1 T:497  10(10)  Pw:8(8) AC:4 Exp:1 T:498  10(10)  Pw:8(8) AC:4 Exp:1 T:499  10(10)  Pw:8(8) AC:4 Exp:1 T:500  10(10)  Pw:8(8) AC:4 Exp:1 T:501  10(10)  Pw:8(8) AC:4 Exp:1 T:502 xTACount: 11xT|? 10(10)  Pw:8(8) AC:4 Exp:1 T:503  10(10)  Pw:8(8) AC:4 Exp:1 T:504  10(10)  Pw:8(8) AC:4 Exp:1 T:505  10(10)  Pw:8(8) AC:4 Exp:1 T:506  10(10)  Pw:8(8) AC:4 Exp:1 T:507  10(10)  Pw:8(8) AC:4 Exp:1 T:508  10(10)  Pw:8(8) AC:4 Exp:1 T:509  10(10)  Pw:8(8) AC:4 Exp:1 T:510  10(10)  Pw:8(8) AC:4 Exp:1 T:511  10(10)  Pw:8(8) AC:4 Exp:1 T:512  10(10)  Pw:8(8) AC:4 Exp:1 T:513 xT } 10(10)  Pw:8(8) AC:4 Exp:1 T:514 #>@#xT  t 10(10)  Pw:8(8) AC:4 Exp:1 T:515 (0~(B@yT #@#### 10(10)  Pw:8(8) AC:4 Exp:1 T:518 yTmp#@######## 10(10)  Pw:8(8) AC:4 Exp:1 T:525 yT4  10(10)  Pw:8(8) AC:4 Exp:1 T:528 #@###yTͳT 10(10)  Pw:8(8) AC:4 Exp:1 T:528 zTw Weapons a - a +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) m - a poisoned dart n - 10 darts Armor d - an uncursed +1 leather armor (being worn) Comestibles k - an egg Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Wands l - a pine wand Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) |Tm M(0lqqqk(B(0lqqqqqqqqk(B(0x~~~a(B######(0x~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~x(B(0x~~~a(B######(0x~~~~~~~~x(B####(0lqqqk(B(0mq~qj(B##(0x~~~~~~~~x(B(0lqaqqk(B(0x~~~x(B####(0~~~(B^(0~~~~~~(B#####(0x~~~~x(B(0x~~~x(B##(0mqqqqqqqqj(B#(0x~~~~x(B#(0~~~~x(B###################(0x~~~~x(B###(0mqqqj(B##(0~~(B((0~~x(B####(0x~~~~x(B###(0qaqk(B#(0mqqqqj(B#(0~~(B<(0x(B################(0~~~x~~~xqqqj(B Lettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:1 $:2318 HP: Dlvl:1 $:2318 HP:10(10) Dlvl:1 $:2318 HP:10(10) Pw:8(8) AC:4 Exp:1 T:528   10(10)  Pw:8(8) AC:4 Exp:1 T:528 }T 10(10)  Pw:8(8) AC:4 Exp:1 T:529 #(0~(B@#}Te7What do you want to write with? [- a-cl-n or ?*] ~TFYou write in the dust with your fingers.--More--~TG9What do you want to write in the dust here? ~T E~T l~TbToeTrTt eT tTʠhT Z 10(10)  Pw:8(8) AC:4 Exp:1 T:530 T 7What do you want to write with? [- a-cl-n or ?*] TX5 Weapons a - a +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) m - a poisoned dart n - 10 darts Wands l - a pine wand(end) T4+(0lqqqk(B(0lqqqqqqqqk(B(0x~~~a(B######(0x~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~x(B(0x~~~a(B######(0x~~~~~~~~x(B####(0lqqqk(B(0mq~qj(B##(0x~~~~~~~~x(B(0lqaqqk(B(0x~~~x(BYou feel self-knowledgeable...--More--T3 Current Attributes:  You are fervently aligned. You are stealthy. You can safely pray.--More--T oThe feeling subsides.--More--TyDDo you want to add to the current engraving? [ynq] (y) TqFknYou wipe out the message that was written in the dust here.--More--Tdi JYou write in the dust with a wand of enlightenment.--More--TW 9What do you want to write in the dust here? T,B ET lTbTeT rT~j eT tTJ:hThdZ 10(10)  Pw:8(8) AC:4 Exp:1 T:531 TJ s 10(10)  Pw:8(8) AC:4 Exp:1 T:532 (0~(B@T;]s 10(10)  Pw:8(8) AC:4 Exp:1 T:533 (0~(B@Ts 10(10)  Pw:8(8) AC:4 Exp:1 T:534 (0~(B@T,s 10(10)  Pw:8(8) AC:4 Exp:1 T:535 (0~(B@Tl:  10(10)  Pw:8(8) AC:4 Exp:1 T:536 (0~(B@##T (0a(B###@# 10(10)  Pw:8(8) AC:4 Exp:1 T:539 T ########@# 10(10)  Pw:8(8) AC:4 Exp:1 T:546 Tcg  10(10)  Pw:8(8) AC:4 Exp:1 T:553 #######f@#(0a(B(0~(BTYou stop. Punt is in the way! 10(10)  Pw:8(8) AC:4 Exp:1 T:554 ##T  10(10)  Pw:8(8) AC:4 Exp:1 T:555 #@##T]  10(10)  Pw:8(8) AC:4 Exp:1 T:556 ##@##T@ 10(10)  Pw:8(8) AC:4 Exp:1 T:557 ##@##T4 10(10)  Pw:8(8) AC:4 Exp:1 T:558 @###T 10(10)  Pw:8(8) AC:4 Exp:1 T:559 ##@#Th  10(10)  Pw:8(8) AC:4 Exp:1 T:560 @###Ta#@# 10(10)  Pw:8(8) AC:4 Exp:1 T:560 T #@######### 10(10)  Pw:8(8) AC:4 Exp:1 T:567 T8  10(10)  Pw:8(8) AC:4 Exp:1 T:571 @####T`  10(10)  Pw:8(8) AC:4 Exp:1 T:572 @(0a(B##Tew@(0~~~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:574 T*3@(0~(BSomething is written here in the dust.Use "r." to read it. 10(10)  Pw:8(8) AC:4 Exp:1 T:577 #@(0~(B(0~(Bf#T 10(10)  Pw:8(8) AC:4 Exp:1 T:580 (0~(B#(0~(B(0~(B(0~(B#@#T:U 10(10)  Pw:8(8) AC:4 Exp:1 T:580 Tg 10(10)  Pw:8(8) AC:4 Exp:1 T:581 #@#T ###@## 10(10)  Pw:8(8) AC:4 Exp:1 T:581 TW########@# 10(10)  Pw:8(8) AC:4 Exp:1 T:588 Tc  10(10)  Pw:8(8) AC:4 Exp:1 T:590 ##@TCTU 10(10)  Pw:8(8) AC:4 Exp:1 T:590 T#f 10(10)  Pw:8(8) AC:4 Exp:1 T:591 @#Tn 10(10)  Pw:8(8) AC:4 Exp:1 T:592 #@(0~(B#TfU 10(10)  Pw:8(8) AC:4 Exp:1 T:593 TU 10(10)  Pw:8(8) AC:4 Exp:1 T:594 T_U 10(10)  Pw:8(8) AC:4 Exp:1 T:595 T/A U 10(10)  Pw:8(8) AC:4 Exp:1 T:596 Tj U 10(10)  Pw:8(8) AC:4 Exp:1 T:597 TCount: 11TY 10(10)  Pw:8(8) AC:4 Exp:1 T:598  10(10)  Pw:8(8) AC:4 Exp:1 T:599  10(10)  Pw:8(8) AC:4 Exp:1 T:600  10(10)  Pw:8(8) AC:4 Exp:1 T:601  10(10)  Pw:8(8) AC:4 Exp:1 T:602  10(10)  Pw:8(8) AC:4 Exp:1 T:603  10(10)  Pw:8(8) AC:4 Exp:1 T:604  10(10)  Pw:8(8) AC:4 Exp:1 T:605  10(10)  Pw:8(8) AC:4 Exp:1 T:606  10(10)  Pw:8(8) AC:4 Exp:1 T:607  10(10)  Pw:8(8) AC:4 Exp:1 T:608 (0~(B(0~(Bf(0~~(B(0~~~(B(0~(BTj 10(10)  Pw:8(8) AC:4 Exp:1 T:609 (0~(BfTu(0lqqqk(B(0x~(B@f(0x(B(0a~(B:(0~x(B(0x~~(B$(0x(B(0mqqqj(BLettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:2 $:2318 HP: Dlvl:2 $:2318 HP:10(10) Dlvl:2 $:2318 HP:10(10) Pw:8(8) AC:4 Exp:1 T:609 There is a staircase up here.You see here a large box. 10(10)  Pw:8(8) AC:4 Exp:1 T:609 --More--T Punt misses the newt.Punt bites the newt.The newt misses Punt. 10(10)  Pw:8(8) AC:4 Exp:1 T:610 T}Unknown command ' '. 