1á²V°³[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). 1á²VñÀWShall I pick a character's race, role, gender and alignment for you? [ynq] 4á²Vqgy4á²VÔðP-----------(B|(B.........(B|(B|(B.(B@(B.......(B.(B|(B@(B(B........(B|(B-------(B---(B4á²V#FKiodin the Battler St18/13 Dx5 Co5 In8 Wi7 Ch5 OrdDopFemCha S0 Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC11 Xp1/0 T1 It is written in the Book of Nessa:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Nessa seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Battler, have been heralded from birth as the instrument of Nessa. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake 4á²VTF8of us all: Go bravely with Nessa!--More--7á²VÆ©ë-----------(B|(B.........(B|(B|(B.(B@(B.......(B.(B|(B@(B(B........(B|(B-------(B---(B7á²V:!7á²V|!pHello Kiodin, welcome to SlashEMExtended! You are a chaotic female doppelganger Ordinator.--More--:á²V|/ :á²VÂ/¬You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, :á²Vê/Aplease contact the server administrator for a restore.--More--<á²V* & <á²VÄ* Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy--More--=á²VÀÿ & =á²Vöÿ (The moon is waning tonight.?á²VU¨ ?á²Vƒ¨Count: 66?á²Vxê ?á²V¬ê Count: 666Aá²V2©Ü 10(10)  Pw 17(17)  AC11 Xp1/0 T2  10(10)  Pw 17(17)  AC11 Xp1/0 T2@(B<(BAá²Vœ€a 10(10)  Pw 17(17)  AC11 Xp1/0 T2Aá²Vá—a 10(10)  Pw 17(17)  AC11 Xp1/0 T2Cá²Vl´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Cá²V"Ä Æ 10(10)  Pw 17(17)  AC11 Xp1/0 T2Cá²VÅ  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false] (1 of 5)Eá²V›ëKiodin the Battler St18/13 Dx5 Co5 In8 Wi7 Ch5 OrdDopFemCha S0 Dlvl:1 $0 HP 10(10)  Pw 17(17)  AC11 Xp1/0 T2-----------(B|(B.........(B|(B|(B@(B<(B.......(B.(B|(B@(B(B........(B|(B-------(B---(BHá²VM Count: 63Já²V9(g 10(10)  Pw 17(17)  AC11 Xp1/0 T2Ká²V;ÝCount: 63Lá²V³üg 10(10)  Pw 17(17)  AC11 Xp1/0 T2Lá²Và a 10(10)  Pw 17(17)  AC11 Xp1/0 T2Ná²VyÔa 10(10)  Pw 17(17)  AC11 Xp1/0 T2Ná²VÑi « 10(10)  Pw 17(17)  AC11 Xp1/0 T3.(B@(B.(B@(B(BOá²Vd™¯ 10(10)  Pw 17(17)  AC11 Xp1/0 T4<(B@(B.(B@(B(BOá²V8è Æ 10(10)  Pw 17(17)  AC11 Xp1/0 T5.(B@(B.(B@(B(B.(BPá²VΞ 10(10)  Pw 17(17)  AC11 Xp1/0 T6@(B(B@(B.(BQá²VIoœ 10(10)  Pw 17(17)  AC11 Xp1/0 T7@(B(B..(B@(BQá²Vù ­ 10(10)  Pw 17(17)  AC11 Xp1/0 T8.(B@(B(B@(B.(BRá²V#½a 10(10)  Pw 17(17)  AC11 Xp1/0 T8Rá²VI_.(B@(B(B.