ðOÉTa1[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ðOÉTd2VShall I pick a female character's race, role and alignment for you? [ynq] ðOÉT” \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) ñOÉT)+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) ñOÉTe; ï+(0lqqqqqk(B(0~~~~~~~(B(0x(B$(0~(Bf(0~(Bk(0x(B(0a~~~(B@(0~~(B(0mqqqqqj(BLettuce the Footpad St:16 Dx:20 Co:15 In:10 Wi:9 Ch:7 Chaotic Dlvl:1 $:1535 HP: Dlvl:1 $:1535 HP:10(10) Dlvl:1 $:1535 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--òOÉT6 @(0lqqqqqk(B(0~~~~~~~(B(0x(B$(0~(Bf(0~(Bk(0x(B(0a~~~(B@(0~~(B(0mqqqqqj(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--óOÉTWu  ôOÉT‚´g Weapons a - a +0 short sword (weapon in hand) b - 7 +0 daggers (alternate weapon; not wielded) c - 32 blessed +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) õOÉT‚Ù(0lqqqqqk(B(0~~~~~~~(B(0x(B$(0~(Bf(0~(Bk(0x(B(0a~~~(B@(0~~(B(0mqqqqqj(B 10(10)  Pw:8(8) AC:1 Exp:1 T:1 öOÉTƒ¤}You kill the kobold! 10(10)  Pw:8(8) AC:1 Exp:1 T:2 %öOÉTì¬Ï@< Things that are here: a kobold corpse 2 food rations 4 darts a crude dagger--More--÷OÉT6ŒÎ(0qqqk~~~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:3 f(0~(B÷OÉTNæ å Pick up what?  Weapons a - 4 darts b - a crude dagger Comestibles c - a kobold corpse d - 2 food rations(end) øOÉT&ç+øOÉTÝ +úOÉTÁ§+úOÉTø@ Ÿ(0qqk~~~~(B@(0x(B<(0~~qqj(Bj - 4 darts.k - a crude dagger.l - 2 food rations. 10(10)  Pw:8(8) AC:1 Exp:1 T:4 f(0~(BûOÉT¾þr 10(10)  Pw:8(8) AC:1 Exp:1 T:5 @%ûOÉT†@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:5 Punt picks up 10 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:6 $(0~(BfûOÉTLϧ 10(10)  Pw:8(8) AC:1 Exp:1 T:7 @(0~(Bf(0~(BÿOÉT}êc@(0~(BYou see here 60 gold pieces.f(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:7 Punt drops 10 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:8 $fPÉTøí­60 gold pieces.9 10(10)  Pw:8(8) AC:1 Exp:1 T:9 f(0~(BPÉT®é(0~(B@You see here 10 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:10 (0~(B(0~(BfPÉT÷µ °10 gold pieces.60 10(10)  Pw:8(8) AC:1 Exp:1 T:11 f(0~(BPÉTz~¾ 10(10)  Pw:8(8) AC:1 Exp:1 T:12 f(0~~(B(0a~(B@PÉT±ßS 10(10)  Pw:8(8) AC:1 Exp:1 T:12 PÉT®5 ¸ 10(10)  Pw:8(8) AC:1 Exp:1 T:13 (0~(B(0~(B#@(0~(B#PÉTËí÷(0~(B#(0a(Bf(0~(B#@## 10(10)  Pw:8(8) AC:1 Exp:1 T:14 PÉT7p%#(0a~(B####f#+@#That door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:17 PÉT)o|That door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:17 PÉTØ÷ 4In what direction? [hykulnjb><] PÉT6ßvThis door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:17 PÉTáÄ4In what direction? [hykulnjb><] PÉT)(™WHAMMM!!! 10(10)  Pw:8(8) AC:1 Exp:1 T:18 f#PÉTšL 9What do you want to read? [fg or ?*] PÉTÒ€That is a silly thing to read. 10(10)  Pw:8(8) AC:1 Exp:1 T:18 PÉTUb4In what direction? [hykulnjb><] PÉTƒ kWHAMMM!!! 10(10)  Pw:8(8) AC:1 Exp:1 T:19  PÉT"4In what direction? [hykulnjb><]  PÉTG? ™WHAMMM!!! 10(10)  Pw:8(8) AC:1 Exp:1 T:20 #f PÉT•Ò4In what direction? [hykulnjb><]  PÉTÉ ‹As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Exp:1 T:21 (0x(B(0x~~(B(0x~~~~(Bf(0~~~~(B:(0~~(B#(0x~~~~(B(0mqq(B(0q(B PÉT<] PÉT )PÉT{S Ž(0~(BYou kill the jackal! 