?V! [?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ?V0U WShall I pick a character's race, role, gender and alignment for you? [ynq] ?VSsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) ?Vf+Choosing Gender Pick the gender of your human Samurai  m - male f - female * - Random q - Quit(end) ?VX+?VV,-(B|(B-.----------(B|............|(B|............|(B|............|(B|............|(B|......(Bd@(B....|(B--------------(B?V Jacob the Hatamoto St:15 Dx:13 Co:17 In:9 Wi:9 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1 It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake ?VDof us all: Go bravely with Amaterasu Omikami! --More--?Vq% ?V7*-(B|(B-.----------(B|............|(B|............|(B|............|(B|............|(B|......(Bd@(B....|(B--------------(B?V* Jacob the Hatamoto St:15 Dx:13 Co:17 In:9 Wi:9 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1 Konnichi wa Jacob, welcome to SlashEM! You are a lawful male human Samurai.?V Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)?Vh+?VtLJacob the Hatamoto St:15 Dx:13 Co:17 In:9 Wi:9 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1 -|-.----------|............||............||............||............||......d@....|--------------?VK6 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ?V< 15(15) Pw:2(2) AC:4 Xp:1/0 T:1 ?V. Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ?VF+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] x - Show attributes y - Self-Polymorph [M-y](end) ?VS+ Base Attributes  Starting(B name : Jacob  race : human  role : Samurai  gender : male  alignment : lawful   Current(B race : human  role : Samurai  gender : male  alignment : lawful   Deities(B Chaotic : Susanowo  Neutral : Raijin  Lawful : Amaterasu Omikami (s,c)(end) ?VZ*  15(15) Pw:2(2) AC:4 Xp:1/0 T:1 @Vc;s Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn) Tools(B f - an uncursed blindfold(end) @V 15(15) Pw:2(2) AC:4 Xp:1/0 T:1 @V # @V7 c@V hat@V@V](Talk to whom? (in what direction) @V @V ]Hachi barks. 15(15) Pw:2(2) AC:4 Xp:1/0 T:2 @V@Vq# @V9uc@Vg @Va @V   @Vp "@V[ohat#@V#@V=(Talk to whom? (in what direction) $@V $@Vx _Hachi barks. 15(15) Pw:2(2) AC:4 Xp:1/0 T:3 d.