(B@(B-(BRá²VMI“ 10(10)  Pw 17(17)  AC11 Xp1/0 T9You hear the footsteps of a guard on patrol.Vá²V h° 10(10)  Pw 17(17)  AC11 Xp1/0 T10.(B@(B.(B@(B(BWá²Vüc· 10(10)  Pw 17(17)  AC11 Xp1/0 T11@(B.(B.(B@(B(BWá²Vh8¸ 10(10)  Pw 17(17)  AC11 Xp1/0 T12@(B.(B@(B(B.(BXá²V½ ´ 10(10)  Pw 17(17)  AC11 Xp1/0 T13.(B@(B.(B@(B(BXá²Vz_ ² 10(10)  Pw 17(17)  AC11 Xp1/0 T14.(B.(B@(B(B@(BYá²V$Y³ 10(10)  Pw 17(17)  AC11 Xp1/0 T15@(B.(B@(B(B.(BZá²Vº„² 10(10)  Pw 17(17)  AC11 Xp1/0 T16@(B.(B.(B@(B(B\á²V§ ‰ 10(10)  Pw 17(17)  AC11 Xp1/0 T17@(B.(B ]á²V±à  10(10)  Pw 17(17)  AC11 Xp1/0 T18<(B@(B^á²VGp| 10(10)  Pw 17(17)  AC11 Xp1/0 T19@(B.(B^á²V·Ð  10(10)  Pw 17(17)  AC11 Xp1/0 T20<(B@(B^á²Vn{ 10(10)  Pw 17(17)  AC11 Xp1/0 T21.(B@(B_á²V˜9¢ 10(10)  Pw 17(17)  AC11 Xp1/0 T22.(B@(B@(B(B_á²V„± 10(10)  Pw 17(17)  AC11 Xp1/0 T23.(B@(B@(B(B.(B_á²V¶‚ ± 10(10)  Pw 17(17)  AC11 Xp1/0 T24.(B@(B.(B@(B(B_á²V8O¸ 10(10)  Pw 17(17)  AC11 Xp1/0 T25@(B.(B@(B(B.(B`á²V¨mb 10(10)  Pw 17(17)  AC11 Xp1/0 T25`á²Vx ¬ 10(10)  Pw 17(17)  AC11 Xp1/0 T26.(B@(B(B@(B.(B`á²V ¶ 10(10)  Pw 17(17)  AC11 Xp1/0 T27.(B.(B@(B(B@(Baá²V‚ج 10(10)  Pw 17(17)  AC11 Xp1/0 T28.(B@(B,(B#(Baá²VÒ<n 10(10)  Pw 17(17)  AC11 Xp1/0 T29.(B.(B@(B.(B.(B,(B#(B...(B|(B..(B|(B.(B$(B--(Baá²VŒí  10(10)  Pw 17(17)  AC11 Xp1/0 T30----(B,(B|(B..(B@(B|(B#(B,(B#(Bbá²V/Žé 10(10)  Pw 17(17)  AC11 Xp1/0 T31@(B(B@(B,(B|(B.(B#(Bcá²Vëº* 10(10)  Pw 17(17)  AC11 Xp1/0 T32.(B,(B.(B,(B@(B,(B.(B.(B|(B--(Bdá²V«„ 10(10)  Pw 17(17)  AC11 Xp1/0 T33.(B@(Beá²V½d!.(B@(Beá²VžfˆYou see here 6 gold pieces {0}. 10(10)  Pw 17(17)  AC11 Xp1/0 T34fá²V91 i 10(10)  Pw 17(17)  AC11 Xp1/0 T34há²V® Š6 gold pieces.6 6 10(10)  Pw 17(17)  AC11 Xp1/0 T34já²VŒ5i 10(10)  Pw 17(17)  AC11 Xp1/0 T34ká²V"—c 10(10)  Pw 17(17)  AC11 Xp1/0 T34ká²Vœ…c 10(10)  Pw 17(17)  AC11 Xp1/0 T34ká²V³c 10(10)  Pw 17(17)  AC11 Xp1/0 T34ká²V3¦ ‡ 10(10)  Pw 17(17)  AC11 Xp1/0 T35@(B.(Blá²V©„ 10(10)  Pw 17(17)  AC11 Xp1/0 T36.(B@(Blá²VH» c 10(10)  Pw 17(17)  AC11 Xp1/0 T36má²Vp  Weapons(B a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - an uncursed +3 droven crossbow {30} e - 50 uncursed +8 droven bolts (in quiver) {50} Scrolls(B h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Spellbooks(B g - a blessed spellbook of enchant weapon (0:2) {1} Rings(B f - an uncursed +5 ring of increase accuracy {1}(end) oá²VM·-----------(B|(B.........(B|(B|(B.(B<(B.......