(Vx [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net (V WShall I pick a character's race, role, gender and alignment for you? [ynq] +VsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) 7VI9+Choosing Race Pick the race of your Ranger  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human l - lycanthrope o - orc * - Random q - Quit(end) ;VZO+Choosing Gender Pick the gender of your human Ranger  m - male f - female * - Random q - Quit(end) <Vyr +Choosing Alignment Pick the alignment of your male human Ranger  n - neutral c - chaotic * - Random q - Quit(end) =Vc X+=V h -----------(B...........(B|.(Bd(B..(B$(B....|(B|..(B@(B......|(B-----------(B=Vh Jacob the Tenderfoot St:16 Dx:13 Co:13 In:15 Wi:15 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:7 Xp:1/0 T:1  It is written in the Book of Venus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Venus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoot, have been heralded from birth as the instrument of Venus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of d=Vh bestiny has come. For the sake of us all: Go bravely with Venus!--More--?V̤ -----------(B...........(B|.(Bd(B..(B$(B....|(B|..(B@(B......|(B-----------(B?V ?V SHello Jacob, welcome to SlashEM! You are a neutral male human Ranger.AV,  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)BVh` +CVJacob the Tenderfoot St:16 Dx:13 Co:13 In:15 Wi:15 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:7 Xp:1/0 T:1 -----------...........|.d..$....||..@......|-----------FVDV 15(15) Pw:2(2) AC:7 Xp:1/0 T:2 @<FV .@FVi pYou see here 4 gold pieces. 15(15) Pw:2(2) AC:7 Xp:1/0 T:3 .dHVp HVqp4 gold pieces.4 4 15(15) Pw:2(2) AC:7 Xp:1/0 T:4 ..dIVda 15(15) Pw:2(2) AC:7 Xp:1/0 T:5 .@<] VVYou shoot 2 arrows.VIThe 1st arrow misses the rabbit.--More--V,The 2nd arrow hits the rabbit!VYYou kill the rabbit!44  15(15) Pw:2(2) AC:6 Xp:1/10 T:41 )V=--..#@.VO&There is a doorway here.VxYou see here 2 blessed +2 arrows. 15(15) Pw:2(2) AC:6 Xp:1/10 T:42 VaVawc - 2 blessed +2 arrows (in quiver). 15(15) Pw:2(2) AC:6 Xp:1/10 T:43 VTx 15(15) Pw:2(2) AC:6 Xp:1/10 T:44 ..###@.V  15(15) Pw:2(2) AC:6 Xp:1/10 T:45 --....@#V 15(15) Pw:2(2) AC:6 Xp:1/10 T:46 -------|.....||......-........-@-#.Vަ 15(15) Pw:2(2) AC:6 Xp:1/10 T:47 .|...||@..$..|--.-------VO 15(15) Pw:2(2) AC:6 Xp:1/10 T:48 .@VEp O 15(15) Pw:2(2) AC:6 Xp:1/10 T:49 .@V" O 15(15) Pw:2(2) AC:6 Xp:1/10 T:50 .@V|O 15(15) Pw:2(2) AC:6 Xp:1/10 T:51 .@V.@VvYou see here 17 gold pieces. 