10(10)  Pw:6(8) AC:1 Exp:1 T:27 %PÉTFã y 10(10)  Pw:6(8) AC:1 Exp:1 T:28 (0~(B@PÉTtÇ–(0~(B@You see here a jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:29 PÉT±U 8What do you want to eat? [l or ?*,] PÉTÆ } eat what?  Comestibles a - a jackal corpse(end) PÉT‡Å"+(0qqk~~~(BThis jackal corpse tastes terrible! 10(10)  Pw:8(8) AC:1 Exp:1 T:30  10(10)  Pw:8(8) AC:1 Exp:1 T:31  10(10)  Pw:8(8) AC:1 Exp:1 T:32  10(10)  Pw:8(8) AC:1 Exp:1 T:33 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:34 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:35 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:36 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:36 Satiated--More--PÉTB ‡You finish eating the jackal corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:37 SatiatedPÉTcjá 10(10)  Pw:8(8) AC:1 Exp:1 T:42 Satiated#@(0~~~(Bf(0~~(B#(0~(BPÉT㲑##@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:42 SatiatedPÉTowô#@#######(0~~(B(0~(B#(0~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:49 SatiatedPÉT£;Z  10(10)  Pw:8(8) AC:1 Exp:1 T:50 SatiatedPÉTz] 10(10)  Pw:8(8) AC:1 Exp:1 T:50 SatiatedPÉT„ÿCount: 11PÉT¡ b 10(10)  Pw:8(8) AC:1 Exp:1 T:51 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:52 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:53 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:54 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:55 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:56 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:57 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:58 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:59 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:60 Satiated+#PÉTÞi&In what direction? [hykulnjb><] PÉTšN»The door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:61 Satiated(0lqqqqqqqqq(B+(0~~~~~~~~~(B(0x~~~~~~~(B>(0~~(BF(0x~~~~~~(B$(0~~(Bx(0~~a(B(0x~~~~~~~~~~~(B(0mqqqqqqqqqqq(BPÉT¶Ê, 10(10)  Pw:8(8) AC:1 Exp:1 T:62 Satiated(0qqq(B(0~~~(Bx(0~x(B(0~(Bx@##(0~x(B(0q(BPÉTHs0What do you want to ready? [- bcjk or ?*] PÉTJß ˆb - 7 +0 daggers (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:62 SatiatedPÉT“4In what direction? [hykulnjb><] PÉTN¦)PÉTÆj¹(0~(BYou kill the grid bug! 10(10)  Pw:8(8) AC:1 Exp:1 T:63 Satiated(0~(Bx)PÉTJ 4In what direction? [hykulnjb><] PÉTtQ )PÉT} (0~(BPÉT Ù ™The dagger misses the grid bug. 10(10)  Pw:8(8) AC:1 Exp:1 T:64 Satiated)xPÉTï0 4In what direction? [hykulnjb><] PÉT1[4You throw 2 daggers.)PÉT\(0~(BThe 1st dagger hits the grid bug!--More--PÉT'•You kill the grid bug!) 10(10)  Pw:8(8) AC:1 Exp:1 T:64 Satiated)PÉTÇ(0~(BPÉTX)PÉTç)(0~(BPÉTèß)(0~(BPÉTÛ£)$PÉTâg)(0~(BPÉT, ô 10(10)  Pw:8(8) AC:1 Exp:1 T:65 Satiated)Unknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:65 SatiatedPÉT·õ 10(10)  Pw:8(8) AC:1 Exp:1 T:66 Satiated(0k(B+@(0a(B#f(0j(BPÉTàƒ@(0~(BYou see here 2 +0 daggers. 