ÉÉT¥[?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ÉÉT ¦VShall I pick a female character's race, role and alignment for you? [ynq] ÉÉT \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) ÊÉTN5+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) ÊÉTKôx+ÊÉTMùë(0l(B+(0qqk(B(0x~~~x(B(0x(B$o@f(0x~~~x(B(0mqqqj(BÊÉTúOLettuce the Footpad St:15 Dx:20 Co:12 In:10 Wi:9 Ch:9 Chaotic Dlvl:1 $:1604 HP: Dlvl:1 $:1604 HP:10(10) Dlvl:1 $:1604 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--ËÉT° (0l(B+(0qqk(B(0x~~~x(BËÉTdµËÉTöµnHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--ÌÉTL ÌÉTÚÒ mUnknown command ' '. 10(10)  Pw:8(8) AC:1 Exp:1 T:1 ÌÉT™Ÿ Y 10(10)  Pw:8(8) AC:1 Exp:1 T:1 ÍÉTÿXh Weapons a - a +0 short sword (weapon in hand) b - 10 +0 daggers (alternate weapon; not wielded) c - 29 blessed +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) ÏÉTŸ²ú 10(10)  Pw:8(8) AC:1 Exp:1 T:1 ÏÉT› Pick an object.ÏÉTqÜ ÐÉTŒ‡o an orc (peaceful goblin) 10(10)  Pw:8(8) AC:1 Exp:1 T:1 ÑÉT“û‚ 10(10)  Pw:8(8) AC:1 Exp:1 T:2 @<ÑÉTs< i(0~(B@You see here 17 gold pieces.--More--ÒÉTŸÓÖA trap door in the ceiling opens and a rock falls on your head! 1(10)  Pw:8(8) AC:1 Exp:1 T:3 f(0~(BÒÉT¦é ¦ Pick up what?  Coins a - 17 gold pieces Gems b - a rock(end) ÓÉT·» +ÔÉTÑ&ª17 gold pieces.21 1(10)  Pw:8(8) AC:1 Exp:1 T:3 Punt misses the goblin.o(0~(BPunt bites the goblin. 1(10)  Pw:8(8) AC:1 Exp:1 T:4 ÕÉTö Count: 33ÕÉT[(Ä 1(10)  Pw:8(8) AC:1 Exp:1 T:4 Punt misses the goblin. 1(10)  Pw:8(8) AC:1 Exp:1 T:5 Punt bites the goblin. 1(10)  Pw:8(8) AC:1 Exp:1 T:6 o(0~(Bf<--More--ÖÉT?ý Punt misses the goblin. 1(10)  Pw:8(8) AC:1 Exp:1 T:7 Punt bites the goblin.The goblin is killed! 1(10)  Pw:8(8) AC:1 Exp:1 T:8  1(10)  Pw:8(8) AC:1 Exp:1 T:9  1(10)  Pw:8(8) AC:1 Exp:1 T:10  1(10)  Pw:8(8) AC:1 Exp:1 T:11  1(10)  Pw:8(8) AC:1 Exp:1 T:12  1(10)  Pw:8(8) AC:1 Exp:1 T:13  1(10)  Pw:8(8) AC:1 Exp:1 T:14  2(10)  Pw:8(8) AC:1 Exp:1 T:15  2(10)  Pw:8(8) AC:1 Exp:1 T:16  2(10)  Pw:8(8) AC:1 Exp:1 T:17  2(10)  Pw:8(8) AC:1 Exp:1 T:18 f(0~~(B(0~(B<(0~~(B--More--ÖÉTƒ §Punt picks up an iron skull cap. 2(10)  Pw:8(8) AC:1 Exp:1 T:19 )fPunt drops an iron skull cap. 2(10)  Pw:8(8) AC:1 Exp:1 T:20  2(10)  Pw:8(8) AC:1 Exp:1 T:21  2(10)  Pw:8(8) AC:1 Exp:1 T:22  2(10)  Pw:8(8) AC:1 Exp:1 T:23 f(0~(B(0~(B<(0~~(B--More--ÖÉT‘^Punt picks up an iron skull cap. 2(10)  Pw:8(8) AC:1 Exp:1 T:24 (0~(BfPunt drops an iron skull cap. 2(10)  Pw:8(8) AC:1 Exp:1 T:25  2(10)  Pw:8(8) AC:1 Exp:1 T:26  2(10)  Pw:8(8) AC:1 Exp:1 T:27  2(10)  Pw:8(8) AC:1 Exp:1 T:28  2(10)  Pw:8(8) AC:1 Exp:1 T:29  3(10)  Pw:8(8) AC:1 Exp:1 T:30  3(10)  Pw:8(8) AC:1 Exp:1 T:31  3(10)  Pw:8(8) AC:1 Exp:1 T:32  3(10)  Pw:8(8) AC:1 Exp:1 T:33  3(10)  Pw:8(8) AC:1 Exp:1 T:34  3(10)  Pw:8(8) AC:1 Exp:1 T:35  3(10)  Pw:8(8) AC:1 Exp:1 T:36  3(10)  Pw:8(8) AC:1 Exp:1 T:37 (0~~(Bf<(0~~~(B×ÉTl÷„Unknown command ' '. 3(10)  Pw:8(8) AC:1 Exp:1 T:37 ×ÉTÑÒ Count: 33ØÉTmùb 3(10)  Pw:8(8) AC:1 Exp:1 T:37 ØÉTÓË Count: 33ÙÉTÛw;  3(10)  Pw:8(8) AC:1 Exp:1 T:38  3(10)  Pw:8(8) AC:1 Exp:1 T:39  3(10)  Pw:8(8) AC:1 Exp:1 T:40  3(10)  Pw:8(8) AC:1 Exp:1 T:41  3(10)  Pw:8(8) AC:1 Exp:1 T:42  3(10)  Pw:8(8) AC:1 Exp:1 T:43  3(10)  Pw:8(8) AC:1 Exp:1 T:44  4(10)  Pw:8(8) AC:1 Exp:1 T:45  4(10)  Pw:8(8) AC:1 Exp:1 T:46  4(10)  Pw:8(8) AC:1 Exp:1 T:47  4(10)  Pw:8(8) AC:1 Exp:1 T:48  4(10)  Pw:8(8) AC:1 Exp:1 T:49  4(10)  Pw:8(8) AC:1 Exp:1 T:50  4(10)  Pw:8(8) AC:1 Exp:1 T:51  4(10)  Pw:8(8) AC:1 Exp:1 T:52  4(10)  Pw:8(8) AC:1 Exp:1 T:53  4(10)  Pw:8(8) AC:1 Exp:1 T:54  4(10)  Pw:8(8) AC:1 Exp:1 T:55  4(10)  Pw:8(8) AC:1 Exp:1 T:56  4(10)  Pw:8(8) AC:1 Exp:1 T:57  4(10)  Pw:8(8) AC:1 Exp:1 T:58  4(10)  Pw:8(8) AC:1 Exp:1 T:59  5(10)  Pw:8(8) AC:1 Exp:1 T:60  5(10)  Pw:8(8) AC:1 Exp:1 T:61 f(0~~(B[<(0~~~(BPunt picks up a crude dagger.(0~(BfPunt drops a crude dagger. 5(10)  Pw:8(8) AC:1 Exp:1 T:62  5(10)  Pw:8(8) AC:1 Exp:1 T:63  5(10)  Pw:8(8) AC:1 Exp:1 T:64  5(10)  Pw:8(8) AC:1 Exp:1 T:65  5(10)  Pw:8(8) AC:1 Exp:1 T:66  5(10)  Pw:8(8) AC:1 Exp:1 T:67  5(10)  Pw:8(8) AC:1 Exp:1 T:68  5(10)  Pw:8(8) AC:1 Exp:1 T:69  5(10)  Pw:8(8) AC:1 Exp:1 T:70 (0~(Bf<(0~~~(BÚÉTy º 5(10)  Pw:8(8) AC:1 Exp:1 T:71 @*)fÛÉTm`š(0~(B@ Things that are here: a crude dagger an iron skull cap--More--ÜÉTœi¼ 5(10)  Pw:8(8) AC:1 Exp:1 T:72 f(0~~(BÜÉTsb® Pick up what?  Weapons a - a crude dagger Armor b - an iron skull cap(end) ÜÉTœâ +ÜÉT€)+ÝÉT —j - a crude dagger.k - an iron skull cap. 5(10)  Pw:8(8) AC:1 Exp:1 T:73 <fÝÉTlç 8What do you want to wear? [k or ?*] ÝÉTi, )f(0~(B(0~(B 5(10)  Pw:8(8) AC:1 Exp:1 T:74 You finish your dressing maneuver. 5(10)  Pw:8(8) AC:0 Exp:1 T:74 ÞÉT2*§ 6(10)  Pw:8(8) AC:0 Exp:1 T:75 @(0~(BfÞÉTCV &In what direction? [hykulnjb><] ßÉTG}‚This door is locked. 6(10)  Pw:8(8) AC:0 Exp:1 T:75 ßÉT 4In what direction? [hykulnjb><] ßÉTÞ® ‚This door is locked. 6(10)  Pw:8(8) AC:0 Exp:1 T:75 àÉTâÐ4In what direction? [hykulnjb><] àÉT7÷áAs you kick the door, it crashes open! 6(10)  Pw:8(8) AC:0 Exp:1 T:76 (0~(B(0~(BfàÉTQ8§ 6(10)  Pw:8(8) AC:0 Exp:1 T:77 ##@(0~(BáÉT#fŸ#@(0~(B 6(10)  Pw:8(8) AC:0 Exp:1 T:77 áÉT+A#@############(0~~(B 6(10)  Pw:8(8) AC:0 Exp:1 T:84 áÉT5ïâ+@###That door is closed. 6(10)  Pw:8(8) AC:0 Exp:1 T:87 âÉTh3In what direction? [hykulnjb><] âÉTï The door opens. 6(10)  Pw:8(8) AC:0 Exp:1 T:88 (0lqq(B(0~~~(B(0x~~~~(B(0x~~~~~a(B(0mqqqqq(BãÉT‡ÉÙ 6(10)  Pw:8(8) AC:0 Exp:1 T:89 (0qqq(B(0~~~(B(0~x(B@#(0j(BãÉT›oÐ 7(10)  Pw:8(8) AC:0 Exp:1 T:90 (0k(B(0x(B@(0a(B##ãÉTé¾ … 7(10)  Pw:8(8) AC:0 Exp:1 T:91 @(0~(BãÉT™S… 7(10)  Pw:8(8) AC:0 Exp:1 T:92 @(0~(BäÉT«Yƒ 7(10)  Pw:8(8) AC:0 Exp:1 T:95 #@(0~~~(BäÉT£¡##(0~(B##@ 7(10)  Pw:8(8) AC:0 Exp:1 T:98 äÉTÉh”  8(10)  Pw:8(8) AC:0 Exp:1 T:105 #(0x(B###(0x~~~(B#(0x~~~~~~~(B#@###(0m(B(0qqqqq(B 8(10)  Pw:8(8) AC:0 Exp:1 T:105 äÉTn-ç  8(10)  Pw:8(8) AC:0 Exp:1 T:109 (0lqqqqqq(B(0~~~~~~(B(0~~~x(B@####(0j(BäÉTí(0k(B(0x(B@(0~~~(B#You hear the footsteps of a guard on patrol.@(0~(B 8(10)  Pw:8(8) AC:0 Exp:1 T:112 äÉT£±”  8(10)  Pw:8(8) AC:0 Exp:1 T:115 @(0~~(B(0~(BåÉT‚G ¢ 8(10)  Pw:8(8) AC:0 Exp:1 T:116 (0~(B@#åÉT± N(0~(B#@###(0a(B(0~(B(0~(B(0~(B(0~(B(0q(B 8(10)  Pw:8(8) AC:0 Exp:1 T:119 æÉT=$„  9(10)  Pw:8(8) AC:0 Exp:1 T:120  9(10)  Pw:8(8) AC:0 Exp:1 T:123  9(10)  Pw:8(8) AC:0 Exp:1 T:124 #####(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0~~~~(B(0x~~(B(0~~~~~~(B(0x~~(B(0~~~~~~~~(B(0mqq(B(0qqqqqqqq(BæÉT ø#(0lq(Bf(0qqqqqqqqqk(B(0x(B(0~(B(0~~~~(BF(0~~~x(B(0~(B(0~~~(B>(0~~x(B@(0~~~(B`(0x(B(0~~x(B(0qqj(B 9(10)  Pw:8(8) AC:0 Exp:1 T:126 æÉTfÏß  9(10)  Pw:8(8) AC:0 Exp:1 T:128 (0a(B(0~(B(0~(B(0~(Bf@çÉT5Ë»You displaced Punt. 9(10)  Pw:8(8) AC:0 Exp:1 T:129 @f(0~(BçÉT–5Á 9(10)  Pw:8(8) AC:0 Exp:1 T:130 @(0~~(B(0~(BfçÉTP Å 9(10)  Pw:8(8) AC:0 Exp:1 T:131 @(0~(Bf(0~(BçÉT…± Ê 9(10)  Pw:8(8) AC:0 Exp:1 T:132 f(0~(B@(0~(B(0~(BèÉTó¢ 9(10)  Pw:8(8) AC:0 Exp:1 T:133 (0~(Bf(0~(B@èÉTE˜(0~(Bf(0~(B@ 9(10)  Pw:8(8) AC:0 Exp:1 T:133 The lichen touches you! 9(10)  Pw:8(8) AC:0 Exp:1 T:133 Held  9(10)  Pw:8(8) AC:0 Exp:1 T:134 Held(0~(BfèÉT:H²You hit the lichen. 10(10)  Pw:8(8) AC:0 Exp:1 T:135 Held(0~(BfèÉT©ÎÑYou miss the lichen. 10(10)  Pw:8(8) AC:0 Exp:1 T:136 Held(0~(B(0~(BféÉTúÙ²You miss the lichen. 10(10)  Pw:8(8) AC:0 Exp:1 T:137 Held(0~(BféÉTОÍYou kill the lichen! 10(10)  Pw:8(8) AC:0 Exp:1 T:138 %f(0~~(BéÉTa_ Ó(0~(B@You see here a lichen corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:139 (0~(BfêÉT#ZËl - a lichen corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:140 f(0~(B(0~(BêÉT  Ÿ 10(10)  Pw:8(8) AC:0 Exp:1 T:141 (0~~(Bf@ëÉTV[« 10(10)  Pw:8(8) AC:0 Exp:1 T:142 (0~(B@>(0~(BfëÉTz€þ(0~~(B@(0~~~(Bf(0~~(B(0~(B(0~(B(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:147 ëÉTE<@(0~~~(Bf(0~(B(0~~~(B(0~(BA shiver runs up and down your spine! 10(10)  Pw:8(8) AC:0 Exp:1 T:151 f(0~(BìÉTI„õ 10(10)  Pw:8(8) AC:0 Exp:1 T:151  10(10)  Pw:8(8) AC:0 Exp:1 T:152 (0~(B^@f(0~(BìÉTˆ®You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:153 f(0~(B@ìÉT`> ÌYou displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:154 @(0~(Bf(0~(BìÉT4h Ð 10(10)  Pw:8(8) AC:0 Exp:1 T:155 #@(0~(B(0~(BfíÉTã­Ò 10(10)  Pw:8(8) AC:0 Exp:1 T:156 #@f(0~(B(0~(BíÉTvr¶ 10(10)  Pw:8(8) AC:0 Exp:1 T:157 #@f(0a(BíÉTw­ 10(10)  Pw:8(8) AC:0 Exp:1 T:158 ##@##íÉT\Ÿ U 10(10)  Pw:8(8) AC:0 Exp:1 T:158 îÉTÖଠ10(10)  Pw:8(8) AC:0 Exp:1 T:159 #@###îÉT–ëð 10(10)  Pw:8(8) AC:0 Exp:1 T:159  10(10)  Pw:8(8) AC:0 Exp:1 T:160 @###îÉTá4 U 10(10)  Pw:8(8) AC:0 Exp:1 T:160 îÉT[4— 10(10)  Pw:8(8) AC:0 Exp:1 T:161 @###ïÉT :ã@o(0~(B(0~(B# 10(10)  Pw:8(8) AC:0 Exp:1 T:161 The goblin throws a crude dagger!)ïÉTþ--More--ïÉTŸPYou are almost hit by a crude dagger.)(0~(BðÉT!„ 10(10)  Pw:8(8) AC:0 Exp:1 T:162 @fñÉT+z<What do you want to ready? [- bcj or ?*] ñÉT¨¬Ì Weapons b - 10 +0 daggers (alternate weapon; not wielded) c - 29 blessed +0 darts (in quiver) j - a crude dagger(end) ôÉT¿âX+(0lqqqqqk(B##(0~~~~~~x(B(0lqqqqqqk(B#(0x~~~~~x(Bb - 10 +0 daggers (in quiver). 10(10)  Pw:8(8) AC:0 Exp:1 T:162 ôÉT 3In what direction? [hykulnjb><] õÉTP¶)õÉT®zº(0~(BThe dagger hits the goblin. 10(10)  Pw:8(8) AC:0 Exp:1 T:163 f(0~(BõÉTé3{Unknown command ' '. 10(10)  Pw:8(8) AC:0 Exp:1 T:163 öÉTLNo) 10(10)  Pw:8(8) AC:0 Exp:1 T:163 Punt bites the goblin.The goblin is killed! 10(10)  Pw:8(8) AC:0 Exp:1 T:164 (0~(B(0~(Bf÷ÉTJ4 10(10)  Pw:8(8) AC:0 Exp:1 T:165 )f÷ÉTHý ³ 10(10)  Pw:8(8) AC:0 Exp:1 T:166 f(0~(B)@(0~(B÷ÉT¿(0~(B@You see here a +0 dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:167 (0~(BføÉTè¨Àb - a +0 dagger (in quiver). 10(10)  Pw:8(8) AC:0 Exp:1 T:168 (0~(Bf(0~(BøÉTh ¥ 10(10)  Pw:8(8) AC:0 Exp:1 T:169 f)@(0~(BùÉTãVÌ@(0~(BYou see here a crude dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:170 f(0~~(BùÉTDöZ 10(10)  Pw:8(8) AC:0 Exp:1 T:170 ùÉT׊ šj - a crude dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:171 (0~(BfúÉT& à 10(10)  Pw:8(8) AC:0 Exp:1 T:172 (0~(B@(0~(Bf(0~(BûÉTËCount: 11ûÉT¥Ó ¡ 10(10)  Pw:8(8) AC:0 Exp:1 T:173  10(10)  Pw:8(8) AC:0 Exp:1 T:174  10(10)  Pw:8(8) AC:0 Exp:1 T:175  10(10)  Pw:8(8) AC:0 Exp:1 T:176  10(10)  Pw:8(8) AC:0 Exp:1 T:177  10(10)  Pw:8(8) AC:0 Exp:1 T:178  10(10)  Pw:8(8) AC:0 Exp:1 T:179  10(10)  Pw:8(8) AC:0 Exp:1 T:180  10(10)  Pw:8(8) AC:0 Exp:1 T:181  10(10)  Pw:8(8) AC:0 Exp:1 T:182  10(10)  Pw:8(8) AC:0 Exp:1 T:183 (0~~~~(Bf(0~~~(B(0~~~~(BûÉT_Ü ¤ 10(10)  Pw:8(8) AC:0 Exp:1 T:184 @(0~(Bf(0~(BüÉTo·Count: 11üÉT¶þŸ 10(10)  Pw:8(8) AC:0 Exp:1 T:185  10(10)  Pw:8(8) AC:0 Exp:1 T:186  10(10)  Pw:8(8) AC:0 Exp:1 T:187  10(10)  Pw:8(8) AC:0 Exp:1 T:188  10(10)  Pw:8(8) AC:0 Exp:1 T:189  10(10)  Pw:8(8) AC:0 Exp:1 T:190  10(10)  Pw:8(8) AC:0 Exp:1 T:191  10(10)  Pw:8(8) AC:0 Exp:1 T:192  10(10)  Pw:8(8) AC:0 Exp:1 T:193  10(10)  Pw:8(8) AC:0 Exp:1 T:194  10(10)  Pw:8(8) AC:0 Exp:1 T:195 (0~~(B(0~~~~(Bf(0~(BýÉTŒßCount: 11ýÉTS Î 10(10)  Pw:8(8) AC:0 Exp:1 T:196  10(10)  Pw:8(8) AC:0 Exp:1 T:197  10(10)  Pw:8(8) AC:0 Exp:1 T:198  10(10)  Pw:8(8) AC:0 Exp:1 T:199  10(10)  Pw:8(8) AC:0 Exp:1 T:200  10(10)  Pw:8(8) AC:0 Exp:1 T:201  10(10)  Pw:8(8) AC:0 Exp:1 T:202  10(10)  Pw:8(8) AC:0 Exp:1 T:203  10(10)  Pw:8(8) AC:0 Exp:1 T:204 (0~~~(B(0~(Bf(0~(B(0~~(BxYou stop searching. 