10(10)  Pw:8(8) AC:4 Exp:1 T:610 Tn$You hit the newt. 10(10)  Pw:8(8) AC:4 Exp:1 T:610 Punt bites the newt.The newt is killed! 10(10)  Pw:8(8) AC:4 Exp:1 T:611 %T v(@You see here a newt corpse.(0~(Bf 10(10)  Pw:8(8) AC:4 Exp:1 T:611 Punt is hit by a rock! 10(10)  Pw:8(8) AC:4 Exp:1 T:612 *fT8What do you want to eat? [k or ?*,] TE{ eat what?  Comestibles a - a newt corpse(end) T"Y+This newt corpse tastes terrible! 10(10)  Pw:8(8) AC:4 Exp:1 T:613  10(10)  Pw:8(8) AC:4 Exp:1 T:614  10(10)  Pw:8(8) AC:4 Exp:1 T:615 (0a~(B(0~(BYou finish eating the newt corpse. 10(10)  Pw:8(8) AC:4 Exp:1 T:616 T+Pick an object.TT>c * a gem or rock (rock) 10(10)  Pw:8(8) AC:4 Exp:1 T:616 T@(0~(BThere is a staircase up here.You see here a large box. 10(10)  Pw:8(8) AC:4 Exp:1 T:617 Tig# T lootT BThere is a large box here, loot it? [ynq] (q) T0yHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:4 Exp:1 T:617 T"CWhat do you want to use or apply? [hijl or ?*] T0 .In what direction? [hykulnjb><] TkBThere is a large box here, pick its lock? [ynq] (q) Ty 10(10)  Pw:8(8) AC:4 Exp:1 T:617  10(10)  Pw:8(8) AC:4 Exp:1 T:618 You succeed in picking the lock. 10(10)  Pw:8(8) AC:4 Exp:1 T:619 T # TlootTBThere is a large box here, loot it? [ynq] (q) TAtFyYou carefully open the large box...--More--T  The large box is empty. Do what?  i - Put something into the large box(end) T  10(10)  Pw:8(8) AC:4 Exp:1 T:619 Tv 10(10)  Pw:8(8) AC:4 Exp:1 T:620 (@Ti(0~(B@You see here 49 gold pieces. 10(10)  Pw:8(8) AC:4 Exp:1 T:621 T 49 gold pieces.67 10(10)  Pw:8(8) AC:4 Exp:1 T:622 fT- 10(10)  Pw:8(8) AC:4 Exp:1 T:623 (0a(Bf@(0~(BTyYou displaced Punt. 10(10)  Pw:8(8) AC:4 Exp:1 T:624 @(0~(Bf(0~(BT]  10(10)  Pw:8(8) AC:4 Exp:1 T:625 #@(0~(Bf#(0~(BT!@(0a(B#Punt picks up a rock. 10(10)  Pw:8(8) AC:4 Exp:1 T:631 (#(0a~(B^#######(0lqqqqqqqk(B#(0x~~~~~~~(B@#(0x~(B>(0~~~~~x(B(0~~~~~~~(B$(0mqqqqqqq(BT#@(0~~~~~~~(B#(0x(B(0j(B 10(10)  Pw:8(8) AC:4 Exp:1 T:637 Tld  10(10)  Pw:8(8) AC:4 Exp:1 T:638 oTRSpPunt picks up a rock. 10(10)  Pw:8(8) AC:4 Exp:1 T:638 T tYou displaced Punt. 10(10)  Pw:8(8) AC:4 Exp:1 T:638 T  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) TK(0lqqqk(B(0x~(B((0~x(B 10(10)  Pw:8(8) AC:4 Exp:1 T:638 T@ Pick an object.TWTMTuT?T T TT o an orc (peaceful goblin) 10(10)  Pw:8(8) AC:4 Exp:1 T:638 T1 10(10)  Pw:8(8) AC:4 Exp:1 T:639 (0~(B@THb 10(10)  Pw:8(8) AC:4 Exp:1 T:640 (0~(B>@T[ (0~(B@ 10(10)  Pw:8(8) AC:4 Exp:1 T:640 You hear some noises in the distance. 10(10)  Pw:8(8) AC:4 Exp:1 T:641 T z 10(10)  Pw:8(8) AC:4 Exp:1 T:642 (0~(B@Tt 10(10)  Pw:8(8) AC:4 Exp:1 T:643 (0~(B@T(0~(B@You see here 2 gold pieces. 10(10)  Pw:8(8) AC:4 Exp:1 T:644 TC2 gold pieces.9 10(10)  Pw:8(8) AC:4 Exp:1 T:645 T  10(10)  Pw:8(8) AC:4 Exp:1 T:652 ##@(0~~~~~~~(BT 10(10)  Pw:8(8) AC:4 Exp:1 T:657 #@#####(0~(BT ?@#### 10(10)  Pw:8(8) AC:4 Exp:1 T:658 TR  10(10)  Pw:8(8) AC:4 Exp:1 T:659 TD Count: 11Th O 10(10)  Pw:8(8) AC:4 Exp:1 T:660  10(10)  Pw:8(8) AC:4 Exp:1 T:661  10(10)  Pw:8(8) AC:4 Exp:1 T:662  10(10)  Pw:8(8) AC:4 Exp:1 T:663  10(10)  Pw:8(8) AC:4 Exp:1 T:664  10(10)  Pw:8(8) AC:4 Exp:1 T:665  10(10)  Pw:8(8) AC:4 Exp:1 T:666  10(10)  Pw:8(8) AC:4 Exp:1 T:667  10(10)  Pw:8(8) AC:4 Exp:1 T:668  10(10)  Pw:8(8) AC:4 Exp:1 T:669  10(10)  Pw:8(8) AC:4 Exp:1 T:670 #TaCount: 11T O 10(10)  Pw:8(8) AC:4 Exp:1 T:671  10(10)  Pw:8(8) AC:4 Exp:1 T:672  10(10)  Pw:8(8) AC:4 Exp:1 T:673  10(10)  Pw:8(8) AC:4 Exp:1 T:674  10(10)  Pw:8(8) AC:4 Exp:1 T:675  10(10)  Pw:8(8) AC:4 Exp:1 T:676  10(10)  Pw:8(8) AC:4 Exp:1 T:677  10(10)  Pw:8(8) AC:4 Exp:1 T:678  10(10)  Pw:8(8) AC:4 Exp:1 T:679  10(10)  Pw:8(8) AC:4 Exp:1 T:680  10(10)  Pw:8(8) AC:4 Exp:1 T:681 #Tl[ 10(10)  Pw:8(8) AC:4 Exp:1 T:682 #@#fT7#@######## 10(10)  Pw:8(8) AC:4 Exp:1 T:686 T*  10(10)  Pw:8(8) AC:4 Exp:1 T:690 @####T?Count: 11T Q 10(10)  Pw:8(8) AC:4 Exp:1 T:691  10(10)  Pw:8(8) AC:4 Exp:1 T:692  10(10)  Pw:8(8) AC:4 Exp:1 T:693  10(10)  Pw:8(8) AC:4 Exp:1 T:694  10(10)  Pw:8(8) AC:4 Exp:1 T:695  10(10)  Pw:8(8) AC:4 Exp:1 T:696  10(10)  Pw:8(8) AC:4 Exp:1 T:697  10(10)  Pw:8(8) AC:4 Exp:1 T:698  10(10)  Pw:8(8) AC:4 Exp:1 T:699  10(10)  Pw:8(8) AC:4 Exp:1 T:700  10(10)  Pw:8(8) AC:4 Exp:1 T:701 #T'eCount: 11T \ 10(10)  Pw:8(8) AC:4 Exp:1 T:702  10(10)  Pw:8(8) AC:4 Exp:1 T:703  10(10)  Pw:8(8) AC:4 Exp:1 T:704  10(10)  Pw:8(8) AC:4 Exp:1 T:705 +#T&In what direction? [hykulnjb><] THrThe door resists! 10(10)  Pw:8(8) AC:4 Exp:1 T:706 T3In what direction? [hykulnjb><] TxThe door opens. 10(10)  Pw:8(8) AC:4 Exp:1 T:707 (0x(B(0~(B(0x~~(B(0x~~~a(B+(0~~(B(0mqq(BT_+ 10(10)  Pw:8(8) AC:4 Exp:1 T:708 (0lqq(B(0~(B>(0~(B$(0~(B(0~x(B@#(0~x(B(0q(BT 10(10)  Pw:8(8) AC:4 Exp:1 T:709 (0qk(B((0x(B(0x(B@(0a(B##(0j(BTËt 10(10)  Pw:8(8) AC:4 Exp:1 T:710 @(0~(BT } 10(10)  Pw:8(8) AC:4 Exp:1 T:711 @(0~(BTy @(0~(BYou see here 43 gold pieces. 