%@Vs@e 15(15) Pw:2(2) AC:4 Xp:1/0 T:3 d.@.<'@VuY 15(15) Pw:2(2) AC:4 Xp:1/0 T:4 @.'@VԹ h 15(15) Pw:2(2) AC:4 Xp:1/0 T:5 @d..(@V] d 15(15) Pw:2(2) AC:4 Xp:1/0 T:6 d.@..)@Vy Y 15(15) Pw:2(2) AC:4 Xp:1/0 T:7 .d@.+@V^ 15(15) Pw:2(2) AC:4 Xp:1/0 T:7 @...d,@VBO 15(15) Pw:2(2) AC:4 Xp:1/0 T:8 @.,@VXg 15(15) Pw:2(2) AC:4 Xp:1/0 T:9 @..d-@V { 15(15) Pw:2(2) AC:4 Xp:1/0 T:9 ###@.d..-@Vc p 15(15) Pw:2(2) AC:4 Xp:1/0 T:10 #@../@Vq^ 15(15) Pw:2(2) AC:4 Xp:1/0 T:11 #@#d/@VOa 15(15) Pw:2(2) AC:4 Xp:1/0 T:12 d@#./@Vj R 15(15) Pw:2(2) AC:4 Xp:1/0 T:12 #d@#0@VR 15(15) Pw:2(2) AC:4 Xp:1/0 T:13 ##@#0@VS8Q 15(15) Pw:2(2) AC:4 Xp:1/0 T:14 d@#0@V0 15(15) Pw:2(2) AC:4 Xp:1/0 T:14 --......##d@#0@V| P 15(15) Pw:2(2) AC:4 Xp:1/0 T:15 ##@1@V } 15(15) Pw:2(2) AC:4 Xp:1/0 T:16 -..##@#d2@V& 15(15) Pw:2(2) AC:4 Xp:1/0 T:17 -+##@d#2@VC p 15(15) Pw:2(2) AC:4 Xp:1/0 T:18 #@d##3@Vl3@V(mYou displaced Hachi. 15(15) Pw:2(2) AC:4 Xp:1/0 T:19 .#@#d#4@VJ R 15(15) Pw:2(2) AC:4 Xp:1/0 T:19 5@Vp 15(15) Pw:2(2) AC:4 Xp:1/0 T:19 --+.|.|d@###6@V l 15(15) Pw:2(2) AC:4 Xp:1/0 T:20 |{-@-#7@V+r 15(15) Pw:2(2) AC:4 Xp:1/0 T:21 @.+.---#@@VPick an object.A@VnWA@V$ B@VG B@V6G c{ a fountain 15(15) Pw:2(2) AC:4 Xp:1/0 T:21 D@V T 15(15) Pw:2(2) AC:4 Xp:1/0 T:21 .@E@V#N 15(15) Pw:2(2) AC:4 Xp:1/0 T:22 .@G@V*What do you want to drink? [* or .] J@VhGy Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn) Tools(B f - an uncursed blindfold(end) L@V(--.+.|.+--L@V>(\Never mind. 15(15) Pw:2(2) AC:4 Xp:1/0 T:22 N@V  N@V<*What do you want to drink? [* or .] P@V P@V oThis tepid water is tasteless. 15(15) Pw:2(2) AC:4 Xp:1/0 T:23 S@VX 15(15) Pw:2(2) AC:4 Xp:1/0 T:23 d{@T@V3eThat door is closed. 15(15) Pw:2(2) AC:4 Xp:1/0 T:23 U@VU Q 15(15) Pw:2(2) AC:4 Xp:1/0 T:23 X@V{ Y 15(15) Pw:2(2) AC:4 Xp:1/0 T:24 @.Y@VtLd 15(15) Pw:2(2) AC:4 Xp:1/0 T:25 @..dY@VX~ g 15(15) Pw:2(2) AC:4 Xp:1/0 T:25 @.d.{Z@V s Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn) Tools(B f - an uncursed blindfold(end) \@V--.+.|.+-- 15(15) Pw:2(2) AC:4 Xp:1/0 T:25 \@V &In what direction? [hykulnjb><] ]@V]@VЊThe door opens. 15(15) Pw:2(2) AC:4 Xp:1/0 T:26 -......F|.....