ÉT̼ [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net  ÉTͽ VShall I pick a female character's race, role and alignment for you? [ynq] ÉT5 \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end)  ÉTÈ+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end)  ÉT¿¯ «+(0l~qk(B(0~(B@(0~x(B(0x~(Bd(0x(Bo(0~x(B(0qqj(BLettuce the Footpad St:12 Dx:20 Co:15 In:9 Wi:9 Ch:8 Chaotic Dlvl:1 $:1571 HP: Dlvl:1 $:1571 HP:10(10) Dlvl:1 $:1571 HP:10(10) Pw:8(8) AC:1 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More-- ÉTé¦ß(0l~qk(B(0~(B@(0~x(B(0x~(Bd(0x(Bo(0~x(BHello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More-- ÉTe t There is a staircase up here.You see here 11 gold pieces.ÉT`d Weapons a - a +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 32 +0 darts (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) ÉTìL(0l~qk(B(0~(B@(0~x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:1 ÉTR*Pick an object.ÉT­ÉTx4ÉTd ‡o an orc (peaceful goblin) 10(10)  Pw:8(8) AC:1 Exp:1 T:1 ÉT: x 10(10)  Pw:8(8) AC:1 Exp:1 T:2 #@$ÉTDb õ#@#(0~(B(0~(B(0~(BYou hear some noises in the distance.0@####(0~(B$--More--ÉTj ‚You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:1 Exp:1 T:7 ÉTGk#@# 10(10)  Pw:8(8) AC:1 Exp:1 T:7 ÉT¢ h  10(10)  Pw:8(8) AC:1 Exp:1 T:8 dÉTx¼S 10(10)  Pw:8(8) AC:1 Exp:1 T:8 ÉTy×You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:9 ##@#ÉTµW 10(10)  Pw:8(8) AC:1 Exp:1 T:10 #d@#ÉTj‡ 10(10)  Pw:8(8) AC:1 Exp:1 T:11 #d@ÉTå­¦ 10(10)  Pw:8(8) AC:1 Exp:1 T:12 #d@(0~(BÉT*Ôé#(0~(B@There is a staircase up here.You see here 11 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:13 dÉT–8á 10(10)  Pw:8(8) AC:1 Exp:1 T:14 (0~(B$@d(0~(Bo(0m(BÉTò] Þ@(0~(BThere is a staircase up here.You see here 11 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:14 --More--ÉT˜vPunt just misses the goblin. 10(10)  Pw:8(8) AC:1 Exp:1 T:15 ÉTNQ11 gold pieces.82 10(10)  Pw:8(8) AC:1 Exp:1 T:15 Punt bites the goblin.The goblin is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:16 (0~(BdÉT(0~~(B(0x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:70 %ÉT´¤  10(10)  Pw:8(8) AC:1 Exp:1 T:78 (0lqqqqqqqqqq(B(0~~~~~~~~~~(B(0~~~~~~~x(B#@########(0~~~(B(0~~~~~~~x(B##(0~~~~~~~~~~(B(0x~~~~~~~~~(B(0mqqqqqqqqq(B%ÉT¥ý(0k(B(0x(B#@(0~~~~~~(Bd##(0x(B(0~(B+(0qj(BYou see here a large box. 10(10)  Pw:8(8) AC:1 Exp:1 T:84 You hear some noises in the distance. 10(10)  Pw:8(8) AC:1 Exp:1 T:85 &ÉT{# &ÉT—_ loot&ÉT'H BThere is a large box here, loot it? [ynq] (q) 'ÉTÖä‚yHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:1 Exp:1 T:85 'ÉTP“ AWhat do you want to use or apply? [hi or ?*] (ÉTŒ°… Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) )ÉTRh+In what direction? [hykulnjb><] )ÉT¹ÛBThere is a large box here, pick its lock? [ynq] (q) )ÉT ´Òy 10(10)  Pw:8(8) AC:1 Exp:1 T:85 You succeed in picking the lock. 10(10)  Pw:8(8) AC:1 Exp:1 T:86 *ÉT k# *ÉTïloot*ÉT‹ØBThere is a large box here, loot it? [ynq] (q) *ÉTü– FyYou carefully open the large box...--More--+ÉT1]Á Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) +ÉTÇö0+ Take out what type of objects?  a - All types b - Potions c - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) +ÉTL% ++ÉTy  Take out what?  Potions a - a brilliant blue potion Gems b - an orange gem(end) ,ÉT8++,ÉTå òk - a brilliant blue potion.l - an orange gem. 10(10)  Pw:8(8) AC:1 Exp:1 T:87 -ÉT^CWhat do you want to write with? [- abcl or ?*] -ÉTµV HYou write in the dust with an orange gem.--More---ÉTï :What do you want to write in the dust here? .ÉTø™E.ÉTPEl.ÉTã‘b.ÉT÷+ e.ÉToµr/ÉT¤6e/ÉT;t/ÉT˜Êh/ÉTWªZ 10(10)  Pw:8(8) AC:1 Exp:1 T:88 0ÉTÃV# 0ÉT.name0ÉTmÃ9Name an individual object? [ynq] (q) 0ÉT–J:nWhat do you want to call? [d-ikl or ?*] 0ÉT&º "Call an orange gem: 1ÉT¿s1ÉTdqo1ÉT™þf1ÉT ût1ÉTó½ 1ÉT© o1ÉTSõ r1ÉT²· n2ÉTýg2ÉTZ 10(10)  Pw:8(8) AC:1 Exp:1 T:88 2ÉTm 10(10)  Pw:8(8) AC:1 Exp:1 T:89 (@2ÉT=F © 10(10)  Pw:8(8) AC:1 Exp:1 T:90 (0~(B@d(0~(B2ÉT £ 10(10)  Pw:8(8) AC:1 Exp:1 T:91 (0~(B@d(0~(B3ÉT%VÀ 10(10)  Pw:8(8) AC:1 Exp:1 T:92 (0~(B@(0~(B(0~(Bd3ÉTè`¯ 10(10)  Pw:8(8) AC:1 Exp:1 T:93 (0~(B@d(0~(B3ÉTy• 10(10)  Pw:8(8) AC:1 Exp:1 T:94 d@(0~~(B3ÉT‘ùº 10(10)  Pw:8(8) AC:1 Exp:1 T:95 :(0~(Bd@##3ÉT¾ac(0~(B@## 10(10)  Pw:8(8) AC:1 Exp:1 T:95 The newt misses.(0~(BdPunt bites the newt.The newt misses Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:96 3ÉT¾ª #@# 10(10)  Pw:8(8) AC:1 Exp:1 T:96 Punt bites the newt.The newt is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:97 #4ÉTÇZ 10(10)  Pw:8(8) AC:1 Exp:1 T:97 4ÉTƒ= Í 10(10)  Pw:8(8) AC:1 Exp:1 T:98 ##@(0~(B#####5ÉTÜ%­ 10(10)  Pw:8(8) AC:1 Exp:1 T:99 #@###6ÉT(õg 10(10)  Pw:8(8) AC:1 Exp:1 T:100 #@#6ÉTµÃ u 10(10)  Pw:8(8) AC:1 Exp:1 T:101 @##7ÉThr² 10(10)  Pw:8(8) AC:1 Exp:1 T:103 #@#####8ÉTѲ“#@##### 10(10)  Pw:8(8) AC:1 Exp:1 T:105 8ÉT`w–##@######## 10(10)  Pw:8(8) AC:1 Exp:1 T:112 8ÉTš;#@######## 10(10)  Pw:8(8) AC:1 Exp:1 T:119 8ÉTúÿ  10(10)  Pw:8(8) AC:1 Exp:1 T:123 ##@######(0~~(B(0~~~(B(0~~~~(B(0qqqq(B9ÉTw½« 10(10)  Pw:8(8) AC:1 Exp:1 T:124 ###@##9ÉTì_L 10(10)  Pw:8(8) AC:1 Exp:1 T:125 ##(0lqqqqqqq(B#(0x~~(B=(0~~~(B@(0x~~~~(B#(0~~~(B(0mqq(B9ÉT ì 10(10)  Pw:8(8) AC:1 Exp:1 T:126 (0k(B#@##(0x(B(0~(B(0q(B9ÉT+€ è 10(10)  Pw:8(8) AC:1 Exp:1 T:127 #@(0~(B##(0x(B(0j(B9ÉTÈŠu 10(10)  Pw:8(8) AC:1 Exp:1 T:128 @(0~(B:ÉT°u 10(10)  Pw:8(8) AC:1 Exp:1 T:129 @(0~(B:ÉT†ºu 10(10)  Pw:8(8) AC:1 Exp:1 T:130 @(0~(B:ÉTÞ^ ˜@(0~(BYou see here a twisted ring. 10(10)  Pw:8(8) AC:1 Exp:1 T:131 ;ÉT,V|m - a twisted ring. 10(10)  Pw:8(8) AC:1 Exp:1 T:132 ;ÉT¾‚ 10(10)  Pw:8(8) AC:1 Exp:1 T:133 (0~(B@;ÉTyL | 10(10)  Pw:8(8) AC:1 Exp:1 T:134 (0~(B@<ÉTÀ Œ 10(10)  Pw:8(8) AC:1 Exp:1 T:135 ##@(0~(B<ÉTR5é 10(10)  Pw:8(8) AC:1 Exp:1 T:140 #@#####(0~(B<ÉTŽ]U 10(10)  Pw:8(8) AC:1 Exp:1 T:140 <ÉTÉBe 10(10)  Pw:8(8) AC:1 Exp:1 T:141 #@=ÉTžÙŽ(0lqqqqq(B(0x~~~~~(B+@(0x~~~~~~(B##(0x~~~~~~~(B#(0mqqqqqq(B#####That door is closed. 10(10)  Pw:8(8) AC:1 Exp:1 T:146 >ÉTAÓ3In what direction? [hykulnjb><] >ÉTv;¡The door opens. 10(10)  Pw:8(8) AC:1 Exp:1 T:147 (0q(B(0~a(B>ÉTÉA ® 10(10)  Pw:8(8) AC:1 Exp:1 T:148 (0k(B@#(0x(B#>ÉTìë › 10(10)  Pw:8(8) AC:1 Exp:1 T:149 @(0a(B##?ÉTê6 10(10)  Pw:8(8) AC:1 Exp:1 T:150 (0~(B@##?ÉTN€Œ 10(10)  Pw:8(8) AC:1 Exp:1 T:151 (0a(B@#?ÉTî:  10(10)  Pw:8(8) AC:1 Exp:1 T:152 #@#@ÉTOÄÐ###@#### 10(10)  Pw:8(8) AC:1 Exp:1 T:154 @ÉTȈ<  10(10)  Pw:8(8) AC:1 Exp:1 T:159 (0qqqqqqqqqqk(B###@:(0~~~~~~~~~~~x(B#(0~~~~~~~x(B##(0~x(B(0qj(B@ÉTüiT 10(10)  Pw:8(8) AC:1 Exp:1 T:159 @ÉTTT 10(10)  Pw:8(8) AC:1 Exp:1 T:159 AÉT‡4|You kill the newt! 10(10)  Pw:8(8) AC:1 Exp:1 T:160 %AÉT»rð##@#(0~(B(0~~~(B(0qqq(BYou see here a newt corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:161 AÉTä 7What do you want to eat? [j or ?*,] AÉTW{ eat what?  