15(15) Pw:2(2) AC:6 Xp:1/10 T:52 .dV V{17 gold pieces.61 21 15(15) Pw:2(2) AC:6 Xp:1/10 T:53 .dV V &In what direction? [hykulnjb><] V7L 15(15) Pw:2(2) AC:6 Xp:1/10 T:53 Vl 15(15) Pw:2(2) AC:6 Xp:1/10 T:54 d.@..VH` 15(15) Pw:2(2) AC:6 Xp:1/10 T:55 d.@.Va 15(15) Pw:2(2) AC:6 Xp:1/10 T:56 ..d@.V2d 15(15) Pw:2(2) AC:6 Xp:1/10 T:57 .@.dVl 15(15) Pw:2(2) AC:6 Xp:1/10 T:58 @.d..Vh 15(15) Pw:2(2) AC:6 Xp:1/10 T:59 @.d.Vt b 15(15) Pw:2(2) AC:6 Xp:1/10 T:60 @..d.V{ \ 15(15) Pw:2(2) AC:6 Xp:1/10 T:61 @d.V([ 15(15) Pw:2(2) AC:6 Xp:1/10 T:62 @..dVQ] 15(15) Pw:2(2) AC:6 Xp:1/10 T:63 .dV1^ 15(15) Pw:2(2) AC:6 Xp:1/10 T:64 d..VxZ 15(15) Pw:2(2) AC:6 Xp:1/10 T:65 d.VT ] 15(15) Pw:2(2) AC:6 Xp:1/10 T:66 .d.V^ 15(15) Pw:2(2) AC:6 Xp:1/10 T:67 .dV o 15(15) Pw:2(2) AC:6 Xp:1/10 T:68 .@..dVn 15(15) Pw:2(2) AC:6 Xp:1/10 T:69 .@.dVd 15(15) Pw:2(2) AC:6 Xp:1/10 T:70 d@..V L 15(15) Pw:2(2) AC:6 Xp:1/10 T:70 VlX 15(15) Pw:2(2) AC:6 Xp:1/10 T:71 d..@Vٶd 15(15) Pw:2(2) AC:6 Xp:1/10 T:72 .d..@V+ ` 15(15) Pw:2(2) AC:6 Xp:1/10 T:73 ..@V [ 15(15) Pw:2(2) AC:6 Xp:1/10 T:74 .d@#VcS 15(15) Pw:2(2) AC:6 Xp:1/10 T:75 #d@#V,S 15(15) Pw:2(2) AC:6 Xp:1/10 T:76 ##@#V~9R 15(15) Pw:2(2) AC:6 Xp:1/10 T:77 #@#V R 15(15) Pw:2(2) AC:6 Xp:1/10 T:78 #@#VR 15(15) Pw:2(2) AC:6 Xp:1/10 T:79 #@#V R 15(15) Pw:2(2) AC:6 Xp:1/10 T:80 #@0VIXWith great effort you move the boulder. 15(15) Pw:2(2) AC:6 Xp:1/10 T:81 ##@0Vc)V)|You try to move the boulder, but in vain. 15(15) Pw:2(2) AC:6 Xp:1/10 T:81 V h 15(15) Pw:2(2) AC:6 Xp:1/10 T:82 #@#V߀ c 15(15) Pw:2(2) AC:6 Xp:1/10 T:83 ##@#V#Y 15(15) Pw:2(2) AC:6 Xp:1/10 T:84 @#V!. Q 15(15) Pw:2(2) AC:6 Xp:1/10 T:85 #@#V֚ Q 15(15) Pw:2(2) AC:6 Xp:1/10 T:86 #@#VpQ 15(15) Pw:2(2) AC:6 Xp:1/10 T:87 #@#VAQ 15(15) Pw:2(2) AC:6 Xp:1/10 T:88 #@#V Q 15(15) Pw:2(2) AC:6 Xp:1/10 T:89 #@#VWQ 15(15) Pw:2(2) AC:6 Xp:1/10 T:90 #@#V^Q 15(15) Pw:2(2) AC:6 Xp:1/10 T:91 #@#V+O 15(15) Pw:2(2) AC:6 Xp:1/10 T:92 #@Vݎ L 15(15) Pw:2(2) AC:6 Xp:1/10 T:92 V|Count: 10VO 15(15) Pw:2(2) AC:6 Xp:1/10 T:93  15(15) Pw:2(2) AC:6 Xp:1/10 T:94  15(15) Pw:2(2) AC:6 Xp:1/10 T:95 d+V&In what direction? [hykulnjb><] V V fThis door is locked. 15(15) Pw:2(2) AC:6 Xp:1/10 T:95 V V&In what direction? [hykulnjb><] V- V . \WHAMMM!!! 15(15) Pw:2(2) AC:6 Xp:1/10 T:96 #Vx V5y&In what direction? [hykulnjb><] VVAs you kick the door, it crashes open! 15(15) Pw:2(2) AC:6 Xp:1/10 T:97 .|...|..+...|...|....-----V 15(15) Pw:2(2) AC:6 Xp:1/10 T:98 #-@-....|..|.|.||-VԖp 15(15) Pw:2(2) AC:6 Xp:1/10 T:99 .---@.