10(10)  Pw:8(8) AC:0 Exp:1 T:205 (0~(BfýÉTñò*(0~(B@(0~(Bf 10(10)  Pw:8(8) AC:0 Exp:1 T:205 You hear some noises. 10(10)  Pw:8(8) AC:0 Exp:1 T:206 ýÉT¦z › 10(10)  Pw:8(8) AC:0 Exp:1 T:207 (0~(B@(0~(BýÉT¾ ” 10(10)  Pw:8(8) AC:0 Exp:1 T:208 (0~(B@#þÉTQî« 10(10)  Pw:8(8) AC:0 Exp:1 T:209 (0~(B@f#þÉTp3 ŠYou stop. Punt is in the way! 10(10)  Pw:8(8) AC:0 Exp:1 T:210 #þÉTSÜ ® 10(10)  Pw:8(8) AC:0 Exp:1 T:211 #f@#ÿÉTR"¸ 10(10)  Pw:8(8) AC:0 Exp:1 T:212 ####@#ÿÉTßt ª 10(10)  Pw:8(8) AC:0 Exp:1 T:213 ###@#ÿÉTœ½  10(10)  Pw:8(8) AC:0 Exp:1 T:214 ##@ÉTã 10(10)  Pw:8(8) AC:0 Exp:1 T:215 ##@ÉTjK’ 10(10)  Pw:8(8) AC:0 Exp:1 T:216 #(0a(B@ÉTG u 10(10)  Pw:8(8) AC:0 Exp:1 T:217 @(0~(BÉTY Œ 10(10)  Pw:8(8) AC:0 Exp:1 T:218 @(0~(BfÉTæÐCount: 11ÉTå’‹ 10(10)  Pw:8(8) AC:0 Exp:1 T:219  10(10)  Pw:8(8) AC:0 Exp:1 T:220  10(10)  Pw:8(8) AC:0 Exp:1 T:221  10(10)  Pw:8(8) AC:0 Exp:1 T:222  10(10)  Pw:8(8) AC:0 Exp:1 T:223  10(10)  Pw:8(8) AC:0 Exp:1 T:224  10(10)  Pw:8(8) AC:0 Exp:1 T:225  10(10)  Pw:8(8) AC:0 Exp:1 T:226  10(10)  Pw:8(8) AC:0 Exp:1 T:227  10(10)  Pw:8(8) AC:0 Exp:1 T:228  10(10)  Pw:8(8) AC:0 Exp:1 T:229 (0~~(B(0~~~(B(0~~(BÉTor | 10(10)  Pw:8(8) AC:0 Exp:1 T:230 (0~(B@ÉT©Z| 10(10)  Pw:8(8) AC:0 Exp:1 T:231 (0~(B@ÉTÚ{ Count: 11ÉTž=Ð 10(10)  Pw:8(8) AC:0 Exp:1 T:232  10(10)  Pw:8(8) AC:0 Exp:1 T:233  10(10)  Pw:8(8) AC:0 Exp:1 T:234  10(10)  Pw:8(8) AC:0 Exp:1 T:235  10(10)  Pw:8(8) AC:0 Exp:1 T:236  10(10)  Pw:8(8) AC:0 Exp:1 T:237  10(10)  Pw:8(8) AC:0 Exp:1 T:238  10(10)  Pw:8(8) AC:0 Exp:1 T:239  10(10)  Pw:8(8) AC:0 Exp:1 T:240  10(10)  Pw:8(8) AC:0 Exp:1 T:241  10(10)  Pw:8(8) AC:0 Exp:1 T:242 (0a(B(0~(B(0~~(Bf(0~~~(B(0~~~(BÉTÏz° 10(10)  Pw:8(8) AC:0 Exp:1 T:243 (0~(B(0~(Bf@ÉTabCount: 11ÉTØÄ § 10(10)  Pw:8(8) AC:0 Exp:1 T:244  10(10)  Pw:8(8) AC:0 Exp:1 T:245  10(10)  Pw:8(8) AC:0 Exp:1 T:246  10(10)  Pw:8(8) AC:0 Exp:1 T:247  10(10)  Pw:8(8) AC:0 Exp:1 T:248  10(10)  Pw:8(8) AC:0 Exp:1 T:249  10(10)  Pw:8(8) AC:0 Exp:1 T:250  10(10)  Pw:8(8) AC:0 Exp:1 T:251  10(10)  Pw:8(8) AC:0 Exp:1 T:252  10(10)  Pw:8(8) AC:0 Exp:1 T:253  10(10)  Pw:8(8) AC:0 Exp:1 T:254 (0~(Bf(0~~~~~(B(0~~~~(BÉT–/£  10(10)  Pw:8(8) AC:0 Exp:1 T:255 f(0~(B(0~(B@ÉTª   10(10)  Pw:8(8) AC:0 Exp:1 T:255  10(10)  Pw:8(8) AC:0 Exp:1 T:256 (0~(B(0~(Bf(0~(B@ÉT=i¥  10(10)  Pw:8(8) AC:0 Exp:1 T:257 (0~(B@(0~(BfÉTvÐ  10(10)  Pw:8(8) AC:0 Exp:1 T:257  10(10)  Pw:8(8) AC:0 Exp:1 T:258 @f(0~~(BÉTÜV  10(10)  Pw:8(8) AC:0 Exp:1 T:258 ÉT— Count: 11ÉT‡Øµ 10(10)  Pw:8(8) AC:0 Exp:1 T:259  10(10)  Pw:8(8) AC:0 Exp:1 T:260  10(10)  Pw:8(8) AC:0 Exp:1 T:261  10(10)  Pw:8(8) AC:0 Exp:1 T:262  10(10)  Pw:8(8) AC:0 Exp:1 T:263  10(10)  Pw:8(8) AC:0 Exp:1 T:264  10(10)  Pw:8(8) AC:0 Exp:1 T:265  10(10)  Pw:8(8) AC:0 Exp:1 T:266  10(10)  Pw:8(8) AC:0 Exp:1 T:267  10(10)  Pw:8(8) AC:0 Exp:1 T:268  10(10)  Pw:8(8) AC:0 Exp:1 T:269 (0~(B(0~~~(B(0~~~~(B(0~(BfÉTûÄ  10(10)  Pw:8(8) AC:0 Exp:1 T:269  10(10)  Pw:8(8) AC:0 Exp:1 T:270 f@(0~(B(0~(B(0~(BÉTn? Count: 11ÉT~ä Ï 10(10)  Pw:8(8) AC:0 Exp:1 T:271  10(10)  Pw:8(8) AC:0 Exp:1 T:272  10(10)  Pw:8(8) AC:0 Exp:1 T:273  10(10)  Pw:8(8) AC:0 Exp:1 T:274  10(10)  Pw:8(8) AC:0 Exp:1 T:275  10(10)  Pw:8(8) AC:0 Exp:1 T:276  10(10)  Pw:8(8) AC:0 Exp:1 T:277  10(10)  Pw:8(8) AC:0 Exp:1 T:278  10(10)  Pw:8(8) AC:0 Exp:1 T:279  10(10)  Pw:8(8) AC:0 Exp:1 T:280  10(10)  Pw:8(8) AC:0 Exp:1 T:281 (0~~~(B(0~~~(B(0~~~~(Bf(0~(B(0~(BÉTTÖÈ 10(10)  Pw:8(8) AC:0 Exp:1 T:282 @(0~(B(0~(Bf(0~(BÉT¹ ± 10(10)  Pw:8(8) AC:0 Exp:1 T:283 @(0~(Bf(0~(BÉTÔCount: 11ÉTBƒ4 10(10)  Pw:8(8) AC:0 Exp:1 T:283  10(10)  Pw:8(8) AC:0 Exp:1 T:284  10(10)  Pw:8(8) AC:0 Exp:1 T:285  10(10)  Pw:8(8) AC:0 Exp:1 T:286  10(10)  Pw:8(8) AC:0 Exp:1 T:287  10(10)  Pw:8(8) AC:0 Exp:1 T:288  10(10)  Pw:8(8) AC:0 Exp:1 T:289  10(10)  Pw:8(8) AC:0 Exp:1 T:290  10(10)  Pw:8(8) AC:0 Exp:1 T:291 +(0~~(B(0~~(B(0~(Bf(0~~(BÉTaé „(0~(B@(0~(Bf 10(10)  Pw:8(8) AC:0 Exp:1 T:291 You see a door open.(0x(B(0x(B{(0~~~~(Bk(0x(BThe kobold throws a crude dagger!)ÉT†­ --More-- ÉT{=QYou are almost hit by a crude dagger.(0~(B) ÉT ¢ 10(10)  Pw:8(8) AC:0 Exp:1 T:292 @f(0~(B ÉT•4In what direction? [hykulnjb><]  ÉT!4You throw 2 daggers.) ÉTåL(0~(BThe 1st dagger hits the kobold.) ÉT&© )(0~(B--More-- ÉTŒëæThe 2nd dagger hits the kobold.You kill the kobold! 10(10)  Pw:8(8) AC:0 Exp:1 T:293 )f(0~(B ÉT7Û« 10(10)  Pw:8(8) AC:0 Exp:1 T:294 @)(0~(Bf ÉT©;¼#@(0~(B There is an open door here.  Things that are here: 2 +0 daggers 14 darts--More-- ÉTþŠ@(0lqqqqqk(B##(0~~~~~~xk(B#(0x~~~~~x(B 10(10)  Pw:8(8) AC:0 Exp:1 T:295 (0~(Bf ÉTXü‹ Pick up what?  Weapons a - 2 +0 daggers b - 14 darts(end)  ÉTbÉ+ ÉTÓ´ + ÉT›áp(0lqqqqqk~~~~~~xx~~~~~xx~~~~~a(B#b - 2 +0 daggers (in quiver).m - 14 darts. 10(10)  Pw:8(8) AC:0 Exp:1 T:296 of(0~~(BÉTƒMÀ 10(10)  Pw:8(8) AC:0 Exp:1 T:297 #(0a(B@f(0~(BÉTûæ(0~(B@You see here a crude dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:298 o(0~(B(0~~(BfÉT*}³n - a crude dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:299 (0~(BfÉT2¸Â 10(10)  Pw:8(8) AC:0 Exp:1 T:300 (0~(B@f(0~(B(0~(BÉTP€ 10(10)  Pw:8(8) AC:0 Exp:1 T:301 #@f(0~(BÉTcT p#@(0a(B 10(10)  Pw:8(8) AC:0 Exp:1 T:301 ÉT/ ±#@#######(0a~~(Bf 10(10)  Pw:8(8) AC:0 Exp:1 T:308 ÉTÃà R  10(10)  Pw:8(8) AC:0 Exp:1 T:315 (0l~q(B+(0q(B(0x~~~~(B(0~(B$(0~~x(B@#######(0~(B(0~~~~x(B(0mqqqq(BÉT<[ ë 10(10)  Pw:8(8) AC:0 Exp:1 T:315  10(10)  Pw:8(8) AC:0 Exp:1 T:316 @(0~(B#(0j(BÉT¼=¥ 10(10)  Pw:8(8) AC:0 Exp:1 T:317 (0k(B(0~(B@(0~(BÉTtVð@(0~(BYou see here 10 gold pieces. 10(10)  Pw:8(8) AC:0 Exp:1 T:317  10(10)  Pw:8(8) AC:0 Exp:1 T:318 ÉTÜO10 gold pieces.3 10(10)  Pw:8(8) AC:0 Exp:1 T:319 ÉT¦Ê 10(10)  Pw:8(8) AC:0 Exp:1 T:319 @o(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:320 You hear the footsteps of a guard on patrol.ÉTd}That door is closed. 10(10)  Pw:8(8) AC:0 Exp:1 T:320 ÉT>ý+Pick an object.ÉT`ÉTÉäÉTÆŒ €o an orc (goblin) 10(10)  Pw:8(8) AC:0 Exp:1 T:320 ÉTFÈ 4In what direction? [hykulnjb><] ÉT«P4You throw 2 daggers.)ÉT7\(0~(BThe 1st dagger hits the goblin.--More--ÉTÄz ‹You kill the goblin!) 10(10)  Pw:8(8) AC:0 Exp:1 T:320 )ÉT€? (0~(BÉT§ÑU 10(10)  Pw:8(8) AC:0 Exp:1 T:321 ÉTVÆz 10(10)  Pw:8(8) AC:0 Exp:1 T:322 (0~(B@ÉTª Ø(0~(B@# There is a doorway here.  Things that are here: a +0 dagger an iron skull cap a crude dagger--More--ÉTñM[(0lqqqqqk(B##(0~~~~~~x(B#(0x~~~~~x(B###(0x~~~~~a(B# 10(10)  Pw:8(8) AC:0 Exp:1 T:323 ÉTf È Pick up what?  Weapons a - a +0 dagger b - a crude dagger Armor c - an iron skull cap(end) ÉTDè+ÉT. +ÉTZp(0lqqqqqk(B##(0~~~~~~x(B#(0x~~~~~x(B###(0x~~~~~a(B##(0mqqqqqj(B####b - a +0 dagger (in quiver).o - a crude dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:324 ÉTi# ÉTü nameÉTsU 9Name an individual object? [ynq] (q) ÉT„J9nWhat do you want to call? [d-ik or ?*] ÉT nNever mind. 10(10)  Pw:8(8) AC:0 Exp:1 T:324 ÉTCª # ÉT°DnameÉT¯89Name an individual object? [ynq] (q) ÉTϯ8yWhat do you want to name? [a-o or ?*] ÉT:Þ . Weapons a - a +0 short sword (weapon in hand) b - 9 +0 daggers (in quiver) c - 29 blessed +0 darts j - 2 crude daggers m - 14 darts n - a crude dagger o - a crude dagger Armor d - an uncursed +1 leather armor (being worn) k - a +0 iron skull cap (being worn) Comestibles l - a lichen corpse Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end)  ÉTi†¾+(0lqqqqqk(B##(0~~~~~~x(B(0lqqqqqqk(B#(0x~~~~~x(B(0x~~~~~~x(B###(0x~~~~~a(B#(0x~~~~~~x(B#(0mqqqqqj(B#(0x~~~~~~~(B#######(0m~qqqqqj(B################(0lqqaqqqqqqqqqqk(B###########(0a~~~~~~~~~~~~~x(B(0l~qqk(B(0x(B^(0~~~~~~~~~(B>(0~~x(B(0x~~~x(B(0x~~~~~~~~~~~~(B`(0x(B(0x(B*(0~(B<(0~(B(0x~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B Lettuce the Footpad St:15 Dx:20 Co:12 In:10 Wi:9 Ch:9 Chaotic Dlvl:1 $:1631 HP: Dlvl:1 $:1631 HP:10(10) Dlvl:1 $:1631 HP:10(10) Pw:8(8) AC:0 Exp:1 T:324 What do you want to name these crude daggers? !ÉT…º[ 10(10)  Pw:8(8) AC:0 Exp:1 T:324 !ÉTö ( Weapons a - a +0 short sword (weapon in hand) b - 9 +0 daggers (in quiver) c - 29 blessed +0 darts j - 2 crude daggers m - 14 darts n - a crude dagger o - a crude dagger Armor d - an uncursed +1 leather armor (being worn) k - a +0 iron skull cap (being worn) Comestibles l - a lichen corpse Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) "ÉTÒ Ì(0lqqqqqk(B##(0~~~~~~x(B(0lqqqqqqk(B#(0x~~~~~x(B(0x~~~~~~x(B###(0x~~~~~a(B#(0x~~~~~~x(B#(0mqqqqqj(B#(0x~~~~~~~(B#######(0m~qqqqqj(B################(0lqqaqqqqqqqqqqk(B###########(0a~~~~~~~~~~~~~x(B(0l~qqk(B(0x(B^(0~~~~~~~~~(B>(0~~x(B(0x~~~x(B(0x~~~~~~~~~~~~(B`(0x(B(0x(B*(0~(B<(0~(B(0x~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B Lettuce the Footpad St:15 Dx:20 Co:12 In:10 Wi:9 Ch:9 Chaotic Dlvl:1 $:1631 HP: Dlvl:1 $:1631 HP:10(10) Dlvl:1 $:1631 HP:10(10) Pw:8(8) AC:0 Exp:1 T:324   10(10)  Pw:8(8) AC:0 Exp:1 T:324 #ÉTÒ‚u 10(10)  Pw:8(8) AC:0 Exp:1 T:325 @[##ÉT—gu 10(10)  Pw:8(8) AC:0 Exp:1 T:326 @(0~(B#ÉT—‘u 10(10)  Pw:8(8) AC:0 Exp:1 T:327 @(0~(B#ÉT _ÿ 10(10)  Pw:8(8) AC:0 Exp:1 T:328 (0q(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B#ÉT)¡ U 10(10)  Pw:8(8) AC:0 Exp:1 T:328 $ÉTç.Ð###@(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:329 You hear the footsteps of a guard on patrol.$ÉTU›#@(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:329 $ÉT§ë  10(10)  Pw:8(8) AC:0 Exp:1 T:335 (0lqqqqqqq(B(0qqqk(B(0~~~~~~~~(B(0~~~x(B(0~~~~~~(B(0~~~x(B(0~~~~(B(0~~~x(B(0~~(B(0~~(B(0q(B@(0q(B#######%ÉTÎ' 10(10)  Pw:8(8) AC:0 Exp:1 T:336 (0x~(B(0~~~~(B(0x~~~~~(B@(0~x(B(0mqqqqqq(B(0~(B(0qqj(B#%ÉTæyn@(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:336 %ÉTF?{  10(10)  Pw:8(8) AC:0 Exp:1 T:343 @(0~~~~~~(B%ÉTf T 10(10)  Pw:8(8) AC:0 Exp:1 T:343 &ÉTc¥ 10(10)  Pw:8(8) AC:0 Exp:1 T:344 @(0~(Bf&ÉTÇ^Ø 10(10)  Pw:8(8) AC:0 Exp:1 T:345 ##@(0~(Bf#(0~(B&ÉT—ÆÃ 10(10)  Pw:8(8) AC:0 Exp:1 T:346 @(0~(B(0~~(B#f&ÉT×Ñ T 10(10)  Pw:8(8) AC:0 Exp:1 T:346 'ÉToP 10(10)  Pw:8(8) AC:0 Exp:1 T:350 #######(0~(B#####+@#(0~(B'ÉTÀå T 10(10)  Pw:8(8) AC:0 Exp:1 T:350 (ÉTH*ò 10(10)  Pw:8(8) AC:0 Exp:1 T:351 ###@(0~(B#(0~~~(B(0qqq(B(ÉTá_´ (0lqqqq(B (0x~~~~(B (0x~~~~(B# (0x~~~~~(B# (0x~~~~(B# (0x~~(B## (0m(B(0q(B##@### 10(10)  Pw:8(8) AC:0 Exp:1 T:357 (ÉTT$Ž  10(10)  Pw:8(8) AC:0 Exp:1 T:361 (0~(B@#### )ÉTdœØ 10(10)  Pw:8(8) AC:0 Exp:1 T:362 (0qk(B(0~x(B(0~(B(0x(B @#)ÉTkÇ 10(10)  Pw:8(8) AC:0 Exp:1 T:363 @(0x(B (0~(B(0j(B ##)ÉTï§ } 10(10)  Pw:8(8) AC:0 Exp:1 T:364 @(0~(B*ÉT†zl(0~(B@ 10(10)  Pw:8(8) AC:0 Exp:1 T:364 *ÉTø>ã  10(10)  Pw:8(8) AC:0 Exp:1 T:369 (0~(Bf(0~(B# (0~~~~(B@##*ÉT¥ 10(10)  Pw:8(8) AC:0 Exp:1 T:370 (0~(B(0~~(B@#+ÉT+¼ 10(10)  Pw:8(8) AC:0 Exp:1 T:371 #f#@##+ÉTþõU 10(10)  Pw:8(8) AC:0 Exp:1 T:371 +ÉTcy Ÿ###@## 10(10)  Pw:8(8) AC:0 Exp:1 T:371 +ÉT> ’(0~(B########@# 10(10)  Pw:8(8) AC:0 Exp:1 T:378 +ÉTް########@That door is closed. 10(10)  Pw:8(8) AC:0 Exp:1 T:385 -ÉT8`4In what direction? [hykulnjb><] -ÉTFwThis door is locked. 10(10)  Pw:8(8) AC:0 Exp:1 T:385 -ÉT‚ }That door is closed. 10(10)  Pw:8(8) AC:0 Exp:1 T:385 -ÉT1ô4In what direction? [hykulnjb><] .ÉT=øwThis door is locked. 10(10)  Pw:8(8) AC:0 Exp:1 T:385 .ÉTœ§4In what direction? [hykulnjb><] .ÉTù lWHAMMM!!! 10(10)  Pw:8(8) AC:0 Exp:1 T:386 /ÉT¾J4In what direction? [hykulnjb><] /ÉTõ lWHAMMM!!! 