Comestibles a - a newt corpse(end) BÉTD¡·+Blecch! Rotten food!The world spins and goes dark. 10(10)  Pw:8(8) AC:1 Exp:1 T:162  10(10)  Pw:8(8) AC:1 Exp:1 T:163  10(10)  Pw:8(8) AC:1 Exp:1 T:164  10(10)  Pw:8(8) AC:1 Exp:1 T:165  10(10)  Pw:8(8) AC:1 Exp:1 T:166  10(10)  Pw:8(8) AC:1 Exp:1 T:167  10(10)  Pw:8(8) AC:1 Exp:1 T:168  10(10)  Pw:8(8) AC:1 Exp:1 T:169  10(10)  Pw:8(8) AC:1 Exp:1 T:170 # 10(10)  Pw:8(8) AC:1 Exp:1 T:171 --More--BÉT´ %You are conscious again.CÉToÇ7What do you want to eat? [j or ?*,] CÉTˆOˆ eat what?  Comestibles a - a partly eaten newt corpse(end) CÉT¥g ý+You resume your meal. 10(10)  Pw:8(8) AC:1 Exp:1 T:172  10(10)  Pw:8(8) AC:1 Exp:1 T:173  10(10)  Pw:8(8) AC:1 Exp:1 T:174 #You finish eating the newt corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:175 dDÉTÞ Ç 10(10)  Pw:8(8) AC:1 Exp:1 T:176 ##@(0~(B(0~~~(B(0qqq(BEÉTÞ´æ 10(10)  Pw:8(8) AC:1 Exp:1 T:177 (0l(B##@(0x(B$(0~~~(B(0qqq(BEÉTb  10(10)  Pw:8(8) AC:1 Exp:1 T:178 #(0~(B@EÉT}} ¬ 10(10)  Pw:8(8) AC:1 Exp:1 T:179 (0~(B@(0a(B(0m(BEÉT`Ås 10(10)  Pw:8(8) AC:1 Exp:1 T:180 (0~(B@FÉTzª.(0~(B(0~~(B@dPunt picks up 7 gold pieces.(0~(B@(0~(Bd 10(10)  Pw:8(8) AC:1 Exp:1 T:182 FÉTánPunt drops 7 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:187 (0~~~~(B@$d(0~(B(0~~~(BGÉT¹ÎÇ 10(10)  Pw:8(8) AC:1 Exp:1 T:188 (0~(B(0~(Bd(0~(B@GÉT ­ 10(10)  Pw:8(8) AC:1 Exp:1 T:189 (0~(B@(0~(BdGÉT™u» 10(10)  Pw:8(8) AC:1 Exp:1 T:190 $@(0~(B(0~(BdGÉT ± 10(10)  Pw:8(8) AC:1 Exp:1 T:191 d@(0~(B(0~(BGÉTŠ · 10(10)  Pw:8(8) AC:1 Exp:1 T:192 (0~(Bd(0~(B@(0~(BGÉT” 10(10)  Pw:8(8) AC:1 Exp:1 T:193 (0~(Bd@(0~(BHÉT^]Ÿ 10(10)  Pw:8(8) AC:1 Exp:1 T:194 d$@(0~(BHÉT<ÄÅ@(0~(BYou see here 7 gold pieces. 10(10)  Pw:8(8) AC:1 Exp:1 T:195 (0~(BdHÉTÈû Â7 gold pieces.605 10(10)  Pw:8(8) AC:1 Exp:1 T:196 (0~(Bd(0~(BIÉT5Òµ 10(10)  Pw:8(8) AC:1 Exp:1 T:197 (0~(B(0~(B@dIÉT ¸ 10(10)  Pw:8(8) AC:1 Exp:1 T:198 #@(0~(B(0~~(Bd#IÉT„z ÷ 10(10)  Pw:8(8) AC:1 Exp:1 T:201 (0~(B(0~(B(0~(B#(0a(B(0~(B#@#JÉTÄCT 10(10)  Pw:8(8) AC:1 Exp:1 T:201 JÉT;-~ 10(10)  Pw:8(8) AC:1 Exp:1 T:202 #@##JÉTö•   10(10)  Pw:8(8) AC:1 Exp:1 T:203 ###@#JÉTÒÆ© 10(10)  Pw:8(8) AC:1 Exp:1 T:204 d#@##KÉTÞš² 10(10)  Pw:8(8) AC:1 Exp:1 T:205 ##d@##KÉT}’ 10(10)  Pw:8(8) AC:1 Exp:1 T:206 d##@#KÉTxå ¹ 10(10)  Pw:8(8) AC:1 Exp:1 T:207 ##d@##KÉT8. ¤ 10(10)  Pw:8(8) AC:1 Exp:1 T:208 ###@##KÉTaúu 10(10)  Pw:8(8) AC:1 Exp:1 T:209 ##@#LÉT£u 10(10)  Pw:8(8) AC:1 Exp:1 T:210 ##@#LÉT‹Ìu 10(10)  Pw:8(8) AC:1 Exp:1 T:211 ##@#LÉT@¹u 10(10)  Pw:8(8) AC:1 Exp:1 T:212 ##@#LÉTkÃu 10(10)  Pw:8(8) AC:1 Exp:1 T:213 ##@#LÉTí u 10(10)  Pw:8(8) AC:1 Exp:1 T:214 ##@#LÉT4Ø u 10(10)  Pw:8(8) AC:1 Exp:1 T:215 ##@#LÉT^â u 10(10)  Pw:8(8) AC:1 Exp:1 T:216 ##@#MÉTæÉŠ 10(10)  Pw:8(8) AC:1 Exp:1 T:217 ###@#MÉT"” u 10(10)  Pw:8(8) AC:1 Exp:1 T:218 ##@#NÉT` ¨@######### 10(10)  Pw:8(8) AC:1 Exp:1 T:224 NÉTUÐQ  10(10)  Pw:8(8) AC:1 Exp:1 T:225 NÉT]’T 10(10)  Pw:8(8) AC:1 Exp:1 T:225 NÉT¢ n 10(10)  Pw:8(8) AC:1 Exp:1 T:226 #@dOÉT3You displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:227 ##@#OÉT5Á  10(10)  Pw:8(8) AC:1 Exp:1 T:228 #d@#OÉT ¡ 10(10)  Pw:8(8) AC:1 Exp:1 T:229 #d@##OÉThÖ ’ 10(10)  Pw:8(8) AC:1 Exp:1 T:230 ##@dPÉTç½T 10(10)  Pw:8(8) AC:1 Exp:1 T:230 PÉT2;ÊYou displaced Punt. 10(10)  Pw:8(8) AC:1 Exp:1 T:231 d#@###PÉT“¤« 10(10)  Pw:8(8) AC:1 Exp:1 T:232 ###d@PÉTÁ ¤#########@## 10(10)  Pw:8(8) AC:1 Exp:1 T:238 PÉT$R>  10(10)  Pw:8(8) AC:1 Exp:1 T:243 (0x(B(0~~~~~~~~x(B#@#(0~~~~~~~~~~~~~x(B#(0q(B(0qqqqqqqqqqj(B#####QÉTý´é(0qqqqqqqqqk(B(0~~~~~~~~~(B(0~~~(B####@# 10(10)  Pw:8(8) AC:1 Exp:1 T:245 QÉT8yÓ  10(10)  Pw:8(8) AC:1 Exp:1 T:247 (0qqq(B(0~~~(B(0x~(B##@(0m(BQÉTñüØ(0l(B(0~(B#(0~~~~~~(B@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:252 QÉTŠÂŸ  10(10)  Pw:8(8) AC:1 Exp:1 T:259 (0~~~~~~~(Bd(0~~~~(B@RÉTѨž 10(10)  Pw:8(8) AC:1 Exp:1 T:260 (0~~(Bd@(0~(BRÉT– Ô(0~~(B(0~~~(B@(0~(Bd(0~~~~~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:266 RÉT;åÐ  10(10)  Pw:8(8) AC:1 Exp:1 T:271 (0~(B(0~~~(B#@(0~~(Bd(0~~~(BSÉTëÊ 10(10)  Pw:8(8) AC:1 Exp:1 T:272 d(0~(B#(0~(B@(0~(BSÉTP4 T 10(10)  Pw:8(8) AC:1 Exp:1 T:272 SÉTåt   10(10)  Pw:8(8) AC:1 Exp:1 T:273 d(0~(B(0~(B@TÉTFÖÉ 10(10)  Pw:8(8) AC:1 Exp:1 T:274 (0~(B(0~(Bd@##TÉTö"˜ 10(10)  Pw:8(8) AC:1 Exp:1 T:275 (0~(Bd@TÉTÄcU 10(10)  Pw:8(8) AC:1 Exp:1 T:275 TÉT$êU 10(10)  Pw:8(8) AC:1 Exp:1 T:275 TÉTk© „ 10(10)  Pw:8(8) AC:1 Exp:1 T:276 d#@#TÉTÏç(0~(B######@# 10(10)  Pw:8(8) AC:1 Exp:1 T:280 UÉT¿i›  10(10)  Pw:8(8) AC:1 Exp:1 T:285 ####d#@#VÉTqiŒ 10(10)  Pw:8(8) AC:1 Exp:1 T:286 ##@##VÉTFÄ 10(10)  Pw:8(8) AC:1 Exp:1 T:287 ##@VÉTE,” 10(10)  Pw:8(8) AC:1 Exp:1 T:288 ###(0~(B@VÉTsW ” 10(10)  Pw:8(8) AC:1 Exp:1 T:289 d#@(0~(BWÉTÞ>·(0~(B#@#####(0~(B(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:294 WÉTKØ##@########(0~(Bd## 10(10)  Pw:8(8) AC:1 Exp:1 T:301 WÉT!È¥  10(10)  Pw:8(8) AC:1 Exp:1 T:304 @###(0~~(B#WÉTbkÐ#@(0~~~~~(B#(0~~(B# 10(10)  Pw:8(8) AC:1 Exp:1 T:308 WÉTƒ/¹@(0~~(B(0~(BSomething is written here in the dust.Use "r." to read it.--More--XÉT ƒtYou see here a large box. 10(10)  Pw:8(8) AC:1 Exp:1 T:311 XÉTËw| 10(10)  Pw:8(8) AC:1 Exp:1 T:312 (@YÉTö{u 10(10)  Pw:8(8) AC:1 Exp:1 T:313 @(0~(BYÉTKÇ u 10(10)  Pw:8(8) AC:1 Exp:1 T:314 @(0~(BZÉTªuCount: 11ZÉTܬ´ 10(10)  Pw:8(8) AC:1 Exp:1 T:315  10(10)  Pw:8(8) AC:1 Exp:1 T:316  10(10)  Pw:8(8) AC:1 Exp:1 T:317  10(10)  Pw:8(8) AC:1 Exp:1 T:318  10(10)  Pw:8(8) AC:1 Exp:1 T:319  10(10)  Pw:8(8) AC:1 Exp:1 T:320  10(10)  Pw:8(8) AC:1 Exp:1 T:321  10(10)  Pw:8(8) AC:1 Exp:1 T:322  10(10)  Pw:8(8) AC:1 Exp:1 T:323  10(10)  Pw:8(8) AC:1 Exp:1 T:324  10(10)  Pw:8(8) AC:1 Exp:1 T:325 (0~(Bd(0~(B(0~~~(B(0~~~(B[ÉTí&£ 10(10)  Pw:8(8) AC:1 Exp:1 T:326 (0~(B(0~(Bd[ÉTqoƒ 10(10)  Pw:8(8) AC:1 Exp:1 T:327 d(0~(B[ÉTÈ4£ 10(10)  Pw:8(8) AC:1 Exp:1 T:328 d(0~(B(0~(B[ÉTwô ‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:329 (0~(Bd\ÉT ©‚ 10(10)  Pw:8(8) AC:1 Exp:1 T:330 d(0~~(B]ÉTsìM(0lqqq~k(B(0x~~~~x(B(0x~~~~x(B(0x~(Bd(0~~(B+(0x(B@(0~~~x(B(0mqqqqj(BLettuce the Footpad St:12 Dx:20 Co:15 In:9 Wi:9 Ch:8 Chaotic Dlvl:2 $:1605 HP: Dlvl:2 $:1605 HP:10(10) Dlvl:2 $:1605 HP:10(10) Pw:8(8) AC:1 Exp:1 T:330   10(10)  Pw:8(8) AC:1 Exp:1 T:331 d(0~(B^ÉTTž 10(10)  Pw:8(8) AC:1 Exp:1 T:332 (0~~(B@d<^ÉTmÛ— 10(10)  Pw:8(8) AC:1 Exp:1 T:333 @(0~~(Bd^ÉT Ì 10(10)  Pw:8(8) AC:1 Exp:1 T:334 @(0~(B(0~(Bd(0~(B^ÉT¨5U 10(10)  Pw:8(8) AC:1 Exp:1 T:334 _ÉT< ² 10(10)  Pw:8(8) AC:1 Exp:1 T:335 (0~(B@d(0~(B_ÉT½ëÕ 10(10)  Pw:8(8) AC:1 Exp:1 T:336 ###@d(0~(B(0~(B_ÉT{ •##@(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:336 _ÉT Ù ó#@###########(0~(B(0~(B 10(10)  Pw:8(8) AC:1 Exp:1 T:343 _ÉT¦ 2(0lqqqqqq(B(0~~~~~~~(B(0x~~~~~(B(0~~~~~(B(0~~(B(0~(B#@######### 10(10)  Pw:8(8) AC:1 Exp:1 T:350 _ÉTc I  10(10)  Pw:8(8) AC:1 Exp:1 T:355 (0qqq(B{(0~~(B(0~~~~(B(0x(B(0~~(B(0~~(B(0x~~(BB(0~(B(0m(B@(0q(B######(0qqqqqk(B(0~~~~~x(B@(0~~~~~~x(B(0~(BB(0~~(B(0~~~~~~~x(B(0~(B(0~(B(0~~~~~~~~~x(B(0~(B(0q(B(0qqqqqqqqqqj(B## 10(10)  Pw:8(8) AC:1 Exp:1 T:357 _ÉTR' éThe bat misses.The bat bites! 9(10)  Pw:8(8) AC:1 Exp:1 T:357  9(10)  Pw:8(8) AC:1 Exp:1 T:358 `ÉTS  uYou hit the bat. 9(10)  Pw:8(8) AC:1 Exp:1 T:358 The bat bites! 