|.V={Y 15(15) Pw:2(2) AC:6 Xp:1/10 T:100 .@VqY 15(15) Pw:2(2) AC:6 Xp:1/10 T:101 .@V1Y 15(15) Pw:2(2) AC:6 Xp:1/10 T:102 .@V &In what direction? [hykulnjb><] VZV2ZhThis door is locked. 15(15) Pw:2(2) AC:6 Xp:1/10 T:102 V_V&_&In what direction? [hykulnjb><] V2Q VQ ]WHAMMM!!! 15(15) Pw:2(2) AC:6 Xp:1/10 T:103 VvVv&In what direction? [hykulnjb><] VzVAs you kick the door, it crashes open! 15(15) Pw:2(2) AC:6 Xp:1/10 T:104 d.VQa 15(15) Pw:2(2) AC:6 Xp:1/10 T:105 .#@.VB9\ 15(15) Pw:2(2) AC:6 Xp:1/10 T:106 ##@.V U 15(15) Pw:2(2) AC:6 Xp:1/10 T:107 #@#dV= a 15(15) Pw:2(2) AC:6 Xp:1/10 T:108 #@d.#V U 15(15) Pw:2(2) AC:6 Xp:1/10 T:109 #@d#V` 15(15) Pw:2(2) AC:6 Xp:1/10 T:110 #@##dV] 15(15) Pw:2(2) AC:6 Xp:1/10 T:111 #@#Vh 15(15) Pw:2(2) AC:6 Xp:1/10 T:112 #@###VPY 15(15) Pw:2(2) AC:6 Xp:1/10 T:113 #@V|VN 15(15) Pw:2(2) AC:6 Xp:1/10 T:113 VAS 15(15) Pw:2(2) AC:6 Xp:1/10 T:114 #@#V$S 15(15) Pw:2(2) AC:6 Xp:1/10 T:115 #@#V Q 15(15) Pw:2(2) AC:6 Xp:1/10 T:116 #@VER 15(15) Pw:2(2) AC:6 Xp:1/10 T:117 @#VK R 15(15) Pw:2(2) AC:6 Xp:1/10 T:118 @#V R 15(15) Pw:2(2) AC:6 Xp:1/10 T:119 @#V S 15(15) Pw:2(2) AC:6 Xp:1/10 T:120 #@#V۔\ 15(15) Pw:2(2) AC:6 Xp:1/10 T:121 x#@#VG ] 15(15) Pw:2(2) AC:6 Xp:1/10 T:122 .x#@#VΗ&In what direction? [hykulnjb><] VK:V:"You shoot 2 arrows.)V#V(The 1st arrow misses.)Vd#VvThe 2nd arrow misses. 15(15) Pw:2(2) AC:6 Xp:1/10 T:123 .VT 15(15) Pw:2(2) AC:6 Xp:1/10 T:123 VX) #@#V)  15(15) Pw:2(2) AC:6 Xp:1/10 T:123 You hear some noises. 15(15) Pw:2(2) AC:6 Xp:1/10 T:124 VY 15(15) Pw:2(2) AC:6 Xp:1/10 T:125 #@#V* S 15(15) Pw:2(2) AC:6 Xp:1/10 T:126 #@#Vgd@#V 15(15) Pw:2(2) AC:6 Xp:1/10 T:126 Sirius drops 2 blessed +2 arrows. 15(15) Pw:2(2) AC:6 Xp:1/10 T:127 )VZ&#d@#0V[You see here 2 blessed +2 arrows. 15(15) Pw:2(2) AC:6 Xp:1/10 T:128 d#VظV+c - 2 blessed +2 arrows (in quiver). 15(15) Pw:2(2) AC:6 Xp:1/10 T:129 #V!j 15(15) Pw:2(2) AC:6 Xp:1/10 T:130 x#@#V-With great effort you move the boulder. 15(15) Pw:2(2) AC:6 Xp:1/10 T:131 .x#@0V>bu 15(15) Pw:2(2) AC:6 Xp:1/10 T:132 .d@#0VE }You try to move the boulder, but in vain. 15(15) Pw:2(2) AC:6 Xp:1/10 T:132 V i 15(15) Pw:2(2) AC:6 Xp:1/10 T:133 #d#@V( \ 15(15) Pw:2(2) AC:6 Xp:1/10 T:134 #0@#V"With great effort you move the boulder. 