10(10)  Pw:8(8) AC:0 Exp:1 T:387 0ÉTcÅ4In what direction? [hykulnjb><] 0ÉTUlWHAMMM!!! 10(10)  Pw:8(8) AC:0 Exp:1 T:388 0ÉTäÿ 4In what direction? [hykulnjb><] 1ÉT«?lWHAMMM!!! 10(10)  Pw:8(8) AC:0 Exp:1 T:389 1ÉT‰ 4In what direction? [hykulnjb><] 1ÉTÂtAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:0 Exp:1 T:390 (0~(B2ÉTÅp€ 10(10)  Pw:8(8) AC:0 Exp:1 T:391 #@2ÉT( “ 10(10)  Pw:8(8) AC:0 Exp:1 T:392 ##(0~(B@2ÉTŠl(0~(B@ 10(10)  Pw:8(8) AC:0 Exp:1 T:392 3ÉT Í(0~(B@#There is a doorway here.You see here an iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:394 3ÉTNá¢[###@You see here a +0 dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:398 3ÉT“ø[ 10(10)  Pw:8(8) AC:0 Exp:1 T:398 4ÉTe÷Count: 114ÉTº÷à 10(10)  Pw:8(8) AC:0 Exp:1 T:399  10(10)  Pw:8(8) AC:0 Exp:1 T:400  10(10)  Pw:8(8) AC:0 Exp:1 T:401 (0~(BfPunt picks up an iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:402  10(10)  Pw:8(8) AC:0 Exp:1 T:403  10(10)  Pw:8(8) AC:0 Exp:1 T:404  10(10)  Pw:8(8) AC:0 Exp:1 T:405  10(10)  Pw:8(8) AC:0 Exp:1 T:406  10(10)  Pw:8(8) AC:0 Exp:1 T:407  10(10)  Pw:8(8) AC:0 Exp:1 T:408  10(10)  Pw:8(8) AC:0 Exp:1 T:409 (0~(B#5ÉT©v 10(10)  Pw:8(8) AC:0 Exp:1 T:410 #@)5ÉT,| 10(10)  Pw:8(8) AC:0 Exp:1 T:411 f@#5ÉTD;ØYou displaced Punt.@f#You see here an iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:412 #5ÉT”E { 10(10)  Pw:8(8) AC:0 Exp:1 T:413 @[#5ÉT†›(0~(B@#You see here an iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:414 6ÉT!z 10(10)  Pw:8(8) AC:0 Exp:1 T:415 [@#6ÉTHJo 10(10)  Pw:8(8) AC:0 Exp:1 T:416 #@f6ÉTj6ÝYou displaced Punt.#f@You see here a +0 dagger. 10(10)  Pw:8(8) AC:0 Exp:1 T:417 #6ÉT:{ “b - a +0 dagger (in quiver). 10(10)  Pw:8(8) AC:0 Exp:1 T:418 #7ÉTm 10(10)  Pw:8(8) AC:0 Exp:1 T:419 #@#7ÉTKS™ 10(10)  Pw:8(8) AC:0 Exp:1 T:420 f[@##7ÉTP{Á@##You see here an iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:421 f(0~(B7ÉTˆ £ 10(10)  Pw:8(8) AC:0 Exp:1 T:422 (0~(B@[#(0~(B8ÉT˜ 10(10)  Pw:8(8) AC:0 Exp:1 T:423 @(0~(Bf8ÉTÆ¿ 10(10)  Pw:8(8) AC:0 Exp:1 T:424 f(0~(B@(0~(B(0~(B8ÉTÇ- Ä(0~(B@#You see here an iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:425 (0~(Bf9ÉT|¸p - an iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:426 (0~~(B9ÉT˜< =What do you want to take off? [dk or ?*] :ÉT–à¡ Armor d - an uncursed +1 leather armor (being worn) k - a +0 iron skull cap (being worn)(end) ;ÉT—Wn+(0lqqqqqk(B##(0~~~~~~x(Bf 10(10)  Pw:8(8) AC:0 Exp:1 T:427 You finish taking off your helmet. 10(10)  Pw:8(8) AC:1 Exp:1 T:427 ;ÉTÈ× 9What do you want to wear? [kp or ?*] <ÉT0(0~(B(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:428 You finish your dressing maneuver. 10(10)  Pw:8(8) AC:0 Exp:1 T:428 <ÉTô< R Weapons a - a +0 short sword (weapon in hand) b - 10 +0 daggers (in quiver) c - 29 blessed +0 darts j - 2 crude daggers m - 14 darts n - a crude dagger o - a crude dagger Armor d - an uncursed +1 leather armor (being worn) k - a +0 iron skull cap p - a +0 iron skull cap (being worn) Comestibles l - a lichen corpse Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) >ÉT÷Ú(0lqqqqqk(B##(0~~~~~~x(B(0lqqqqqqk(B#(0x~~~~~x(B(0x~~~~~~x(B###(0x~~~~~a(B#(0x~~~~~~x(B#(0mqqqqqj(B#(0x~~~~~~~(B#######(0m~qqqqqj(B################(0lqqaqqqqqqqqqqk(B###########(0a~~~~~~~~~~~~~x(B(0l~qqk(B(0x(B^(0~~~~~~~~~(B>(0~~x(B(0x~~~x(B(0x~~~~~~~~~~~~(B`(0x(B(0x(B*(0~(B<(0~(B(0x~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqqj(B Lettuce the Footpad St:15 Dx:20 Co:12 In:10 Wi:9 Ch:9 Chaotic Dlvl:1 $:1631 HP: Dlvl:1 $:1631 HP:10(10) Dlvl:1 $:1631 HP:10(10) Pw:8(8) AC:0 Exp:1 T:428   10(10)  Pw:8(8) AC:0 Exp:1 T:428 >ÉTç(-What do you want to drop? [$a-p or ?*] >ÉT¦4 €You drop a +0 iron skull cap. 10(10)  Pw:8(8) AC:0 Exp:1 T:429 ?ÉT»i{ 10(10)  Pw:8(8) AC:0 Exp:1 T:430 @[#?ÉTçòu 10(10)  Pw:8(8) AC:0 Exp:1 T:431 @(0~(B?ÉT®¸ 10(10)  Pw:8(8) AC:0 Exp:1 T:432 (0~(B@(0~(Bf?ÉT ­ 10(10)  Pw:8(8) AC:0 Exp:1 T:433 (0~(Bf@(0~(B@ÉT¯­ 10(10)  Pw:8(8) AC:0 Exp:1 T:434 f(0~~(B@#x@ÉTN‰n(0~(B@# 10(10)  Pw:8(8) AC:0 Exp:1 T:434 @ÉTñMÌ(0~(B(0~(B#######@#(0a~~~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:441 @ÉTLw  10(10)  Pw:8(8) AC:0 Exp:1 T:442 fx@ÉT…“U 10(10)  Pw:8(8) AC:0 Exp:1 T:442 @ÉTYN }You hit the grid bug.d 10(10)  Pw:8(8) AC:0 Exp:1 T:442 The grid bug bites!You get zapped! 9(10)  Pw:8(8) AC:0 Exp:1 T:442  9(10)  Pw:8(8) AC:0 Exp:1 T:443 #AÉT’s¯You kill the grid bug! 9(10)  Pw:8(8) AC:0 Exp:1 T:444 (0~(B#AÉT@Úƒ 9(10)  Pw:8(8) AC:0 Exp:1 T:445 ##@#AÉT⺠~ 9(10)  Pw:8(8) AC:0 Exp:1 T:446 #@##AÉT4 ~ 9(10)  Pw:8(8) AC:0 Exp:1 T:447 #@##AÉTwð#@## 9(10)  Pw:8(8) AC:0 Exp:1 T:447 You hear some noises. 9(10)  Pw:8(8) AC:0 Exp:1 T:448 BÉT†÷„ 9(10)  Pw:8(8) AC:0 Exp:1 T:449 #@##BÉT~^v 10(10)  Pw:8(8) AC:0 Exp:1 T:450 #@##BÉTŸäƒ 10(10)  Pw:8(8) AC:0 Exp:1 T:451 d#@##BÉTñŠ df#@## 10(10)  Pw:8(8) AC:0 Exp:1 T:451 Punt misses the jackal. 10(10)  Pw:8(8) AC:0 Exp:1 T:452 BÉTRR Ž 10(10)  Pw:8(8) AC:0 Exp:1 T:453 (0~(B@##CÉTqÌ*You displaced Punt.d@f# 10(10)  Pw:8(8) AC:0 Exp:1 T:453 The jackal misses. 10(10)  Pw:8(8) AC:0 Exp:1 T:454 #DÉTØBíYou hit the jackal. 10(10)  Pw:8(8) AC:0 Exp:1 T:454 The jackal misses. 10(10)  Pw:8(8) AC:0 Exp:1 T:455 DÉTeâGYou miss the jackal. 10(10)  Pw:8(8) AC:0 Exp:1 T:455 The jackal bites! 8(10)  Pw:8(8) AC:0 Exp:1 T:455  8(10)  Pw:8(8) AC:0 Exp:1 T:456 DÉTª$—You kill the jackal! 8(10)  Pw:8(8) AC:0 Exp:1 T:457 %DÉTJ È@(0~(B#You see here a jackal corpse. 8(10)  Pw:8(8) AC:0 Exp:1 T:458 EÉTÔ„8What do you want to eat? [l or ?*,] EÉT?° } eat what?  Comestibles a - a jackal corpse(end) EÉT¡á¼+(0lqqqqqk(B##(0~~~~~~x(B#(0x~~~~~x(BThis jackal corpse tastes terrible! 8(10)  Pw:8(8) AC:0 Exp:1 T:459  8(10)  Pw:8(8) AC:0 Exp:1 T:460  8(10)  Pw:8(8) AC:0 Exp:1 T:461  8(10)  Pw:8(8) AC:0 Exp:1 T:462  8(10)  Pw:8(8) AC:0 Exp:1 T:463  8(10)  Pw:8(8) AC:0 Exp:1 T:464  9(10)  Pw:8(8) AC:0 Exp:1 T:465 (0~(B(0~~(Bf(0~(B(0~~(B--More--FÉT`РYou finish eating the jackal corpse. 9(10)  Pw:8(8) AC:0 Exp:1 T:466 (0~~(BGÉT2Ê 9(10)  Pw:8(8) AC:0 Exp:1 T:467 (0~(B@GÉT±Ã~ 9(10)  Pw:8(8) AC:0 Exp:1 T:468 (0~(B@#GÉT–„w(0~(B#@# 9(10)  Pw:8(8) AC:0 Exp:1 T:469 GÉT#I ƒ########@# 9(10)  Pw:8(8) AC:0 Exp:1 T:476 GÉTd ûYou hear the footsteps of a guard on patrol. 10(10)  Pw:8(8) AC:0 Exp:1 T:480  10(10)  Pw:8(8) AC:0 Exp:1 T:482 ######@GÉT~® ’#(0a~(B@ 10(10)  Pw:8(8) AC:0 Exp:1 T:483 GÉTÏr ˜f(0~~~~~~~(B@ 10(10)  Pw:8(8) AC:0 Exp:1 T:490 GÉT"7 Œ  10(10)  Pw:8(8) AC:0 Exp:1 T:495 (0~(B(0~~~~(B@GÉTH× U 10(10)  Pw:8(8) AC:0 Exp:1 T:495 HÉT]ý| 10(10)  Pw:8(8) AC:0 Exp:1 T:496 (0~(B@HÉTç] u 10(10)  Pw:8(8) AC:0 Exp:1 T:497 @(0~(BIÉTwè U 10(10)  Pw:8(8) AC:0 Exp:1 T:498 JÉTE»Count: 11JÉT»³ Ç 10(10)  Pw:8(8) AC:0 Exp:1 T:499  10(10)  Pw:8(8) AC:0 Exp:1 T:500  10(10)  Pw:8(8) AC:0 Exp:1 T:501  10(10)  Pw:8(8) AC:0 Exp:1 T:502  10(10)  Pw:8(8) AC:0 Exp:1 T:503  10(10)  Pw:8(8) AC:0 Exp:1 T:504  10(10)  Pw:8(8) AC:0 Exp:1 T:505  10(10)  Pw:8(8) AC:0 Exp:1 T:506  10(10)  Pw:8(8) AC:0 Exp:1 T:507  10(10)  Pw:8(8) AC:0 Exp:1 T:508  10(10)  Pw:8(8) AC:0 Exp:1 T:509 (0a~(B(0~~~~~~~~~(B(0~(B(0~(BfKÉTÐ…£ 10(10)  Pw:8(8) AC:0 Exp:1 T:510 f(0~(B(0~(BLÉTBcP(0lqqqk(B (0x~~~~(B (0x~~~x(B (0x~~~x(B (0x(B@(0~~x(B (0x(Bf(0~~~(B (0mqqqj(B Lettuce the Footpad St:15 Dx:20 Co:12 In:10 Wi:9 Ch:9 Chaotic Dlvl:2 $:1631 HP: Dlvl:2 $:1631 HP:10(10) Dlvl:2 $:1631 HP:10(10) Pw:8(8) AC:0 Exp:1 T:510   10(10)  Pw:8(8) AC:0 Exp:1 T:511 f(0~(BNÉT“IJ 10(10)  Pw:8(8) AC:0 Exp:1 T:512 (0~(B<(0~(Bf@NÉTÆ’ 10(10)  Pw:8(8) AC:0 Exp:1 T:513 (0~(B(0~(B@fNÉT.l ¼You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:514 (0~(Bf(0~(B@#NÉT•  10(10)  Pw:8(8) AC:0 Exp:1 T:515 (0~(B(0~(B@#NÉT:ÙŠ 10(10)  Pw:8(8) AC:0 Exp:1 T:516 (0~(Bf@#PÉTúx—0#####@ 10(10)  Pw:8(8) AC:0 Exp:1 T:518 PÉT(=|  10(10)  Pw:8(8) AC:0 Exp:1 T:521 #@##PÉT'» T 10(10)  Pw:8(8) AC:0 Exp:1 T:521 QÉTMèCount: 11QÉT¹è L 10(10)  Pw:8(8) AC:0 Exp:1 T:522  10(10)  Pw:8(8) AC:0 Exp:1 T:523  10(10)  Pw:8(8) AC:0 Exp:1 T:524  10(10)  Pw:8(8) AC:0 Exp:1 T:525  10(10)  Pw:8(8) AC:0 Exp:1 T:526  10(10)  Pw:8(8) AC:0 Exp:1 T:527  10(10)  Pw:8(8) AC:0 Exp:1 T:528  10(10)  Pw:8(8) AC:0 Exp:1 T:529  10(10)  Pw:8(8) AC:0 Exp:1 T:530  10(10)  Pw:8(8) AC:0 Exp:1 T:531  10(10)  Pw:8(8) AC:0 Exp:1 T:532 #RÉTËCount: 11RÉTB€L 10(10)  Pw:8(8) AC:0 Exp:1 T:533  10(10)  Pw:8(8) AC:0 Exp:1 T:534  10(10)  Pw:8(8) AC:0 Exp:1 T:535  10(10)  Pw:8(8) AC:0 Exp:1 T:536  10(10)  Pw:8(8) AC:0 Exp:1 T:537  10(10)  Pw:8(8) AC:0 Exp:1 T:538  10(10)  Pw:8(8) AC:0 Exp:1 T:539  10(10)  Pw:8(8) AC:0 Exp:1 T:540  10(10)  Pw:8(8) AC:0 Exp:1 T:541  10(10)  Pw:8(8) AC:0 Exp:1 T:542  10(10)  Pw:8(8) AC:0 Exp:1 T:543 #RÉT(1 { 10(10)  Pw:8(8) AC:0 Exp:1 T:544 @##SÉTÖf‡ 10(10)  Pw:8(8) AC:0 Exp:1 T:545 ###@SÉTT#f@## 10(10)  Pw:8(8) AC:0 Exp:1 T:546 SÉT  ±  10(10)  Pw:8(8) AC:0 Exp:1 T:550 (0~(Bf(0~(B@####TÉT «® 10(10)  Pw:8(8) AC:0 Exp:1 T:551 f(0~(B@(0~(B#TÉT%· 10(10)  Pw:8(8) AC:0 Exp:1 T:552 (0~(Bf(0~(B@(0~(BTÉT¾ç ¶You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:553 @(0~(BfTÉTD0  10(10)  Pw:8(8) AC:0 Exp:1 T:554 @(0~(B(0~(BTÉTõ9{ 10(10)  Pw:8(8) AC:0 Exp:1 T:555 @(0~(BUÉT»Ct 10(10)  Pw:8(8) AC:0 Exp:1 T:556 (0~(B@#UÉTF“(0~(B####@# 10(10)  Pw:8(8) AC:0 Exp:1 T:560 UÉTMS’(0~(B########@# 10(10)  Pw:8(8) AC:0 Exp:1 T:567 UÉT¿ ’  10(10)  Pw:8(8) AC:0 Exp:1 T:572 #####@fUÉTÅ– T 10(10)  Pw:8(8) AC:0 Exp:1 T:572 VÉTFÈYou displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:573 f#@##VÉTˆ ž 10(10)  Pw:8(8) AC:0 Exp:1 T:574 ###@fWÉTˆ)ŸYou displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:575 f#@#WÉTSï Z 10(10)  Pw:8(8) AC:0 Exp:1 T:575 XÉT©r‡ 10(10)  Pw:8(8) AC:0 Exp:1 T:576 ###@YÉT$lCount: 11YÉTµï> 10(10)  Pw:8(8) AC:0 Exp:1 T:577  10(10)  Pw:8(8) AC:0 Exp:1 T:578  10(10)  Pw:8(8) AC:0 Exp:1 T:579  10(10)  Pw:8(8) AC:0 Exp:1 T:580  10(10)  Pw:8(8) AC:0 Exp:1 T:581  10(10)  Pw:8(8) AC:0 Exp:1 T:582  10(10)  Pw:8(8) AC:0 Exp:1 T:583  10(10)  Pw:8(8) AC:0 Exp:1 T:584  10(10)  Pw:8(8) AC:0 Exp:1 T:585  10(10)  Pw:8(8) AC:0 Exp:1 T:586  10(10)  Pw:8(8) AC:0 Exp:1 T:587 YÉT*ƒ Count: 11ZÉTÁL 10(10)  Pw:8(8) AC:0 Exp:1 T:588  10(10)  Pw:8(8) AC:0 Exp:1 T:589  10(10)  Pw:8(8) AC:0 Exp:1 T:590  10(10)  Pw:8(8) AC:0 Exp:1 T:591  10(10)  Pw:8(8) AC:0 Exp:1 T:592  10(10)  Pw:8(8) AC:0 Exp:1 T:593  10(10)  Pw:8(8) AC:0 Exp:1 T:594  10(10)  Pw:8(8) AC:0 Exp:1 T:595  10(10)  Pw:8(8) AC:0 Exp:1 T:596  10(10)  Pw:8(8) AC:0 Exp:1 T:597  10(10)  Pw:8(8) AC:0 Exp:1 T:598 #ZÉTÛý Count: 11ZÉTv! 10(10)  Pw:8(8) AC:0 Exp:1 T:599  10(10)  Pw:8(8) AC:0 Exp:1 T:600  10(10)  Pw:8(8) AC:0 Exp:1 T:601  10(10)  Pw:8(8) AC:0 Exp:1 T:602 #You hear a door open. 10(10)  Pw:8(8) AC:0 Exp:1 T:603  10(10)  Pw:8(8) AC:0 Exp:1 T:604  10(10)  Pw:8(8) AC:0 Exp:1 T:605  10(10)  Pw:8(8) AC:0 Exp:1 T:606  10(10)  Pw:8(8) AC:0 Exp:1 T:607  10(10)  Pw:8(8) AC:0 Exp:1 T:608 #3  10(10)  Pw:8(8) AC:0 Exp:1 T:609 You feel tough! 10(10)  Pw:8(8) AC:0 Exp:1 T:609 --More--[ÉTÏ­ 6You must be leading a healthy life-style.