(B.(B|(B.........(B|(B-------.---(B-----(B,(B#(B|(B...(B.(B,(B#(B|(B...(B|(B,(B#(B|(B...(B.(B|(B.(B@(B.(B|(B--(B#(B--(B 10(10)  Pw 17(17)  AC11 Xp1/0 T36qá²V'ñÎ What type of object do you want an inventory of?  a - Weapons (')') b - Scrolls ('?') c - Spellbooks ('+') d - Rings ('=')(end) rá²VM â---(B..(B|(B 10(10)  Pw 17(17)  AC11 Xp1/0 T36sá²V¤ù c 10(10)  Pw 17(17)  AC11 Xp1/0 T36tá²V–x | 10(10)  Pw 17(17)  AC11 Xp1/0 T37.(B@(Buá²VXÕ© 10(10)  Pw 17(17)  AC11 Xp1/0 T38@(B(B@(B.(Buá²VæÛ ñ 10(10)  Pw 17(17)  AC11 Xp1/0 T39@(B(B.(B,(B.(B@(B,(B,(Bvá²VÿCÞ 10(10)  Pw 17(17)  AC11 Xp1/0 T40.(B@(B(B.(B@(B,(B#(Bwá²VHó 10(10)  Pw 17(17)  AC11 Xp1/0 T41.(B,(B@(B(B,(B@(B,(B#(Bwá²Vîë 10(10)  Pw 17(17)  AC11 Xp1/0 T42.(B,(B,(B,(B@(B#(B,(B#(Bwá²V¶ Ó 10(10)  Pw 17(17)  AC11 Xp1/0 T43@(B(B,(B@(B#(B,,(Bwá²V¢¦  10(10)  Pw 17(17)  AC11 Xp1/0 T44,(B@(B(B,(B-(B.(B@(B#(B,(B#(Bwá²V¨ ò 10(10)  Pw 17(17)  AC11 Xp1/0 T45,(B@(B(B,(B@(B#(B,(B#(Bxá²V˲å  10(10)  Pw 17(17)  AC11 Xp1/0 T46,(B@(B(B,(B,(B@(B###(Bxá²V*Œd  10(10)  Pw 17(17)  AC11 Xp1/0 T46xá²VG´d  10(10)  Pw 17(17)  AC11 Xp1/0 T46xá²V³] d  10(10)  Pw 17(17)  AC11 Xp1/0 T46yá²Vf¾  10(10)  Pw 17(17)  AC11 Xp1/0 T47,(B@(B(B@(B,(Byá²V€UÕ  10(10)  Pw 17(17)  AC11 Xp1/0 T48,(B@(B,(B@(B(B,(Byá²VOñ£ 10(10)  Pw 17(17)  AC11 Xp1/0 T49,(B@(B,(Byá²V‚¹ c 10(10)  Pw 17(17)  AC11 Xp1/0 T49{á²VsB 10(10)  Pw 17(17)  AC11 Xp1/0 T50,(B,(B,(B@(B(B@(B`(B,(B,(B|á²VÙ 10(10)  Pw 17(17)  AC11 Xp1/0 T51@(B(B,(B,(B,(B|(B,(B@(B#(B##(B}á²Vì d  10(10)  Pw 17(17)  AC11 Xp1/0 T51}á²V›ãd  10(10)  Pw 17(17)  AC11 Xp1/0 T51~á²V-Çù  10(10)  Pw 17(17)  AC11 Xp1/0 T52---(B...(B,(B,(B@(B(B@(B,(B~á²V¦Ï° 10(10)  Pw 17(17)  AC11 Xp1/0 T53-----(B,(B#(B....(B|(B@(B......(B+(B,(B@(B(B......(B|(B,(B....(B.(B.(B-----(B~á²VÍ   10(10)  Pw 17(17)  AC11 Xp1/0 T54,(B#(B@(B@(B(B,`(B.(B..(B--(Bá²Vc 10(10)  Pw 17(17)  AC11 Xp1/0 T54á²VÆÁc 10(10)  Pw 17(17)  AC11 Xp1/0 T54á²V°I Æ 10(10)  Pw 17(17)  AC11 Xp1/0 T55,,,(B@(B@(B(B,(B€á²V}Õ Á 10(10)  Pw 17(17)  AC11 Xp1/0 T56##(B@(B@(B(B,(Bá²VÄ%c 10(10)  Pw 17(17)  AC11 Xp1/0 T56á²VPÀØ 10(10)  Pw 17(17)  AC11 Xp1/0 T57,(B,(B@(B(B@(B,(B,(Bá²V1< Ï 10(10)  Pw 17(17)  AC11 Xp1/0 T58#(B,(B@(B(B@(B0(B,(Bá²VíäWith great effort you move the boulder. 