15(15) Pw:2(2) AC:6 Xp:1/10 T:135 0@#VY 15(15) Pw:2(2) AC:6 Xp:1/10 T:136 0@dV U 15(15) Pw:2(2) AC:6 Xp:1/10 T:137 0@d#V5xU 15(15) Pw:2(2) AC:6 Xp:1/10 T:138 0@##V@ S 15(15) Pw:2(2) AC:6 Xp:1/10 T:139 0@#VS 15(15) Pw:2(2) AC:6 Xp:1/10 T:140 0@#V1S 15(15) Pw:2(2) AC:6 Xp:1/10 T:141 0@#V'] 15(15) Pw:2(2) AC:6 Xp:1/10 T:142 0@##V }You try to move the boulder, but in vain. 15(15) Pw:2(2) AC:6 Xp:1/10 T:142 V V }You try to move the boulder, but in vain. 15(15) Pw:2(2) AC:6 Xp:1/10 T:142 V4"l 15(15) Pw:2(2) AC:6 Xp:1/10 T:143 #@+#VY 15(15) Pw:2(2) AC:6 Xp:1/10 T:144 #@V Weapons(B a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hands) c - 54 blessed +2 arrows (in quiver) d - 38 +0 arrows g - a crude short sword Armor(B e - an uncursed +2 cloak of displacement (being worn) h - a +0 iron skull cap (being worn) Comestibles(B f - 5 uncursed cram rations(end) V9U-----------------------...........#|..........||.........|#|..........||..<......|#-..........|#########-----------#|..........|#-.----#---.--------#|....|###########0.....|###|....|##--.--######.....| 15(15) Pw:2(2) AC:6 Xp:1/10 T:144 V_5&In what direction? [hykulnjb><] V}VB~eThe door resists! 15(15) Pw:2(2) AC:6 Xp:1/10 T:145 VSWVW&In what direction? [hykulnjb><] VߠVRThe door opens. 15(15) Pw:2(2) AC:6 Xp:1/10 T:146 ----|...|.....|.......-........----------V 15(15) Pw:2(2) AC:6 Xp:1/10 T:147 ----.......$|@#-Vp  15(15) Pw:2(2) AC:6 Xp:1/10 T:148 --.||@-V @.VUyYou see here 57 gold pieces. 15(15) Pw:2(2) AC:6 Xp:1/10 T:149 +VVm57 gold pieces.18 78 15(15) Pw:2(2) AC:6 Xp:1/10 T:150 d-V1Z e 15(15) Pw:2(2) AC:6 Xp:1/10 T:151 @.d.V7yh 15(15) Pw:2(2) AC:6 Xp:1/10 T:152 d@...V; 15(15) Pw:2(2) AC:6 Xp:1/10 T:152  15(15) Pw:2(2) AC:6 Xp:1/10 T:153 .@.dVc 15(15) Pw:2(2) AC:6 Xp:1/10 T:154 d@...V= d.@.V)>  15(15) Pw:2(2) AC:6 Xp:1/10 T:155 You hear the footsteps of a guard on patrol.V z 15(15) Pw:2(2) AC:6 Xp:1/10 T:156 ...@dV^  15(15) Pw:2(2) AC:6 Xp:1/10 T:157 @.d.V q  15(15) Pw:2(2) AC:6 Xp:1/10 T:158 #.#@.d.VZ)^  15(15) Pw:2(2) AC:6 Xp:1/10 T:159 @-d.VS m  15(15) Pw:2(2) AC:6 Xp:1/10 T:160 #@#d..V1Or 15(15) Pw:2(2) AC:6 Xp:1/10 T:161 #@#-VCg e 15(15) Pw:2(2) AC:6 Xp:1/10 T:162 #@dV$q 15(15) Pw:2(2) AC:6 Xp:1/10 T:163 #@d#VҺi 15(15) Pw:2(2) AC:6 Xp:1/10 T:164 @d## V N 15(15) Pw:2(2) AC:6 Xp:1/10 T:164  VQ 15(15) Pw:2(2) AC:6 Xp:1/10 T:165 # Vq 15(15) Pw:2(2) AC:6 Xp:1/10 T:166  15(15) Pw:2(2) AC:6 Xp:1/10 T:167 # VdYou hear some noises. 15(15) Pw:2(2) AC:6 Xp:1/10 T:168  15(15) Pw:2(2) AC:6 Xp:1/10 T:169  15(15) Pw:2(2) AC:6 Xp:1/10 T:170  Vc W 15(15) Pw:2(2) AC:6 Xp:1/10 T:171 #@ V_ 15(15) Pw:2(2) AC:6 Xp:1/10 T:172 @d##V \ 15(15) Pw:2(2) AC:6 Xp:1/10 T:173 #dVT 15(15) Pw:2(2) AC:6 Xp:1/10 T:174 d#V R 15(15) Pw:2(2) AC:6 Xp:1/10 T:175 #VyN 15(15) Pw:2(2) AC:6 Xp:1/10 T:176 V~  15(15) Pw:2(2) AC:6 Xp:1/10 T:176  15(15) Pw:2(2) AC:6 Xp:1/10 T:177 V5#@xV6 15(15) Pw:2(2) AC:6 Xp:1/10 T:177 The grid bug bites! 