\ÉT[´ Count: 11]ÉT»˜> 10(10)  Pw:8(8) AC:0 Exp:1 T:610  10(10)  Pw:8(8) AC:0 Exp:1 T:611  10(10)  Pw:8(8) AC:0 Exp:1 T:612  10(10)  Pw:8(8) AC:0 Exp:1 T:613  10(10)  Pw:8(8) AC:0 Exp:1 T:614  10(10)  Pw:8(8) AC:0 Exp:1 T:615  10(10)  Pw:8(8) AC:0 Exp:1 T:616  10(10)  Pw:8(8) AC:0 Exp:1 T:617  10(10)  Pw:8(8) AC:0 Exp:1 T:618  10(10)  Pw:8(8) AC:0 Exp:1 T:619  10(10)  Pw:8(8) AC:0 Exp:1 T:620 ]ÉTPÑ{ 10(10)  Pw:8(8) AC:0 Exp:1 T:621 ##@#]ÉTä_ ¥#@###### 10(10)  Pw:8(8) AC:0 Exp:1 T:623 ]ÉT $ g  10(10)  Pw:8(8) AC:0 Exp:1 T:624 f^ÉT%ùT 10(10)  Pw:8(8) AC:0 Exp:1 T:624 ^ÉTo You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:625 #@##_ÉT4l„#@####### 10(10)  Pw:8(8) AC:0 Exp:1 T:630 _ÉT™0y  10(10)  Pw:8(8) AC:0 Exp:1 T:638 @########_ÉT¾O ‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:639 @(0~(B#`ÉTݺ 10(10)  Pw:8(8) AC:0 Exp:1 T:643 (0~(B(0~(B(0~(B(0~(B@`ÉTùä t 10(10)  Pw:8(8) AC:0 Exp:1 T:644 (0~(B@#`ÉTúh n(0~(B@# 10(10)  Pw:8(8) AC:0 Exp:1 T:644 `ÉTç-~  10(10)  Pw:8(8) AC:0 Exp:1 T:651 #@#####aÉTOT 10(10)  Pw:8(8) AC:0 Exp:1 T:651 aÉT2_ Count: 11bÉT“BL 10(10)  Pw:8(8) AC:0 Exp:1 T:652  10(10)  Pw:8(8) AC:0 Exp:1 T:653  10(10)  Pw:8(8) AC:0 Exp:1 T:654  10(10)  Pw:8(8) AC:0 Exp:1 T:655  10(10)  Pw:8(8) AC:0 Exp:1 T:656  10(10)  Pw:8(8) AC:0 Exp:1 T:657  10(10)  Pw:8(8) AC:0 Exp:1 T:658  10(10)  Pw:8(8) AC:0 Exp:1 T:659  10(10)  Pw:8(8) AC:0 Exp:1 T:660  10(10)  Pw:8(8) AC:0 Exp:1 T:661  10(10)  Pw:8(8) AC:0 Exp:1 T:662 #bÉTÚxCount: 11bÉTŒ  L 10(10)  Pw:8(8) AC:0 Exp:1 T:663  10(10)  Pw:8(8) AC:0 Exp:1 T:664  10(10)  Pw:8(8) AC:0 Exp:1 T:665  10(10)  Pw:8(8) AC:0 Exp:1 T:666  10(10)  Pw:8(8) AC:0 Exp:1 T:667  10(10)  Pw:8(8) AC:0 Exp:1 T:668  10(10)  Pw:8(8) AC:0 Exp:1 T:669  10(10)  Pw:8(8) AC:0 Exp:1 T:670  10(10)  Pw:8(8) AC:0 Exp:1 T:671  10(10)  Pw:8(8) AC:0 Exp:1 T:672  10(10)  Pw:8(8) AC:0 Exp:1 T:673 #cÉTí׃ 10(10)  Pw:8(8) AC:0 Exp:1 T:674 @#fcÉT¾ T 10(10)  Pw:8(8) AC:0 Exp:1 T:674 dÉTVú§You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:675 ###@dÉTš‹œ 10(10)  Pw:8(8) AC:0 Exp:1 T:680 #@f####eÉT5‹{ 10(10)  Pw:8(8) AC:0 Exp:1 T:681 @f#eÉT2‘ 10(10)  Pw:8(8) AC:0 Exp:1 T:682 f@(0~~(BeÉT<‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:683 (0~(B@feÉTç5Count: 11fÉT³ 10(10)  Pw:8(8) AC:0 Exp:1 T:684  10(10)  Pw:8(8) AC:0 Exp:1 T:685  10(10)  Pw:8(8) AC:0 Exp:1 T:686  10(10)  Pw:8(8) AC:0 Exp:1 T:687  10(10)  Pw:8(8) AC:0 Exp:1 T:688  10(10)  Pw:8(8) AC:0 Exp:1 T:689  10(10)  Pw:8(8) AC:0 Exp:1 T:690  10(10)  Pw:8(8) AC:0 Exp:1 T:691  10(10)  Pw:8(8) AC:0 Exp:1 T:692  10(10)  Pw:8(8) AC:0 Exp:1 T:693  10(10)  Pw:8(8) AC:0 Exp:1 T:694 (0~~~(B(0~~~(Bf(0~~(B(0~~~(B fÉTŽE 10(10)  Pw:8(8) AC:0 Exp:1 T:695 <f(0~(B@fÉTÜ@ Count: 11gÉT¡$ß 10(10)  Pw:8(8) AC:0 Exp:1 T:696  10(10)  Pw:8(8) AC:0 Exp:1 T:697 (0~~(B(0~(B+gÉTÏor 10(10)  Pw:8(8) AC:0 Exp:1 T:698 (0~(B@gÉTÐ &In what direction? [hykulnjb><] gÉTlvžThe door opens. 10(10)  Pw:8(8) AC:0 Exp:1 T:699 f(0a(BhÉTîÁ­ 10(10)  Pw:8(8) AC:0 Exp:1 T:700 f(0~~(B@#hÉT4 ¥(0~(B(0a(B@# 10(10)  Pw:8(8) AC:0 Exp:1 T:700 hÉTÀú é  10(10)  Pw:8(8) AC:0 Exp:1 T:707 (0~(B(0~(B(0~(B(0a(B#######(0q(B@(0q(B (0x~~~~(B (0x~~~x(B (0x(B>(0~~x(B (0mqqqj(BjÉTiá· 10(10)  Pw:8(8) AC:0 Exp:1 T:708 ## (0l(B(0~(B(0k(B@jÉTX­z 10(10)  Pw:8(8) AC:0 Exp:1 T:709 (0~(B@jÉTý3 “ 10(10)  Pw:8(8) AC:0 Exp:1 T:710 (0~(B@(0~(BkÉTlïŠ 10(10)  Pw:8(8) AC:0 Exp:1 T:711 #(0~(B@#kÉTØwÂ@###(0~~(B# 10(10)  Pw:8(8) AC:0 Exp:1 T:714 kÉT9<«You hear a door open. 10(10)  Pw:8(8) AC:0 Exp:1 T:721 (0qqqqqqqqqqqqqk(B(0~~~~~~~~~~~~~a(B(0~~~~~~~~~(B#:(0~~~(B#f@#####(0~(BlÉTõÓ You miss the gecko.f# 10(10)  Pw:8(8) AC:0 Exp:1 T:721 Punt misses the gecko. 10(10)  Pw:8(8) AC:0 Exp:1 T:722 mÉT­+You hit the gecko. 10(10)  Pw:8(8) AC:0 Exp:1 T:722 The gecko misses.Punt misses the gecko. 10(10)  Pw:8(8) AC:0 Exp:1 T:723 mÉT× You hit the gecko. 10(10)  Pw:8(8) AC:0 Exp:1 T:723 Punt misses the gecko.Punt misses the gecko. 10(10)  Pw:8(8) AC:0 Exp:1 T:724 nÉTä¼oYou hit the gecko. 10(10)  Pw:8(8) AC:0 Exp:1 T:724 The gecko bites! 7(10)  Pw:8(8) AC:0 Exp:1 T:724 Punt misses the gecko. 7(10)  Pw:8(8) AC:0 Exp:1 T:725 nÉTš6 )You miss the gecko. 7(10)  Pw:8(8) AC:0 Exp:1 T:725 Punt misses the gecko.Punt misses the gecko. 7(10)  Pw:8(8) AC:0 Exp:1 T:726 oÉTm¿$You miss the gecko. 7(10)  Pw:8(8) AC:0 Exp:1 T:726 The gecko misses.Punt misses the gecko. 7(10)  Pw:8(8) AC:0 Exp:1 T:727 oÉT/ ªYou kill the gecko! 7(10)  Pw:8(8) AC:0 Exp:1 T:728 #(0~(BpÉT LJ 7(10)  Pw:8(8) AC:0 Exp:1 T:729 (0q(B(0~(B(0x(B(0~~~~~x(B@f(0~~~~(BZr(0~~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0qqqqqqqqqqqqqqj(BqÉTìp1You displaced Punt. 7(10)  Pw:8(8) AC:0 Exp:1 T:730 (0l(B(0x(Br#(0~(B@(0~(B#(0m(BrÉT;4In what direction? [hykulnjb><] rÉTĶ4You throw 2 daggers.)rÉTmz(0~(B)rÉTT>(0~(B)rÉTƒ (0~(B)rÉT Æ (0~(B)rÉTŠ (0~(B)rÉTCN i(0~(BThe 1st dagger hits the kobold zombie.--More--sÉTY·You destroy the kobold zombie!) 7(10)  Pw:8(8) AC:0 Exp:1 T:730 )sÉT@{(0~(B)sÉTb?(0~(B)sÉTý(0~(B)sÉTÇ(0~(B)sÉT9‹(0~(B)sÉTêN (0~(BsÉTL ‡ 7(10)  Pw:8(8) AC:0 Exp:1 T:731 (0~(BrtÉTž³ 4In what direction? [hykulnjb><] tÉTNœ 4You throw 2 daggers.)tÉT`(0~(B)tÉTD$(0~(B)uÉT“¥(0~(B)uÉTei(0~(B)uÉTL-Y(0~(BThe 1st dagger misses the sewer rat.)uÉTñ(0~(B)uÉTrµ(0~(B)uÉTìx(0~(B)uÉT=(0~(B)uÉTg1(0~(B--More--vÉTÆD£The 2nd dagger misses the sewer rat. 7(10)  Pw:8(8) AC:0 Exp:1 T:732 r)vÉT¤“4In what direction? [hykulnjb><] wÉTç4You throw 2 daggers.)wÉTyà(0~(B)wÉT{¤(0~(B)wÉTdh(0~(B)wÉTy,e(0~(BThe 1st dagger hits the sewer rat.--More--wÉTGÅ–You kill the sewer rat!) 7(10)  Pw:8(8) AC:0 Exp:1 T:732 )xÉTÚF(0~(B)xÉTë (0~(B)xÉT¸Î(0~(B)xÉT¢’(0~(BxÉT,ßs 7(10)  Pw:8(8) AC:0 Exp:1 T:733 fxÉTÓ« ¤ 7(10)  Pw:8(8) AC:0 Exp:1 T:734 (0~~(B@fxÉT÷,­ 8(10)  Pw:8(8) AC:0 Exp:1 T:735 (0~(B@(0~(BfyÉT±U¡ 8(10)  Pw:8(8) AC:0 Exp:1 T:736 (0~(B@f(0~~(ByÉT¿¹¶You displaced Punt. 8(10)  Pw:8(8) AC:0 Exp:1 T:737 f(0~(B@yÉT>ÅØ(0~(B@You see here a +0 dagger. 8(10)  Pw:8(8) AC:0 Exp:1 T:738 (0~~(BfzÉTê»b - a +0 dagger (in quiver). 8(10)  Pw:8(8) AC:0 Exp:1 T:739 f(0~(B{ÉT“ñï(0~(B@You see here 2 +0 daggers. 8(10)  Pw:8(8) AC:0 Exp:1 T:740 (0~(Bf(0~(B{ÉT¢= Ãb - 2 +0 daggers (in quiver). 8(10)  Pw:8(8) AC:0 Exp:1 T:741 (0~(Bf{ÉT³šœ(0~(B@ Things that are here: 3 +0 daggers a kobold corpse--More--|ÉTç ¶ 8(10)  Pw:8(8) AC:0 Exp:1 T:742 (0~~(Bf|ÉT¦# ° Pick up what?  Weapons a - 3 +0 daggers Comestibles b - a kobold corpse(end) }ÉTD1+}ÉT@Éb - 3 +0 daggers (in quiver). 8(10)  Pw:8(8) AC:0 Exp:1 T:743 f(0~(B}ÉTß™ È 8(10)  Pw:8(8) AC:0 Exp:1 T:744 @(0~(Bf%(0~(B}ÉTa · 8(10)  Pw:8(8) AC:0 Exp:1 T:745 @f(0~(B(0~(B~ÉT&! 9(10)  Pw:8(8) AC:0 Exp:1 T:750 (0~~~~(Bf@#(0~(B(0~(B#(0~~~(B(0~(B(0~(B~ÉTåØ(0~a(B######@## 9(10)  Pw:8(8) AC:0 Exp:1 T:756 ~ÉT žZ#########@#(0a(B(0x~~(BF(0~~~(B(0x~~~~~(B(0mqqqqj(B 9(10)  Pw:8(8) AC:0 Exp:1 T:763 ~ÉTRbÎ  10(10)  Pw:8(8) AC:0 Exp:1 T:765 #(0l(B@(0q(B(0~(B(0x(B~ÉTÉU 10(10)  Pw:8(8) AC:0 Exp:1 T:765 ~ÉTI. U 10(10)  Pw:8(8) AC:0 Exp:1 T:765 ÉT4™##(0a(B(0qqk(B@(0~a(B(0~(BYou feel your magical energy drain away! 10(10)  Pw:6(8) AC:0 Exp:1 T:766 ÉT½(4In what direction? [hykulnjb><] €ÉT n‚The dagger hits the brown mold. 10(10)  Pw:6(8) AC:0 Exp:1 T:767 €ÉT«‚ 4In what direction? [hykulnjb><] €ÉT)J‚The dagger hits the brown mold. 10(10)  Pw:6(8) AC:0 Exp:1 T:768 ÉTÖM4In what direction? [hykulnjb><] ÉTiT wYou throw 2 daggers.The 1st dagger hits the brown mold.--More--‚ÉTSøÔThe 2nd dagger hits the brown mold.You kill the brown mold! 10(10)  Pw:6(8) AC:0 Exp:1 T:769 f)ƒÉTl¨^@You see here 4 +0 daggers. 10(10)  Pw:6(8) AC:0 Exp:1 T:770 ƒÉTK †b - 4 +0 daggers (in quiver). 10(10)  Pw:6(8) AC:0 Exp:1 T:771 „ÉTÜï 10(10)  Pw:6(8) AC:0 Exp:1 T:772 :(0~(B@„ÉT”Q t 10(10)  Pw:6(8) AC:0 Exp:1 T:773 (0~(B@…ÉTLâ(0a(B@(0~(B 10(10)  Pw:6(8) AC:0 Exp:1 T:773 The newt misses. 10(10)  Pw:6(8) AC:0 Exp:1 T:774 …ÉT‰‘ {You miss the newt. 10(10)  Pw:6(8) AC:0 Exp:1 T:775 †ÉT‚‹You kill the newt! 10(10)  Pw:6(8) AC:0 Exp:1 T:776 %†ÉT¥V#(0~(B@##There is an open door here.You see here a newt corpse. 10(10)  Pw:6(8) AC:0 Exp:1 T:777 †ÉTzÚ8What do you want to eat? [l or ?*,] ‡ÉT8{ eat what?  Comestibles a - a newt corpse(end) ‡ÉT1®¨+This newt corpse tastes terrible! 10(10)  Pw:6(8) AC:0 Exp:1 T:778  10(10)  Pw:6(8) AC:0 Exp:1 T:779  10(10)  Pw:6(8) AC:0 Exp:1 T:780 You finish eating the newt corpse.--More--‡ÉT°ˆ pYou feel a mild buzz. 10(10)  Pw:7(8) AC:0 Exp:1 T:781 ˆÉTÿv’ 10(10)  Pw:7(8) AC:0 Exp:1 T:782 #(0a(B@#ˆÉT"Æ * 10(10)  Pw:8(8) AC:0 Exp:1 T:783 ##@####### 10(10)  Pw:8(8) AC:0 Exp:1 T:784 ˆÉTvЧ  10(10)  Pw:8(8) AC:0 Exp:1 T:790 (0qqqqqk(B(0~~~~~x(B(0~(B_(0~~~~x(B(0x~~~~~~x(B#@(0~~~~~~x(B#(0x~~~~~~x(B#(0qqqqq(B(0j(B#####ŠÉTkù 10(10)  Pw:8(8) AC:0 Exp:1 T:791 (0q(B(0~(B(0x(B#(0~(B@#(0m(BŠÉT#Ñ ˜ 10(10)  Pw:8(8) AC:0 Exp:1 T:792 @(0~(B(0~(B‹ÉT3w« 10(10)  Pw:8(8) AC:0 Exp:1 T:793 (0l(B(0~(B@(0~(B‹ÉTÎs 10(10)  Pw:8(8) AC:0 Exp:1 T:794 (0~(B@‹ÉT€Ý‚There is an altar to Kos (chaotic) here. 10(10)  Pw:8(8) AC:0 Exp:1 T:794 ÉTy¨ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ÉT̉+ÉTÄS 6(0qqqqk~~~~x~~~~x~~~~x~~~~x~~~~xqqq~j(B What would you like to drop?  Weapons j - 2 crude daggers m - 14 darts n - a crude dagger o - a crude dagger Armor p - a +0 iron skull cap (being worn) Comestibles l - a lichen corpse(end) ŽÉT§9++++++ŽÉTW‰ “(0lqqqqqqk~~~~~~~xx~(B@(0~~~~xx~~~~~~x~~~~~~~xx~~~~~~xmqqqqq~j(B## 10(10)  Pw:8(8) AC:0 Exp:1 T:794 2 crude daggers land on the altar.--More--ŽÉT K WThere is an amber flash as 14 darts hit the altar.--More--ŽÉTÃU^There is an amber flash as a crude dagger hits the altar.--More--ÉTÆ]There is a black flash as a crude dagger hits the altar.--More--ÉT©OYou cannot drop something you are wearing.--More--ÉTŸÕ}A lichen corpse lands on the altar. 10(10)  Pw:8(8) AC:0 Exp:1 T:795 ÉTæ‚{Unknown command ' '. 10(10)  Pw:8(8) AC:0 Exp:1 T:795 ÉT¨ÊZ 10(10)  Pw:8(8) AC:0 Exp:1 T:795 ÉT¤«J Pick up what?  Weapons a - a cursed crude dagger b - a blessed crude dagger c - 14 blessed darts d - 2 uncursed crude daggers Comestibles e - an uncursed lichen corpse(end) ÉTΡ0+++++ÉT1ø(0kxxxxxj(Bo - a cursed crude dagger.n - a blessed crude dagger.--More--‘ÉT/?hm - 14 blessed darts.j - 2 uncursed crude daggers.--More--‘ÉT$Æxl - an uncursed lichen corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:796 ‘ÉTU’{Unknown command ' '. 