10(10)  Pw:8(8) AC:4 Exp:1 T:712 TL43 gold pieces.412 10(10)  Pw:8(8) AC:4 Exp:1 T:713 T{ @(0~(BYou see here a large box. 10(10)  Pw:8(8) AC:4 Exp:1 T:714 TTF # T}lootTAThere is a large box here, loot it? [ynq] (q) TyHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:4 Exp:1 T:714 TBWhat do you want to use or apply? [hijl or ?*] Tte -In what direction? [hykulnjb><] TsAThere is a large box here, pick its lock? [ynq] (q) Ty 10(10)  Pw:8(8) AC:4 Exp:1 T:714 You succeed in picking the lock.You trigger a trap!--More--T`Suddenly you are frozen in place! 10(10)  Pw:8(8) AC:4 Exp:1 T:714  10(10)  Pw:8(8) AC:4 Exp:1 T:715  10(10)  Pw:8(8) AC:4 Exp:1 T:716  10(10)  Pw:8(8) AC:4 Exp:1 T:717  10(10)  Pw:8(8) AC:4 Exp:1 T:718  10(10)  Pw:8(8) AC:4 Exp:1 T:719  10(10)  Pw:8(8) AC:4 Exp:1 T:720  10(10)  Pw:8(8) AC:4 Exp:1 T:721  10(10)  Pw:8(8) AC:4 Exp:1 T:722  10(10)  Pw:8(8) AC:4 Exp:1 T:723  10(10)  Pw:8(8) AC:4 Exp:1 T:724  10(10)  Pw:8(8) AC:4 Exp:1 T:725  10(10)  Pw:8(8) AC:4 Exp:1 T:726  10(10)  Pw:8(8) AC:4 Exp:1 T:727  10(10)  Pw:8(8) AC:4 Exp:1 T:728  10(10)  Pw:8(8) AC:4 Exp:1 T:729  10(10)  Pw:8(8) AC:4 Exp:1 T:730  10(10)  Pw:8(8) AC:4 Exp:1 T:731  10(10)  Pw:8(8) AC:4 Exp:1 T:732 (0~(B>f(0~~(B(0~~~(B(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:733 You can move again.T)# T lootT AThere is a large box here, loot it? [ynq] (q) TFEyYou carefully open the large box...--More--T Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) T V+(0lqqqk(B(0x~(B>@(0x(B(0~(Bf(0~~x(B Take out what?  Potions a - a clear potion(end) Tp+T~o - a clear potion. 10(10)  Pw:8(8) AC:4 Exp:1 T:734 (0~(B(0~(BfTH 10(10)  Pw:8(8) AC:4 Exp:1 T:735 @f(0~(BTp  10(10)  Pw:8(8) AC:4 Exp:1 T:736 @>((0~(BfTCT 10(10)  Pw:8(8) AC:4 Exp:1 T:736 T  10(10)  Pw:8(8) AC:4 Exp:1 T:737 (0~(B@(0~(BfT:p 10(10)  Pw:8(8) AC:4 Exp:1 T:738 ##@(0~(Bf(0~(B(0~(BT 10(10)  Pw:8(8) AC:4 Exp:1 T:740 @##f(0~(BTVCount: 11Ts 10(10)  Pw:8(8) AC:4 Exp:1 T:741  10(10)  Pw:8(8) AC:4 Exp:1 T:742  10(10)  Pw:8(8) AC:4 Exp:1 T:743  10(10)  Pw:8(8) AC:4 Exp:1 T:744  10(10)  Pw:8(8) AC:4 Exp:1 T:745  10(10)  Pw:8(8) AC:4 Exp:1 T:746  10(10)  Pw:8(8) AC:4 Exp:1 T:747 ###(0~(Bf(0~(B(0~~(BT`+@#####(0~~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:749 TvfThat door is closed. 10(10)  Pw:8(8) AC:4 Exp:1 T:750 T3In what direction? [hykulnjb><] T-The door opens. 10(10)  Pw:8(8) AC:4 Exp:1 T:751 (0lqqqqqqq(B(0x~~~~~~~a(B(0x~(B?(0~~(B!(0~(B(0mqqqqqq(BT$ 10(10)  Pw:8(8) AC:4 Exp:1 T:752 (0k(B@f#(0~x(B(0~(BT~  10(10)  Pw:8(8) AC:4 Exp:1 T:753 @f#(0j(BTq/(0~a(B@ 10(10)  Pw:8(8) AC:4 Exp:1 T:753 Suddenly, Punt disappears out of sight. 10(10)  Pw:8(8) AC:4 Exp:1 T:754 ^T@(0~(BYou see here a pink potion. 10(10)  Pw:8(8) AC:4 Exp:1 T:755 T yp - a pink potion. 10(10)  Pw:8(8) AC:4 Exp:1 T:756 Tx1  10(10)  Pw:8(8) AC:4 Exp:1 T:757 ^(0~(B(0q(B+(0qqq(B(0k(B(0~~~~~~x(B(0x~~~~~~x(B#@(0~~~~~~x(B(0x~~~(B((0~~x(B(0qqqqqqj(BT0)(0~(B##@(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:758 You are beginning to feel hungry. 10(10)  Pw:8(8) AC:4 Exp:1 T:758 Hungry T/Zu 10(10)  Pw:8(8) AC:4 Exp:1 T:759 Hungry @#TY###@###### 10(10)  Pw:8(8) AC:4 Exp:1 T:763 Hungry T_  10(10)  Pw:8(8) AC:4 Exp:1 T:765 Hungry @###TXs########@# 10(10)  Pw:8(8) AC:4 Exp:1 T:770 Hungry Tn7  10(10)  Pw:8(8) AC:4 Exp:1 T:773 Hungry ###@Tn  10(10)  Pw:8(8) AC:4 Exp:1 T:774 Hungry (0l(B(0x(B#(0~(B@(0m(BTi} 10(10)  Pw:8(8) AC:4 Exp:1 T:775 Hungry (0~(B@T} 10(10)  Pw:8(8) AC:4 Exp:1 T:776 Hungry (0~(B@T`} 10(10)  Pw:8(8) AC:4 Exp:1 T:777 Hungry (0~(B@T(0~(B@You see here a large box. 10(10)  Pw:8(8) AC:4 Exp:1 T:778 Hungry T$# T~ lootTsBThere is a large box here, loot it? [ynq] (q) T. yHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:4 Exp:1 T:778 Hungry TCWhat do you want to use or apply? [hijl or ?*] Tpb .In what direction? [hykulnjb><] TaBThere is a large box here, pick its lock? [ynq] (q) T!:y 10(10)  Pw:8(8) AC:4 Exp:1 T:778 Hungry You succeed in picking the lock. 10(10)  Pw:8(8) AC:4 Exp:1 T:779 Hungry T # T[lootTBThere is a large box here, loot it? [ynq] (q) TWFyYou carefully open the large box...--More--TB Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) T+(0qqqk(B(0lqqqk~(B^(0~a(B#####(0x~(B>((0x~~~x(B#(0~~~~x(B Take out what?  Gems a - 2 green gems(end) T&q +T q - 2 green gems. 10(10)  Pw:8(8) AC:4 Exp:1 T:780 Hungry TFWhat do you want to write with? [- a-cl-nq or ?*] TN GYou write in the dust with 2 green gems.--More--T֍:What do you want to write in the dust here? TETZ lT~ bTteTxrTIR eT tT'hTd 10(10)  Pw:8(8) AC:4 Exp:1 T:781 Hungry TVL# Tͦ nameT+9Name an individual object? [ynq] (q) TU<nWhat do you want to call? [d-jlo-q or ?