------^@V` i 15(15) Pw:2(2) AC:4 Xp:1/0 T:27 #@d#._@V@ \ 15(15) Pw:2(2) AC:4 Xp:1/0 T:27 ..dc@V+[Pick an object.d@Vd@VҀd@V e@Vf@VϽf@Vf@VV h@VG h@VHrF a fungus or mold (lichen) 15(15) Pw:2(2) AC:4 Xp:1/0 T:27 i@Vl_ 15(15) Pw:2(2) AC:4 Xp:1/0 T:28 #@-#j@VTUv 15(15) Pw:2(2) AC:4 Xp:1/0 T:29 #@##..+k@Ve 15(15) Pw:2(2) AC:4 Xp:1/0 T:30 #@##dl@Vnm 15(15) Pw:2(2) AC:4 Xp:1/0 T:30 #@#d#.l@V X 15(15) Pw:2(2) AC:4 Xp:1/0 T:31 @##n@V\^ 15(15) Pw:2(2) AC:4 Xp:1/0 T:32 #@d..n@Va^ 15(15) Pw:2(2) AC:4 Xp:1/0 T:32 #@.o@V6N 15(15) Pw:2(2) AC:4 Xp:1/0 T:33 #@p@V{ 15(15) Pw:2(2) AC:4 Xp:1/0 T:34 ---|..#|.@#q@VH,&In what direction? [hykulnjb><] u@Vb4)u@VL 15(15) Pw:2(2) AC:4 Xp:1/0 T:35 #x@Vbc 15(15) Pw:2(2) AC:4 Xp:1/0 T:35 -.@#y@VN:^ 15(15) Pw:2(2) AC:4 Xp:1/0 T:36 -.)@#z@V8d -.@#z@Vd fYou see here a +0 ya. 15(15) Pw:2(2) AC:4 Xp:1/0 T:37 }@V, }@V-kd - a +0 ya (in quiver). 15(15) Pw:2(2) AC:4 Xp:1/0 T:37 .F~@V$ U 15(15) Pw:2(2) AC:4 Xp:1/0 T:38 ##@@V`V 15(15) Pw:2(2) AC:4 Xp:1/0 T:39 d#@@VW 15(15) Pw:2(2) AC:4 Xp:1/0 T:39 d.#@@VX 15(15) Pw:2(2) AC:4 Xp:1/0 T:40 @#@V Y 15(15) Pw:2(2) AC:4 Xp:1/0 T:41 @#d.@VZ)[ 15(15) Pw:2(2) AC:4 Xp:1/0 T:41 @#-@V8 X 15(15) Pw:2(2) AC:4 Xp:1/0 T:42 @#F@VK 15(15) Pw:2(2) AC:4 Xp:1/0 T:42 @V \ 15(15) Pw:2(2) AC:4 Xp:1/0 T:43 #@d#@VŅ X 15(15) Pw:2(2) AC:4 Xp:1/0 T:43 ##@#@VR P 15(15) Pw:2(2) AC:4 Xp:1/0 T:44 F@#@VdYou hit the lichen. 15(15) Pw:2(2) AC:4 Xp:1/0 T:45 @VE @VDqYou kill the lichen!16  15(15) Pw:2(2) AC:4 Xp:1/4 T:46 #@Ve 15(15) Pw:2(2) AC:4 Xp:1/4 T:46 -.@#@V0v 15(15) Pw:2(2) AC:4 Xp:1/4 T:47 -.|@#.|-@V-1f 15(15) Pw:2(2) AC:4 Xp:1/4 T:48 -@.-@VO 15(15) Pw:2(2) AC:4 Xp:1/4 T:49 @.@V U 15(15) Pw:2(2) AC:4 Xp:1/4 T:50 .@@VeThat door is closed. 15(15) Pw:2(2) AC:4 Xp:1/4 T:50 @Ve @V/f &In what direction? [hykulnjb><] @V c@VAceThis door is locked. 15(15) Pw:2(2) AC:4 Xp:1/4 T:50 @V} @V &In what direction? [hykulnjb><] @V@V4eThis door is locked. 15(15) Pw:2(2) AC:4 Xp:1/4 T:50 @Vh @V &In what direction? [hykulnjb><] @V`@V a}As you kick the door, it crashes open! 15(15) Pw:2(2) AC:4 Xp:1/4 T:50 .@Vh 15(15) Pw:2(2) AC:4 Xp:1/4 T:51 .@#@Vk 15(15) Pw:2(2) AC:4 Xp:1/4 T:52 d.@#@V g 15(15) Pw:2(2) AC:4 Xp:1/4 T:52 .d#@@V b 15(15) Pw:2(2) AC:4 Xp:1/4 T:53 #@#@VqKh 15(15) Pw:2(2) AC:4 Xp:1/4 T:54 ..