10(10)  Pw:8(8) AC:0 Exp:1 T:796 ‘ÉT}Z 10(10)  Pw:8(8) AC:0 Exp:1 T:796 ‘ÉTh T 10(10)  Pw:8(8) AC:0 Exp:1 T:796 ’ÉTZÏt 10(10)  Pw:8(8) AC:0 Exp:1 T:797 _@’ÉTî¹› 10(10)  Pw:8(8) AC:0 Exp:1 T:798 (0~(B#@f“ÉTn… 10(10)  Pw:8(8) AC:0 Exp:1 T:799 @f#“ÉT—êÿ 10(10)  Pw:8(8) AC:0 Exp:1 T:804 #(0~~(B######@###“ÉT-Ͻ######@# 10(10)  Pw:8(8) AC:0 Exp:1 T:805 “ÉTy“ §  10(10)  Pw:8(8) AC:0 Exp:1 T:808 #####@#”ÉTËò t 10(10)  Pw:8(8) AC:0 Exp:1 T:809 (0~(B@”ÉTKÏ” 10(10)  Pw:8(8) AC:0 Exp:1 T:810 ##@#•ÉT%ô­ 10(10)  Pw:8(8) AC:0 Exp:1 T:811 ##@##•ÉT0¶ 10(10)  Pw:8(8) AC:0 Exp:1 T:812 ##@f##•ÉTa Ä 10(10)  Pw:8(8) AC:0 Exp:1 T:813 #@f###•ÉTØÑ ú##@########## 10(10)  Pw:8(8) AC:0 Exp:1 T:819 •ÉTY– 0(0qq(B@#(0~~~~~~~~~~~~~~~x(B#(0x(B######## 10(10)  Pw:8(8) AC:0 Exp:1 T:826 •ÉTãZÒ(0qqqqqqqqqqqk(B#######@##(0~~~~~~~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:833 •ÉT¯  10(10)  Pw:8(8) AC:0 Exp:1 T:841 (0l(B########@(0x~~~~~~~(B(0~~~~~~~~~~~~~~x(B(0~~~~~~~~~~~~~x(B(0qqqqqqqqqqqqqj(B(0~(B#(0~~~~~~~(B@(0x(B(0~~(B(0mq(B 10(10)  Pw:8(8) AC:0 Exp:1 T:847 –ÉT¢ö(0~(B(0~~~~~~~(B@(0~~(B(0~(Bf(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:854 –ÉTÍf„  10(10)  Pw:8(8) AC:0 Exp:1 T:855 f(0~(B–ÉTñT 10(10)  Pw:8(8) AC:0 Exp:1 T:855 –ÉTd ¾You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:856 @(0~(Bf(0~(B—ÉT«i 10(10)  Pw:8(8) AC:0 Exp:1 T:857 @f(0~(B—ÉTÿÍÅ@(0~~~~~~(B(0~(Bf(0~~~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:861 —ÉTj’ø  10(10)  Pw:8(8) AC:0 Exp:1 T:869 #@(0~~~~~~~~~~~~(B(0~~(B(0~(Bf(0~~(B(0~(B—ÉT©xÒ 10(10)  Pw:8(8) AC:0 Exp:1 T:870 #(0~(B@f(0~(B(0~(B˜ÉTÏT« 10(10)  Pw:8(8) AC:0 Exp:1 T:871 (0~(B(0~(B@f˜ÉT~ü» 10(10)  Pw:8(8) AC:0 Exp:1 T:872 (0~(B(0~(B(0~(Bf@˜ÉTúƬ 10(10)  Pw:8(8) AC:0 Exp:1 T:873 (0~(B(0~(Bf@™ÉTUU 10(10)  Pw:8(8) AC:0 Exp:1 T:873 ™ÉT6"½ 10(10)  Pw:8(8) AC:0 Exp:1 T:874 (0~(B#@(0~(Bf(0~(B™ÉTÜi ±@#(0~(Bf(0~(B# 10(10)  Pw:8(8) AC:0 Exp:1 T:875 ™ÉT>. ë##(0~~~(B######@## 10(10)  Pw:8(8) AC:0 Exp:1 T:882 ™ÉT¶ò q  10(10)  Pw:8(8) AC:0 Exp:1 T:890 ######(0lqq(B(0qqqqqqq(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~~(B@#(0mqqqqqqqqqqj(B™ÉT2• ú(0~(B(0k(B#@(0~~~~~(Bf(0~(B#  10(10)  Pw:8(8) AC:0 Exp:1 T:896 ™ÉTðX ¤  10(10)  Pw:8(8) AC:0 Exp:1 T:900 @(0~~(Bf(0~~~~~~(BšÉTæ- ¨  10(10)  Pw:8(8) AC:0 Exp:1 T:901 f(0~(B@(0~(BšÉT(s¬  10(10)  Pw:8(8) AC:0 Exp:1 T:902 f(0~~(B(0~(B@›ÉTQŒ˜  10(10)  Pw:8(8) AC:0 Exp:1 T:903 (0~(B@(0~(B›ÉT@ô– 10(10)  Pw:8(8) AC:0 Exp:1 T:904 ##@(0~(B›ÉT°« 10(10)  Pw:8(8) AC:0 Exp:1 T:905 #f@(0~(B›ÉT=j U 10(10)  Pw:8(8) AC:0 Exp:1 T:905 ›ÉT¦& U 10(10)  Pw:8(8) AC:0 Exp:1 T:905 œÉT¾ £You stop. Punt is in the way! 10(10)  Pw:8(8) AC:0 Exp:1 T:906 #(0~(BÉTñ[ 10(10)  Pw:8(8) AC:0 Exp:1 T:906 ÉTÄùU 10(10)  Pw:8(8) AC:0 Exp:1 T:906 ÉTõí É 10(10)  Pw:8(8) AC:0 Exp:1 T:907 #@#f(0~(BžÉT@ô#@#######(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:910 žÉTýÄ“  10(10)  Pw:8(8) AC:0 Exp:1 T:912 @##žÉTlÌ U 10(10)  Pw:8(8) AC:0 Exp:1 T:912 žÉTGsU 10(10)  Pw:8(8) AC:0 Exp:1 T:912 ŸÉTï{• 10(10)  Pw:8(8) AC:0 Exp:1 T:913 (0~(B@#ŸÉT¿& ‹ 10(10)  Pw:8(8) AC:0 Exp:1 T:914 ###@#ŸÉTÎŒ Ž 10(10)  Pw:8(8) AC:0 Exp:1 T:915 ##@#ŸÉT U 10(10)  Pw:8(8) AC:0 Exp:1 T:915  ÉTz † 10(10)  Pw:8(8) AC:0 Exp:1 T:916 #@#f ÉTQ£ ¸ 10(10)  Pw:8(8) AC:0 Exp:1 T:917 #f@###¡ÉTô  10(10)  Pw:8(8) AC:0 Exp:1 T:918 @##f#¡ÉT2\› 10(10)  Pw:8(8) AC:0 Exp:1 T:919 @(0~(B###¡ÉTYã~ 10(10)  Pw:8(8) AC:0 Exp:1 T:920 @(0~(B¡ÉTA } 10(10)  Pw:8(8) AC:0 Exp:1 T:921 @(0~(B¢ÉT@5~ 10(10)  Pw:8(8) AC:0 Exp:1 T:922 @(0~(B¢ÉTb¼~ 10(10)  Pw:8(8) AC:0 Exp:1 T:923 @(0~(B¢ÉTÁp £@(0~(BYou feel your magical energy drain away! 10(10)  Pw:6(8) AC:0 Exp:1 T:924 ¢ÉT¹x@^ 10(10)  Pw:6(8) AC:0 Exp:1 T:924 £ÉTŸ;t  10(10)  Pw:6(8) AC:0 Exp:1 T:927 #@(0~~(B£ÉThÀ¾ 10(10)  Pw:8(8) AC:0 Exp:1 T:928  10(10)  Pw:8(8) AC:0 Exp:1 T:928 @(0~(B£ÉTœÄ T 10(10)  Pw:8(8) AC:0 Exp:1 T:928 ¤ÉTo¡Count: 11¤ÉT†» Ç 10(10)  Pw:8(8) AC:0 Exp:1 T:929  10(10)  Pw:8(8) AC:0 Exp:1 T:930  10(10)  Pw:8(8) AC:0 Exp:1 T:931  10(10)  Pw:8(8) AC:0 Exp:1 T:932  10(10)  Pw:8(8) AC:0 Exp:1 T:933  10(10)  Pw:8(8) AC:0 Exp:1 T:934  10(10)  Pw:8(8) AC:0 Exp:1 T:935  10(10)  Pw:8(8) AC:0 Exp:1 T:936  10(10)  Pw:8(8) AC:0 Exp:1 T:937  10(10)  Pw:8(8) AC:0 Exp:1 T:938  10(10)  Pw:8(8) AC:0 Exp:1 T:939 (0~~~(B(0~~(B_(0~(B(0~(B(0~(B(0~(B¥ÉT03™ 10(10)  Pw:8(8) AC:0 Exp:1 T:940 #@(0~(Bf¥ÉT?¹¶ 10(10)  Pw:8(8) AC:0 Exp:1 T:941 #(0~(B@(0~(Bf¥ÉTÜÄ 10(10)  Pw:8(8) AC:0 Exp:1 T:942 (0~(B@(0~(Bf(0~(B¥ÉT±ü¶ 10(10)  Pw:8(8) AC:0 Exp:1 T:943 (0~(B@(0~(Bf¥ÉTùE ¼ 10(10)  Pw:8(8) AC:0 Exp:1 T:944 (0~(B@(0~(Bf(0~(B¦ÉT¸Nš 10(10)  Pw:8(8) AC:0 Exp:1 T:945 #@f#(0~(B¦ÉT9n@(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:945 ¦ÉTýæ  10(10)  Pw:8(8) AC:0 Exp:1 T:949 (0~~(B#(0~~(B##@##§ÉTBWe 10(10)  Pw:8(8) AC:0 Exp:1 T:950 #@§ÉTyº « 10(10)  Pw:8(8) AC:0 Exp:1 T:951 ##@##§ÉTH ¬ 10(10)  Pw:8(8) AC:0 Exp:1 T:952 ###@##§ÉTn « 10(10)  Pw:8(8) AC:0 Exp:1 T:953 ##@##¨ÉT/ø ª 10(10)  Pw:8(8) AC:0 Exp:1 T:954 ###@#©ÉT/Ä‹ 10(10)  Pw:8(8) AC:0 Exp:1 T:955 #@##©ÉT` ³ 10(10)  Pw:8(8) AC:0 Exp:1 T:956 #@(0a(B##©ÉT=Ü| 10(10)  Pw:8(8) AC:0 Exp:1 T:957 (0~(B@©ÉT¨ Ì 10(10)  Pw:8(8) AC:0 Exp:1 T:960 #(0~a(B#@(0~~~(BfªÉTc¹-#@#############(0~~~~~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:966 ªÉT¿}·  10(10)  Pw:8(8) AC:0 Exp:1 T:970 @#f###ªÉTÌâ©@(0~~~a(B## 10(10)  Pw:8(8) AC:0 Exp:1 T:973 ªÉT$§—@(0~~~~~~~(B(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:980 ªÉT…k°  10(10)  Pw:8(8) AC:0 Exp:1 T:984 @(0~~~(Bf(0~~a(B«ÉT¿ß(0~(B(0~(B(0~(B(0~(B@f(0~(BYou are beginning to feel hungry. 10(10)  Pw:8(8) AC:0 Exp:1 T:986 Hungry  10(10)  Pw:8(8) AC:0 Exp:1 T:987 Hungry (0~(B(0~(B@f¬ÉT6À 7What do you want to eat? [l or ?*] ¬ÉT#ä5l - an uncursed lichen corpse.--More--­ÉT¬¡7What do you want to eat? [l or ?*] ­ÉT¹ ®This lichen corpse tastes terrible! 10(10)  Pw:8(8) AC:0 Exp:1 T:988  10(10)  Pw:8(8) AC:0 Exp:1 T:989  10(10)  Pw:8(8) AC:0 Exp:1 T:990  10(10)  Pw:8(8) AC:0 Exp:1 T:990 f(0~~~~~(B--More--®ÉTïR¨You finish eating the lichen corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:991 f(0~(B®ÉT±f Æ 10(10)  Pw:8(8) AC:0 Exp:1 T:992 #@(0~(Bf#(0~~(B¯ÉT–°» 10(10)  Pw:8(8) AC:0 Exp:1 T:993 @(0~(B(0~(Bf#¯ÉT7Æ#(0~(B###@## 10(10)  Pw:8(8) AC:0 Exp:1 T:994 ¯ÉTû×  10(10)  Pw:8(8) AC:0 Exp:1 T:1000 #######f@#°ÉTó¤ 10(10)  Pw:8(8) AC:0 Exp:1 T:1001 #f#@°ÉT÷œ 10(10)  Pw:8(8) AC:0 Exp:1 T:1002 (0~(B(0~(B@f°ÉTY  10(10)  Pw:8(8) AC:0 Exp:1 T:1003 @f(0~(B±ÉT|iv(0lqqqqqqqk(B(0x~~~~~~(B@(0~(B(0x~~~~~~(Bf(0x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~(B(0maqqqqqq(BLettuce the Footpad St:15 Dx:20 Co:13 In:10 Wi:9 Ch:9 Chaotic Dlvl:3 $:1631 HP: Dlvl:3 $:1631 HP:10(10) Dlvl:3 $:1631 HP:10(10) Pw:8(8) AC:0 Exp:1 T:1003   10(10)  Pw:8(8) AC:0 Exp:1 T:1004 (0~(B(0~(B²ÉTn„® 10(10)  Pw:8(8) AC:0 Exp:1 T:1005 <@(0~(B(0j(B²ÉT¢ { 10(10)  Pw:8(8) AC:0 Exp:1 T:1006 (0~(B@²ÉTÃ{ 10(10)  Pw:8(8) AC:0 Exp:1 T:1007 (0~(B@²ÉT¢½ ° 10(10)  Pw:8(8) AC:0 Exp:1 T:1008 (0~(B@f(0~(B³ÉTí³¦ 10(10)  Pw:8(8) AC:0 Exp:1 T:1009 @(0~(Bf(0~(B³ÉTfœ¤ 10(10)  Pw:8(8) AC:0 Exp:1 T:1010 @(0~(Bf(0~~(B³ÉTmw Ë 10(10)  Pw:8(8) AC:0 Exp:1 T:1011 f(0~(B(0~(B@###³ÉTþ ¬ 10(10)  Pw:8(8) AC:0 Exp:1 T:1012 (0~(B(0a(B@#´ÉTiò¤ 10(10)  Pw:8(8) AC:0 Exp:1 T:1013 f(0~(B#@##´ÉTÎ* Ï(0~(B(0a(B###f#@# 10(10)  Pw:8(8) AC:0 Exp:1 T:1015 ´ÉTmï j  10(10)  Pw:8(8) AC:0 Exp:1 T:1020 ######(0q(B@(0q(B(0~~~~~(B(0~~~~~~~~~(B(0x~~~~~~~~~~~(B(0x~~~~~~~~~~~~~(B(0mqqqqqqqqqqqqq(BµÉTOš ž##(0lqqq(B(0~(B(0qqqqqqqk(B(0x~~(B@(0~~(B_(0~~~x(B(0~(B(0~~~~x(B(0~~x(B(0~(B(0j(B 10(10)  Pw:8(8) AC:0 Exp:1 T:1021 You hear a slow drip.¶ÉT´Q |(0~~(B@ 10(10)  Pw:8(8) AC:0 Exp:1 T:1022 ¶ÉTü t  10(10)  Pw:8(8) AC:0 Exp:1 T:1026 (0~~~(B@·ÉTãš…There is an altar to Issek (lawful) here. 10(10)  Pw:8(8) AC:0 Exp:1 T:1026 ·ÉT*ò } 10(10)  Pw:8(8) AC:0 Exp:1 T:1027 _@¸ÉT=} 10(10)  Pw:8(8) AC:0 Exp:1 T:1028 (0~(B@¸ÉTa} 10(10)  Pw:8(8) AC:0 Exp:1 T:1029 (0~(B@¸ÉT´w 10(10)  Pw:8(8) AC:0 Exp:1 T:1030 (0~(B@#¸ÉToÿ v 10(10)  Pw:8(8) AC:0 Exp:1 T:1032 (0~(B#@¸ÉT  V 10(10)  Pw:8(8) AC:0 Exp:1 T:1032 ¹ÉT°ûCount: 11¹ÉTZ j 10(10)  Pw:8(8) AC:0 Exp:1 T:1033  10(10)  Pw:8(8) AC:0 Exp:1 T:1034  10(10)  Pw:8(8) AC:0 Exp:1 T:1035  10(10)  Pw:8(8) AC:0 Exp:1 T:1036  10(10)  Pw:8(8) AC:0 Exp:1 T:1037  10(10)  Pw:8(8) AC:0 Exp:1 T:1038  10(10)  Pw:8(8) AC:0 Exp:1 T:1039  10(10)  Pw:8(8) AC:0 Exp:1 T:1040  10(10)  Pw:8(8) AC:0 Exp:1 T:1041  10(10)  Pw:8(8) AC:0 Exp:1 T:1042  10(10)  Pw:8(8) AC:0 Exp:1 T:1043 (0~~~(B#ºÉTÿ Count: 11ºÉTõŽ é 10(10)  Pw:8(8) AC:0 Exp:1 T:1044  10(10)  Pw:8(8) AC:0 Exp:1 T:1045  10(10)  Pw:8(8) AC:0 Exp:1 T:1046  10(10)  Pw:8(8) AC:0 Exp:1 T:1047 f# 10(10)  Pw:8(8) AC:0 Exp:1 T:1048 You hear a slow drip. 10(10)  Pw:8(8) AC:0 Exp:1 T:1049  10(10)  Pw:8(8) AC:0 Exp:1 T:1050  10(10)  Pw:8(8) AC:0 Exp:1 T:1051  10(10)  Pw:8(8) AC:0 Exp:1 T:1052  10(10)  Pw:8(8) AC:0 Exp:1 T:1053  10(10)  Pw:8(8) AC:0 Exp:1 T:1054 (0~(B(0~(Bf(0~~(BºÉT°È– 10(10)  Pw:8(8) AC:0 Exp:1 T:1055 (0~(Bf@#»ÉT(k´ 10(10)  Pw:8(8) AC:0 Exp:1 T:1056 (0~(Bf(0~(B@##»ÉTí•– 10(10)  Pw:8(8) AC:0 Exp:1 T:1057 (0~(B@f#»ÉT›Ÿ™@(0~~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:1058 You hear a gurgling noise.»ÉTAª| 10(10)  Pw:8(8) AC:0 Exp:1 T:1059 @(0~(B»ÉTI´ ˜ 10(10)  Pw:8(8) AC:0 Exp:1 T:1060 @(0~(Bf»ÉTý¾ ¨ 10(10)  Pw:8(8) AC:0 Exp:1 T:1061 @(0~(Bf(0~(B»ÉT<<¦ 10(10)  Pw:8(8) AC:0 Exp:1 T:1062 @(0~(Bf(0~~(B¼ÉT‚’¥ 10(10)  Pw:8(8) AC:0 Exp:1 T:1063 @(0~(Bf(0~(B¼ÉT½£ 10(10)  Pw:8(8) AC:0 Exp:1 T:1064 @(0~(Bf(0~~(B¼ÉT¢yÁ@(0~(Bf(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:1065 You hear bubbling water.½ÉTšqÉ 10(10)  Pw:8(8) AC:0 Exp:1 T:1066 f@(0~(B(0~(B(0~(B½ÉToV 10(10)  Pw:8(8) AC:0 Exp:1 T:1066 ¾ÉTι¥You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:1067 @f(0~(B¾ÉTp`¦ 10(10)  Pw:8(8) AC:0 Exp:1 T:1068 @f(0~~~(B¾ÉTä± 10(10)  Pw:8(8) AC:0 Exp:1 T:1069 ##@(0~(B(0~(B¿ÉTªÖ€ 10(10)  Pw:8(8) AC:0 Exp:1 T:1070 @(0~(B¿ÉTÑ™h 10(10)  Pw:8(8) AC:0 Exp:1 T:1071 #@#¿ÉT_ v 10(10)  Pw:8(8) AC:0 Exp:1 T:1072 ##@#¿ÉT¡G Œ 10(10)  Pw:8(8) AC:0 Exp:1 T:1073 ###@#ÀÉTÙt 10(10)  Pw:8(8) AC:0 Exp:1 T:1074 ##@ÀÉT=•– 10(10)  Pw:8(8) AC:0 Exp:1 T:1075 ###@#ÀÉTZ © 10(10)  Pw:8(8) AC:0 Exp:1 T:1076 #@####ÁÉT%‘####@## 10(10)  Pw:8(8) AC:0 Exp:1 T:1078 ÁÉTŠé¤  10(10)  Pw:8(8) AC:0 Exp:1 T:1084 #######@#ÁÉTçNV 10(10)  Pw:8(8) AC:0 Exp:1 T:1084 ÁÉTð2¼####@# 10(10)  Pw:8(8) AC:0 Exp:1 T:1085 ÁÉTr÷ü  10(10)  Pw:8(8) AC:0 Exp:1 T:1092 #######@ÂÉTÔÉCount: 11ÃÉTCh 10(10)  Pw:8(8) AC:0 Exp:1 T:1093  10(10)  Pw:8(8) AC:0 Exp:1 T:1094  10(10)  Pw:8(8) AC:0 Exp:1 T:1095 #+ÃÉT«N &In what direction? [hykulnjb><] ÃÉT;·LThe door opens. 10(10)  Pw:8(8) AC:0 Exp:1 T:1096 (0qqqk(B(0~(B[*(0x(B(0a~~(B#(0~~(B(0~~(B*(0x(B(0qqqj(BÄÉTyÞ 10(10)  Pw:8(8) AC:0 Exp:1 T:1097 (0q(B(0x(B)#@(0x~(B(0q(BÄÉTUDÎ 10(10)  Pw:8(8) AC:0 Exp:1 T:1098 (0l(B##(0a(B@(0m(BÅÉT4u 10(10)  Pw:8(8) AC:0 Exp:1 T:1099 (0~(B@ÅÉTƒ u 10(10)  Pw:8(8) AC:0 Exp:1 T:1100 (0~(B@ÅÉTK:@#You see here a scale mail. 10(10)  Pw:8(8) AC:0 Exp:1 T:1101 ÆÉT {r - a scale mail. 10(10)  Pw:8(8) AC:0 Exp:1 T:1102 ÇÉTCô—(0~(B@ Things that are here: an orange gem a pancake--More--ÈÉT›'¡ 10(10)  Pw:8(8) AC:0 Exp:1 T:1103 You hear a slow drip.ÈÉTòÈ® Pick up what?  Comestibles a - a pancake Gems b - an orange gem(end) ÈÉT:Ì ++ÈÉTÑù æs - a pancake.t - an orange gem. 10(10)  Pw:8(8) AC:0 Exp:1 T:1104 ÉÉT`Àƒ 10(10)  Pw:8(8) AC:0 Exp:1 T:1105 (0~(B@ÉÉT«“ž(0~(B@You see here an orange gem. 10(10)  Pw:8(8) AC:0 Exp:1 T:1106 ÉÉT×ù |t - an orange gem. 10(10)  Pw:8(8) AC:0 Exp:1 T:1107 ÊÉTcg‡ 10(10)  Pw:8(8) AC:0 Exp:1 T:1108 @(0~(BÊÉT°{ 10(10)  Pw:8(8) AC:0 Exp:1 T:1109 @#ÊÉT• œ@(0~(BYou see here 11 crossbow bolts. 10(10)  Pw:8(8) AC:0 Exp:1 T:1110 ËÉT3ÈÃYou have a little trouble lifting u - 11 crossbow bolts. 10(10)  Pw:8(8) AC:0 Exp:1 T:1110 Burdened--More--ËÉT’] Your movements are slowed slightly because of your load. 10(10)  Pw:8(8) AC:0 Exp:1 T:1112 BurdenedÌÉTªªAWhat do you want to drop? [$a-jm-pr-u or ?*] ÌÉT9NYou drop 11 crossbow bolts. 10(10)  Pw:8(8) AC:0 Exp:1 T:1112 Your movements are now unencumbered. 