5(10)  Pw:8(8) AC:1 Exp:1 T:358 The bat just misses! 5(10)  Pw:8(8) AC:1 Exp:1 T:359 aÉTƒšÉYou kill the bat! 6(10)  Pw:8(8) AC:1 Exp:1 T:360 %d(0~(BaÉTÇ} å(0~(B@You see here a bat corpse. 6(10)  Pw:8(8) AC:1 Exp:1 T:361 d(0~(BbÉTí1½ 6(10)  Pw:8(8) AC:1 Exp:1 T:362 @%(0~~(BdbÉTS¹º 6(10)  Pw:8(8) AC:1 Exp:1 T:363 #@(0~(B(0~(BdbÉT H ³#@#(0~(B(0x~~(B(0~(B 6(10)  Pw:8(8) AC:1 Exp:1 T:364 bÉTe {#@##(0~(BYou hear some noises in the distance.#@#######d(0~~~~~a(B(0a~~~~~~~(B(0mqqqqqqq(B 6(10)  Pw:8(8) AC:1 Exp:1 T:371 bÉTíÑ $(0~(BYou hear a gurgling noise. 6(10)  Pw:8(8) AC:1 Exp:1 T:374 #@####(0~(B(0q(BbÉT‹Ïf 6(10)  Pw:8(8) AC:1 Exp:1 T:374 cÉT×è ç 7(10)  Pw:8(8) AC:1 Exp:1 T:375 (0lqqqqqqq(B#(0x~~~~~~~(B#@#eÉTýŠCount: 11eÉTll 7(10)  Pw:8(8) AC:1 Exp:1 T:376  7(10)  Pw:8(8) AC:1 Exp:1 T:377 You hear the footsteps of a guard on patrol. 7(10)  Pw:8(8) AC:1 Exp:1 T:378  7(10)  Pw:8(8) AC:1 Exp:1 T:379  7(10)  Pw:8(8) AC:1 Exp:1 T:380 ## 7(10)  Pw:8(8) AC:1 Exp:1 T:381 --More--eÉT©\ÊYou hear someone counting money. 7(10)  Pw:8(8) AC:1 Exp:1 T:382  7(10)  Pw:8(8) AC:1 Exp:1 T:383  7(10)  Pw:8(8) AC:1 Exp:1 T:384  7(10)  Pw:8(8) AC:1 Exp:1 T:385  7(10)  Pw:8(8) AC:1 Exp:1 T:386 fÉTo9What do you want to read? [fgm or ?*] gÉT6>æ Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Rings m - a twisted ring(end) hÉT@4+(0lqqqqqqqqqqqqqqk(B#(0~~~~~~~(B{(0~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~(B%(0~~~~~~~~~~~~x(BiÉT,~=As you read the scroll, it disappears.--More--iÉTÌÙ@$$$$$$$$$$Lettuce the Footpad St:12 Dx:20 Co:15 In:9 Wi:9 Ch:8 Chaotic Dlvl:2 $:1605 HP: Dlvl:2 $:1605 HP:7(10) Dlvl:2 $:1605 HP:7(10) Pw:8(8) AC:1 Exp:1 T:386 You feel very greedy, and sense gold!--More--jÉT¾ã ôLettuce the Footpad St:12 Dx:20 Co:15 In:9 Wi:9 Ch:8 Chaotic Dlvl:2 $:1605 HP: Dlvl:2 $:1605 HP:7(10) Dlvl:2 $:1605 HP:7(10) Pw:8(8) AC:1 Exp:1 T:387 (0lqqqqqqq(B#(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~(B###########(0~~~~~~~(B{(0~~~~~~~x(B(0x~~~~~~~~a(B@(0x~~~~~~~~~~~~~~x(B$(0a~~~~~~~~(B#(0x~(B%(0~~~~~~~~~~~~x(B$$(0mqqqqqqqq(B(0x~~~~~~~~~~~~~~x(B(0m~qq~qqqqqqqqqqj(B##################$$##$$###(0lqqq~k(B(0x~~~~x(B(0x~~~~x(B(0x~~~~(B+(0x(B<(0~~~x(B$(0mqqqqj(B$$kÉT¡•Æ 7(10)  Pw:8(8) AC:1 Exp:1 T:388 (0q(B(0~x(B#@#(0x(BkÉT3QI 8(10)  Pw:8(8) AC:1 Exp:1 T:390 (0k(B#@(0~~~~a(B##(0j(B 8(10)  Pw:8(8) AC:1 Exp:1 T:392 kÉT{€  8(10)  Pw:8(8) AC:1 Exp:1 T:396 @(0~~~(BkÉT‡¸ \ 8(10)  Pw:8(8) AC:1 Exp:1 T:396 lÉT ‚ 8(10)  Pw:8(8) AC:1 Exp:1 T:397 (0~(B@lÉTx“ 8(10)  Pw:8(8) AC:1 Exp:1 T:398 #@(0~(B#lÉTõÿ¥#(0a(B@### 8(10)  Pw:8(8) AC:1 Exp:1 T:399 lÉThĬ  8(10)  Pw:8(8) AC:1 Exp:1 T:401 ##@#lÉT(  9(10)  Pw:8(8) AC:1 Exp:1 T:405  9(10)  Pw:8(8) AC:1 Exp:1 T:406 #@#######mÉTx\ 9(10)  Pw:8(8) AC:1 Exp:1 T:406 mÉT¹žCount: 11nÉTÄý 9(10)  Pw:8(8) AC:1 Exp:1 T:407  9(10)  Pw:8(8) AC:1 Exp:1 T:408  9(10)  Pw:8(8) AC:1 Exp:1 T:409 +nÉTç¿ &In what direction? [hykulnjb><] nÉTséWThe door opens. 9(10)  Pw:8(8) AC:1 Exp:1 T:410 (0x(B(0x~(B(0x~~~(B (0x~~~~~(B (0x~~~~(B(0~~(B (0x~(B#(0~~~~~~a(B (0mqqqqqqqq(BoÉTÉË8 9(10)  Pw:8(8) AC:1 Exp:1 T:411 (0lqqqqqq(B (0~~~~~~(B (0~~~~~~(B(0~~~~(B(0~~~(B(0~x(B@##(0j(BoÉTƒT ‘(0qq(B(0~~(B(0~x(B(0~x(B@(0a(B# 9(10)  Pw:8(8) AC:1 Exp:1 T:411 You hear some noises. 9(10)  Pw:8(8) AC:1 Exp:1 T:412 You hear water falling on coins.oÉT$} ˜ 9(10)  Pw:8(8) AC:1 Exp:1 T:413 (0~(B@(0~(BpÉTVÓ² 9(10)  Pw:8(8) AC:1 Exp:1 T:414 (0k(B(0~(B@(0~(BpÉT_ ž@(0~(BYou see here 52 gold pieces. 9(10)  Pw:8(8) AC:1 Exp:1 T:415 qÉT°Êº52 gold pieces.57 9(10)  Pw:8(8) AC:1 Exp:1 T:416 (0~(BdqÉTú(0~(B@ 9(10)  Pw:8(8) AC:1 Exp:1 T:416 Punt drops a lichen corpse. 9(10)  Pw:8(8) AC:1 Exp:1 T:417 qÉTÛƒ » 9(10)  Pw:8(8) AC:1 Exp:1 T:418 d%(0~(B@(0~(BqÉT‘H­ 9(10)  Pw:8(8) AC:1 Exp:1 T:419 d(0~(B(0~(B@rÉT¤/Œ 10(10)  Pw:8(8) AC:1 Exp:1 T:420 (0~(B(0~(B@#rÉT²cu 10(10)  Pw:8(8) AC:1 Exp:1 T:421 (0a(B@#rÉT"Št 10(10)  Pw:8(8) AC:1 Exp:1 T:422 @##rÉTÖ   10(10)  Pw:8(8) AC:1 Exp:1 T:423 d@(0a(B#sÉTÝè@(0~(BYou see here a lichen corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:424 (0~(B(0~(BdsÉTuÿ¤j - a lichen corpse. 10(10)  Pw:8(8) AC:1 Exp:1 T:425 (0~(BdsÉTJr ¦ 10(10)  Pw:8(8) AC:1 Exp:1 T:426 @d(0~(B(0~(BsÉTÉœ ” 10(10)  Pw:8(8) AC:1 Exp:1 T:427 @d(0~(BtÉTÔÁ­ 10(10)  Pw:8(8) AC:1 Exp:1 T:428 @d(0~~(B(0~(BtÉT¹Š¤ 10(10)  Pw:8(8) AC:1 Exp:1 T:429 d(0~(B(0~(B@tÉTŒ´ § 10(10)  Pw:8(8) AC:1 Exp:1 T:430 (0~~(Bd(0~(B@tÉTß ® 10(10)  Pw:8(8) AC:1 Exp:1 T:431 (0~(Bd(0~(B@tÉT#ª ® 10(10)  Pw:8(8) AC:1 Exp:1 T:432 (0~(B(0~(Bd@uÉT¡lT 10(10)  Pw:8(8) AC:1 Exp:1 T:432 uÉTAÒ’ 10(10)  Pw:8(8) AC:1 Exp:1 T:433 (0~(Bd@#uÉT‹ 10(10)  Pw:8(8) AC:1 Exp:1 T:434 d(0a(B@#uÉT2' Ž 10(10)  Pw:8(8) AC:1 Exp:1 T:435 d(0~(B#@#uÉTò ‰ 10(10)  Pw:8(8) AC:1 Exp:1 T:436 (0~(B##@#uÉT'ü í##@# 10(10)  Pw:8(8) AC:1 Exp:1 T:436 You hear some noises in the distance. 10(10)  Pw:8(8) AC:1 Exp:1 T:437 uÉT 10(10)  Pw:8(8) AC:1 Exp:1 T:438 ###@#vÉT·¯ 10(10)  Pw:8(8) AC:1 Exp:1 T:439 ##@##vÉTMÙ o##@# 10(10)  Pw:8(8) AC:1 Exp:1 T:439 The goblin is killed! 10(10)  Pw:8(8) AC:1 Exp:1 T:440 [wÉTí' { 10(10)  Pw:8(8) AC:1 Exp:1 T:441 #@##wÉTòŽ 10(10)  Pw:8(8) AC:1 Exp:1 T:442 #@###xÉT³˜Š 10(10)  Pw:8(8) AC:1 Exp:1 T:443 ##@##xÉT·þu 10(10)  Pw:8(8) AC:1 Exp:1 T:444 #@##xÉTöDu 10(10)  Pw:8(8) AC:1 Exp:1 T:445 #@##xÉTÆ×t 10(10)  Pw:8(8) AC:1 Exp:1 T:446 @##xÉT] ¦ 10(10)  Pw:8(8) AC:1 Exp:1 T:447 (0~(Bd@##yÉTŽi£@(0a(B# Things that are here: an iron skull cap a crude dagger--More--zÉT;ºÅ 10(10)  Pw:8(8) AC:1 Exp:1 T:448 (0~(B(0~(BdzÉT2½ƒ 10(10)  Pw:8(8) AC:1 Exp:1 T:449 (0~(B@dzÉT¦ u 10(10)  Pw:8(8) AC:1 Exp:1 T:450 [(0a(BzÉTW¯ S 10(10)  Pw:8(8) AC:1 Exp:1 T:451 zÉTâ§ S 10(10)  Pw:8(8) AC:1 Exp:1 T:452 {ÉTÃÌS 10(10)  Pw:8(8) AC:1 Exp:1 T:453 {ÉTìªS 10(10)  Pw:8(8) AC:1 Exp:1 T:454 {ÉT} S 10(10)  Pw:8(8) AC:1 Exp:1 T:455 {ÉT¡iS 10(10)  Pw:8(8) AC:1 Exp:1 T:456 {ÉT]ì S 10(10)  Pw:8(8) AC:1 Exp:1 T:457 {ÉTž S 10(10)  Pw:8(8) AC:1 Exp:1 T:458 {ÉT§S 10(10)  Pw:8(8) AC:1 Exp:1 T:459 |ÉT¾éS 10(10)  Pw:8(8) AC:1 Exp:1 T:460 |ÉTªm 10(10)  Pw:8(8) AC:1 Exp:1 T:461 d|ÉTÌ-} 10(10)  Pw:8(8) AC:1 Exp:1 T:462 d(0a(B|ÉTêà 10(10)  Pw:8(8) AC:1 Exp:1 T:463 d[|ÉT,Õ ‡ 10(10)  Pw:8(8) AC:1 Exp:1 T:464 (0~(Bd|ÉTà  10(10)  Pw:8(8) AC:1 Exp:1 T:465 d(0~(B}ÉT¹f† 10(10)  Pw:8(8) AC:1 Exp:1 T:466 d(0~(B}ÉT.7 ’(0~(B@ Things that are here: an iron skull cap a crude dagger--More--~ÉT°| 10(10)  Pw:8(8) AC:1 Exp:1 T:467 ~ÉTÌ® Pick up what?  Weapons a - a crude dagger Armor b - an iron skull cap(end) ~ÉT>Å +ÉTkn+ÉTAÙG$$n - a crude dagger.o - an iron skull cap. 10(10)  Pw:8(8) AC:1 Exp:1 T:468 (0~~(BdÉTSª 7What do you want to wear? [o or ?*] €ÉT(û(0~(Bd 10(10)  Pw:8(8) AC:1 Exp:1 T:469 You finish your dressing maneuver. 