10(10)  Pw 17(17)  AC11 Xp1/0 T59#(B,(B@(B(B@(B0(B‚á²Vå i 10(10)  Pw 17(17)  AC11 Xp1/0 T59‚á²V c 10(10)  Pw 17(17)  AC11 Xp1/0 T59ƒá²Vð§É 10(10)  Pw 17(17)  AC11 Xp1/0 T60,(B#(B,(B@(B(B@(B0(Bƒá²V.J· 10(10)  Pw 17(17)  AC11 Xp1/0 T61#(B,(B@(B(B@(B0(Bƒá²V¾ · 10(10)  Pw 17(17)  AC11 Xp1/0 T62#(B,(B@(B(B@(B0(Bƒá²Vý · 10(10)  Pw 17(17)  AC11 Xp1/0 T63#(B,(B@(B(B@(B0(B„á²V_0· 10(10)  Pw 17(17)  AC11 Xp1/0 T64#(B,(B@(B(B@(B0(B„á²VjÖ 10(10)  Pw 17(17)  AC11 Xp1/0 T65,(B,(B@(B(B@(B0(B,(B„á²Vþ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65„á²V¤R „á²VðR ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65„á²V „á²V@ ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²VÊ…á²V’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²VÂo…á²Véo’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²Vnè…á²VŒè’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²Ve“…á²V‘“’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²Vó…á²V<ó’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²V«k…á²VÌk’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²Vø …á²V ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²V&m …á²VEm ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²V¶ø …á²Vðø ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²V€ …á²V)€ ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²V' …á²VQ ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²Vnš …á²V£š ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²V¿6 …á²Vç6 ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²VÎ …á²Vð ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²VÑ …á²Vú ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65…á²V1Ž …á²VYŽ ’You try to move the boulder, but in vain. 10(10)  Pw 17(17)  AC11 Xp1/0 T65†á²VKº  Weapons(B a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - an uncursed +3 droven crossbow {30} e - 50 uncursed +8 droven bolts (in quiver) {50} Scrolls(B h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Spellbooks(B g - a blessed spellbook of enchant weapon (0:2) {1} Rings(B f - an uncursed +5 ring of increase accuracy {1}(end) ˆá²Vr°ø-----------(B|(B.........(B|(B|(B.(B<(B.......(B.(B|(B.........(B|(B-------.---(B-----(B,(B#(B|(B...(B.(B,(B#(B|(B...(B|(B,(B###(B,(B#######(B,(B|(B...(B.(B,(B,(B,,,(B,,,,,(B@(B(B@(B0(B|(B...(B|(B,(B#(B,(B#--------(B,(B--(B[ˆá²VѰ936m#(B--(B,(B#(B,(B#(B.......(B|(B#(B,(B#(B,(B-(B.......(B+(B 10(10)  Pw 17(17)  AC11 Xp1/0 T65‰á²Vþ ´ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end)