10(10)  Pw:8(8) AC:0 Exp:1 T:1113 ÌÉTÜë} 10(10)  Pw:8(8) AC:0 Exp:1 T:1114 )@ÌÉT½ 10(10)  Pw:8(8) AC:0 Exp:1 T:1115 ##@(0~(BÍÉTÃv 10(10)  Pw:8(8) AC:0 Exp:1 T:1116 @(0a(BÍÉT^” 10(10)  Pw:8(8) AC:0 Exp:1 T:1117 #@#ÍÉT>” Count: 11ÎÉTc¶` 10(10)  Pw:8(8) AC:0 Exp:1 T:1118  10(10)  Pw:8(8) AC:0 Exp:1 T:1119  10(10)  Pw:8(8) AC:0 Exp:1 T:1120  10(10)  Pw:8(8) AC:0 Exp:1 T:1121  10(10)  Pw:8(8) AC:0 Exp:1 T:1122  10(10)  Pw:8(8) AC:0 Exp:1 T:1123  10(10)  Pw:8(8) AC:0 Exp:1 T:1124  10(10)  Pw:8(8) AC:0 Exp:1 T:1125  10(10)  Pw:8(8) AC:0 Exp:1 T:1126  10(10)  Pw:8(8) AC:0 Exp:1 T:1127  10(10)  Pw:8(8) AC:0 Exp:1 T:1128 #ÎÉTúz Count: 11ÏÉTûJ 10(10)  Pw:8(8) AC:0 Exp:1 T:1129  10(10)  Pw:8(8) AC:0 Exp:1 T:1130  10(10)  Pw:8(8) AC:0 Exp:1 T:1131  10(10)  Pw:8(8) AC:0 Exp:1 T:1132  10(10)  Pw:8(8) AC:0 Exp:1 T:1133  10(10)  Pw:8(8) AC:0 Exp:1 T:1134  10(10)  Pw:8(8) AC:0 Exp:1 T:1135  10(10)  Pw:8(8) AC:0 Exp:1 T:1136  10(10)  Pw:8(8) AC:0 Exp:1 T:1137  10(10)  Pw:8(8) AC:0 Exp:1 T:1138  10(10)  Pw:8(8) AC:0 Exp:1 T:1139 ÏÉT¬à­ 10(10)  Pw:8(8) AC:0 Exp:1 T:1140 #@##ÏÉT¦­ 10(10)  Pw:8(8) AC:0 Exp:1 T:1141 #@##ÏÉT¯î ­ 10(10)  Pw:8(8) AC:0 Exp:1 T:1142 #@##ÏÉT ú ­ 10(10)  Pw:8(8) AC:0 Exp:1 T:1143 #@##ÏÉTT­ 10(10)  Pw:8(8) AC:0 Exp:1 T:1144 #@##ÐÉT®Í¶ 10(10)  Pw:8(8) AC:0 Exp:1 T:1145 #f@##ÐÉT·¦You stop. Punt is in the way! 10(10)  Pw:8(8) AC:0 Exp:1 T:1146 f#ÐÉT”§You stop. Punt is in the way! 10(10)  Pw:8(8) AC:0 Exp:1 T:1147 #fÑÉTºÇ\ 10(10)  Pw:8(8) AC:0 Exp:1 T:1147 ÑÉTÎ/V 10(10)  Pw:8(8) AC:0 Exp:1 T:1147 ÑÉTpc ¸ 10(10)  Pw:8(8) AC:0 Exp:1 T:1148 ##@#f#ÒÉTÐ=¦ 10(10)  Pw:8(8) AC:0 Exp:1 T:1149 ##@###ÒÉT~†w 10(10)  Pw:8(8) AC:0 Exp:1 T:1150 #@##ÒÉT°w 10(10)  Pw:8(8) AC:0 Exp:1 T:1151 #@##ÒÉTñº 10(10)  Pw:8(8) AC:0 Exp:1 T:1152 #@f#ÒÉTNÅ 10(10)  Pw:8(8) AC:0 Exp:1 T:1153 #@f#ÒÉTo± w 10(10)  Pw:8(8) AC:0 Exp:1 T:1154 #@##ÒÉT]¼  10(10)  Pw:8(8) AC:0 Exp:1 T:1155 #@###ÓÉTÌw 10(10)  Pw:8(8) AC:0 Exp:1 T:1156 #@##ÓÉT@• 10(10)  Pw:8(8) AC:0 Exp:1 T:1157 #@##ÓÉTÛ™ ” 10(10)  Pw:8(8) AC:0 Exp:1 T:1158 #####@ÔÉTZV 10(10)  Pw:8(8) AC:0 Exp:1 T:1159 ##@##ÔÉT¬¾w 10(10)  Pw:8(8) AC:0 Exp:1 T:1160 #@##ÔÉTÈ©v 10(10)  Pw:8(8) AC:0 Exp:1 T:1161 @##ÔÉTp { 10(10)  Pw:8(8) AC:0 Exp:1 T:1162 #@ÔÉTl ” 10(10)  Pw:8(8) AC:0 Exp:1 T:1163 ##(0~(B@ÕÉTÙìu 10(10)  Pw:8(8) AC:0 Exp:1 T:1164 (0~(B@ÕÉT½su 10(10)  Pw:8(8) AC:0 Exp:1 T:1165 (0~(B@ÕÉT9Òw 10(10)  Pw:8(8) AC:0 Exp:1 T:1168 (0~~~(B@ÕÉT˜MÞ Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ÖÉT³{+ÖÉTæ× What would you like to drop?  Armor p - a +0 iron skull cap (being worn) r - a scale mail Comestibles s - a pancake Gems t - 2 orange gems(end) ÖÉT å (++++×ÉT=‹ 10(10)  Pw:8(8) AC:0 Exp:1 T:1168 You cannot drop something you are wearing.--More--×ÉTË­\There is a black flash as a scale mail hits the altar.--More--×ÉT¡Û«A pancake lands on the altar.2 orange gems land on the altar. 10(10)  Pw:8(8) AC:0 Exp:1 T:1169 ×ÉTŸ¤~Unknown command ' '. 10(10)  Pw:8(8) AC:0 Exp:1 T:1169 ×ÉT® \ 10(10)  Pw:8(8) AC:0 Exp:1 T:1169 ×ÉTI[ V 10(10)  Pw:8(8) AC:0 Exp:1 T:1169 ×ÉT' V 10(10)  Pw:8(8) AC:0 Exp:1 T:1169 ØÉT‚`þ Pick up what?  Armor a - a cursed scale mail Comestibles b - an uncursed pancake Gems c - 2 uncursed orange gems(end) ØÉT{­ +++ÙÉTéÕr - a cursed scale mail.s - an uncursed pancake.--More--ÙÉTMÎwt - 2 uncursed orange gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:1170 ÙÉTë~Unknown command ' '. 10(10)  Pw:8(8) AC:0 Exp:1 T:1170 ÙÉT´\ 10(10)  Pw:8(8) AC:0 Exp:1 T:1170 ÙÉTÞ: o 10(10)  Pw:8(8) AC:0 Exp:1 T:1171 _@ÙÉTÁu 10(10)  Pw:8(8) AC:0 Exp:1 T:1172 (0~(B@ÚÉT?$u 10(10)  Pw:8(8) AC:0 Exp:1 T:1173 (0~(B@ÚÉT 3What do you want to drop? [$a-jm-pr-t or ?*] ÛÉT‹Y~You drop a +0 short sword. 10(10)  Pw:8(8) AC:0 Exp:1 T:1174 ÜÉT©ya - a +0 short sword. 10(10)  Pw:8(8) AC:0 Exp:1 T:1175 ÜÉT1 AWhat do you want to wield? [- a-cjm-o or ?*] ÜÉTè-Ša - a +0 short sword (weapon in hand). 10(10)  Pw:8(8) AC:0 Exp:1 T:1176 ÝÉTÌ3ä Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Tools i - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ÝÉTî +ÝÉT?¯ ! What would you like to drop?   Coins  w - 1631 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 10 +0 daggers (in quiver)  c - 29 blessed +0 darts  j - 2 uncursed crude daggers  m - 14 blessed darts  n - a blessed crude dagger  o - a cursed crude dagger  Armor  d - an uncursed +1 leather armor (being worn)  p - a +0 iron skull cap (being worn)  r - a cursed scale mail  Comestibles  s - an uncursed pancake  Scrolls  f - 4 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness (1 of 2)ÞÉT©,+ßÉTz? +ßÉTí)?(0lqqqqqqqk(B(0x~~~~~~(B<(0~(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~(B(0maqqqqqqj(B####################(0lqqqq~qqqqqqqqk(B#(0x~~~~~~~~~(B_(0~~(B@(0x(B#(0~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0lqqqqk(B(0x~~~~~~~~~~~~~~(B###(0x(B)(0~~~x(B(0mqqqqqqqqqqqqqj(B#(0a~~(B#(0~~(B(0x~~~~x(B(0mqqqqj(BLettuce the Footpad St:15 Dx:20 Co:13 In:10 Wi:9 Ch:9 Chaotic Dlvl:3 $:1631 HP: Dlvl:3 $:1631 HP:10(10) Dlvl:3 $:1631 HP:10(10) Pw:8(8) AC:0 Exp:1 T:1176 You drop a cursed crude dagger.You drop a cursed scale mail. 10(10)  Pw:8(8) AC:0 Exp:1 T:1177 àÉTØ~Unknown command ' '. 10(10)  Pw:8(8) AC:0 Exp:1 T:1177 àÉTFk\ 10(10)  Pw:8(8) AC:0 Exp:1 T:1177 àÉTC© p 10(10)  Pw:8(8) AC:0 Exp:1 T:1178 @[àÉTºâ v 10(10)  Pw:8(8) AC:0 Exp:1 T:1179 @(0~(BáÉT!ê¢ 10(10)  Pw:8(8) AC:0 Exp:1 T:1180 (0~(Bf@(0~(BáÉTè§– 10(10)  Pw:8(8) AC:0 Exp:1 T:1181 (0~(Bf@_áÉTŠUYou displaced Punt.@(0~(B(0~(Bf 10(10)  Pw:8(8) AC:0 Exp:1 T:1182 You are beginning to feel hungry. 10(10)  Pw:8(8) AC:0 Exp:1 T:1182 Hungry áÉT7GÁ 10(10)  Pw:8(8) AC:0 Exp:1 T:1183 Hungry @(0~(Bf(0~(BáÉT æ Ë 10(10)  Pw:8(8) AC:0 Exp:1 T:1184 Hungry @(0~(B(0~(Bf(0~(BâÉT^C )What do you want to eat? [s or ?*] âÉTàc /s - an uncursed pancake.--More--ãÉTa®7What do you want to eat? [s or ?*] ãÉT… This pancake is delicious! 10(10)  Pw:8(8) AC:0 Exp:1 T:1185  10(10)  Pw:8(8) AC:0 Exp:1 T:1186  10(10)  Pw:8(8) AC:0 Exp:1 T:1186 (0~~(Bf(0~(BYou finish eating the pancake. 10(10)  Pw:8(8) AC:0 Exp:1 T:1187 (0~(BfäÉT£Çº 10(10)  Pw:8(8) AC:0 Exp:1 T:1188 @(0~(Bf(0~~(BäÉTÛn‹ 10(10)  Pw:8(8) AC:0 Exp:1 T:1189 @f(0~(BäÉTäyµYou displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:1190 (0~(B@f(0~(BåÉT`Õ´ 10(10)  Pw:8(8) AC:0 Exp:1 T:1191 ##@f(0~(BåÉTÄš› 10(10)  Pw:8(8) AC:0 Exp:1 T:1192 @(0~(B(0~(BåÉTkžV 10(10)  Pw:8(8) AC:0 Exp:1 T:1192 åÉTÎ| ¨ 10(10)  Pw:8(8) AC:0 Exp:1 T:1193 #@#(0~(BfæÉTß~› 10(10)  Pw:8(8) AC:0 Exp:1 T:1194 ##@#(0~(BæÉTʦŒ 10(10)  Pw:8(8) AC:0 Exp:1 T:1195 ###@#æÉT(“t 10(10)  Pw:8(8) AC:0 Exp:1 T:1196 ##@æÉT  V 10(10)  Pw:8(8) AC:0 Exp:1 T:1196 æÉT›}V 10(10)  Pw:8(8) AC:0 Exp:1 T:1196 çÉT:– 10(10)  Pw:8(8) AC:0 Exp:1 T:1197 ###@#çÉTûj ˜ 10(10)  Pw:8(8) AC:0 Exp:1 T:1198 @###çÉT —B@##The bat misses. 10(10)  Pw:8(8) AC:0 Exp:1 T:1199 èÉT_G\ 10(10)  Pw:8(8) AC:0 Exp:1 T:1199 èÉTœ'ùYou kill the bat!% 19(19)  Pw:16(16) AC:0 Exp:2 T:1199 Welcome to experience level 2. 19(19)  Pw:16(16) AC:0 Exp:2 T:1200 èÉTàh À#@###You see here a bat corpse. 19(19)  Pw:16(16) AC:0 Exp:2 T:1201 éÉT³a }x - a bat corpse. 19(19)  Pw:16(16) AC:0 Exp:2 T:1202 êÉTÕ— 19(19)  Pw:16(16) AC:0 Exp:2 T:1203 ##@##êÉTxP##@rf 19(19)  Pw:16(16) AC:0 Exp:2 T:1203 Punt misses the rabbit. 19(19)  Pw:16(16) AC:0 Exp:2 T:1204 êÉTû•èYou hit the rabbit. 19(19)  Pw:16(16) AC:0 Exp:2 T:1204 The rabbit just misses!Punt bites the rabbit.--More--ëÉTfõƒThe rabbit is killed! 19(19)  Pw:16(16) AC:0 Exp:2 T:1205 #ëÉTÂ&• 19(19)  Pw:16(16) AC:0 Exp:2 T:1206 ##@##ëÉT£É ˜ 19(19)  Pw:16(16) AC:0 Exp:2 T:1207 @##ìÉT'-£ 19(19)  Pw:16(16) AC:0 Exp:2 T:1208 @f###ìÉTÓV¡ 19(19)  Pw:16(16) AC:0 Exp:2 T:1209 @f(0a(BìÉT÷j¯ 19(19)  Pw:16(16) AC:0 Exp:2 T:1210 @f(0~(B(0~(BìÉT-• ¢ 19(19)  Pw:16(16) AC:0 Exp:2 T:1211 @f(0~(BìÉTUŸ ° 19(19)  Pw:16(16) AC:0 Exp:2 T:1212 @(0~~(B(0~(BfíÉTݲ 19(19)  Pw:16(16) AC:0 Exp:2 T:1213 (0~(B@f(0~(BíÉT¥I¸ 19(19)  Pw:16(16) AC:0 Exp:2 T:1214 (0~(Bf(0~(B@(0~(BíÉT&±œ 19(19)  Pw:16(16) AC:0 Exp:2 T:1215 (0~(Bf(0~(B@íÉT¾ . (0lqqqk(B (0x~~~~(B################ (0x~~~x(B#(0lqqqqqqk(B (0x~~~x(B####(0~~~(B^(0~~~x(B (0x(B<(0~~x(B0##(0x~(B_(0~~~~x(B(0lqq~qqqqqqqqqqqk(B (0x~~~~(B#####(0lqqqqqqqqqqqqqqk(B(0x~~~~~~x(B##############(0~~~~~~~~~~~~~~~x(B (0mqqaj(B(0x~~~~~~~~~~~~~~a(B##(0~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B##(0x~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~~~~x(B##(0mqqqqq~j(B###(0~~~~~~~~~~~~~~~x(B####(0x~~~~~~~~~~~~~~x(B############(0mqqqqqqqqqqqqqqj(B##(0mqqqqqqqqqqqqqqj(B######################## ####(0laqqqk(B###### (0lq~qk(B####(0x(B^(0~~~a(B#### (0x~~~~(B##(0~~~~~x(B#### (0x~~~x(B(0x~~~~~(B#(0lqq~qqqqqqqk(B# (0x(B@(0~~x(B(0mqqqqj(B(0x~~~~~~~~~~x(B# (0mqqqj(B(0x~~~~~~~~~~~(B#(0mqqqqqqqqqqj(B Lettuce the Footpad St:15 Dx:20 Co:13 In:10 Wi:9 Ch:9 Chaotic Dlvl:2 $:1631 HP: Dlvl:2 $:1631 HP:19(19) Dlvl:2 $:1631 HP:19(19) Pw:16(16) AC:0 Exp:2 T:1215   19(19)  Pw:16(16) AC:0 Exp:2 T:1216 ïÉTÏø g 19(19)  Pw:16(16) AC:0 Exp:2 T:1217 >@ðÉT||v 19(19)  Pw:16(16) AC:0 Exp:2 T:1218 (0~(B@ðÉT¼_€ 19(19)  Pw:16(16) AC:0 Exp:2 T:1219 @(0~(BðÉT™Ä€ 19(19)  Pw:16(16) AC:0 Exp:2 T:1220 @(0~(BðÉT²Ë 19(19)  Pw:16(16) AC:0 Exp:2 T:1221 #(0~(B@#ðÉT,3 v 19(19)  Pw:16(16) AC:0 Exp:2 T:1222 (0~(B@ñÉT4½Ä##@#### 19(19)  Pw:16(16) AC:0 Exp:2 T:1225 ñÉT«Ñ  19(19)  Pw:16(16) AC:0 Exp:2 T:1232 #@########òÉT o™#(0~(B@# 19(19)  Pw:16(16) AC:0 Exp:2 T:1232 òÉT¡3}(0~~~~~~~(B@ 19(19)  Pw:16(16) AC:0 Exp:2 T:1239 òÉT!øy  19(19)  Pw:16(16) AC:0 Exp:2 T:1246 (0~~~~~~(B@òÉTû ‚ 19(19)  Pw:16(16) AC:0 Exp:2 T:1247 @(0~(BòÉTI¡  19(19)  Pw:16(16) AC:0 Exp:2 T:1248 @(0~(BóÉTÒ‘ 19(19)  Pw:16(16) AC:0 Exp:2 T:1249 (0~(B@##óÉTïWÍ(0a(B####@## 19(19)  Pw:16(16) AC:0 Exp:2 T:1253 óÉTVØ#########@## 19(19)  Pw:16(16) AC:0 Exp:2 T:1260 óÉTpàŠ  19(19)  Pw:16(16) AC:0 Exp:2 T:1264 ####@ôÉTúâÈ##(0a(B@You feel your magical energy drain away! 19(19)  Pw:13(16) AC:0 Exp:2 T:1265 ôÉTëé { 19(19)  Pw:13(16) AC:0 Exp:2 T:1266 ^@õÉTˆ¢w 19(19)  Pw:13(16) AC:0 Exp:2 T:1267 (0~(B@õÉTÀ“o(0~(B@ 19(19)  Pw:13(16) AC:0 Exp:2 T:1267 õÉTÒW¥  19(19)  Pw:13(16) AC:0 Exp:2 T:1269 #(0~(B@##öÉT§ 19(19)  Pw:13(16) AC:0 Exp:2 T:1270 #(0a(B@#öÉTÑE #@########## 19(19)  Pw:13(16) AC:0 Exp:2 T:1274 öÉT² °  19(19)  Pw:13(16) AC:0 Exp:2 T:1278 #@####÷ÉTÑŸ 19(19)  Pw:13(16) AC:0 Exp:2 T:1279 #(0~(B@#÷ÉT˾ 19(19)  Pw:13(16) AC:0 Exp:2 T:1280 @(0~(B÷ÉTIÝ € 19(19)  Pw:13(16) AC:0 Exp:2 T:1281 @(0~(BøÉT>€ # ùÉTTš offerùÉTYE<What do you want to sacrifice? [x or ?*] ùÉT|ÃtNothing happens. 19(19)  Pw:13(16) AC:0 Exp:2 T:1282 úÉT£7 } 19(19)  Pw:13(16) AC:0 Exp:2 T:1283 _@úÉTÂ/2What do you want to drop? [$a-jmnptx or ?*] ûÉTPlzYou drop a bat corpse. 19(19)  Pw:13(16) AC:0 Exp:2 T:1284 ûÉTcÒ } 19(19)  Pw:13(16) AC:0 Exp:2 T:1285 %@üÉTh* 19(19)  Pw:13(16) AC:0 Exp:2 T:1286 #@(0~(B#üÉTZïw 19(19)  Pw:13(16) AC:0 Exp:2 T:1287 @(0~(BüÉT'x ý 19(19)  Pw:15(16) AC:0 Exp:2 T:1288 ##@## 19(19)  Pw:15(16) AC:0 Exp:2 T:1288 üÉT)= Ù  19(19)  Pw:15(16) AC:0 Exp:2 T:1292 ######@###ýÉTÖ»­ 19(19)  Pw:15(16) AC:0 Exp:2 T:1293 ##@##ýÉTíÞ­ 19(19)  Pw:15(16) AC:0 Exp:2 T:1294 ####@#ýÉT½– i 19(19)  Pw:15(16) AC:0 Exp:2 T:1295 @#þÉT¾Ž 19(19)  Pw:15(16) AC:0 Exp:2 T:1296 #@##þÉT<Ƕ 19(19)  Pw:15(16) AC:0 Exp:2 T:1297 #@(0a(B##þÉT x 19(19)  Pw:15(16) AC:0 Exp:2 T:1298 @(0~(BþÉTçK  19(19)  Pw:15(16) AC:0 Exp:2 T:1299 (0~(B@þÉT¬Å x 19(19)  Pw:15(16) AC:0 Exp:2 T:1300 @(0~(BÿÉT 19(19)  Pw:15(16) AC:0 Exp:2 T:1301 ##@(0~(BÿÉT^ô³#F@#(0~(B 19(19)  Pw:15(16) AC:0 Exp:2 T:1302 ÿÉT±¹#@############### 19(19)  Pw:15(16) AC:0 Exp:2 T:1309 ÿÉTÅ}e  19(19)  Pw:15(16) AC:0 Exp:2 T:1311 @#ÉTÅqþ 19(19)  Pw:16(16) AC:0 Exp:2 T:1316 @(0~~~~~a(B## 19(19)  Pw:16(16) AC:0 Exp:2 T:1316 ÉT&7‚@(0~~~~~~~(B 19(19)  Pw:16(16) AC:0 Exp:2 T:1323 ÉT.