10(10)  Pw:8(8) AC:0 Exp:1 T:469 €ÉT‘ ˜ 10(10)  Pw:8(8) AC:0 Exp:1 T:470 d(0~~(B@#ÉTµøO Weapons  a - a +0 short sword (weapon in hand)  b - 14 +0 daggers (alternate weapon; not wielded)  c - 32 +0 darts (in quiver)  n - a crude dagger  Armor  d - a blessed +1 leather armor (being worn)  o - a +0 iron skull cap (being worn)  Comestibles  j - 2 lichen corpses  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  k - a brilliant blue potion  Rings  m - a twisted ring  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems  l - a gem called soft orng (end) ‚ÉTÛ;Lettuce the Footpad St:12 Dx:20 Co:15 In:9 Wi:9 Ch:8 Chaotic Dlvl:2 $:1657 HP: Dlvl:2 $:1657 HP:10(10) Dlvl:2 $:1657 HP:10(10) Pw:8(8) AC:0 Exp:1 T:470 (0lqqqqqqqqk(B (0x~~~~~~~~~(B(0lqqqqqqqqk(B#(0lqqqqqqqqqqqqqqk(B (0x~~~~~~~~x(B(0x~~~~~~~~x(B###########(0~~~~~~~(B{(0~~~~~~~x(B (0x~~~~~~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(B$ (0x~~~~~~~~~(B#(0a~~~~~~~~x(B#(0x~(B%(0~~~~~~~~~~~~x(B$ (0x~~~~~~~(Bd(0x(B#(0mqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B (0x~(B#(0~~~~~~(B@########(0m~qq~qqqqqqqqqqj(B (0mqqqqqqqqj(B###################$$##$$###(0lqqq~k(B(0x~~~~x(B(0x~~~~x(B(0x~~~~(B+(0x(B<(0~~~x(B$(0mqqqqj(B$$‚ÉTž±Œ 10(10)  Pw:8(8) AC:0 Exp:1 T:471 (0~(B(0a(B@#‚ÉT{ù f 10(10)  Pw:8(8) AC:0 Exp:1 T:472 #@#‚ÉTâ%  10(10)  Pw:8(8) AC:0 Exp:1 T:473 d##@#‚ÉT'- 10(10)  Pw:8(8) AC:0 Exp:1 T:474 (0~~(Bd##@#ƒÉTW)Ÿ 10(10)  Pw:8(8) AC:0 Exp:1 T:475 #(0a(B##@#ƒÉTP? 10(10)  Pw:8(8) AC:0 Exp:1 T:476 ##@##„ÉTϧt 10(10)  Pw:8(8) AC:0 Exp:1 T:477 ##@#„ÉTd½‘############@(0~~(B#(0~~~(B(0~~~~(B(0qqqq(B 10(10)  Pw:8(8) AC:0 Exp:1 T:483 „ÉT‚(0lqqqqqqqqq(B#(0x~~~~~~~~~(B#(0x~~~~~~~~~(B@(0x~~~~~~~(B(0x~~~(B{(0~(B(0mqqqqq(BYou hear water falling on coins. 10(10)  Pw:8(8) AC:0 Exp:1 T:486 (0q(B(0~x(B@#(0x(B(0~(B(0q(B„ÉTŒF[ 10(10)  Pw:8(8) AC:0 Exp:1 T:486 …ÉTDt 10(10)  Pw:8(8) AC:0 Exp:1 T:487 (0~(B@…ÉTà „ 10(10)  Pw:8(8) AC:0 Exp:1 T:488 #@d…ÉT4U« 10(10)  Pw:8(8) AC:0 Exp:1 T:489 (0k(B#@d#†ÉT¢î®(0~(B@(0~(B(0j(BClick! You trigger a rolling boulder trap!--More--†ÉTmÈ ÎFortunately for you, no boulder was released. 10(10)  Pw:8(8) AC:0 Exp:1 T:490 d(0~(B(0~(B‡ÉT`Z¸ 10(10)  Pw:8(8) AC:0 Exp:1 T:491 (0~(Bd(0~(B@‡ÉT·Ø Í(0~(B(0~(Bd@# 10(10)  Pw:8(8) AC:0 Exp:1 T:492 You hear a slow drip.‡ÉTš¼##@(0~~(B##### 10(10)  Pw:8(8) AC:0 Exp:1 T:497 ˆÉT±¾  10(10)  Pw:8(8) AC:0 Exp:1 T:502 @######ˆÉTabU 10(10)  Pw:8(8) AC:0 Exp:1 T:502 ‰ÉT'„ Count: 11‰ÉTöã g 10(10)  Pw:8(8) AC:0 Exp:1 T:503  10(10)  Pw:8(8) AC:0 Exp:1 T:504  10(10)  Pw:8(8) AC:0 Exp:1 T:505  10(10)  Pw:8(8) AC:0 Exp:1 T:506  10(10)  Pw:8(8) AC:0 Exp:1 T:507  10(10)  Pw:8(8) AC:0 Exp:1 T:508  10(10)  Pw:8(8) AC:0 Exp:1 T:509  10(10)  Pw:8(8) AC:0 Exp:1 T:510  10(10)  Pw:8(8) AC:0 Exp:1 T:511  10(10)  Pw:8(8) AC:0 Exp:1 T:512  10(10)  Pw:8(8) AC:0 Exp:1 T:513 d#ŠÉTmèCount: 11ŠÉTØŽ § 10(10)  Pw:8(8) AC:0 Exp:1 T:514  10(10)  Pw:8(8) AC:0 Exp:1 T:515 You hear the footsteps of a guard on patrol. 10(10)  Pw:8(8) AC:0 Exp:1 T:516  10(10)  Pw:8(8) AC:0 Exp:1 T:517  10(10)  Pw:8(8) AC:0 Exp:1 T:518  10(10)  Pw:8(8) AC:0 Exp:1 T:519  10(10)  Pw:8(8) AC:0 Exp:1 T:520  10(10)  Pw:8(8) AC:0 Exp:1 T:521  10(10)  Pw:8(8) AC:0 Exp:1 T:522  10(10)  Pw:8(8) AC:0 Exp:1 T:523  10(10)  Pw:8(8) AC:0 Exp:1 T:524 d#‹ÉT./ ÃYou displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:525 ##@d#‹ÉTlw Ô 10(10)  Pw:8(8) AC:0 Exp:1 T:526 #d##@##‹ÉTpàš 10(10)  Pw:8(8) AC:0 Exp:1 T:527 ##d#@ŒÉTðÇU 10(10)  Pw:8(8) AC:0 Exp:1 T:527 ŒÉTìÝŒ 10(10)  Pw:8(8) AC:0 Exp:1 T:528 ##@##ŒÉTòE v 10(10)  Pw:8(8) AC:0 Exp:1 T:529 #@##ŒÉT›o u 10(10)  Pw:8(8) AC:0 Exp:1 T:530 @##ŒÉT4y u 10(10)  Pw:8(8) AC:0 Exp:1 T:531 @##ÉT§a„ 10(10)  Pw:8(8) AC:0 Exp:1 T:532 @(0~(B#ÉTšÜ 10(10)  Pw:8(8) AC:0 Exp:1 T:533 @(0~(BÉTx& 10(10)  Pw:8(8) AC:0 Exp:1 T:534 @(0~(BÉT§ Œ 10(10)  Pw:8(8) AC:0 Exp:1 T:535 #(0~(B@#ÉT È ë###@###(0~(B# 10(10)  Pw:8(8) AC:0 Exp:1 T:539 ÉTIõ  10(10)  Pw:8(8) AC:0 Exp:1 T:544 ##@#d######ŽÉTZÎ¥#####@## 10(10)  Pw:8(8) AC:0 Exp:1 T:546 ŽÉT.”s  10(10)  Pw:8(8) AC:0 Exp:1 T:552 ######@ÉTIk{ 10(10)  Pw:8(8) AC:0 Exp:1 T:553 d@#ÉT¶³—You displaced Punt. 10(10)  Pw:8(8) AC:0 Exp:1 T:554 #@d#ÉTñ½ƒ 10(10)  Pw:8(8) AC:0 Exp:1 T:555 #@d#ÉTBÈu 10(10)  Pw:8(8) AC:0 Exp:1 T:556 #@##ÉT9Ó u 10(10)  Pw:8(8) AC:0 Exp:1 T:557 #@##ÉT/Ý u 10(10)  Pw:8(8) AC:0 Exp:1 T:558 #@##ÉT,è‹ 10(10)  Pw:8(8) AC:0 Exp:1 T:559 #@###ÉTµÙ Š 10(10)  Pw:8(8) AC:0 Exp:1 T:560 ##@##ÉT˜ § 10(10)  Pw:8(8) AC:0 Exp:1 T:561 ##@#‘ÉT*­ 10(10)  Pw:8(8) AC:0 Exp:1 T:562 ####@###‘ÉT8ç© 10(10)  Pw:8(8) AC:0 Exp:1 T:563 ##@#‘ÉT(˜ ¦#######@## 10(10)  Pw:8(8) AC:0 Exp:1 T:567 ‘ÉTñ\±#########@## 10(10)  Pw:8(8) AC:0 Exp:1 T:574 ‘ÉT™!'######@0With great effort you move the boulder. 10(10)  Pw:8(8) AC:0 Exp:1 T:581 ####@0’ÉT^š 10(10)  Pw:8(8) AC:0 Exp:1 T:582 ###@0’ÉT騔 10(10)  Pw:8(8) AC:0 Exp:1 T:583 ###@0’ÉTŒñ ¨ 10(10)  Pw:8(8) AC:0 Exp:1 T:584 ####@0“ÉT=6¨ 10(10)  Pw:8(8) AC:0 Exp:1 T:585 ####@0“ÉT7a½ 10(10)  Pw:8(8) AC:0 Exp:1 T:586 ####@0+“ÉTÐK¨ 10(10)  Pw:8(8) AC:0 Exp:1 T:587 ####@0“ÉTTV½ 10(10)  Pw:8(8) AC:0 Exp:1 T:588 ####@0+“ÉTé_ „You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:0 Exp:1 T:588 ”ÉT>²— 10(10)  Pw:8(8) AC:0 Exp:1 T:589 ###@#”ÉT‚”&In what direction? [hykulnjb><] ”ÉTÖ: wThis door is locked. 10(10)  Pw:8(8) AC:0 Exp:1 T:589 •ÉT8~ 4In what direction? [hykulnjb><] •ÉT"<DAs you kick the door, it crashes open! 10(10)  Pw:8(8) AC:0 Exp:1 T:590 d(0~(B(0~~(Bd(0~~~(B(0x~~~~(B(0x~~~~(B(0mqqqq(B–ÉTÜ@´You kill the jackal! 10(10)  Pw:8(8) AC:0 Exp:1 T:591 %d(0~(B–ÉTÀ] (####(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~x(B(0~(B(0~~(B+(0~x(B(0~x(B(0qj(BThere is a broken door here.You see here a jackal corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:592 d(0~(B—ÉTªŠYou kill the jackal! 10(10)  Pw:8(8) AC:0 Exp:1 T:593 %—ÉTlj ###(0l(B%(0qk(B@(0~x(BYou see here a jackal corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:594 ˜ÉT¾8What do you want to eat? [j or ?*,] ˜ÉT±l} eat what?  Comestibles a - a jackal corpse(end) ˜ÉT ¬+$This jackal corpse tastes terrible! 10(10)  Pw:8(8) AC:0 Exp:1 T:595  10(10)  Pw:8(8) AC:0 Exp:1 T:596  10(10)  Pw:8(8) AC:0 Exp:1 T:597  10(10)  Pw:8(8) AC:0 Exp:1 T:598  10(10)  Pw:8(8) AC:0 Exp:1 T:599  10(10)  Pw:8(8) AC:0 Exp:1 T:600  10(10)  Pw:8(8) AC:0 Exp:1 T:601 --More--™ÉT!You finish eating the jackal corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:602 ™ÉTy56#d#@(0~(BThere is a broken door here.You see here a jackal corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:603 d#šÉT¼Ð8What do you want to eat? [j or ?*,] šÉT,æ} eat what?  Comestibles a - a jackal corpse(end) šÉT;ï Ä+$This jackal corpse tastes terrible! 10(10)  Pw:8(8) AC:0 Exp:1 T:604  10(10)  Pw:8(8) AC:0 Exp:1 T:605  10(10)  Pw:8(8) AC:0 Exp:1 T:606  10(10)  Pw:8(8) AC:0 Exp:1 T:607  10(10)  Pw:8(8) AC:0 Exp:1 T:608  10(10)  Pw:8(8) AC:0 Exp:1 T:609  10(10)  Pw:8(8) AC:0 Exp:1 T:610 ###--More--›ÉTŽYou finish eating the jackal corpse. 10(10)  Pw:8(8) AC:0 Exp:1 T:611 ›ÉTÖš 10(10)  Pw:8(8) AC:0 Exp:1 T:612 ###(0~(B@œÉTB»| 10(10)  Pw:8(8) AC:0 Exp:1 T:613 (0~(B@œÉTIõš 10(10)  Pw:8(8) AC:0 Exp:1 T:614 d(0~(B@œÉT˜ø &In what direction? [hykulnjb><] œÉTâ–ºThe door opens. 