*] TX Call a green gem: TsTHoTf]fT9 tT5  TgT:rT6nTd 10(10)  Pw:8(8) AC:4 Exp:1 T:781 Hungry Tz* 10(10)  Pw:8(8) AC:4 Exp:1 T:782 Hungry @(Ts@(0~(B(0~(BA bear trap closes on your foot! 10(10)  Pw:8(8) AC:4 Exp:1 T:784 Hungry TY You are caught in a bear trap. 10(10)  Pw:8(8) AC:4 Exp:1 T:835 Hungry T } 10(10)  Pw:8(8) AC:4 Exp:1 T:836 Hungry ^@T 10(10)  Pw:8(8) AC:4 Exp:1 T:837 Hungry #@(0~(BTj###@###(0~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:840 Hungry T.  10(10)  Pw:8(8) AC:4 Exp:1 T:842 Hungry (0x(B(0x~~~~~~~~~~~~(B@(0x(B##TZ 10(10)  Pw:8(8) AC:4 Exp:1 T:843 Hungry #@##T 10(10)  Pw:8(8) AC:4 Exp:1 T:844 Hungry #@###TW 10(10)  Pw:8(8) AC:4 Exp:1 T:845 Hungry (0x(B(0~(BF#@##(0~(B(0mq(BT~ 10(10)  Pw:8(8) AC:4 Exp:1 T:846 Hungry ##@#T 10(10)  Pw:8(8) AC:4 Exp:1 T:847 Hungry ##@##T,~ 10(10)  Pw:8(8) AC:4 Exp:1 T:848 Hungry ##@#TXV 10(10)  Pw:8(8) AC:4 Exp:1 T:849 Hungry ###@##Tv 10(10)  Pw:8(8) AC:4 Exp:1 T:850 Hungry ###@##T ~ 10(10)  Pw:8(8) AC:4 Exp:1 T:851 Hungry ##@#T 10(10)  Pw:8(8) AC:4 Exp:1 T:852 Hungry @(0~(B##T 10(10)  Pw:8(8) AC:4 Exp:1 T:853 Hungry @####T2_ 10(10)  Pw:8(8) AC:4 Exp:1 T:854 Hungry @(0~(B##T¥  10(10)  Pw:8(8) AC:4 Exp:1 T:855 Hungry @(0~(BTAv  10(10)  Pw:8(8) AC:4 Exp:1 T:856 Hungry (0~(B@TD^ 10(10)  Pw:8(8) AC:4 Exp:1 T:857 Hungry @(0~(BT3 @(0~(B4  10(10)  Pw:8(8) AC:4 Exp:1 T:858 Hungry You are beginning to feel weak. 10(10)  Pw:8(8) AC:4 Exp:1 T:858 Weak T  10(10)  Pw:8(8) AC:4 Exp:1 T:859 Weak @(0~(BT'((0~(B@You see here a scroll of teleportation. 10(10)  Pw:8(8) AC:4 Exp:1 T:860 Weak T24 r - a scroll of teleportation. 10(10)  Pw:8(8) AC:4 Exp:1 T:861 Weak Tm 10(10)  Pw:8(8) AC:4 Exp:1 T:862 Weak @(0~(BT|| 10(10)  Pw:8(8) AC:4 Exp:1 T:863 Weak (0~(B@T| 10(10)  Pw:8(8) AC:4 Exp:1 T:864 Weak (0~(B@T(z  10(10)  Pw:8(8) AC:4 Exp:1 T:865 Weak (0~(B@:T T| 10(10)  Pw:8(8) AC:4 Exp:1 T:866 Weak (0~(B@T OYou hit the gecko. 10(10)  Pw:8(8) AC:4 Exp:1 T:866 Weak The gecko bites! 7(10)  Pw:8(8) AC:4 Exp:1 T:866 Weak  7(10)  Pw:8(8) AC:4 Exp:1 T:867 Weak T You hit the gecko. 7(10)  Pw:8(8) AC:4 Exp:1 T:868 Weak TݨYou kill the gecko! 7(10)  Pw:8(8) AC:4 Exp:1 T:869 Weak (0~(BTj 8(10)  Pw:8(8) AC:4 Exp:1 T:870 Weak (0~(B@##T>  8(10)  Pw:8(8) AC:4 Exp:1 T:871 Weak (0~(B@###T  8(10)  Pw:8(8) AC:4 Exp:1 T:872 Weak #Fd@#T-f 8(10)  Pw:8(8) AC:4 Exp:1 T:872 Weak T` You hit the jackal. 8(10)  Pw:8(8) AC:4 Exp:1 T:872 Weak The jackal misses. 8(10)  Pw:8(8) AC:4 Exp:1 T:873 Weak T You kill the jackal! 8(10)  Pw:8(8) AC:4 Exp:1 T:874 Weak %Tx#@##You see here a jackal corpse. 8(10)  Pw:8(8) AC:4 Exp:1 T:875 Weak Tj 8What do you want to eat? [k or ?*,] TL } eat what?  Comestibles a - a jackal corpse(end) Tm+This jackal corpse tastes terrible!d 8(10)  Pw:8(8) AC:4 Exp:1 T:875 Hungry --More--T;0You stop eating the jackal corpse.5  8(10)  Pw:8(8) AC:4 Exp:1 T:876 Weak You feel hungry. 8(10)  Pw:8(8) AC:4 Exp:1 T:876 Hungry TrYou miss the jackal. 8(10)  Pw:8(8) AC:4 Exp:1 T:876 Hungry The jackal bites! 6(10)  Pw:8(8) AC:4 Exp:1 T:876 Hungry  6(10)  Pw:8(8) AC:4 Exp:1 T:877 Hungry T You kill the jackal! 6(10)  Pw:8(8) AC:4 Exp:1 T:878 Hungry #T,Count: 33T 6(10)  Pw:8(8) AC:4 Exp:1 T:879 Hungry  6(10)  Pw:8(8) AC:4 Exp:1 T:880 Hungry  6(10)  Pw:8(8) AC:4 Exp:1 T:881 Hungry  6(10)  Pw:8(8) AC:4 Exp:1 T:882 Hungry  6(10)  Pw:8(8) AC:4 Exp:1 T:883 Hungry  6(10)  Pw:8(8) AC:4 Exp:1 T:884 Hungry  7(10)  Pw:8(8) AC:4 Exp:1 T:885 Hungry (0~(B4  7(10)  Pw:8(8) AC:4 Exp:1 T:886 Hungry You are beginning to feel weak.You stop waiting. 7(10)  Pw:8(8) AC:4 Exp:1 T:886 Weak T48What do you want to eat? [k or ?*,] Tg"k - an egg.--More--T58What do you want to eat? [k or ?*,] TesUgh. Rotten egg.5  7(10)  Pw:8(8) AC:4 Exp:1 T:886 Weak You only feel hungry now. 7(10)  Pw:8(8) AC:4 Exp:1 T:886 Hungry  7(10)  Pw:8(8) AC:4 Exp:1 T:887 Hungry T> 7(10)  Pw:8(8) AC:4 Exp:1 T:888 Hungry ##@%##TsF ##@### 7(10)  Pw:8(8) AC:4 Exp:1 T:889 Hungry T (0~(B$(0~~~(B#@########(0~~~~~(B#(0qqqqq(B 7(10)  Pw:8(8) AC:4 Exp:1 T:896 Hungry T   7(10)  Pw:8(8) AC:4 Exp:1 T:899 Hungry (0x(B(0~~(B(0~~(BF@###(0~~(B(0q(BT`  8(10)  Pw:8(8) AC:4 Exp:1 T:900 Hungry ##@#T8 #####@# 8(10)  Pw:8(8) AC:4 Exp:1 T:903 Hungry T ##@#You are feeling mildly nauseated.####@##You feel slightly confused. 8(10)  Pw:8(8) AC:4 Exp:1 T:908 Hungry Conf######@###--More--Ty You see here a partly eaten jackal corpse. 8(10)  Pw:8(8) AC:4 Exp:1 T:911 Hungry Conf--More--TXYou can't seem to think straight. 8(10)  Pw:8(8) AC:4 Exp:1 T:911 Hungry Conf StunT 6What do you want to eat? [* or ,] TX  eat what?  Comestibles a - a partly eaten jackal corpse(end) T(+(0lqqqk(B##(0x~(B>((0x(BThis jackal corpse tastes terrible! 8(10)  Pw:8(8) AC:4 Exp:1 T:912 Hungry Conf Stun  8(10)  Pw:8(8) AC:4 Exp:1 T:913 Conf StunYou feel incredibly sick. 8(10)  Pw:8(8) AC:4 Exp:1 T:914 Conf Stun  9(10)  Pw:8(8) AC:4 Exp:1 T:915 Conf Stun  9(10)  Pw:8(8) AC:4 Exp:1 T:916 Conf Stun--More--T)You suddenly vomit! 9(10)  Pw:8(8) AC:4 Exp:1 T:917 Conf Stun  9(10)  Pw:8(8) AC:4 Exp:1 T:918 Conf Stun 9(10)  Pw:8(8) AC:4 Exp:1 T:919 Conf StunYou can move again. 9(10)  Pw:8(8) AC:4 Exp:1 T:919 Conf Stun--More--TP~ You finish eating the jackal corpse. 9(10)  Pw:8(8) AC:4 Exp:1 T:920 Conf StunT 9(10)  Pw:8(8) AC:4 Exp:1 T:921 Conf Stun##@#T+Count: 11T3 n 9(10)  Pw:8(8) AC:4 Exp:1 T:922 Conf StunYou feel a bit steadier now. 9(10)  Pw:8(8) AC:4 Exp:1 T:922 ConfYou stop waiting. 9(10)  Pw:8(8) AC:4 Exp:1 T:922 ConfTT 9(10)  Pw:8(8) AC:4 Exp:1 T:923 Conf#@##T @####### 9(10)  Pw:8(8) AC:4 Exp:1 T:924 ConfT  9(10)  Pw:8(8) AC:4 Exp:1 T:926 Conf@####T  9(10)  Pw:8(8) AC:4 Exp:1 T:927 Conf(0~(B@###TY 9(10)  Pw:8(8) AC:4 Exp:1 T:928 Conf#@#TY7 Count: 11T*w 9(10)  Pw:8(8) AC:4 Exp:1 T:929 Conf  10(10)  Pw:8(8) AC:4 Exp:1 T:930 Conf  10(10)  Pw:8(8) AC:4 Exp:1 T:931 Conf  10(10)  Pw:8(8) AC:4 Exp:1 T:932 Conf  10(10)  Pw:8(8) AC:4 Exp:1 T:933 Conf  10(10)  Pw:8(8) AC:4 Exp:1 T:934 Conf  10(10)  Pw:8(8) AC:4 Exp:1 T:935 Conf  10(10)  Pw:8(8) AC:4 Exp:1 T:936 ConfYou feel less confused now. 10(10)  Pw:8(8) AC:4 Exp:1 T:937 You stop waiting. 