ût  19(19)  Pw:16(16) AC:0 Exp:2 T:1325 @(0~(BÉT"¾~ 19(19)  Pw:16(16) AC:0 Exp:2 T:1326 (0~(B@ÉT»¥ 19(19)  Pw:16(16) AC:0 Exp:2 T:1327 (0~(B@ÉT&œ 19(19)  Pw:16(16) AC:0 Exp:2 T:1328 #@(0~(B#ÉT܆ Â#(0~(B###@## 19(19)  Pw:16(16) AC:0 Exp:2 T:1330 ÉTK Ñ  19(19)  Pw:16(16) AC:0 Exp:2 T:1336 ########@#ÉTíž› 19(19)  Pw:16(16) AC:0 Exp:2 T:1337 #@(0~(B#ÉTŒ w 19(19)  Pw:16(16) AC:0 Exp:2 T:1338 @(0~(BÉT0} 19(19)  Pw:16(16) AC:0 Exp:2 T:1339 (0~(B@ÉT m} 19(19)  Pw:16(16) AC:0 Exp:2 T:1340 (0~(B@ÉT =(0lqqqqqqqk(B(0x~~~~(Bf(0~(B@(0~(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~(B(0maqqqqqqj(B######################(0lqqqq~qqqqqqqqk(B#(0x~~~~~~~~~(B_(0~~(B[(0x(B#(0~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0lqqqqk(B(0x~~~~~~~~~~~~~~(B###(0x(B)(0~~~x(B(0mqqqqqqqqqqqqqj(B#(0a~~(B#(0~~(B(0x~~~~x(B(0mqqqqj(BLettuce the Footpad St:15 Dx:20 Co:13 In:10 Wi:9 Ch:9 Chaotic Dlvl:3 $:1631 HP: Dlvl:3 $:1631 HP:19(19) Dlvl:3 $:1631 HP:19(19) Pw:16(16) AC:0 Exp:2 T:1340   19(19)  Pw:16(16) AC:0 Exp:2 T:1341 (0~~(BfÉT@Y¡ 19(19)  Pw:16(16) AC:0 Exp:2 T:1342 <f(0~(B@ÉTSEÖ 19(19)  Pw:16(16) AC:0 Exp:2 T:1343 #@#(0~(B(0~(B#(0~(BÉTö[ ‘##(0~(B#@# 19(19)  Pw:16(16) AC:0 Exp:2 T:1344 ÉTw! í  19(19)  Pw:16(16) AC:0 Exp:2 T:1349 #######(0~(B#####@#f+ÉTX„ W 19(19)  Pw:16(16) AC:0 Exp:2 T:1349 ÉTœ#You stop. Punt is in the way! 19(19)  Pw:16(16) AC:0 Exp:2 T:1350 #ÉT·b 3In what direction? [hykulnjb><] ÉT«zYou see no door there. 19(19)  Pw:16(16) AC:0 Exp:2 T:1350 ÉT’­¸ 19(19)  Pw:16(16) AC:0 Exp:2 T:1351 ####@fÉTùò &In what direction? [hykulnjb><] ÉTˆ< öThe door opens. 19(19)  Pw:16(16) AC:0 Exp:2 T:1352 (0qqqk(B(0a~~~~(B#(0~~x(B(0qj(BÉTúÍ 19(19)  Pw:16(16) AC:0 Exp:2 T:1353 #(0l(B#@(0x~(B(0q~(BÉT@" 19(19)  Pw:16(16) AC:0 Exp:2 T:1357 ##(0a~~~(B@###(0m(B(0~(BÉTã œ(0~(B#@# 19(19)  Pw:16(16) AC:0 Exp:2 T:1358 ÉT\© 3##############@## 19(19)  Pw:16(16) AC:0 Exp:2 T:1365 ÉT©m ã  19(19)  Pw:16(16) AC:0 Exp:2 T:1372 #########@ ÉTæñCount: 11 ÉTù1Û 19(19)  Pw:16(16) AC:0 Exp:2 T:1373  19(19)  Pw:16(16) AC:0 Exp:2 T:1374 f# ÉTF ® 19(19)  Pw:16(16) AC:0 Exp:2 T:1375 f#@## ÉT%W ½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end)  ÉT½ 19(19)  Pw:16(16) AC:0 Exp:2 T:1375  ÉT³§ 19(19)  Pw:16(16) AC:0 Exp:2 T:1376 ##f@+ ÉT+— Y  19(19)  Pw:16(16) AC:0 Exp:2 T:1376  ÉT<&In what direction? [hykulnjb><]  ÉTéYThe door opens. 19(19)  Pw:16(16) AC:0 Exp:2 T:1377 (0x(B(0~~x(B(0~~~~~(Bf(0~~~~~~x(B#(0a~~~~~~~~(B(0qqqqqqqj(B ÉTÉ F 19(19)  Pw:16(16) AC:0 Exp:2 T:1378 (0qqqqqqk(B(0~~~~~~(B(0~~~~(B(0~~~(B#(0x~(B#f@(0m(B ÉTÓ ™(0l~(B(0x~(B(0x~(B(0x(B#(0a(B@You are beginning to feel hungry. 19(19)  Pw:16(16) AC:0 Exp:2 T:1379 Hungry (0~(B@  19(19)  Pw:16(16) AC:0 Exp:2 T:1379 Hungry ÉTº—P(0a~(Bf(0~(B@You hear the splashing of a naiad. 19(19)  Pw:16(16) AC:0 Exp:2 T:1386 Hungry (0~~(B(0~~~~(Bf(0~(B@0ÉTöäžYou try to move the boulder, but in vain. 19(19)  Pw:16(16) AC:0 Exp:2 T:1386 Hungry ÉT»£ žYou try to move the boulder, but in vain. 19(19)  Pw:16(16) AC:0 Exp:2 T:1386 Hungry ÉT·j žYou try to move the boulder, but in vain. 19(19)  Pw:16(16) AC:0 Exp:2 T:1386 Hungry ÉTmgÅ 19(19)  Pw:16(16) AC:0 Exp:2 T:1387 Hungry (0~(Bf(0~(B@(0~(BÉTä¢You stop. Punt is in the way! 19(19)  Pw:16(16) AC:0 Exp:2 T:1388 Hungry (0~(BÉTîH© 19(19)  Pw:16(16) AC:0 Exp:2 T:1389 Hungry (0~(B@(0~(BÉT‘ ‹ 19(19)  Pw:16(16) AC:0 Exp:2 T:1390 Hungry @(0~(BÉTŸt  19(19)  Pw:16(16) AC:0 Exp:2 T:1391 Hungry #(0~(B@fÉT²a 19(19)  Pw:16(16) AC:0 Exp:2 T:1391 Hungry ÉTr‰a 19(19)  Pw:16(16) AC:0 Exp:2 T:1391 Hungry ÉT…J##@######(0~(B## 19(19)  Pw:16(16) AC:0 Exp:2 T:1393 Hungry ÉTÀ  19(19)  Pw:16(16) AC:0 Exp:2 T:1398 Hungry @##############ÉT}QCount: 11ÉTR â 19(19)  Pw:16(16) AC:0 Exp:2 T:1399 Hungry  19(19)  Pw:16(16) AC:0 Exp:2 T:1400 Hungry +##ÉTØ&In what direction? [hykulnjb><] ÉT» $The door opens. 19(19)  Pw:16(16) AC:0 Exp:2 T:1401 Hungry (0qqk(B(0~~x(B(0a(B:Z(0~x(B(0~~x(B(0x(BÉT / 19(19)  Pw:16(16) AC:0 Exp:2 T:1402 Hungry (0q(B(0x~(B#@#(0x~(B(0~~~(BF(0~x(B(0qqj(BÉTc;…You just miss the newt.Z(0~(B 19(19)  Pw:16(16) AC:0 Exp:2 T:1402 Hungry The newt bites! 18(19)  Pw:16(16) AC:0 Exp:2 T:1402 Hungry  18(19)  Pw:16(16) AC:0 Exp:2 T:1403 Hungry ÉTw£¥You hit the newt. 18(19)  Pw:16(16) AC:0 Exp:2 T:1404 Hungry fÉTŽí õYou kill the newt! 18(19)  Pw:16(16) AC:0 Exp:2 T:1405 Hungry (0~(Bf%Z#ÉT¹ŸZ(0l(B#(0a(B@#(0x(B(0x~(B(0mq(BYou see here a newt corpse. 18(19)  Pw:16(16) AC:0 Exp:2 T:1406 Hungry fÉTï6What do you want to eat? [* or ,] ÉT z{ eat what?  Comestibles a - a newt corpse(end) ÉTäï¿+This newt corpse tastes terrible! 18(19)  Pw:16(16) AC:0 Exp:2 T:1407 Hungry (0~(BZF(0~(BYou stop eating the newt corpse. 19(19)  Pw:16(16) AC:0 Exp:2 T:1408 Hungry ÉTf‰Unknown command ' '. 19(19)  Pw:16(16) AC:0 Exp:2 T:1408 Hungry ÉT¹96What do you want to eat? [* or ,] ÉTiÁ ˆ eat what?  Comestibles a - a partly eaten newt corpse(end) ÉTWò+You resume your meal.You finish eating the newt corpse. 19(19)  Pw:16(16) AC:0 Exp:2 T:1408 Hungry --More--ÉTµ •The kobold zombie just misses! 19(19)  Pw:16(16) AC:0 Exp:2 T:1409 Hungry (0a(BÉT£H¨You destroy the kobold zombie! 19(19)  Pw:16(16) AC:0 Exp:2 T:1410 Hungry (0~(BÉTZ%Ž 19(19)  Pw:16(16) AC:0 Exp:2 T:1411 Hungry (0~(B@ÉTÁ"}You miss the shrieker. 19(19)  Pw:16(16) AC:0 Exp:2 T:1412 Hungry ÉTêÇ ·You hit the shrieker!The shrieker turns to flee! 19(19)  Pw:16(16) AC:0 Exp:2 T:1413 Hungry ÉTb~You just miss the shrieker. 19(19)  Pw:16(16) AC:0 Exp:2 T:1414 Hungry ÉT8l‹You miss the shrieker. 19(19)  Pw:16(16) AC:0 Exp:2 T:1415 Hungry ÉT\‹You miss the shrieker. 19(19)  Pw:16(16) AC:0 Exp:2 T:1416 Hungry ÉTs¿ÏYou strike the shrieker from behind!You kill the shrieker! 19(19)  Pw:16(16) AC:0 Exp:2 T:1417 Hungry %ÉTúD»(0~(B@You see here a shrieker corpse. 19(19)  Pw:16(16) AC:0 Exp:2 T:1418 Hungry ÉTœS6What do you want to eat? [* or ,] ÉT˜ eat what?  Comestibles a - a shrieker corpse(end) ÉT ð+This shrieker corpse tastes terrible! 19(19)  Pw:16(16) AC:0 Exp:2 T:1418 Hungry --More--ÉTl‹ØYou hear some noises in the distance. 19(19)  Pw:16(16) AC:0 Exp:2 T:1419 Hungry  19(19)  Pw:16(16) AC:0 Exp:2 T:1420  19(19)  Pw:16(16) AC:0 Exp:2 T:1421  19(19)  Pw:16(16) AC:0 Exp:2 T:1422  19(19)  Pw:16(16) AC:0 Exp:2 T:1422 --More-- ÉT»b§You finish eating the shrieker corpse.You feel healthy. 19(19)  Pw:16(16) AC:0 Exp:2 T:1423  ÉT(& ˆ 19(19)  Pw:16(16) AC:0 Exp:2 T:1424 @(0~(B!ÉTÑ‚ 19(19)  Pw:16(16) AC:0 Exp:2 T:1425 @(0~(B"ÉTB# "ÉTdip"ÉT˜¾ ip"ÉTñ[ =What do you want to dip? [a-jmnpt or ?*] #ÉT×6< Weapons a - a +0 short sword (weapon in hand) b - 10 +0 daggers (in quiver) c - 29 blessed +0 darts j - 2 uncursed crude daggers m - 14 blessed darts n - a blessed crude dagger Armor d - an uncursed +1 leather armor (being worn) p - a +0 iron skull cap (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack Gems t - 2 uncursed orange gems(end) 'ÉT¦0Ë+(0qqk~~~(B#(0~~x(B#(0~qj(B##(0lqqqk(B###(0x~~~x(B###(0a(B@(0~~x(B######(0x~~~x(B####(0x~~~x(B######(0x~~~x(B#(0l~qqqqqqk(B##(0mqqqj(B#(0x~~~~~~~x(B#####(0x~~~~~~~x(B#####(0x~~~~~~~~(B###(0x~~~~~~~x(B##(0a~~~~~~~~(B0(0mqqqqqqqj(B Lettuce the Footpad St:15 Dx:20 Co:13 In:10 Wi:9 Ch:9 Chaotic Dlvl:3 $:1631 HP: Dlvl:3 $:1631 HP:19(19) Dlvl:3 $:1631 HP:19(19) Pw:16(16) AC:0 Exp:2 T:1425 What do you want to dip into? [e or ?*] 'ÉTOp :e - an uncursed potion of sickness.--More--(ÉT€l<What do you want to dip into? [e or ?*] (ÉT'ü ²The potion of sickness forms a coating on the daggers. 19(19)  Pw:16(16) AC:0 Exp:2 T:1426 f)ÉT³)² 19(19)  Pw:16(16) AC:0 Exp:2 T:1427 @(0a~(Bf)ÉTxÍ ª 19(19)  Pw:16(16) AC:0 Exp:2 T:1428 (0~(B@(0~(Bf*ÉTR Ÿ 19(19)  Pw:16(16) AC:0 Exp:2 T:1429 (0~(Bf(0~(B+ÉT8  19(19)  Pw:16(16) AC:0 Exp:2 T:1430 f(0~(B,ÉTu4ÆYou displaced Punt. 19(19)  Pw:16(16) AC:0 Exp:2 T:1431 (0~(Bf(0~(B@,ÉT] Count: 11,ÉThg Ì 19(19)  Pw:16(16) AC:0 Exp:2 T:1432  19(19)  Pw:16(16) AC:0 Exp:2 T:1433  19(19)  Pw:16(16) AC:0 Exp:2 T:1434  19(19)  Pw:16(16) AC:0 Exp:2 T:1435  19(19)  Pw:16(16) AC:0 Exp:2 T:1436  19(19)  Pw:16(16) AC:0 Exp:2 T:1437  19(19)  Pw:16(16) AC:0 Exp:2 T:1438  19(19)  Pw:16(16) AC:0 Exp:2 T:1439  19(19)  Pw:16(16) AC:0 Exp:2 T:1440  19(19)  Pw:16(16) AC:0 Exp:2 T:1441  19(19)  Pw:16(16) AC:0 Exp:2 T:1442 (0~~(B(0a~~(B(0~~(B(0~~(B-ÉTû1 19(19)  Pw:16(16) AC:0 Exp:2 T:1443 (0~(B@-ÉTƒÍ Count: 11-ÉT. Ò 19(19)  Pw:16(16) AC:0 Exp:2 T:1444  19(19)  Pw:16(16) AC:0 Exp:2 T:1445  19(19)  Pw:16(16) AC:0 Exp:2 T:1446  19(19)  Pw:16(16) AC:0 Exp:2 T:1447  19(19)  Pw:16(16) AC:0 Exp:2 T:1448  19(19)  Pw:16(16) AC:0 Exp:2 T:1449  19(19)  Pw:16(16) AC:0 Exp:2 T:1450  19(19)  Pw:16(16) AC:0 Exp:2 T:1451  19(19)  Pw:16(16) AC:0 Exp:2 T:1452  19(19)  Pw:16(16) AC:0 Exp:2 T:1453  19(19)  Pw:16(16) AC:0 Exp:2 T:1454 (0a~(Bf(0~~~(B(0~~(B.ÉT{Õ­ 19(19)  Pw:16(16) AC:0 Exp:2 T:1455 (0~(B(0~(Bf@.ÉTjóCount: 11.ÉTk– ñ 19(19)  Pw:16(16) AC:0 Exp:2 T:1456  19(19)  Pw:16(16) AC:0 Exp:2 T:1457  19(19)  Pw:16(16) AC:0 Exp:2 T:1458  19(19)  Pw:16(16) AC:0 Exp:2 T:1459  19(19)  Pw:16(16) AC:0 Exp:2 T:1460  19(19)  Pw:16(16) AC:0 Exp:2 T:1461  19(19)  Pw:16(16) AC:0 Exp:2 T:1462  19(19)  Pw:16(16) AC:0 Exp:2 T:1463  19(19)  Pw:16(16) AC:0 Exp:2 T:1464  19(19)  Pw:16(16) AC:0 Exp:2 T:1465  19(19)  Pw:16(16) AC:0 Exp:2 T:1466 (0~~(B(0~~~(B(0~~~(Bf(0~(B(0~~~(B.ÉTý° 19(19)  Pw:16(16) AC:0 Exp:2 T:1467 (0~(B(0~(Bf@/ÉTõ\Count: 11/ÉTp¤á 19(19)  Pw:16(16) AC:0 Exp:2 T:1468  19(19)  Pw:16(16) AC:0 Exp:2 T:1469  19(19)  Pw:16(16) AC:0 Exp:2 T:1470  19(19)  Pw:16(16) AC:0 Exp:2 T:1471  19(19)  Pw:16(16) AC:0 Exp:2 T:1472  19(19)  Pw:16(16) AC:0 Exp:2 T:1473  19(19)  Pw:16(16) AC:0 Exp:2 T:1474  19(19)  Pw:16(16) AC:0 Exp:2 T:1475  19(19)  Pw:16(16) AC:0 Exp:2 T:1476  19(19)  Pw:16(16) AC:0 Exp:2 T:1477  19(19)  Pw:16(16) AC:0 Exp:2 T:1478 (0~(B(0~(Bf(0~(B(0~~~(B(0~~(B/ÉTêyÑ 19(19)  Pw:16(16) AC:0 Exp:2 T:1479 f(0~(B(0~(B@(0~(B0ÉTíÞ± 19(19)  Pw:16(16) AC:0 Exp:2 T:1480 (0~(Bf@(0~(B0ÉT›&X 19(19)  Pw:16(16) AC:0 Exp:2 T:1480 0ÉT› X 19(19)  Pw:16(16) AC:0 Exp:2 T:1480 1ÉT®° 19(19)  Pw:16(16) AC:0 Exp:2 T:1481 (0~(B@(0~(Bf1ÉT-.¼ 19(19)  Pw:16(16) AC:0 Exp:2 T:1482 #@(0~(B#(0~(Bf1ÉTÿu ¶ 19(19)  Pw:16(16) AC:0 Exp:2 T:1483 @f(0~(B#(0~(B2ÉT>×#(0a(B###@#### 19(19)  Pw:16(16) AC:0 Exp:2 T:1484 2ÉT®D##f#@###You are beginning to feel hungry. 19(19)  Pw:16(16) AC:0 Exp:2 T:1486 Hungry  19(19)  Pw:16(16) AC:0 Exp:2 T:1490 Hungry ######(0~(B####bf#@##3ÉTC¿PYou kill the acid blob!%Cutpurse  23(23)  Pw:23(23) AC:0 Exp:3 T:1490 Hungry Welcome to experience level 3. 23(23)  Pw:23(23) AC:0 Exp:3 T:1490 Hungry --More--3ÉTç0 ¿You are splashed by the acid blob's acid! 22(23)  Pw:23(23) AC:0 Exp:3 T:1491 Hungry ##4ÉTªL ê@#(0~(B#You see here an acid blob corpse. 22(23)  Pw:23(23) AC:0 Exp:3 T:1492 Hungry 5ÉTÛž6What do you want to eat? [* or ,] 5ÉTp³ eat what?  Comestibles a - an acid blob corpse(end) 5ÉT¶W+You have a very bad case of stomach acid. 10(23)  Pw:23(23) AC:0 Exp:3 T:1492 Hungry --More--6ÉT0NxThis acid blob corpse tastes terrible! 