10(10)  Pw:8(8) AC:0 Exp:1 T:615 (0~(Bd(0a(BÉTÜw² 10(10)  Pw:8(8) AC:0 Exp:1 T:616 (0~(B(0~(Bd@#ÉT[¢n(0a(B@# 10(10)  Pw:8(8) AC:0 Exp:1 T:616 ÉTg 0(0~a(B#####@With great effort you move the boulder. 10(10)  Pw:8(8) AC:0 Exp:1 T:623 0#@#ÉTЬ [ 10(10)  Pw:8(8) AC:0 Exp:1 T:623 žÉTé ¬ 10(10)  Pw:8(8) AC:0 Exp:1 T:624 #@###ŸÉTÞCount: 11ŸÉTJ±~ 10(10)  Pw:8(8) AC:0 Exp:1 T:625  10(10)  Pw:8(8) AC:0 Exp:1 T:626  10(10)  Pw:8(8) AC:0 Exp:1 T:627  10(10)  Pw:8(8) AC:0 Exp:1 T:628  10(10)  Pw:8(8) AC:0 Exp:1 T:629  10(10)  Pw:8(8) AC:0 Exp:1 T:630  10(10)  Pw:8(8) AC:0 Exp:1 T:631  10(10)  Pw:8(8) AC:0 Exp:1 T:632 # 10(10)  Pw:8(8) AC:0 Exp:1 T:633 You hear a gurgling noise. 10(10)  Pw:8(8) AC:0 Exp:1 T:634  10(10)  Pw:8(8) AC:0 Exp:1 T:635 ŸÉTo¼± 10(10)  Pw:8(8) AC:0 Exp:1 T:636 #@##ŸÉTVn® 10(10)  Pw:8(8) AC:0 Exp:1 T:637 ###@## ÉT³ž 10(10)  Pw:8(8) AC:0 Exp:1 T:638 @d# ÉTô {########@d#dThe coyote just misses!The coyote bites! 7(10)  Pw:8(8) AC:0 Exp:1 T:642  7(10)  Pw:8(8) AC:0 Exp:1 T:643 d ÉTèc 7(10)  Pw:8(8) AC:0 Exp:1 T:643 ¡ÉT/Ï] 7(10)  Pw:8(8) AC:0 Exp:1 T:643 ¡ÉT?wÜYou just miss the coyote. 7(10)  Pw:8(8) AC:0 Exp:1 T:643 The coyote misses.The coyote misses.--More--¢ÉTFa£Punt misses the coyote.Punt misses the coyote. 7(10)  Pw:8(8) AC:0 Exp:1 T:644 ¢ÉT˜ AYou hit the coyote! 7(10)  Pw:8(8) AC:0 Exp:1 T:644 The coyote bites! 4(10)  Pw:8(8) AC:0 Exp:1 T:644 The coyote just misses!--More--£ÉT<~Punt misses the coyote. 5(10)  Pw:8(8) AC:0 Exp:1 T:645 £ÉT'÷À##@d#d#(0~(B 5(10)  Pw:8(8) AC:0 Exp:1 T:645 Punt misses the coyote.Punt bites the coyote.The coyote is killed! 5(10)  Pw:8(8) AC:0 Exp:1 T:646 %¤ÉTݲ;##@d### 5(10)  Pw:8(8) AC:0 Exp:1 T:646 You hear some noises. 5(10)  Pw:8(8) AC:0 Exp:1 T:647 ¤ÉT*X D#@d## 5(10)  Pw:8(8) AC:0 Exp:1 T:647 The coyote is killed! 5(10)  Pw:8(8) AC:0 Exp:1 T:648 #¥ÉT9i¡ 5(10)  Pw:8(8) AC:0 Exp:1 T:649 #@###¥ÉTªl Š 5(10)  Pw:8(8) AC:0 Exp:1 T:650 #@d#¦ÉTïžYou displaced Punt. 5(10)  Pw:8(8) AC:0 Exp:1 T:651 ##@#¦ÉTÅŸ  5(10)  Pw:8(8) AC:0 Exp:1 T:652 ##@##¦ÉT€ ¯ 5(10)  Pw:8(8) AC:0 Exp:1 T:653 ##@##§ÉT™J‡ 5(10)  Pw:8(8) AC:0 Exp:1 T:654 ##@§ÉT˜“ í###@###You see here a coyote corpse. 5(10)  Pw:8(8) AC:0 Exp:1 T:655 ¨ÉT“Ž8What do you want to eat? [j or ?*,] ¨ÉT·f} eat what?  Comestibles a - a coyote corpse(end) ¨ÉTí }+$Blecch! Rotten food!You feel rather light headed. 5(10)  Pw:8(8) AC:0 Exp:1 T:656 Conf  5(10)  Pw:8(8) AC:0 Exp:1 T:657 Conf--More--¨ÉTq¦ You finish eating the coyote corpse. 5(10)  Pw:8(8) AC:0 Exp:1 T:658 Conf©ÉTÐÔCount: 33©ÉT„ j 5(10)  Pw:8(8) AC:0 Exp:1 T:659 ConfYou feel less confused now. 5(10)  Pw:8(8) AC:0 Exp:1 T:659 You stop waiting. 5(10)  Pw:8(8) AC:0 Exp:1 T:659 «ÉTÓHCount: 33«ÉTÊ÷:  6(10)  Pw:8(8) AC:0 Exp:1 T:660  6(10)  Pw:8(8) AC:0 Exp:1 T:661  6(10)  Pw:8(8) AC:0 Exp:1 T:662  6(10)  Pw:8(8) AC:0 Exp:1 T:663  6(10)  Pw:8(8) AC:0 Exp:1 T:664  6(10)  Pw:8(8) AC:0 Exp:1 T:665  6(10)  Pw:8(8) AC:0 Exp:1 T:666  6(10)  Pw:8(8) AC:0 Exp:1 T:667  6(10)  Pw:8(8) AC:0 Exp:1 T:668  6(10)  Pw:8(8) AC:0 Exp:1 T:669  6(10)  Pw:8(8) AC:0 Exp:1 T:670  6(10)  Pw:8(8) AC:0 Exp:1 T:671  6(10)  Pw:8(8) AC:0 Exp:1 T:672  6(10)  Pw:8(8) AC:0 Exp:1 T:673  6(10)  Pw:8(8) AC:0 Exp:1 T:674  7(10)  Pw:8(8) AC:0 Exp:1 T:675  7(10)  Pw:8(8) AC:0 Exp:1 T:676  7(10)  Pw:8(8) AC:0 Exp:1 T:677  7(10)  Pw:8(8) AC:0 Exp:1 T:678  7(10)  Pw:8(8) AC:0 Exp:1 T:679  7(10)  Pw:8(8) AC:0 Exp:1 T:680  7(10)  Pw:8(8) AC:0 Exp:1 T:681  7(10)  Pw:8(8) AC:0 Exp:1 T:682  7(10)  Pw:8(8) AC:0 Exp:1 T:683  7(10)  Pw:8(8) AC:0 Exp:1 T:684  7(10)  Pw:8(8) AC:0 Exp:1 T:685  7(10)  Pw:8(8) AC:0 Exp:1 T:686  7(10)  Pw:8(8) AC:0 Exp:1 T:687  7(10)  Pw:8(8) AC:0 Exp:1 T:688  7(10)  Pw:8(8) AC:0 Exp:1 T:689  8(10)  Pw:8(8) AC:0 Exp:1 T:690  8(10)  Pw:8(8) AC:0 Exp:1 T:691  8(10)  Pw:8(8) AC:0 Exp:1 T:692 #####(0~(B¬ÉT)Count: 33¬ÉT·¹¸  8(10)  Pw:8(8) AC:0 Exp:1 T:693  8(10)  Pw:8(8) AC:0 Exp:1 T:694  8(10)  Pw:8(8) AC:0 Exp:1 T:695  8(10)  Pw:8(8) AC:0 Exp:1 T:696  8(10)  Pw:8(8) AC:0 Exp:1 T:697  8(10)  Pw:8(8) AC:0 Exp:1 T:698  8(10)  Pw:8(8) AC:0 Exp:1 T:699  8(10)  Pw:8(8) AC:0 Exp:1 T:700  8(10)  Pw:8(8) AC:0 Exp:1 T:701  8(10)  Pw:8(8) AC:0 Exp:1 T:702  8(10)  Pw:8(8) AC:0 Exp:1 T:703  8(10)  Pw:8(8) AC:0 Exp:1 T:704  9(10)  Pw:8(8) AC:0 Exp:1 T:705  9(10)  Pw:8(8) AC:0 Exp:1 T:706  9(10)  Pw:8(8) AC:0 Exp:1 T:707  9(10)  Pw:8(8) AC:0 Exp:1 T:708  9(10)  Pw:8(8) AC:0 Exp:1 T:709  9(10)  Pw:8(8) AC:0 Exp:1 T:710  9(10)  Pw:8(8) AC:0 Exp:1 T:711  9(10)  Pw:8(8) AC:0 Exp:1 T:712  9(10)  Pw:8(8) AC:0 Exp:1 T:713  9(10)  Pw:8(8) AC:0 Exp:1 T:714  9(10)  Pw:8(8) AC:0 Exp:1 T:715  9(10)  Pw:8(8) AC:0 Exp:1 T:716  9(10)  Pw:8(8) AC:0 Exp:1 T:717  9(10)  Pw:8(8) AC:0 Exp:1 T:718  9(10)  Pw:8(8) AC:0 Exp:1 T:719  10(10)  Pw:8(8) AC:0 Exp:1 T:720  10(10)  Pw:8(8) AC:0 Exp:1 T:721  10(10)  Pw:8(8) AC:0 Exp:1 T:722  10(10)  Pw:8(8) AC:0 Exp:1 T:723  10(10)  Pw:8(8) AC:0 Exp:1 T:724  10(10)  Pw:8(8) AC:0 Exp:1 T:725 ####(0~(B¬ÉT±œ  10(10)  Pw:8(8) AC:0 Exp:1 T:726 ##@¬ÉT°6Ë####d#@# 10(10)  Pw:8(8) AC:0 Exp:1 T:728 ¬ÉTûÞ  10(10)  Pw:8(8) AC:0 Exp:1 T:732 #####d@##­ÉT |³d###@You hear bubbling water. 10(10)  Pw:8(8) AC:0 Exp:1 T:733 ®ÉT“ìà 10(10)  Pw:8(8) AC:0 Exp:1 T:734 #@##d#®ÉT) ###@##(0~(B(0~~(B(0~~~(B(0~~~~(B(0qqqq(B 10(10)  Pw:8(8) AC:0 Exp:1 T:735 ®ÉT0í U  10(10)  Pw:8(8) AC:0 Exp:1 T:738 ###(0l(B@(0q(B(0x(B>(0x~(B(0~(B(0~x(B(0q(B(0qj(B¯ÉTØkô 10(10)  Pw:8(8) AC:0 Exp:1 T:739 ##(0~(B(0qqq(B(0k(B@(0~~~x(B(0~x(B¯ÉTÛñ± 10(10)  Pw:8(8) AC:0 Exp:1 T:740 (0~(B@(0~(B(0m(B¯ÉTB¸ ¾(0~(B(0~(B@You see here 35 gold pieces. 10(10)  Pw:8(8) AC:0 Exp:1 T:741 °ÉTÜʘ35 gold pieces.92 10(10)  Pw:8(8) AC:0 Exp:1 T:742 d°ÉTÈ› 10(10)  Pw:8(8) AC:0 Exp:1 T:743 d@(0~~(B°ÉT/¥ 10(10)  Pw:8(8) AC:0 Exp:1 T:744 (0~(Bd@(0~~(B°ÉT/P u 10(10)  Pw:8(8) AC:0 Exp:1 T:745 (0~(B>@°ÉTZ t 10(10)  Pw:8(8) AC:0 Exp:1 T:746 (0~(B@±ÉTšŸt 10(10)  Pw:8(8) AC:0 Exp:1 T:747 (0~(B@±ÉTdï• 10(10)  Pw:8(8) AC:0 Exp:1 T:748 #@(0~(B±ÉT"¯#@#(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:749 ±ÉTËÝG#@####You hear a chugging sound.(0qqq(B=?))=*%[(0~(B@(0a(B#@##### 10(10)  Pw:8(8) AC:0 Exp:1 T:756 ±ÉTF¢ Š(0q(B(0q(B)?@/(0~(B@#You hear some noises in the distance.(0l(B(0k(B(0x(B(0x(B(0x(B[?(0x(B(0x(B!/(0x(B(0~(B(0~~(B(0q(B@(0q(B###--More--²ÉTIë”"Hello, Lettuce! Welcome to Pakka Pakka's general store!" 10(10)  Pw:8(8) AC:0 Exp:1 T:759 ³ÉTRÑþ 10(10)  Pw:8(8) AC:0 Exp:1 T:760 %(0x(B@@(0x(B(0mq(B(0a(B(0qj(B#³ÉT/² Ë@(0~(BYou see here a conical hat. 10(10)  Pw:8(8) AC:0 Exp:1 T:761 @(0~~(B´ÉT~›7Really attack Pakka Pakka? [yn] (n) ´ÉTè Xn 10(10)  Pw:8(8) AC:0 Exp:1 T:761 ´ÉTBž 10(10)  Pw:8(8) AC:0 Exp:1 T:762 %@(0~(BµÉTƒ Å@[You see here a food ration. 10(10)  Pw:8(8) AC:0 Exp:1 T:763 /(0~(B@¶ÉT·ð@%You see here a milky potion. 