10(10)  Pw:8(8) AC:4 Exp:1 T:937 Tl| 10(10)  Pw:8(8) AC:4 Exp:1 T:938 #@##Tx ##@### 10(10)  Pw:8(8) AC:4 Exp:1 T:938 T #F@########## 10(10)  Pw:8(8) AC:4 Exp:1 T:945 Tr R  10(10)  Pw:8(8) AC:4 Exp:1 T:946 Tc U 10(10)  Pw:8(8) AC:4 Exp:1 T:946 T* pYou hit the shrieker. 10(10)  Pw:8(8) AC:4 Exp:1 T:947 TjYou miss the shrieker. 10(10)  Pw:8(8) AC:4 Exp:1 T:948 T~You hit the shrieker! 10(10)  Pw:8(8) AC:4 Exp:1 T:949 T ~You hit the shrieker. 10(10)  Pw:8(8) AC:4 Exp:1 T:950 T' You kill the shrieker! 10(10)  Pw:8(8) AC:4 Exp:1 T:951 #T_| 10(10)  Pw:8(8) AC:4 Exp:1 T:952 #@##Tp#@## 10(10)  Pw:8(8) AC:4 Exp:1 T:952 T1E  10(10)  Pw:8(8) AC:4 Exp:1 T:958 (0lqqqqqqqqqq(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~x(B#@######(0~~~x(B#(0~qqq(BTb(0qk(B(0~x(B+#@(0~~(B##(0j(B 10(10)  Pw:8(8) AC:4 Exp:1 T:959 TG@(0~~~~~~~(B 10(10)  Pw:8(8) AC:4 Exp:1 T:966 T t  10(10)  Pw:8(8) AC:4 Exp:1 T:969 @(0~~(BT} 10(10)  Pw:8(8) AC:4 Exp:1 T:970 @(0~(BT(0~(B@You see here 70 gold pieces. 10(10)  Pw:8(8) AC:4 Exp:1 T:971 T#@ 70 gold pieces.8 10(10)  Pw:8(8) AC:4 Exp:1 T:972 T 10(10)  Pw:8(8) AC:4 Exp:1 T:973 (0~(B@Typt 10(10)  Pw:8(8) AC:4 Exp:1 T:974 (0~(B@T t 10(10)  Pw:8(8) AC:4 Exp:1 T:975 (0~(B@T t 10(10)  Pw:8(8) AC:4 Exp:1 T:976 (0~(B@T8*t 10(10)  Pw:8(8) AC:4 Exp:1 T:977 (0~(B@T t 10(10)  Pw:8(8) AC:4 Exp:1 T:978 (0~(B@Tu 10(10)  Pw:8(8) AC:4 Exp:1 T:979 @(0~(BT  10(10)  Pw:8(8) AC:4 Exp:1 T:981 (0~(B(0~(B@#T:z (0~(B#######@# 10(10)  Pw:8(8) AC:4 Exp:1 T:987 T>#########@F# 10(10)  Pw:8(8) AC:4 Exp:1 T:994 TR  10(10)  Pw:8(8) AC:4 Exp:1 T:995 TU 10(10)  Pw:8(8) AC:4 Exp:1 T:995 T0D pYou hit the red mold! 10(10)  Pw:8(8) AC:4 Exp:1 T:996 TYou miss the red mold.You are suddenly very hot! 6(10)  Pw:8(8) AC:4 Exp:1 T:997  TAi>What do you want to ready? [- bcmn or ?*]  T͡ Weapons b - 14 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) m - a poisoned dart n - 10 darts(end) T+(0lqqqqqqqk(B(0lqqqk(B(0x~~~~~(B^(0~a(B#####(0x~(B>((0x(B(0x~~~(B^(0~~~x(B#(0~~~~x(Bb - 14 +0 daggers (in quiver). 6(10)  Pw:8(8) AC:4 Exp:1 T:997 T 4In what direction? [hykulnjb><] T%.You kill the red mold!# 8(12)  Pw:16(16) AC:4 Exp:2 T:997 Welcome to experience level 2. 8(12)  Pw:16(16) AC:4 Exp:2 T:998 )Tp ##@You see here a +0 dagger. 8(12)  Pw:16(16) AC:4 Exp:2 T:999 T=Rb - a +0 dagger (in quiver). 8(12)  Pw:16(16) AC:4 Exp:2 T:1000 T3< Count: 11T+R  9(12)  Pw:16(16) AC:4 Exp:2 T:1001  9(12)  Pw:16(16) AC:4 Exp:2 T:1002  9(12)  Pw:16(16) AC:4 Exp:2 T:1003  9(12)  Pw:16(16) AC:4 Exp:2 T:1004  9(12)  Pw:16(16) AC:4 Exp:2 T:1005  9(12)  Pw:16(16) AC:4 Exp:2 T:1006  9(12)  Pw:16(16) AC:4 Exp:2 T:1007  9(12)  Pw:16(16) AC:4 Exp:2 T:1008  9(12)  Pw:16(16) AC:4 Exp:2 T:1009  9(12)  Pw:16(16) AC:4 Exp:2 T:1010  9(12)  Pw:16(16) AC:4 Exp:2 T:1011 TPCount: 11T 10(12)  Pw:16(16) AC:4 Exp:2 T:1012  10(12)  Pw:16(16) AC:4 Exp:2 T:1013  10(12)  Pw:16(16) AC:4 Exp:2 T:1014  10(12)  Pw:16(16) AC:4 Exp:2 T:1015  10(12)  Pw:16(16) AC:4 Exp:2 T:1016  10(12)  Pw:16(16) AC:4 Exp:2 T:1017  10(12)  Pw:16(16) AC:4 Exp:2 T:1018  10(12)  Pw:16(16) AC:4 Exp:2 T:1019  10(12)  Pw:16(16) AC:4 Exp:2 T:1020  10(12)  Pw:16(16) AC:4 Exp:2 T:1021  10(12)  Pw:16(16) AC:4 Exp:2 T:1022 TH&In what direction? [hykulnjb><] TThe door opens. 11(12)  Pw:16(16) AC:4 Exp:2 T:1023 (0a(BT  11(12)  Pw:16(16) AC:4 Exp:2 T:1024 #@TM 11(12)  Pw:16(16) AC:4 Exp:2 T:1025 ##(0a(B@T}Z 11(12)  Pw:16(16) AC:4 Exp:2 T:1026 (0~(B@T  11(12)  Pw:16(16) AC:4 Exp:2 T:1027 (0~(B@T(0~(B@Something is written here in the dust.Use "r." to read it.--More--T% You see here a large box. 11(12)  Pw:16(16) AC:4 Exp:2 T:1028 T;What do you want to read? [fgr or ?*.] TeuSomething is written here in the dust.You read: "E+b?reth". 11(12)  Pw:16(16) AC:4 Exp:2 T:1028 TtUnknown command ' '. 11(12)  Pw:16(16) AC:4 Exp:2 T:1028 TD 11(12)  Pw:16(16) AC:4 Exp:2 T:1029 @(TVn 11(12)  Pw:16(16) AC:4 Exp:2 T:1030 @(0~(BT 11(12)  Pw:16(16) AC:4 Exp:2 T:1032 #@(0~(B(0~(BT#@#(0~(B 12(12)  Pw:16(16) AC:4 Exp:2 T:1034 You are beginning to feel hungry. 12(12)  Pw:16(16) AC:4 Exp:2 T:1034 Hungry #@##### 12(12)  Pw:16(16) AC:4 Exp:2 T:1036 Hungry T^  12(12)  Pw:16(16) AC:4 Exp:2 T:1037 Hungry T7}g 12(12)  Pw:16(16) AC:4 Exp:2 T:1037 Hungry T##########@0## 12(12)  Pw:16(16) AC:4 Exp:2 T:1043 Hungry TWith great effort you move the boulder. 