10(23)  Pw:23(23) AC:0 Exp:3 T:1493 Hungry  11(23)  Pw:23(23) AC:0 Exp:3 T:1494 Hungry  11(23)  Pw:23(23) AC:0 Exp:3 T:1495 Hungry --More--6ÉTõ›You finish eating the acid blob corpse. 11(23)  Pw:23(23) AC:0 Exp:3 T:1496 Hungry 7ÉT† Count: 337ÉTÚ ã  11(23)  Pw:23(23) AC:0 Exp:3 T:1497 Hungry  11(23)  Pw:23(23) AC:0 Exp:3 T:1498 Hungry  11(23)  Pw:23(23) AC:0 Exp:3 T:1499 Hungry  11(23)  Pw:23(23) AC:0 Exp:3 T:1500 Hungry  11(23)  Pw:23(23) AC:0 Exp:3 T:1501 Hungry  11(23)  Pw:23(23) AC:0 Exp:3 T:1502 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1503 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1504 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1505 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1506 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1507 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1508 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1509 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1510 Hungry  12(23)  Pw:23(23) AC:0 Exp:3 T:1511 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1512 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1513 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1514 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1515 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1516 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1517 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1518 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1519 Hungry  13(23)  Pw:23(23) AC:0 Exp:3 T:1520 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1521 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1522 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1523 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1524 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1525 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1526 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1527 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1528 Hungry  14(23)  Pw:23(23) AC:0 Exp:3 T:1529 Hungry e8ÉTºCount: 338ÉT4 š  15(23)  Pw:23(23) AC:0 Exp:3 T:1530 Hungry You hear some noises. 15(23)  Pw:23(23) AC:0 Exp:3 T:1531 Hungry  15(23)  Pw:23(23) AC:0 Exp:3 T:1532 Hungry  15(23)  Pw:23(23) AC:0 Exp:3 T:1533 Hungry  15(23)  Pw:23(23) AC:0 Exp:3 T:1534 Hungry  15(23)  Pw:23(23) AC:0 Exp:3 T:1535 Hungry  15(23)  Pw:23(23) AC:0 Exp:3 T:1536 Hungry  15(23)  Pw:23(23) AC:0 Exp:3 T:1537 Hungry  15(23)  Pw:23(23) AC:0 Exp:3 T:1538 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1539 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1540 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1541 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1542 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1543 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1544 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1545 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1546 Hungry  16(23)  Pw:23(23) AC:0 Exp:3 T:1547 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1548 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1549 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1550 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1551 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1552 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1553 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1554 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1555 Hungry  17(23)  Pw:23(23) AC:0 Exp:3 T:1556 Hungry  18(23)  Pw:23(23) AC:0 Exp:3 T:1557 Hungry  18(23)  Pw:23(23) AC:0 Exp:3 T:1558 Hungry  18(23)  Pw:23(23) AC:0 Exp:3 T:1559 Hungry  18(23)  Pw:23(23) AC:0 Exp:3 T:1560 Hungry  18(23)  Pw:23(23) AC:0 Exp:3 T:1561 Hungry  18(23)  Pw:23(23) AC:0 Exp:3 T:1562 Hungry :ÉTõƒ You don't have anything to put on. 18(23)  Pw:23(23) AC:0 Exp:3 T:1562 Hungry :ÉT¾ò  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ;ÉTtq(0qqqk~~~~(B#(0~~~x(B#(0q~qj(B##(0lqqqk(B###(0x~~~x(B###(0a~~~x(B######(0x~~~x(B####(0x~~~x(B######(0x~~~x(B#(0l~qqqqqqk(B##(0mqqqj(B 18(23)  Pw:23(23) AC:0 Exp:3 T:1562 Hungry <ÉT“q‘ 18(23)  Pw:23(23) AC:0 Exp:3 T:1563 Hungry (0~(B@<ÉTã€&In what direction? [hykulnjb><] <ÉT?r =You throw 2 poisoned daggers.)<ÉT6 +(0~(B--More--=ÉT#. TThe 1st poisoned dagger hits the floating eye.--More-->ÉTñ,¤The poison was deadly...) 18(23)  Pw:23(23) AC:0 Exp:3 T:1563 Hungry )>ÉTÓð(0~(B>ÉTð´NYour dagger is no longer poisoned.--More--?ÉTfƇThe 2nd dagger hits it. 18(23)  Pw:23(23) AC:0 Exp:3 T:1564 Hungry @ÉT4³ 18(23)  Pw:23(23) AC:0 Exp:3 T:1565 Hungry (0~(B@@ÉTA·ó#(0~(B@f There is a doorway here.  Things that are here: a poisoned +0 dagger a floating eye corpse--More--@ÉT¤: ¦ 19(23)  Pw:23(23) AC:0 Exp:3 T:1566 Hungry AÉT²Ê(What do you want to eat? [* or ,] AÉT!Yƒ eat what?  Comestibles a - a floating eye corpse(end) AÉT5» »+This floating eye corpse tastes terrible! 19(23)  Pw:23(23) AC:0 Exp:3 T:1567 Hungry  19(23)  Pw:23(23) AC:0 Exp:3 T:1568 Hungry  19(23)  Pw:23(23) AC:0 Exp:3 T:1569 Hungry --More--BÉTmïPYou finish eating the floating eye corpse.--More--BÉT07 ‘You feel a strange mental acuity. 19(23)  Pw:23(23) AC:0 Exp:3 T:1570 Hungry CÉT½g£b - a poisoned +0 dagger (in quiver). 19(23)  Pw:23(23) AC:0 Exp:3 T:1571 Hungry DÉTº± 19(23)  Pw:23(23) AC:0 Exp:3 T:1572 Hungry #@(0~(B)DÉT<¤Š 19(23)  Pw:23(23) AC:0 Exp:3 T:1573 Hungry @(0~(BDÉTm¯Š 19(23)  Pw:23(23) AC:0 Exp:3 T:1574 Hungry @(0~(BDÉT¶ØŠ 20(23)  Pw:23(23) AC:0 Exp:3 T:1575 Hungry @(0~(BDÉTøâ Š 20(23)  Pw:23(23) AC:0 Exp:3 T:1576 Hungry @(0~(BDÉT4î Š 20(23)  Pw:23(23) AC:0 Exp:3 T:1577 Hungry @(0~(BDÉTÇø Š 20(23)  Pw:23(23) AC:0 Exp:3 T:1578 Hungry @(0~(BEÉTáï‰ 20(23)  Pw:23(23) AC:0 Exp:3 T:1579 Hungry (0~(B@EÉTö‰ 20(23)  Pw:23(23) AC:0 Exp:3 T:1580 Hungry (0~(B@EÉT‹#‰ 20(23)  Pw:23(23) AC:0 Exp:3 T:1581 Hungry (0~(B@EÉT{ ‰ 20(23)  Pw:23(23) AC:0 Exp:3 T:1582 Hungry (0~(B@EÉTÔ ‰ 20(23)  Pw:23(23) AC:0 Exp:3 T:1583 Hungry (0~(B@EÉT‰ 21(23)  Pw:23(23) AC:0 Exp:3 T:1584 Hungry (0~(B@FÉTRÌ© 21(23)  Pw:23(23) AC:0 Exp:3 T:1585 Hungry #(0~(B@fFÉT~SŽYou stop. Punt is in the way! 21(23)  Pw:23(23) AC:0 Exp:3 T:1586 Hungry FÉT£h ˜Punt doesn't seem to move! 21(23)  Pw:23(23) AC:0 Exp:3 T:1587 Hungry GÉT£˜Punt doesn't seem to move! 21(23)  Pw:23(23) AC:0 Exp:3 T:1588 Hungry HÉTQºÃ 21(23)  Pw:23(23) AC:0 Exp:3 T:1589 Hungry ##@(0~(B#HÉT ¢¹ 21(23)  Pw:23(23) AC:0 Exp:3 T:1590 Hungry ###@#HÉTó « 21(23)  Pw:23(23) AC:0 Exp:3 T:1591 Hungry #@(0~(B)IÉTJ%Š 21(23)  Pw:23(23) AC:0 Exp:3 T:1592 Hungry @(0~(BIÉTÉåŠ 22(23)  Pw:23(23) AC:0 Exp:3 T:1593 Hungry @(0~(BIÉT=ïŠ 22(23)  Pw:23(23) AC:0 Exp:3 T:1594 Hungry @(0~(BIÉTµøŠ 22(23)  Pw:23(23) AC:0 Exp:3 T:1595 Hungry @(0~(BJÉT»K†@(0~~(B 22(23)  Pw:23(23) AC:0 Exp:3 T:1596 Hungry JÉTÙg  22(23)  Pw:23(23) AC:0 Exp:3 T:1597 Hungry JÉTá 22(23)  Pw:23(23) AC:0 Exp:3 T:1600 Hungry ##@(0~(B(0~(B(0~(BJÉTÜš ž 22(23)  Pw:23(23) AC:0 Exp:3 T:1601 Hungry B@(0~(BJÉT¡ j 22(23)  Pw:23(23) AC:0 Exp:3 T:1601 Hungry KÉTì4  22(23)  Pw:23(23) AC:0 Exp:3 T:1601 Hungry You are beginning to feel weak. 22(23)  Pw:23(23) AC:0 Exp:3 T:1601 Weak You hit the giant bat! 22(23)  Pw:23(23) AC:0 Exp:3 T:1601 Weak --More--KÉT;ãThe giant bat bites! 19(23)  Pw:23(23) AC:0 Exp:3 T:1601 Weak  20(23)  Pw:23(23) AC:0 Exp:3 T:1602 Weak LÉT#ˆ:You just miss the giant bat. 20(23)  Pw:23(23) AC:0 Exp:3 T:1602 Weak The giant bat bites! 18(23)  Pw:23(23) AC:0 Exp:3 T:1602 Weak --More--LÉT …The giant bat misses. 18(23)  Pw:23(23) AC:0 Exp:3 T:1603 Weak MÉTMWYou hit the giant bat. 18(23)  Pw:23(23) AC:0 Exp:3 T:1603 Weak The giant bat bites! 15(23)  Pw:23(23) AC:0 Exp:3 T:1603 Weak The giant bat bites! 14(23)  Pw:23(23) AC:0 Exp:3 T:1603 Weak  14(23)  Pw:23(23) AC:0 Exp:3 T:1604 Weak MÉTû –Unknown command ' '. 14(23)  Pw:23(23) AC:0 Exp:3 T:1604 Weak MÉT É <You hit the giant bat. 14(23)  Pw:23(23) AC:0 Exp:3 T:1604 Weak The giant bat bites! 11(23)  Pw:23(23) AC:0 Exp:3 T:1604 Weak --More--NÉT¡WŽThe giant bat just misses! 11(23)  Pw:23(23) AC:0 Exp:3 T:1605 Weak NÉTc¨ LYou hit the giant bat. 11(23)  Pw:23(23) AC:0 Exp:3 T:1605 Weak The giant bat misses.The giant bat misses. 11(23)  Pw:23(23) AC:0 Exp:3 T:1606 Weak OÉTݘð 11(23)  Pw:23(23) AC:0 Exp:3 T:1606 Weak #@Your leather armor blocks the giant bat's attack.--More--PÉTá‰The giant bat misses. 11(23)  Pw:23(23) AC:0 Exp:3 T:1607 Weak PÉTpø ¬ 11(23)  Pw:23(23) AC:0 Exp:3 T:1608 Weak ##B@QÉT;&In what direction? [hykulnjb><] QÉT°ÞKYou throw 2 poisoned daggers.--More--QÉTül ÒThe 1st poisoned dagger hits the giant bat!You kill the giant bat!) 11(23)  Pw:23(23) AC:0 Exp:3 T:1608 Weak QÉTVõk  11(23)  Pw:23(23) AC:0 Exp:3 T:1609 Weak RÉT^J–Unknown command ' '. 11(23)  Pw:23(23) AC:0 Exp:3 T:1609 Weak RÉT¡K |)#@(0~(BThere is a doorway here.You see here a poisoned +0 dagger. 11(23)  Pw:23(23) AC:0 Exp:3 T:1609 Weak  11(23)  Pw:23(23) AC:0 Exp:3 T:1610 Weak SÉT<] XÉT©WKYou throw 2 poisoned daggers.--More--YÉTIØOThe 1st poisoned dagger hits the wererat.--More--YÉTreTThe poison doesn't seem to affect the wererat.--More--YÉT ñOThe 2nd poisoned dagger hits the wererat.--More--ZÉT [ŒThe poison doesn't seem to affect the wererat. 12(23)  Pw:23(23) AC:0 Exp:3 T:1618 Weak The wererat hits! 8(23)  Pw:23(23) AC:0 Exp:3 T:1618 Weak  8(23)  Pw:23(23) AC:0 Exp:3 T:1619 Weak [ÉTlÑ# [ÉTfÛ pray[ÉTuc <Are you sure you want to pray? [yn] (n) \ÉTœøyYou begin praying to Kos.You are surrounded by a shimmering light.r 8(23)  Pw:23(23) AC:0 Exp:3 T:1619 Weak --More--\ÉTÍ?The wererat summons help!--More--\ÉTàF 3The wererat starts to attack you, but pulls back. 8(23)  Pw:23(23) AC:0 Exp:3 T:1620 Weak r 8(23)  Pw:23(23) AC:0 Exp:3 T:1620 Weak --More--]ÉT™?The wererat summons help!--More--]ÉT޾ !The wererat starts to attack you, but pulls back. 8(23)  Pw:23(23) AC:0 Exp:3 T:1621 Weak  8(23)  Pw:23(23) AC:0 Exp:3 T:1621 Weak --More--^ÉT qYThe giant rat starts to attack you, but pulls back.--More--^ÉTÀ³¢The wererat changes into a rat.rrrThe wererat summons help!--More--_ÉTuž¼The wererat starts to attack you, but pulls back. 8(23)  Pw:23(23) AC:0 Exp:3 T:1622 Weak --More--_ÉTø àYou finish your prayer.You feel that Kos is well-pleased.5  8(23)  Pw:23(23) AC:0 Exp:3 T:1622 Weak --More--`ÉTì÷…Your stomach feels content. 8(23)  Pw:23(23) AC:0 Exp:3 T:1622 `ÉTçÙ ±You miss the wererat. 8(23)  Pw:23(23) AC:0 Exp:3 T:1622 The rabid rat bites! 2(23)  Pw:23(23) AC:0 Exp:3 T:1622 The sewer rat bites! 0(23)  Pw:23(23) AC:0 Exp:3 T:1622 --More--aÉT‚»YYou die... 0(23)--More--aÉTl!GDo you want your possessions identified? [ynq] (n) bÉTÊ'@nDo you want to see your attributes? [ynq] (n) bÉT 4LnDo you want an account of creatures vanquished? [ynq] (n) bÉT?=nDo you want to see your conduct? [ynq] (n) bÉT ån ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 1631 Au |  | killed by a |  | sewer rat |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Dungeons of Doom on dungeon level 3 with 613 points, and 1631 pieces of gold, after 1622 moves. You were level 3 with a maximum of 23 hit points when you died. --More--bÉTáÔ %--More--