10(10)  Pw:8(8) AC:0 Exp:1 T:764 ·ÉT”(§@!You see here a ring mail. 10(10)  Pw:8(8) AC:0 Exp:1 T:765 ·ÉT·è Ã[@You see here a pruning hook. 10(10)  Pw:8(8) AC:0 Exp:1 T:766 @(0~(B·ÉT=Ç ¿)@You see here a jade ring. 10(10)  Pw:8(8) AC:0 Exp:1 T:767 [@¸ÉT“Èš=@You see here 2 white gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:768 ¸ÉT”"Ì*@You see here a scroll of teleportation. 10(10)  Pw:8(8) AC:0 Exp:1 T:769 @(0~(B¹ÉTÄ-# ¹ÉT‘UZ 10(10)  Pw:8(8) AC:0 Exp:1 T:769 ¹ÉT- Ù@?You see here a scroll labeled PRATYAVAYAH. 10(10)  Pw:8(8) AC:0 Exp:1 T:770 [@ºÉT‰X# ºÉTü,cºÉT~~ hatºÉT¼ §a scroll labeled PRATYAVAYAH, price 68 zorkmids, a real bargain. 10(10)  Pw:8(8) AC:0 Exp:1 T:771 »ÉTÁ‰ @?You see here a staff. 10(10)  Pw:8(8) AC:0 Exp:1 T:772 ¼ÉTª¬Ô@)You see here a scroll labeled PRATYAVAYAH. 10(10)  Pw:8(8) AC:0 Exp:1 T:773 (0~(B@¼ÉT”è # ½ÉT`Üc½ÉT.åhat½ÉTWx—a scroll labeled PRATYAVAYAH, price 52 zorkmids. 10(10)  Pw:8(8) AC:0 Exp:1 T:774 ¿ÉT[Ãx"For you, esteemed lady; only 52 for this scroll labeled PRATYAVAYAH."--More--ÀÉTìv‘p - a scroll labeled PRATYAVAYAH (unpaid, 52 zorkmids). 10(10)  Pw:8(8) AC:0 Exp:1 T:775 ÀÉT“ç # ÀÉT¯¦nameÁÉT‰Ä8Name an individual object? [ynq] (q) ÁÉTÑr<nWhat do you want to call? [d-ik-mop or ?*] ÁÉTØá0Call a scroll labeled PRATYAVAYAH: ÂÉTëpÂÉT brÂÉTð‰oÂÉTÚObÂÉT¤>  ÂÉT»» lÃÉTbþiÃÉTšMgÃÉT4hÃÉT ÆtÃÉTT[Z 10(10)  Pw:8(8) AC:0 Exp:1 T:775 ÃÉT1a -What do you want to drop? [$a-p or ?*] ÄÉT„KÏYou drop a scroll called prob light (unpaid, 52 zorkmids). 10(10)  Pw:8(8) AC:0 Exp:1 T:776 d(0a(BÄÉTÅÊ Ê@?You see here a shiny ring. 10(10)  Pw:8(8) AC:0 Exp:1 T:777 d(0~(BÅÉT/×|@=You see here a broadsword. 10(10)  Pw:8(8) AC:0 Exp:1 T:777 Punt picks up a food ration. 10(10)  Pw:8(8) AC:0 Exp:1 T:778 =(0~(Bd@(0~(BÅÉTØì)@You see here a ring mail.d[(0~(B@ 10(10)  Pw:8(8) AC:0 Exp:1 T:779 You hear bubbling water.ÆÉT»ñÒ[@You see here a milky potion. 10(10)  Pw:8(8) AC:0 Exp:1 T:780 d[)ÆÉT>A æ)d!@@(0~~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:781 You hear a slow drip.ÇÉTͳ7Really attack Pakka Pakka? [yn] (n) ÇÉTBa Xn 10(10)  Pw:8(8) AC:0 Exp:1 T:781 ÇÉTµ:…)d@(0~~(B@ 10(10)  Pw:8(8) AC:0 Exp:1 T:781 Punt drops a food ration. 10(10)  Pw:8(8) AC:0 Exp:1 T:782 d%@(0~(BÈÉTä² 10(10)  Pw:8(8) AC:0 Exp:1 T:783 ?d(0~(B@ÈÉT‰ì (0~(B@# 10(10)  Pw:8(8) AC:0 Exp:1 T:783 Punt picks up 2 white gems.(0~(BdPunt drops 2 white gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:784 *dÉÉT±›Í 10(10)  Pw:8(8) AC:0 Exp:1 T:785 @(0~(Bd@##ÊÉTFˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:786 d(0a(BÊÉT3®€ 10(10)  Pw:8(8) AC:0 Exp:1 T:787 @(0~(BÊÉT6T’ 10(10)  Pw:8(8) AC:0 Exp:1 T:788 [d(0~(BÊÉT~ºd* 10(10)  Pw:8(8) AC:0 Exp:1 T:789 You hear the footsteps of a guard on patrol.ÊÉTA?@@###"Hello, Lettuce! Welcome again to Pakka Pakka's general store!" 10(10)  Pw:8(8) AC:0 Exp:1 T:790 (0~(B[dËÉTñZ 10(10)  Pw:8(8) AC:0 Exp:1 T:791 ËÉTœw’ 10(10)  Pw:8(8) AC:0 Exp:1 T:792 d/(0~(BËÉT‹à ð 10(10)  Pw:8(8) AC:0 Exp:1 T:792 Punt picks up 2 white gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:793 /dËÉTÏ) ž 10(10)  Pw:8(8) AC:0 Exp:1 T:794 (0~(Bd(0~(BÌÉTè0T 10(10)  Pw:8(8) AC:0 Exp:1 T:795 ÌÉT…˜¿ 10(10)  Pw:8(8) AC:0 Exp:1 T:795 Punt drops 2 white gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:796 ÌÉTጠ10(10)  Pw:8(8) AC:0 Exp:1 T:797 d*ÌÉTµ*Œ 10(10)  Pw:8(8) AC:0 Exp:1 T:798 %[dÌÉT² ‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:799 /dÌÉT3 T 10(10)  Pw:8(8) AC:0 Exp:1 T:800 ÍÉT},T 10(10)  Pw:8(8) AC:0 Exp:1 T:801 ÍÉTIuˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:802 d(0~(BÍÉTRü‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:803 d/ÍÉT€E ™ 10(10)  Pw:8(8) AC:0 Exp:1 T:804 (0~(B[dÍÉTÄŽ  10(10)  Pw:8(8) AC:0 Exp:1 T:805 d(0~(BÍÉT)× † 10(10)  Pw:8(8) AC:0 Exp:1 T:806 d*ÎÉTÏÝT 10(10)  Pw:8(8) AC:0 Exp:1 T:807 ÎÉTÂ&[d 10(10)  Pw:8(8) AC:0 Exp:1 T:807 Punt picks up a wand. 10(10)  Pw:8(8) AC:0 Exp:1 T:808 (0~(BdÎÉTvZ 10(10)  Pw:8(8) AC:0 Exp:1 T:809 ÎÉT¹ç 10(10)  Pw:8(8) AC:0 Exp:1 T:809 Punt drops a wand. 10(10)  Pw:8(8) AC:0 Exp:1 T:810 d/ÎÉT@â Z 10(10)  Pw:8(8) AC:0 Exp:1 T:811 ÎÉTÀ*  10(10)  Pw:8(8) AC:0 Exp:1 T:811 Punt picks up a wand. 10(10)  Pw:8(8) AC:0 Exp:1 T:812 d(0~(B(0~(BÎÉT¹tˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:813 %dÏÉT{’ 10(10)  Pw:8(8) AC:0 Exp:1 T:814 [d(0~(BÏÉTi¤† 10(10)  Pw:8(8) AC:0 Exp:1 T:815 d*ÏÉTI͘ 10(10)  Pw:8(8) AC:0 Exp:1 T:816 d(0~(B(0~(BÏÉTQøT 10(10)  Pw:8(8) AC:0 Exp:1 T:817 ÏÉT‰A “ 10(10)  Pw:8(8) AC:0 Exp:1 T:818 )!dÏÉTm ‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:819 [dÏÉTiÓŸ 10(10)  Pw:8(8) AC:0 Exp:1 T:820 d(0~(B(0~(BÐÉTº‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:821 %dÐÉT–ãö(0~(Bd 10(10)  Pw:8(8) AC:0 Exp:1 T:821 Punt drops a wand. 10(10)  Pw:8(8) AC:0 Exp:1 T:822 ÐÉT^,Z 10(10)  Pw:8(8) AC:0 Exp:1 T:823 ÐÉTÚu™ 10(10)  Pw:8(8) AC:0 Exp:1 T:824 d(0~(B/ÐÉTª½ † 10(10)  Pw:8(8) AC:0 Exp:1 T:825 ?dÑÉTa Ê 10(10)  Pw:8(8) AC:0 Exp:1 T:826 (0~(B(0~~(Bd@##ÒÉTW›ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:827 d(0a(BÒÉTÅk 10(10)  Pw:8(8) AC:0 Exp:1 T:828 (0~(BÒÉT+Ï T 10(10)  Pw:8(8) AC:0 Exp:1 T:829 ÒÉTù d 10(10)  Pw:8(8) AC:0 Exp:1 T:829 Punt drops 2 white gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:830 *dÒÉT¸@q 10(10)  Pw:8(8) AC:0 Exp:1 T:831 (0~(BÓÉTjgq 10(10)  Pw:8(8) AC:0 Exp:1 T:832 dÓÉT!Õk 10(10)  Pw:8(8) AC:0 Exp:1 T:833 (0~(BÓÉT®ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:834 (0~(BdÓÉTHˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:835 (0~(BdÓÉTpR ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:836 d(0a(BÓÉT | ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:837 d(0~(BÓÉTg† 10(10)  Pw:8(8) AC:0 Exp:1 T:838 d*ÔÉTpˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:839 (0~(BdÔÉTQ¶ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:840 d(0a(BÔÉTµ¡ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:841 d(0~(BÔÉT ­©(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:842 You hear the footsteps of a guard on patrol.ÔÉTŠÖ Z 10(10)  Pw:8(8) AC:0 Exp:1 T:843 ÔÉT/  10(10)  Pw:8(8) AC:0 Exp:1 T:844 d(0~(BÔÉT*i 10(10)  Pw:8(8) AC:0 Exp:1 T:845 *ÕÉTmòˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:846 (0~(BdÕÉTY…ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:847 d(0a(BÕÉTh΂ 10(10)  Pw:8(8) AC:0 Exp:1 T:848 (0~(B(0~(BÕÉTl6 T 10(10)  Pw:8(8) AC:0 Exp:1 T:849 ÕÉTL T 10(10)  Pw:8(8) AC:0 Exp:1 T:850 ÖÉTgT 10(10)  Pw:8(8) AC:0 Exp:1 T:851 ÖÉT?q 10(10)  Pw:8(8) AC:0 Exp:1 T:852 dÖÉTÙˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:853 (0~(BdÖÉT…A 10(10)  Pw:8(8) AC:0 Exp:1 T:854 *(0~(BdÖÉT—, ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:855 d(0a(BÖÉTWV ‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:856 (0~(B(0~(B×ÉT O Weapons  a - a +0 short sword (weapon in hand)  b - 14 +0 daggers (alternate weapon; not wielded)  c - 32 +0 darts (in quiver)  n - a crude dagger  Armor  d - a blessed +1 leather armor (being worn)  o - a +0 iron skull cap (being worn)  Comestibles  j - 2 lichen corpses  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  k - a brilliant blue potion  Rings  m - a twisted ring  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems  l - a gem called soft orng (end) ÙÉT²ëþ Lettuce the Footpad St:12 Dx:20 Co:15 In:9 Wi:9 Ch:8 Chaotic Dlvl:2 $:1692 HP: Dlvl:2 $:1692 HP:10(10) Dlvl:2 $:1692 HP:10(10) Pw:8(8) AC:0 Exp:1 T:856 (0lqqqqqqqqk(B(0lqqqqqk(B (0x~~~~~~~~~(B(0lqqqqqqqqk(B#(0lqqqqqqqqqqqqqqk(B(0x(B)=?)