12(12)  Pw:16(16) AC:4 Exp:2 T:1045 Hungry ##@0TOfYou try to move the boulder, but in vain. 12(12)  Pw:16(16) AC:4 Exp:2 T:1045 Hungry TqYou try to move the boulder, but in vain. 12(12)  Pw:16(16) AC:4 Exp:2 T:1045 Hungry T%y 12(12)  Pw:16(16) AC:4 Exp:2 T:1046 Hungry #@#T. 12(12)  Pw:16(16) AC:4 Exp:2 T:1047 Hungry #@##Tɷ 12(12)  Pw:16(16) AC:4 Exp:2 T:1048 Hungry #@##TF  12(12)  Pw:16(16) AC:4 Exp:2 T:1049 Hungry ##@##T  12(12)  Pw:16(16) AC:4 Exp:2 T:1050 Hungry ##@###T݊ 12(12)  Pw:16(16) AC:4 Exp:2 T:1051 Hungry #@##T  12(12)  Pw:16(16) AC:4 Exp:2 T:1052 Hungry ###@TJ a 12(12)  Pw:16(16) AC:4 Exp:2 T:1052 Hungry T 12(12)  Pw:16(16) AC:4 Exp:2 T:1053 Hungry ##@#TB  12(12)  Pw:16(16) AC:4 Exp:2 T:1054 Hungry @##T 12(12)  Pw:16(16) AC:4 Exp:2 T:1055 Hungry #@##T>* 12(12)  Pw:16(16) AC:4 Exp:2 T:1056 Hungry @####Tq 12(12)  Pw:16(16) AC:4 Exp:2 T:1057 Hungry @(0~(B##T Pick an object.T3T5^ a trap (trap door) 12(12)  Pw:16(16) AC:4 Exp:2 T:1057 Hungry T6 f 12(12)  Pw:16(16) AC:4 Exp:2 T:1057 Hungry  Tt 12(12)  Pw:16(16) AC:4 Exp:2 T:1058 Hungry @(0~(B Ts 12(12)  Pw:16(16) AC:4 Exp:2 T:1059 Hungry (0~(B@# T 12(12)  Pw:16(16) AC:4 Exp:2 T:1060 Hungry (0a(B@# T a r 12(12)  Pw:16(16) AC:4 Exp:2 T:1061 Hungry #@# T  12(12)  Pw:16(16) AC:4 Exp:2 T:1062 Hungry ##@#!Tq 12(12)  Pw:16(16) AC:4 Exp:2 T:1063 Hungry ##@##!T~ 12(12)  Pw:16(16) AC:4 Exp:2 T:1064 Hungry ##@!T/  12(12)  Pw:16(16) AC:4 Exp:2 T:1065 Hungry #@!TN  12(12)  Pw:16(16) AC:4 Exp:2 T:1066 Hungry ##@!T 12(12)  Pw:16(16) AC:4 Exp:2 T:1067 Hungry ##(0~(B@"Tȳ 12(12)  Pw:16(16) AC:4 Exp:2 T:1068 Hungry (0~(B@"T1 12(12)  Pw:16(16) AC:4 Exp:2 T:1069 Hungry @(0~(B"T (0~mk(B(0~(B@(0x(B(0~~x(BLettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:3 $:2482 HP: Dlvl:3 $:2482 HP:12(12) Dlvl:3 $:2482 HP:12(12) Pw:16(16) AC:4 Exp:2 T:1069 Hungry   12(12)  Pw:16(16) AC:4 Exp:2 T:1070 Hungry $T(0lqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~~~(B^(0~a(B#####(0x~(B@((0x(B(0x~~~~~~~~~~~x(B(0x~~~(B^(0~~~x(B#(0~~~~x(B(0x~~~~~~~~~~~(B+(0mqqqqqq~j(B(0x~~~x(B(0x~~~~~~~~~~~x(B###(0x~~~a(B#(0lqqqk(B(0x~~~~~~~~~~~~(B#####################0+(0~~~x(B#(0x~(B((0~x(B(0x~~~~~~~~~~~x(B###(0mqqqj(B##(0a~~(B^(0x(B(0mqqqqqqq~qqqj(B#####(0x~~~x(B#####(0mqqqj(B#########################(0lqaqqq~k(B#(0lqqqqqqqk(B####(0x~~~~(B^(0~x(B#(0x~~~~~~~~(B##(0x~~~~~~x(B#(0x~(B>(0~~~~~x(B##(0~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~(B((0~~x(B(0mqqqqqqqj(B(0mqqqqqqj(BLettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:2 $:2482 HP: Dlvl:2 $:2482 HP:12(12) Dlvl:2 $:2482 HP:12(12) Pw:16(16) AC:4 Exp:2 T:1070 Hungry   12(12)  Pw:16(16) AC:4 Exp:2 T:1071 Hungry $T 12(12)  Pw:16(16) AC:4 Exp:2 T:1072 Hungry >@%TZ 12(12)  Pw:16(16) AC:4 Exp:2 T:1073 Hungry (0~(B@%To 12(12)  Pw:16(16) AC:4 Exp:2 T:1074 Hungry (0~(B@%T 12(12)  Pw:16(16) AC:4 Exp:2 T:1075 Hungry (0~(B@%T\  12(12)  Pw:16(16) AC:4 Exp:2 T:1076 Hungry (0~(B@##%TV  12(12)  Pw:16(16) AC:4 Exp:2 T:1077 Hungry (0a(B@&TD##@# 12(12)  Pw:16(16) AC:4 Exp:2 T:1078 Hungry &T  12(12)  Pw:16(16) AC:4 Exp:2 T:1081 Hungry ###@##'Tdf 12(12)  Pw:16(16) AC:4 Exp:2 T:1082 Hungry ###@#'TZ  12(12)  Pw:16(16) AC:4 Exp:2 T:1082 Hungry  12(12)  Pw:16(16) AC:4 Exp:2 T:1083 Hungry ##@##'T  12(12)  Pw:16(16) AC:4 Exp:2 T:1083 Hungry  12(12)  Pw:16(16) AC:4 Exp:2 T:1084 Hungry #@##(TA####@# 12(12)  Pw:16(16) AC:4 Exp:2 T:1085 Hungry (T###h#@ 12(12)  Pw:16(16) AC:4 Exp:2 T:1088 Hungry The hobbit thrusts his runed dagger.The hobbit hits! 7(12)  Pw:16(16) AC:4 Exp:2 T:1088 Hungry  8(12)  Pw:16(16) AC:4 Exp:2 T:1089 Hungry )Th 8(12)  Pw:16(16) AC:4 Exp:2 T:1090 Hungry ##(0~(B@)T You kill the hobbit! 8(12)  Pw:16(16) AC:4 Exp:2 T:1091 Hungry )*T2@(0~(B Things that are here: a runed dagger a crude dagger--More--+Ty 8(12)  Pw:16(16) AC:4 Exp:2 T:1092 Hungry +T& Pick up what?  Weapons a - a runed dagger b - a crude dagger(end) +Tg ++,Tps - a runed dagger.t - a crude dagger. 8(12)  Pw:16(16) AC:4 Exp:2 T:1093 Hungry ,T  8(12)  Pw:16(16) AC:4 Exp:2 T:1094 Hungry (0~(B@-TL(0lqqqqqk(B(0x~(Bd(0~~~x(B(0~~~~~(B@(0x(B(0x~~~~~x(B(0~(Bf(0~~~~x(B(0x~~~~~x(B(0x~~~~~(B(0mqqqqq(BLettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:3 $:2482 HP: Dlvl:3 $:2482 HP:8(12) Dlvl:3 $:2482 HP:8(12) Pw:16(16) AC:4 Exp:2 T:1094 Hungry   8(12)  Pw:16(16) AC:4 Exp:2 T:1095 Hungry .Ts 8(12)  Pw:16(16) AC:4 Exp:2 T:1096 Hungry (0~(Bd@<f(0~(B/TgYou kill the jackal!f(0~(B(0~(B 8(12)  Pw:16(16) AC:4 Exp:2 T:1096 Hungry Punt eats a jackal corpse. 8(12)  Pw:16(16) AC:4 Exp:2 T:1097 Hungry 0T 8(12)  Pw:16(16) AC:4 Exp:2 T:1098 Hungry (0~(B@1Tm 8(12)  Pw:16(16) AC:4 Exp:2 T:1099 Hungry 1T/i 9(12)  Pw:16(16) AC:4 Exp:2 T:1100 Hungry 2Tv i 9(12)  Pw:16(16) AC:4 Exp:2 T:1101 Hungry 2T  9(12)  Pw:16(16) AC:4 Exp:2 T:1102 Hungry <@2TȆ  9(12)  Pw:16(16) AC:4 Exp:2 T:1103 Hungry (0~(B(0~(Bf(0~(B@3T 9(12)  Pw:16(16) AC:4 Exp:2 T:1104 Hungry (0~(Bf(0~(B@(0~(B(0j(B3To 9(12)  Pw:16(16) AC:4 Exp:2 T:1105 Hungry (0~(B(0~(Bf(0~(B@3T[  9(12)  Pw:16(16) AC:4 Exp:2 T:1106 Hungry f(0~(B@(0~(B3T: 9(12)  Pw:16(16) AC:4 Exp:2 T:1107 Hungry (0~~(B@f(0~(B4Tp" 9(12)  Pw:16(16) AC:4 Exp:2 T:1108 Hungry @(0~(B(0~(Bf4Th 9(12)  Pw:16(16) AC:4 Exp:2 T:1109 Hungry @(0~(B(0~(Bf4Tث  9(12)  Pw:16(16) AC:4 Exp:2 T:1110 Hungry f(0~(B4T 10(12)  Pw:16(16) AC:4 Exp:2 T:1111 Hungry f(0~(B(0~(B5T 10(12)  Pw:16(16) AC:4 Exp:2 T:1112 Hungry f(0~(B6T [ (0lqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~~~(B^(0~a(B#####(0x~(B>((0x(B(0x~~~~~~~~~~~x(B(0x~~~(B^(0~~~x(B#(0~~~~x(B(0x~~~~~~~~~~~(B+(0mqqqqqq~j(B(0x~~~x(B(0x~~~~~~~~~~~x(B###(0x~~~a(B#(0lqqqk(B(0x~~~~~~~~~~~~(B#####################0+(0~~~x(B#(0x~(B((0~x(B(0x~~~~~~~~~~~x(B###(0mqqqj(B##(0a~~(B^(0x(B(0mqqqqqqq~qqqj(B#####(0x~~~x(B#####(0mqqqj(B#########################(0lqaqqq~k(B#(0lqqqqqqqk(B####(0x~~~~(B^(0~x(B#(0x(B@(0~~~~~~~(B##(0x~~~~~~x(B#(0x~(Bf(0~~~~~x(B##(0~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~(B((0~~x(B(0mqqqqqqqj(B(0mqqqqqqj(BLettuce