15(15) Pw:2(2) AC:6 Xp:1/10 T:178 VV&In what direction? [hykulnjb><] V V= MYou shoot 2 arrows.The 1st arrow misses the grid bug.V| --More--VZ8 .The 2nd arrow hits the grid bug.V8 |You kill the grid bug!22  15(15) Pw:2(2) AC:6 Xp:1/11 T:179 )Vz#@VӜuYou see here 2 blessed +2 arrows. 15(15) Pw:2(2) AC:6 Xp:1/11 T:180 V{Vxc - 2 blessed +2 arrows (in quiver). 15(15) Pw:2(2) AC:6 Xp:1/11 T:181 VinX 15(15) Pw:2(2) AC:6 Xp:1/11 T:182 @#V\ 15(15) Pw:2(2) AC:6 Xp:1/11 T:183 @#VX \ 15(15) Pw:2(2) AC:6 Xp:1/11 T:184 @#Vs \ 15(15) Pw:2(2) AC:6 Xp:1/11 T:185 @#V\ 15(15) Pw:2(2) AC:6 Xp:1/11 T:186 @#V* [ 15(15) Pw:2(2) AC:6 Xp:1/11 T:187 @#VX Z 15(15) Pw:2(2) AC:6 Xp:1/11 T:188 @#VZ 15(15) Pw:2(2) AC:6 Xp:1/11 T:189 @#VPZ 15(15) Pw:2(2) AC:6 Xp:1/11 T:190 @#VӞM 15(15) Pw:2(2) AC:6 Xp:1/11 T:190 V Q 15(15) Pw:2(2) AC:6 Xp:1/11 T:191 @#VQ 15(15) Pw:2(2) AC:6 Xp:1/11 T:192 @.VQ 15(15) Pw:2(2) AC:6 Xp:1/11 T:193 @.VQ 15(15) Pw:2(2) AC:6 Xp:1/11 T:194 @.Vx Q 15(15) Pw:2(2) AC:6 Xp:1/11 T:195 @.V Q 15(15) Pw:2(2) AC:6 Xp:1/11 T:196 @.VQ 15(15) Pw:2(2) AC:6 Xp:1/11 T:197 @.VbeQ 15(15) Pw:2(2) AC:6 Xp:1/11 T:198 @.Vu Q 15(15) Pw:2(2) AC:6 Xp:1/11 T:199 @.VYY@.VY3Something is written here in the dust.VYkUse "r." to read it. 15(15) Pw:2(2) AC:6 Xp:1/11 T:200 Va 15(15) Pw:2(2) AC:6 Xp:1/11 T:201 #@.#VZ 15(15) Pw:2(2) AC:6 Xp:1/11 T:202 @.# Vc 15(15) Pw:2(2) AC:6 Xp:1/11 T:203 #@## Vt W 15(15) Pw:2(2) AC:6 Xp:1/11 T:204 #@!V7TM 15(15) Pw:2(2) AC:6 Xp:1/11 T:204 !V c 15(15) Pw:2(2) AC:6 Xp:1/11 T:205 ##@##"V [ 15(15) Pw:2(2) AC:6 Xp:1/11 T:206 #@##"VwO W 15(15) Pw:2(2) AC:6 Xp:1/11 T:207 #@#Vd 15(15) Pw:2(2) AC:6 Xp:1/11 T:208 ##@###VyY 15(15) Pw:2(2) AC:6 Xp:1/11 T:209 #@#$V,l 15(15) Pw:2(2) AC:6 Xp:1/11 T:210 d#@#$V m 15(15) Pw:2(2) AC:6 Xp:1/11 T:211 .#@#$V- e 15(15) Pw:2(2) AC:6 Xp:1/11 T:212 #@#%Ve 15(15) Pw:2(2) AC:6 Xp:1/11 T:213 #@#%Ve 15(15) Pw:2(2) AC:6 Xp:1/11 T:214 #@#%VR  15(15) Pw:2(2) AC:6 Xp:1/11 T:215 #@..#...|..---&Vy 15(15) Pw:2(2) AC:6 Xp:1/11 T:216 ----#|..@.&Vv } 15(15) Pw:2(2) AC:6 Xp:1/11 T:217 -@#|#-'Vm 15(15) Pw:2(2) AC:6 Xp:1/11 T:218 @.|-'V Y 15(15) Pw:2(2) AC:6 Xp:1/11 T:219 .@'VY 15(15) Pw:2(2) AC:6 Xp:1/11 T:220 .@(V ;@#There's some graffiti on the floor here.(V߽ uUse "r." to read it. 15(15) Pw:2(2) AC:6 Xp:1/11 T:221 d+V 3+Vb3)What do you want to read? [* or .] -V>There's some graffiti on the floor here.