10(10)  Pw:8(8) AC:1 Exp:1 T:66 SatiatedThe lichen touches you! 10(10)  Pw:8(8) AC:1 Exp:1 T:66 Satiated Held  10(10)  Pw:8(8) AC:1 Exp:1 T:67 Satiated Held(0~(BPÉT€æ “b - 2 +0 daggers (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:68 Satiated HeldPÉT_½ ‰You hit the lichen. 10(10)  Pw:8(8) AC:1 Exp:1 T:69 Satiated HeldPÉTM[ ›You kill the lichen! 10(10)  Pw:8(8) AC:1 Exp:1 T:70 Satiated% PÉTšŸ¸@(0~(BYou see here a lichen corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:71 Satiated PÉTõ…m - a lichen corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:72 Satiated PÉT k Ï(0~(B@You see here a +0 dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:73 Satiatedf!PÉT×òÅb - a +0 dagger (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:74 Satiatedf(0~a(B!PÉT" 10(10)  Pw:8(8) AC:1 Exp:1 T:75 Satiated@f(0~(B!PÉT,A¡ 10(10)  Pw:8(8) AC:1 Exp:1 T:76 Satiated@f(0~(B(0~(B!PÉT½‹ É@(0~(BYou see here 39 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:77 Satiatedf(0~(B!PÉTÕÑ Â 10(10)  Pw:8(8) AC:1 Exp:1 T:78 Satiated@$(0~(Bf(0~(B#PÉT\h„There is nothing here to pick up. 10(10)  Pw:8(8) AC:1 Exp:1 T:78 Satiated#PÉT”}Ý(0~(B@You see here 39 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:79 Satiatedf(0~(B#PÉTÈÈ39 gold pieces.44 10(10)  Pw:8(8) AC:1 Exp:1 T:80 Satiatedf)(0~(B$PÉT â´ 10(10)  Pw:8(8) AC:1 Exp:1 T:81 Satiatedf(0~(B@(0~(B$PÉT&ˆè@(0~(BYou see here a +0 dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:82 Satiated(0~(B(0~(Bf$PÉT!?˜ 10(10)  Pw:8(8) AC:1 Exp:1 T:83 Satiated@f(0~(B$PÉT©™ You displaced Punt.f@You see here a +0 dagger. 10(10)  Pw:8(8) AC:1 Exp:1 T:84 Satiated(0~(Bf(0~(B%PÉTj»¶b - a +0 dagger (in quiver). 10(10)  Pw:8(8) AC:1 Exp:1 T:85 Satiatedf(0~(B%PÉT_É ½ 10(10)  Pw:8(8) AC:1 Exp:1 T:86 Satiated@(0~(Bf(0~(B&PÉT÷ø Ë 10(10)  Pw:8(8) AC:1 Exp:1 T:89 Satiated(0~(B@(0~~~~(Bf(0~(B)PÉT…¡s 10(10)  Pw:8(8) AC:1 Exp:1 T:90 Satiated@f(0~(B(0~(B(0~(BIn what direction? [hykulnjb><] This door is locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:90 Satiated+PÉTÒ3In what direction? [hykulnjb><] +PÉTˆ §WHAMMM!!! 10(10)  Pw:8(8) AC:1 Exp:1 T:91 Satiated(0~(Bf,PÉT&23In what direction? [hykulnjb><] ,PÉT%ð ·WHAMMM!!! 10(10)  Pw:8(8) AC:1 Exp:1 T:92 Satiatedf(0~(B(0~(B-PÉTÒX 3In what direction? [hykulnjb><] -PÉTj ÖAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:1 Exp:1 T:93 Satiated(0~(B(0~(Bf.PÉTý¬ ® 10(10)  Pw:8(8) AC:1 Exp:1 T:94 Satiated#@f#(0~~(B.PÉTòÎ¥#(0~~(B#@#### 10(10)  Pw:8(8) AC:1 Exp:1 T:98 Satiated/PÉTnQ®##@######### 10(10)  Pw:8(8) AC:1 Exp:1 T:105 Satiated/PÉT¡”  10(10)  Pw:8(8) AC:1 Exp:1 T:108 Satiated#@###0PÉT·XCount: 110PÉT°‡ 10(10)  Pw:8(8) AC:1 Exp:1 T:109 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:110 Satiated  10(10)  Pw:8(8) AC:1 Exp:1 T:111 Satiated+1PÉT@¨&In what direction? [hykulnjb><] 2PÉT@È{The door resists! 10(10)  Pw:8(8) AC:1 Exp:1 T:112 Satiated2PÉTvÂ3In what direction? [hykulnjb><] 3PÉTAªThe door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:113 Satiated(0lqq(B(0x~~(B(0x(B`(0~~a(B (0x~~(B(0x(B3PÉT‰ž* 10(10)  Pw:8(8) AC:1 Exp:1 T:114 Satiated(0q(B(0~x(B@##(0~x(B# $(0~(B% (0mqqq(B3PÉT†§Ø 10(10)  Pw:8(8) AC:1 Exp:1 T:115 Satiated(0k(B@(0a(B#(0x(B(0j(B