the Footpad St:15 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:2 $:2482 HP: Dlvl:2 $:2482 HP:10(12) Dlvl:2 $:2482 HP:10(12) Pw:16(16) AC:4 Exp:2 T:1112 Hungry   10(12)  Pw:16(16) AC:4 Exp:2 T:1113 Hungry >f(0~(B7T`  10(12)  Pw:16(16) AC:4 Exp:2 T:1114 Hungry (0~(B@f(0~(B7TP!You stop. Punt is in the way! 10(12)  Pw:16(16) AC:4 Exp:2 T:1115 Hungry (0~~(B8T?g 10(12)  Pw:16(16) AC:4 Exp:2 T:1116 Hungry (0~(B@8T 10(12)  Pw:16(16) AC:4 Exp:2 T:1117 Hungry f#@(0~(B8T`  10(12)  Pw:16(16) AC:4 Exp:2 T:1118 Hungry #@f9T0 10(12)  Pw:16(16) AC:4 Exp:2 T:1119 Hungry #@f(0~(B9Ts 10(12)  Pw:16(16) AC:4 Exp:2 T:1120 Hungry #@f#9T 10(12)  Pw:16(16) AC:4 Exp:2 T:1121 Hungry ###@##9T  11(12)  Pw:16(16) AC:4 Exp:2 T:1122 Hungry @##:Th 11(12)  Pw:16(16) AC:4 Exp:2 T:1123 Hungry ##@#:T 11(12)  Pw:16(16) AC:4 Exp:2 T:1124 Hungry ###@#:Tb 11(12)  Pw:16(16) AC:4 Exp:2 T:1125 Hungry #@###:T  11(12)  Pw:16(16) AC:4 Exp:2 T:1126 Hungry #@###;T| 11(12)  Pw:16(16) AC:4 Exp:2 T:1127 Hungry #@##;Td! 11(12)  Pw:16(16) AC:4 Exp:2 T:1128 Hungry #@##;T 11(12)  Pw:16(16) AC:4 Exp:2 T:1129 Hungry @##T_m(0~mk(B(0~(B@(0x(B(0~~x(BLettuce the Footpad St:14 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:3 $:2482 HP: Dlvl:3 $:2482 HP:12(12) Dlvl:3 $:2482 HP:12(12) Pw:16(16) AC:4 Exp:2 T:1135 Weak   12(12)  Pw:16(16) AC:4 Exp:2 T:1136 Weak @TKa 12(12)  Pw:16(16) AC:4 Exp:2 T:1137 Weak @TM1a 12(12)  Pw:16(16) AC:4 Exp:2 T:1138 Weak @T?/a 12(12)  Pw:16(16) AC:4 Exp:2 T:1139 Weak @T a 12(12)  Pw:16(16) AC:4 Exp:2 T:1140 Weak AT&[ (0lqqqqqqqk(B(0lqqqk(B(0lqqqqqqqqqqqk(B(0x~~~~~(B^(0~a(B#####(0x~(B@((0x(B(0x~~~~~~~~~~~x(B(0x~~~(B^(0~~~x(B#(0~~~~x(B(0x~~~~~~~~~~~(B+(0mqqqqqq~j(B(0x~~~x(B(0x~~~~~~~~~~~x(B###(0x~~~(Bf#(0lqqqk(B(0x~~~~~~~~~~~~(B#####################0+(0~~~x(B#(0x~(B((0~x(B(0x~~~~~~~~~~~x(B###(0mqqqj(B##(0a~~(B^(0x(B(0mqqqqqqq~qqqj(B#####(0x~~~x(B#####(0mqqqj(B#########################(0lqaqqq~k(B#(0lqqqqqqqk(B####(0x~~~~(B^(0~x(B#(0x~~~~~~~~(B##(0x~~~~~~x(B#(0x~(B>(0~~~~~x(B##(0~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~(B((0~~x(B(0mqqqqqqqj(B(0mqqqqqqj(BLettuce the Footpad St:14 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:2 $:2482 HP: Dlvl:2 $:2482 HP:12(12) Dlvl:2 $:2482 HP:12(12) Pw:16(16) AC:4 Exp:2 T:1140 Weak   12(12)  Pw:16(16) AC:4 Exp:2 T:1141 Weak f(0a(BATF  12(12)  Pw:16(16) AC:4 Exp:2 T:1142 Weak f(0~(B(0~(BBT3 12(12)  Pw:16(16) AC:4 Exp:2 T:1143 Weak f(0~(BBT f(0mk(B(0~(B@(0x(B(0~~x(BLettuce the Footpad St:14 Dx:17 Co:14 In:7 Wi:7 Ch:14 Chaotic Dlvl:3 $:2482 HP: Dlvl:3 $:2482 HP:12(12) Dlvl:3 $:2482 HP:12(12) Pw:16(16) AC:4 Exp:2 T:1143 Weak   12(12)  Pw:16(16) AC:4 Exp:2 T:1144 Weak (0~(B(0~(BfCTXT 12(12)  Pw:16(16) AC:4 Exp:2 T:1145 Weak f(0~(BCT߼ 12(12)  Pw:16(16) AC:4 Exp:2 T:1145 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1146 Weak f(0~(B(0~(BCT:y 12(12)  Pw:16(16) AC:4 Exp:2 T:1147 Weak (0~(BCT  12(12)  Pw:16(16) AC:4 Exp:2 T:1147 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1148 Weak CTo a 12(12)  Pw:16(16) AC:4 Exp:2 T:1149 Weak DTA 12(12)  Pw:16(16) AC:4 Exp:2 T:1149 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1150 Weak (0~(BfDT 12(12)  Pw:16(16) AC:4 Exp:2 T:1151 Weak (0~(BfDT| 12(12)  Pw:16(16) AC:4 Exp:2 T:1152 Weak f(0~~(BDT 12(12)  Pw:16(16) AC:4 Exp:2 T:1153 Weak f(0~(BDTJ (0~(B 12(12)  Pw:16(16) AC:4 Exp:2 T:1153 Weak You hear crashing rock. 12(12)  Pw:16(16) AC:4 Exp:2 T:1154 Weak DT* g 12(12)  Pw:16(16) AC:4 Exp:2 T:1155 Weak ET=a 12(12)  Pw:16(16) AC:4 Exp:2 T:1156 Weak ETb?a 12(12)  Pw:16(16) AC:4 Exp:2 T:1157 Weak ET& Count: 11ET 12(12)  Pw:16(16) AC:4 Exp:2 T:1157 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1158 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1159 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1160 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1161 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1162 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1163 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1164 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1165 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1166 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1167 Weak fYou hear crashing rock. 12(12)  Pw:16(16) AC:4 Exp:2 T:1168 Weak (0~(BfGT).Count: 11GT 12(12)  Pw:16(16) AC:4 Exp:2 T:1169 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1170 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1171 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1172 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1173 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1174 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1175 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1176 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1177 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1178 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1179 Weak (0~(B(0~(B(0~~(BGT{ Count: 11HTS] 12(12)  Pw:16(16) AC:4 Exp:2 T:1179 Weak  12(12)  Pw:16(16) AC:4 Exp:2 T:1180 Weak (0~(Bf 12(12)  Pw:16(16) AC:4 Exp:2 T:1181 Weak You stop waiting. 