#@@V] O 15(15) Pw:2(2) AC:4 Xp:1/4 T:54 #@@VP 15(15) Pw:2(2) AC:4 Xp:1/4 T:55 @#@V; Y 15(15) Pw:2(2) AC:4 Xp:1/4 T:56 #@d@VL 15(15) Pw:2(2) AC:4 Xp:1/4 T:56 @Vԇ L 15(15) Pw:2(2) AC:4 Xp:1/4 T:56 @V@V#tYou displaced Hachi. 15(15) Pw:2(2) AC:4 Xp:1/4 T:57 #@d@VA c 15(15) Pw:2(2) AC:4 Xp:1/4 T:57 #@|@VaO 15(15) Pw:2(2) AC:4 Xp:1/4 T:58 #@@V"O 15(15) Pw:2(2) AC:4 Xp:1/4 T:59 #@@V`O 15(15) Pw:2(2) AC:4 Xp:1/4 T:59 #@@V, O 15(15) Pw:2(2) AC:4 Xp:1/4 T:60 #@@V O 15(15) Pw:2(2) AC:4 Xp:1/4 T:61 #@@V6O 15(15) Pw:2(2) AC:4 Xp:1/4 T:62 #@@VO 15(15) Pw:2(2) AC:4 Xp:1/4 T:63 #@@V' L 15(15) Pw:2(2) AC:4 Xp:1/4 T:63 @V Z 15(15) Pw:2(2) AC:4 Xp:1/4 T:63 @#@VPZ 15(15) Pw:2(2) AC:4 Xp:1/4 T:64 @#@V8Z 15(15) Pw:2(2) AC:4 Xp:1/4 T:65 @#@V [ 15(15) Pw:2(2) AC:4 Xp:1/4 T:65 #@d@V$L 15(15) Pw:2(2) AC:4 Xp:1/4 T:65 @V] O 15(15) Pw:2(2) AC:4 Xp:1/4 T:66 #@@Ve 15(15) Pw:2(2) AC:4 Xp:1/4 T:67 @d#@Vqe 15(15) Pw:2(2) AC:4 Xp:1/4 T:68 @.#@VN 15(15) Pw:2(2) AC:4 Xp:1/4 T:68 .@@Vq X 15(15) Pw:2(2) AC:4 Xp:1/4 T:69 @.@VN X 15(15) Pw:2(2) AC:4 Xp:1/4 T:70 @.@VSb 15(15) Pw:2(2) AC:4 Xp:1/4 T:71 .@d@Vun 15(15) Pw:2(2) AC:4 Xp:1/4 T:71 .@d..@V5&In what direction? [hykulnjb><] @V? @V? The door resists! 15(15) Pw:2(2) AC:4 Xp:1/4 T:72 You hear someone counting money.@Vum @Vm&In what direction? [hykulnjb><] @V4 @Vv5 }The door opens. 15(15) Pw:2(2) AC:4 Xp:1/4 T:73 -d.@V f 15(15) Pw:2(2) AC:4 Xp:1/4 T:74 .d@#.@VK Q 15(15) Pw:2(2) AC:4 Xp:1/4 T:75 .d@#@V)-d@:#@V 15(15) Pw:2(2) AC:4 Xp:1/4 T:75 The newt bites! 13(15) Pw:2(2) AC:4 Xp:1/4 T:75  13(15) Pw:2(2) AC:4 Xp:1/4 T:76 d#@V` @V qYou kill the newt!20  13(15) Pw:2(2) AC:4 Xp:1/5 T:77 #@V }[ 13(15) Pw:2(2) AC:4 Xp:1/5 T:77 d-#@#@V?X 13(15) Pw:2(2) AC:4 Xp:1/5 T:78 ##@#@VYc 13(15) Pw:2(2) AC:4 Xp:1/5 T:79 .#@##@VLK 13(15) Pw:2(2) AC:4 Xp:1/5 T:79 @VP##-@#@V}q 13(15) Pw:2(2) AC:4 Xp:1/5 T:80 You hear someone counting money.@V3  13(15) Pw:2(2) AC:4 Xp:1/5 T:81 ---------------------@....>................|#......||..+@V F z 13(15) Pw:2(2) AC:4 Xp:1/5 T:81 #@.......|.+@V 13(15) Pw:2(2) AC:4 Xp:1/5 T:82 -#@|....$.{.............|-------@V(  13(15) Pw:2(2) AC:4 Xp:1/5 T:83 -@||.|.|..---@VeN 13(15) Pw:2(2) AC:4 Xp:1/5 T:83 .@@V@ U 13(15) Pw:2(2) AC:4 Xp:1/5 T:84 .@@VsU 13(15) Pw:2(2) AC:4 Xp:1/5 T:85 .