-V --More--/VxYou read: "?hopkeepc?s can t ?wim.". 15(15) Pw:2(2) AC:6 Xp:1/11 T:221 3VT 15(15) Pw:2(2) AC:6 Xp:1/11 T:221 9V-Pick an object.9Vۡ ;V;Vx# iron bars or a tree or a corridor or a lit corridor or a sink or a toilet or a cloud (sink)--More--?VZa  15(15) Pw:2(2) AC:6 Xp:1/11 T:221 @V g 15(15) Pw:2(2) AC:6 Xp:1/11 T:222 d...@AV; *What do you want to drink? [* or .] BV BV You take a sip of warm water. 15(15) Pw:2(2) AC:6 Xp:1/11 T:223 .dEVx _ 15(15) Pw:2(2) AC:6 Xp:1/11 T:224 .d.GV*What do you want to drink? [* or .] GVGV>This water contains toxic wastes!--More--JV VBYou undergo a freakish metamorphosis!--More--LVm MYour new form doesn't seem healthy enough to survive.LV{m --More--OV OV 9Do you want your possessions identified? [ynq] (n) QV{ y Weapons(B a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hands) c - 54 blessed +2 arrows (in quiver) d - 38 +0 arrows g - a blessed +1 orcish short sword Armor(B e - an uncursed +2 cloak of displacement (being worn) h - an uncursed +0 orcish helm (being worn) Comestibles(B f - 5 uncursed cram rations(end) TV'-----------------------#...........#|..........|###|.........|#|..........|####|..<......|#-..........|###########-----------#|..........|#-.----#---.--------#|....|###########0.....|###|....|##--.--######.....|TVu4Do you want to see your attributes? [ynq] (n) ~V^Yy Final Attributes:  You were fervently aligned. You had automatic searching. You were displaced. You are dead.--More--VO------------|..........||..........|V@Do you want an account of creatures vanquished? [ynq] (n) Vf nV 1Do you want to see your conduct? [ynq] (n) VnV ----------  / \  / REST \  / IN \  / PEACE \  / \  | Jacob |  | 78 Au |  | killed by an |  | unsuccessful |  | polymorph |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Jacob the Ranger... You died in The Dungeons of Doom on dungeon level 1 with 115 points, and 78 pieces of gold, after 224 moves. You were level 1 with a maximum of 15 hit points when you died. --More--Vw --More--V7[?1049l VM VQ No Points Name Hp [max] V. 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to VQ demigod-hood. 394 [395] V2 1999 11021 j2-Und-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 8]. Killed by a horse. - [62] 2000 11016 Zered-Mon-Dop-Fem-Cha died in The Gnomish Mines on VT level 6. Killed by an air elemental of Chih Sung-tzu. - [45]  115 Jacob-Ran-Hum-Mal-Neu died in The Dungeons of Doom on V|c(B  level 1. Killed by an unsuccessful polymorph. 15 [15](B