12(12)  Pw:16(16) AC:4 Exp:2 T:1181 Weak You faint from lack of food. 12(12)  Pw:16(16) AC:4 Exp:2 T:1181 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1181 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1182 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1183 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1183 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1184 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1185 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1185 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1186 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1187 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1187 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1188 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1189 Fainted  12(12)  Pw:16(16) AC:4 Exp:2 T:1189 Fainted f(0~(B(0~~(B 12(12)  Pw:16(16) AC:4 Exp:2 T:1190 Fainted --More--HT You regain consciousness. 12(12)  Pw:16(16) AC:4 Exp:2 T:1190 FaintingIT+# ITƣ prayIT <Are you sure you want to pray? [yn] (n) JTuyYou begin praying to Kos.You are surrounded by a shimmering light. 12(12)  Pw:16(16) AC:4 Exp:2 T:1191 Fainting  12(12)  Pw:16(16) AC:4 Exp:2 T:1192 Fainting(0~(B 12(12)  Pw:16(16) AC:4 Exp:2 T:1193 Fainting--More--JT You finish your prayer.You feel that Kos is well-pleased.5  12(12)  Pw:16(16) AC:4 Exp:2 T:1193 Fainting--More--KTyYour stomach feels content. 12(12)  Pw:16(16) AC:4 Exp:2 T:1193 LT  12(12)  Pw:16(16) AC:4 Exp:2 T:1193  12(12)  Pw:16(16) AC:4 Exp:2 T:1194 (0x~(B(0x(B@f(0x(BLTN2 (0x~x(B(0x(B@(0x(B(0x~x(B(0x(B (0x(B  <  12(12)  Pw:16(16) AC:4 Exp:2 T:1197 LT (0x~x(B(0x(B@(0x(B(0~(B  You hear crashing rock.(0k~x(B(0x(B@(0x(Bf  You hear crashing rock.(0~~~(B(0~(B@(0l(B(0~(B  --More--MT You see here a glass orb. 12(12)  Pw:16(16) AC:4 Exp:2 T:1203  12(12)  Pw:16(16) AC:4 Exp:2 T:1204 NT zu - a glass orb. 12(12)  Pw:16(16) AC:4 Exp:2 T:1205 OT= CWhat do you want to use or apply? [hijlu or ?*] PT¾0The glass orb damages your vision!  @  12(12)  Pw:16(16) AC:4 Exp:2 T:1205 BlindYou hear crashing rock. 12(12)  Pw:16(16) AC:4 Exp:2 T:1206 BlindRT SCount: 33RTp + 12(12)  Pw:16(16) AC:4 Exp:2 T:1207 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1208 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1209 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1210 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1211 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1212 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1213 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1214 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1215 Blind@You hear some noises. 12(12)  Pw:16(16) AC:4 Exp:2 T:1216 Blind  12(12)  Pw:16(16) AC:4 Exp:2 T:1217 BlindIYour leather armor blocks its attack.--More--STYou stop waiting. 12(12)  Pw:16(16) AC:4 Exp:2 T:1217 BlindIt just misses! 12(12)  Pw:16(16) AC:4 Exp:2 T:1218 BlindTTG{You hit it. 12(12)  Pw:16(16) AC:4 Exp:2 T:1219 BlindTT)pYou hit it. 12(12)  Pw:16(16) AC:4 Exp:2 T:1219 BlindIt misses.It hits! 5(12)  Pw:16(16) AC:4 Exp:2 T:1219 Blind  5(12)  Pw:16(16) AC:4 Exp:2 T:1220 BlindUT $ 4You kill it! Cutpurse  13(20)  Pw:22(22) AC:4 Exp:3 T:1220 BlindWelcome to experience level 3. 13(20)  Pw:22(22) AC:4 Exp:3 T:1221 BlindVT }@ You try to feel what is lying here on the floor.--More--WTPThere are several objects here.I 13(20)  Pw:22(22) AC:4 Exp:3 T:1221 BlindIt misses.--More--XTzYour leather armor deflects its attack.IIt hits! 7(20)  Pw:22(22) AC:4 Exp:3 T:1221 Blind  7(20)  Pw:22(22) AC:4 Exp:3 T:1222 BlindYT 7(20)  Pw:22(22) AC:4 Exp:3 T:1223 Blind%@YTO  7(20)  Pw:22(22) AC:4 Exp:3 T:1223 Blind  8(20)  Pw:22(22) AC:4 Exp:3 T:1224 Blind @YTw 8(20)  Pw:22(22) AC:4 Exp:3 T:1225 Blind @ZT @ 8(20)  Pw:22(22) AC:4 Exp:3 T:1225 BlindYou hear some noises in the distance.You hear some noises.--More--ZT You can see again. 8(20)  Pw:22(22) AC:4 Exp:3 T:1226 (0~(B(0~(B\T` 8(20)  Pw:22(22) AC:4 Exp:3 T:1226  8(20)  Pw:22(22) AC:4 Exp:3 T:1227 (0~(B@(0~(B ]T%z Count: 33]T Ph 8(20)  Pw:22(22) AC:4 Exp:3 T:1227 You stop waiting. 8(20)  Pw:22(22) AC:4 Exp:3 T:1227  8(20)  Pw:22(22) AC:4 Exp:3 T:1228 ^TX You miss the dwarf. 8(20)  Pw:22(22) AC:4 Exp:3 T:1229 _Tf<UYou hit the dwarf. 8(20)  Pw:22(22) AC:4 Exp:3 T:1229 The dwarf swings her broad pick.The dwarf hits! 0(20)  Pw:22(22) AC:4 Exp:3 T:1229 --More--_To= YYou die... 0(20)--More--`TGDo you want your possessions identified? [ynq] (n) `T+(@nDo you want to see your attributes? [ynq] (n) `T|LnDo you want an account of creatures vanquished? [ynq] (n) `T =nDo you want to see your conduct? [ynq] (n) `T& n ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 2482 Au |  | killed by a |  | dwarf |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Gnomish Mines on dungeon level 3 with 1160 points, and 2482 pieces of gold, after 1229 moves. You were level 3 with a maximum of 20 hit points when you died. --More--aT %--More--bTg[?1049l No Points Name Hp [max]