?(0x(B (0x~~~~~~~~x(B(0x~~~~~~~~x(B###########(0~~~~~~~(B{(0~~~~~~~x(B(0x(B[)%(0~(B?(0x(B (0x~~~~~~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(B$(0x(B!(0~(B*(0~~x(B (0x~~~~~~~~~(B#(0a~~~~~~~~x(B#(0x~(B%(0~~~~~~~~~~~~x(B(0x~(B*(0~~(B/(0x(B (0x~~~~~~~~x(B#(0mqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B(0mqqaqqj(B (0x~(B#(0~~~~~~a(B###############(0m~qq~qqqqqqqqqqj(B@ (0mqqqqqqqqj(B#########################$$###################$$################################0#(0lqqq~k(B##(0lqqqqqqqqqqk(B#(0lq~q(B+(0qk(B#(0x~~~~x(B##(0x~~~~~~~~~~x(B##(0x~~~~~x(B0#(0x~~~~x(B#######(0x~~~~~~~~~~~(B####(0x~~~~~x(B#(0x~~~~(B+##(0l~qqqq~k(B(0x~~~~~~~~~~x(B#(0~~~~~~a(B######(0x(B<(0~~~x(B#(0x~~(B>(0~~~x(B(0x~~~(B{(0~~~~~~~(B#####$(0x~~~~~x(B(0mqqqqj(B(0x~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B(0~~~~~~~x(B$(0mqqqqqj(B(0mqqqqqqj(BÙÉTÙ†B(0~(B@d@###"Hello, Lettuce! Welcome again to Pakka Pakka's general store!" 10(10)  Pw:8(8) AC:0 Exp:1 T:857 d/ÙÉTêý HYou do not owe Pakka Pakka anything.--More--ÚÉTØ=Do you wish to try our other services? [yn] (n) ÚÉT)fy Services Available:  i - Identify(end) ÚÉT4¤ T+(0lqqqqqk(B(0x(B)=?)?(0x(B(0x(B[)%(0~(B?(0x(BWhat do you want to have identified? [a-o or ?*] ÛÉT³ŠO Weapons  a - a +0 short sword (weapon in hand)  b - 14 +0 daggers (alternate weapon; not wielded)  c - 32 +0 darts (in quiver)  n - a crude dagger  Armor  d - a blessed +1 leather armor (being worn)  o - a +0 iron skull cap (being worn)  Comestibles  j - 2 lichen corpses  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  k - a brilliant blue potion  Rings  m - a twisted ring  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems  l - a gem called soft orng (end) ÜÉTÛ* @ +(0lqqqqqqqqk(B(0lqqqqqk(B (0x~~~~~~~~~(B(0lqqqqqqqqk(B#(0lqqqqqqqqqqqqqqk(B(0x(B)=?)?(0x(B (0x~~~~~~~~x(B(0x~~~~~~~~x(B###########(0~~~~~~~(B{(0~~~~~~~x(B(0x(B[)%(0~(B?(0x(B (0x~~~~~~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(B$(0x(B!(0~(B*(0~(Bd(0x(B (0x~~~~~~~~~(B#(0a~~~~~~~~x(B#(0x~(B%(0~~~~~~~~~~~~x(B(0x~~~(B@/(0x(B (0x~~~~~~~~x(B#(0mqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B(0mqq(B@(0qqj(B (0x~(B#(0~~~~~~a(B###############(0m~qq~qqqqqqqqqqj(B# (0mqqqqqqqqj(B#########################$$###################$$################################0#(0lqqq~k(B##(0lqqqqqqqqqqk(B#(0lq~q(B+(0qk(B#(0x~~~~x(B##(0x~~~~~~~~~~x(B##(0x~~~~~x(B0#(0x~~~~x(B#######(0x~~~~~~~~~~~(B####(0x~~~~~x(B#(0x~~~~(B+##(0l~qqqq~k(B(0x~~~~~~~~~~x(B#(0~~~~~~a(B######(0x(B<(0~~~x(B#(0x~~(B>(0~~~x(B(0x~~~(B{(0~~~~~~~(B#####$(0x~~~~~x(B(0mqqqqj(B(0x~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B(0~~~~~~~x(B$(0mqqqqqj(B(0mqqqqqqj(BLettuce the Footpad St:12 Dx:20 Co:15 In:9 Wi:9 Ch:8 Chaotic Dlvl:2 $:1692 HP: Dlvl:2 $:1692 HP:10(10) Dlvl:2 $:1692 HP:10(10) Pw:8(8) AC:0 Exp:1 T:857 [B]asic service or [P]remier [bp] ÝÉTrDbIt'll cost you 510 zorkmids. Interested? [yn] (n) ÝÉT~ Üy18 10(10)  Pw:8(8) AC:0 Exp:1 T:857 m - a ring of increase accuracy. 10(10)  Pw:8(8) AC:0 Exp:1 T:858 ÞÉT[É 10(10)  Pw:8(8) AC:0 Exp:1 T:859 (0~(B(0~(B(0a(B@##ßÉTyˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:860 (0~(BdßÉT–ä(0~(Bd 10(10)  Pw:8(8) AC:0 Exp:1 T:861 You hear a gurgling noise.You hear someone cursing shoplifters.ßÉTb Ž 10(10)  Pw:8(8) AC:0 Exp:1 T:862 (0~(BdßÉT(Ò ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:863 d(0a(BßÉTìˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:864 d(0~(BàÉTT 10(10)  Pw:8(8) AC:0 Exp:1 T:865 àÉT8zy 10(10)  Pw:8(8) AC:0 Exp:1 T:866 *(0~(BàÉT&âT 10(10)  Pw:8(8) AC:0 Exp:1 T:867 àÉT T 10(10)  Pw:8(8) AC:0 Exp:1 T:868 àÉT¤t T 10(10)  Pw:8(8) AC:0 Exp:1 T:869 àÉTjŸ k 10(10)  Pw:8(8) AC:0 Exp:1 T:870 (0~(BáÉT…q 10(10)  Pw:8(8) AC:0 Exp:1 T:871 dáÉTŸ 10(10)  Pw:8(8) AC:0 Exp:1 T:872 (0~(B(0~(BdáÉT´Ùˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:873 d(0a(BáÉTråˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:874 d(0~(BáÉTñK r 10(10)  Pw:8(8) AC:0 Exp:1 T:875 *dáÉT£u k 10(10)  Pw:8(8) AC:0 Exp:1 T:876 (0~(BáÉT¡¾ q 10(10)  Pw:8(8) AC:0 Exp:1 T:877 dâÉT‡JŸ 10(10)  Pw:8(8) AC:0 Exp:1 T:878 (0~(B(0~(BdâÉTkrˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:879 d(0a(BâÉTIœk 10(10)  Pw:8(8) AC:0 Exp:1 T:880 (0~(BâÉT›q 10(10)  Pw:8(8) AC:0 Exp:1 T:881 dâÉTM$  10(10)  Pw:8(8) AC:0 Exp:1 T:881 Punt picks up 2 white gems.[(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:882 You hear the chime of a cash register.âÉTe Z 10(10)  Pw:8(8) AC:0 Exp:1 T:883 âÉTS´d(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:884 You hear the chime of a cash register.ãÉT:=ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:885 %dãÉT=ü™ 10(10)  Pw:8(8) AC:0 Exp:1 T:886 [(0~(BdãÉT(&ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:887 d(0a(BãÉT®Ž k 10(10)  Pw:8(8) AC:0 Exp:1 T:888 (0~(BãÉTš× q 10(10)  Pw:8(8) AC:0 Exp:1 T:889 dãÉT[ ‹ 10(10)  Pw:8(8) AC:0 Exp:1 T:890 (0~(B[däÉTžk 10(10)  Pw:8(8) AC:0 Exp:1 T:891 (0~(BäÉTÃPT 10(10)  Pw:8(8) AC:0 Exp:1 T:892 äÉTVzT 10(10)  Pw:8(8) AC:0 Exp:1 T:893 äÉT/¥q 10(10)  Pw:8(8) AC:0 Exp:1 T:894 däÉT í ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:895 (0~(BdäÉT¤7 ’ 10(10)  Pw:8(8) AC:0 Exp:1 T:896 [d(0~(BåÉTHOk 10(10)  Pw:8(8) AC:0 Exp:1 T:897 (0~(BåÉT?šT 10(10)  Pw:8(8) AC:0 Exp:1 T:898 åÉTòT 10(10)  Pw:8(8) AC:0 Exp:1 T:899 åÉTÁh q 10(10)  Pw:8(8) AC:0 Exp:1 T:900 dåÉTÄš ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:901 (0~(BdåÉT™} ™ 10(10)  Pw:8(8) AC:0 Exp:1 T:902 [(0~(BdæÉTCÁˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:903 d(0a(BæÉTF§ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:904 d(0~(BæÉTt. 10(10)  Pw:8(8) AC:0 Exp:1 T:905 (0~(BdæÉT»–{ 10(10)  Pw:8(8) AC:0 Exp:1 T:906 [dæÉTÿ k 10(10)  Pw:8(8) AC:0 Exp:1 T:907 (0~(BæÉT_f T 10(10)  Pw:8(8) AC:0 Exp:1 T:908 çÉTGNq 10(10)  Pw:8(8) AC:0 Exp:1 T:909 dçÉT2y2(0~(Bd 10(10)  Pw:8(8) AC:0 Exp:1 T:909 Punt picks up a conical hat. 10(10)  Pw:8(8) AC:0 Exp:1 T:910 (0~(BdçÉTƒµd(0~(B 10(10)  Pw:8(8) AC:0 Exp:1 T:911 You hear a gurgling noise.çÉTºsq 10(10)  Pw:8(8) AC:0 Exp:1 T:912 (0~(BçÉT\˜q 10(10)  Pw:8(8) AC:0 Exp:1 T:913 dçÉT¤ ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:914 (0~(BdçÉT<Ì ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:915 (0~(BdçÉTÌ׈ 10(10)  Pw:8(8) AC:0 Exp:1 T:916 d(0a(BèÉT_¾î 10(10)  Pw:8(8) AC:0 Exp:1 T:916 Punt drops a conical hat. 10(10)  Pw:8(8) AC:0 Exp:1 T:917 [dèÉTêp‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:918 [(0a(BèÉTPÛ T 10(10)  Pw:8(8) AC:0 Exp:1 T:919 èÉT©~ q 10(10)  Pw:8(8) AC:0 Exp:1 T:920 dèÉTpÇ 10(10)  Pw:8(8) AC:0 Exp:1 T:921 (0~(BdéÉT‰ 10(10)  Pw:8(8) AC:0 Exp:1 T:922 (0~~(BdéÉT¨ÖI/*@@###"Hello, Lettuce! Welcome again to Pakka Pakka's general store!" 10(10)  Pw:8(8) AC:0 Exp:1 T:923 d[éÉTµ_ €@(0a(B#You see here a conical hat. 10(10)  Pw:8(8) AC:0 Exp:1 T:923 Punt picks up 2 white gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:924 d(0~(B(0~(BêÉT;÷§q - a conical hat. 10(10)  Pw:8(8) AC:0 Exp:1 T:925 d[ëÉT¼È× 10(10)  Pw:8(8) AC:0 Exp:1 T:926 ))d(0~(B@#ëÉTÎ)Ù 10(10)  Pw:8(8) AC:0 Exp:1 T:927 (0~(Bd(0~(B(0a(B@##ëÉTÏ‚ ‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:928 (0~(B(0~(BìÉT¸‰T 10(10)  Pw:8(8) AC:0 Exp:1 T:929 ìÉTÐT 10(10)  Pw:8(8) AC:0 Exp:1 T:930 ìÉTGYq 10(10)  Pw:8(8) AC:0 Exp:1 T:931 dìÉT€¢Ÿ 10(10)  Pw:8(8) AC:0 Exp:1 T:932 (0~(B(0~(BdìÉTÄE ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:933 (0~(BdìÉTz ‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:934 (0~(B(0a(BíÉTê•q 10(10)  Pw:8(8) AC:0 Exp:1 T:935 díÉTÏcq 10(10)  Pw:8(8) AC:0 Exp:1 T:936 díÉTŽ 10(10)  Pw:8(8) AC:0 Exp:1 T:937 (0~(BdíÉTBŸ 10(10)  Pw:8(8) AC:0 Exp:1 T:938 (0~(B(0~(BdíÉT2 ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:939 d(0a(BíÉT[¹ T 10(10)  Pw:8(8) AC:0 Exp:1 T:940 îÉT,ÓT 10(10)  Pw:8(8) AC:0 Exp:1 T:941 îÉT«Z‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:942 (0~(B(0~(BîÉTÐàT 10(10)  Pw:8(8) AC:0 Exp:1 T:943 îÉT«I q 10(10)  Pw:8(8) AC:0 Exp:1 T:944 dîÉT:s ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:945 (0~(BdîÉTÛ Ÿ 10(10)  Pw:8(8) AC:0 Exp:1 T:946 (0~(B(0~(BdïÉT¼Ãˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:947 d(0a(BïÉTCŽk 10(10)  Pw:8(8) AC:0 Exp:1 T:948 (0~(BïÉTGVq 10(10)  Pw:8(8) AC:0 Exp:1 T:949 dïÉT£žÔ 10(10)  Pw:8(8) AC:0 Exp:1 T:949 Punt drops 2 white gems. 10(10)  Pw:8(8) AC:0 Exp:1 T:950 *ïÉTLÇ Z 10(10)  Pw:8(8) AC:0 Exp:1 T:951 ïÉTr0 † 10(10)  Pw:8(8) AC:0 Exp:1 T:952 *dïÉT+\ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:953 (0~(BdðÉTÍ@Ÿ 10(10)  Pw:8(8) AC:0 Exp:1 T:954 d(0~(B(0a(BðÉTkk 10(10)  Pw:8(8) AC:0 Exp:1 T:955 (0~(BðÉTã“T 10(10)  Pw:8(8) AC:0 Exp:1 T:956 ðÉTÝT 10(10)  Pw:8(8) AC:0 Exp:1 T:957 ðÉTâ T 10(10)  Pw:8(8) AC:0 Exp:1 T:958 ðÉTM0 q 10(10)  Pw:8(8) AC:0 Exp:1 T:959 dðÉTRzŸ 10(10)  Pw:8(8) AC:0 Exp:1 T:960 (0~(B(0~(BdñÉTÚaˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:961 (0~(BdñÉTªÀ(0~(Bd 10(10)  Pw:8(8) AC:0 Exp:1 T:962 You hear the footsteps of a guard on patrol.ñÉTG³Ž 10(10)  Pw:8(8) AC:0 Exp:1 T:963 d(0a(BñÉTí<ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:964 d(0~(BñÉT °  10(10)  Pw:8(8) AC:0 Exp:1 T:965 (0~(BdñÉTîì k 10(10)  Pw:8(8) AC:0 Exp:1 T:966 (0~(BñÉTçT 10(10)  Pw:8(8) AC:0 Exp:1 T:967 òÉTñZT 10(10)  Pw:8(8) AC:0 Exp:1 T:968 òÉTêeT 10(10)  Pw:8(8) AC:0 Exp:1 T:969 òÉT„2T 10(10)  Pw:8(8) AC:0 Exp:1 T:970 òÉTÝX q 10(10)  Pw:8(8) AC:0 Exp:1 T:971 dòÉTMÝ ’ 10(10)  Pw:8(8) AC:0 Exp:1 T:972 %(0~(BdòÉTA„ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:973 (0~(BdóÉTÛŠ‚ 10(10)  Pw:8(8) AC:0 Exp:1 T:974 (0~(B(0~(BóÉTVÓT 10(10)  Pw:8(8) AC:0 Exp:1 T:975 óÉTþT 10(10)  Pw:8(8) AC:0 Exp:1 T:976 óÉT…FT 10(10)  Pw:8(8) AC:0 Exp:1 T:977 óÉTŠp ˆ 10(10)  Pw:8(8) AC:0 Exp:1 T:978 (0~(BdôÉT™±,What do you want to put on? [m or ?*] õÉTß“4Which ring-finger, Right or Left? [rl] öÉTýQW 10(10)  Pw:8(8) AC:0 Exp:1 T:978 øÉTš41What do you want to wear? [*] ùÉT¾u)q - a conical hat.--More--ùÉT¬ xNever mind. 10(10)  Pw:8(8) AC:0 Exp:1 T:978 úÉTs<What do you want to take off? [do or ?*] ûÉT.á(0~(Bd 10(10)  Pw:8(8) AC:0 Exp:1 T:979 You finish taking off your helmet. 10(10)  Pw:8(8) AC:1 Exp:1 T:979 ûÉTqÔ8What do you want to wear? [oq or ?*] üÉT‚µ âd(0a(B66  10(10)  Pw:8(8) AC:1 Exp:1 T:980 You finish your dressing maneuver.--More--ýÉTUà ›The conical hat glows black for a moment. 10(10)  Pw:8(8) AC:1 Exp:1 T:980 --More--þÉTå /You feel like sitting in a corner.ÉT’®^ Weapons  a - a +0 short sword (weapon in hand)  b - 14 +0 daggers (alternate weapon; not wielded)  c - 32 +0 darts (in quiver)  n - a crude dagger  Armor  d - a blessed +1 leather armor (being worn)  o - a +0 iron skull cap  q - a +0 conical hat (being worn)  Comestibles  j - 2 lichen corpses  Scrolls  f - 3 blessed scrolls of gold detection  g - 4 blessed scrolls of teleportation  Potions  e - an uncursed potion of sickness  k - a brilliant blue potion  Rings  m - a ring of increase accuracy  Tools  h - an uncursed lock pick  i - an uncursed oilskin sack  Gems (1 of 2)ÉTã9 Lettuce the Footpad St:12 Dx:20 Co:15 In:6 Wi:6 Ch:8 Chaotic Dlvl:2 $:1182 HP: Dlvl:2 $:1182 HP:10(10) Dlvl:2 $:1182 HP:10(10) Pw:8(8) AC:1 Exp:1 T:980 (0lqqqqqqqqk(B(0lqqqqqk(B (0x~~~~~~~~~(B(0lqqqqqqqqk(B#(0lqqqqqqqqqqqqqqk(B(0x(B)=?)?(0x(B (0x~~~~~~~~x(B(0x~~~~~~~~x(B###########(0~~~~~~~(B{(0~~~~~~~x(B(0x(B[)%(0~(B?(0x(B (0x~~~~~~~~x(B(0x~~~~~~~~a(B#(0x~~~~~~~~~~~~~~x(B$(0x(B!*(0~~(B/(0x(B (0x~~~~~~~~~(B#(0a~~~~~~~~x(B#(0x~(B%(0~~~~~~~~~~~~x(B(0x~~(Bd(0~(B/(0x(B (0x~~~~~~~~x(B#(0mqqqqqqqqj(B(0x~~~~~~~~~~~~~~x(B(0mqqaqqj(B (0x~(B#(0~~~~~~a(B###############(0m~qq~qqqqqqqqqqj(B@ (0mqqqqqqqqj(B#########################$$###################$$################################0#(0lqqq~k(B##(0lqqqqqqqqqqk(B#(0lq~q(B+(0qk(B#(0x~~~~x(B##(0x~~~~~~~~~~x(B##(0x~~~~~x(B0#(0x~~~~x(B#######(0x~~~~~~~~~~~(B####(0x~~~~~x(B#(0x~~~~(B+##(0l~qqqq~k(B(0x~~~~~~~~~~x(B#(0~~~~~~a(B######(0x(B<(0~~~x(B#(0x~~(B>(0~~~x(B(0x~~~(B{(0~~~~~~~(B#####$(0x~~~~~x(B(0mqqqqj(B(0x~~~~~~x(B(0mqqqqqqqqqqj(B(0x~~~~~x(B(0~~~~~~~x(B$(0mqqqqqj(B(0mqqqqqqj(BÉTÌ¢™There appears to be no shopkeeper here to receive your payment. 10(10)  Pw:8(8) AC:1 Exp:1 T:980 ÉT&P à Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ÉT”(0lqqqqqk(B(0x(B)=?)?(0x(B(0x(B[)%(0~(B?(0x(B(0x(B!*(0~~(B/(0x(B(0x~~(Bd(0~(B/(0x(B(0mqqaqqj(B@### 10(10)  Pw:8(8) AC:1 Exp:1 T:980 ÉTU&™There appears to be no shopkeeper here to receive your payment. 10(10)  Pw:8(8) AC:1 Exp:1 T:980 ÉT\þZ/(0~(B@@###"Hello, Lettuce! Welcome again to Pakka Pakka's general store!" 10(10)  Pw:8(8) AC:1 Exp:1 T:981 d(0~(BÉT$´ HYou do not owe Pakka Pakka anything.--More--ÉTg® =Do you wish to try our other services? [yn] (n) ÉTæ¨fy Services Available:  i - Identify(end) ÉTè‚ ’(0lqqqqqk(B(0x(B)=?)?(0x(B(0x(B[)%(0~(B/(0x(B 10(10)  Pw:8(8) AC:1 Exp:1 T:982 (0~(Bd ÉT*B#  ÉT39quit ÉTF+ uit ÉT F)Really quit? [yn] (n)  ÉTåMxy 10(10)Pakka Pakka gratefully inherits all your possessions.--More-- ÉTà FDo you want your possessions identified? [ynq] (n)  ÉT ?nDo you want to see your attributes? [ynq] (n)  ÉT_ÒKnDo you want an account of creatures vanquished? [ynq] (n)  ÉTͽ<nDo you want to see your conduct? [ynq] (n)  ÉT ‰+nGoodbye Lettuce the Rogue... You quit in The Dungeons of Doom on dungeon level 2 with 106 points, and 1182 pieces of gold, after 982 moves. You were level 1 with a maximum of 10 hit points when you quit. --More--