@@V .@@VI mYou see here 17 gold pieces. 13(15) Pw:2(2) AC:4 Xp:1/5 T:86 @VW @VW u17 gold pieces.37 17 13(15) Pw:2(2) AC:4 Xp:1/5 T:87 @VS] 13(15) Pw:2(2) AC:4 Xp:1/5 T:88 -d.@@VM|^ 13(15) Pw:2(2) AC:4 Xp:1/5 T:89 .d.@@V` 13(15) Pw:2(2) AC:4 Xp:1/5 T:89 ..d@{@V, N 14(15) Pw:2(2) AC:4 Xp:1/5 T:90 .@@V1*What do you want to drink? [* or .] @V+ @V+ This tepid water is tasteless. 14(15) Pw:2(2) AC:4 Xp:1/5 T:91 .d@Vz^ 14(15) Pw:2(2) AC:4 Xp:1/5 T:92 d..{@@V+ Z 14(15) Pw:2(2) AC:4 Xp:1/5 T:92 .d.@@VmN 14(15) Pw:2(2) AC:4 Xp:1/5 T:93 .@@V= ...d@@V=q 14(15) Pw:2(2) AC:4 Xp:1/5 T:94 You hear someone counting money.@V^ c 14(15) Pw:2(2) AC:4 Xp:1/5 T:95 d@..@Vo 14(15) Pw:2(2) AC:4 Xp:1/5 T:96 @...d@V d 14(15) Pw:2(2) AC:4 Xp:1/5 T:96 .@d.@V N 14(15) Pw:2(2) AC:4 Xp:1/5 T:97 .@@VK 14(15) Pw:2(2) AC:4 Xp:1/5 T:97 @VJk 14(15) Pw:2(2) AC:4 Xp:1/5 T:98 d@...@VB] 14(15) Pw:2(2) AC:4 Xp:1/5 T:98 @d..@VX 14(15) Pw:2(2) AC:4 Xp:1/5 T:99 @.@V(]  14(15) Pw:2(2) AC:4 Xp:1/5 T:100 @...d--{@V=w 14(15) Pw:2(2) AC:4 Xp:1/5 T:100 .@..-d@V^ 14(15) Pw:2(2) AC:4 Xp:1/5 T:101 .@#.@V ~ 14(15) Pw:2(2) AC:4 Xp:1/5 T:102 .@#d.-.@Vu 14(15) Pw:2(2) AC:4 Xp:1/5 T:103 d#@#..-@V[l 14(15) Pw:2(2) AC:4 Xp:1/5 T:103 ..d#@#.+@V X f 14(15) Pw:2(2) AC:4 Xp:1/5 T:104 #@#.-@V p 15(15) Pw:2(2) AC:4 Xp:1/5 T:105 .#@#.-@VDf 15(15) Pw:2(2) AC:4 Xp:1/5 T:106 #@#.-@V(e 15(15) Pw:2(2) AC:4 Xp:1/5 T:106 #@.-@Vo 15(15) Pw:2(2) AC:4 Xp:1/5 T:107 -#@|.-@V]\ 15(15) Pw:2(2) AC:4 Xp:1/5 T:108 .@-@VOO 15(15) Pw:2(2) AC:4 Xp:1/5 T:108 .@@VO 15(15) Pw:2(2) AC:4 Xp:1/5 T:109 .@@V T 15(15) Pw:2(2) AC:4 Xp:1/5 T:110 .d.@@VT 15(15) Pw:2(2) AC:4 Xp:1/5 T:111 .d.@@VH_ 15(15) Pw:2(2) AC:4 Xp:1/5 T:112 ...d@@VhX 15(15) Pw:2(2) AC:4 Xp:1/5 T:112 d..@@Vm&In what direction? [hykulnjb><] @VE @Vz cThe door resists! 15(15) Pw:2(2) AC:4 Xp:1/5 T:113 @VmE @VE&In what direction? [hykulnjb><] @Vڏ@V9vThe door opens. 15(15) Pw:2(2) AC:4 Xp:1/5 T:114 d.|@Vr 15(15) Pw:2(2) AC:4 Xp:1/5 T:114 .d@###@VYd 15(15) Pw:2(2) AC:4 Xp:1/5 T:115 |@###@Vz a 15(15) Pw:2(2) AC:4 Xp:1/5 T:116 .|d@#@VWe 15(15) Pw:2(2) AC:4 Xp:1/5 T:117 |#d@##@V] 15(15) Pw:2(2) AC:4 Xp:1/5 T:117 ##@##@V/O 15(15) Pw:2(2) AC:4 Xp:1/5 T:118 #@@VaL 15(15) Pw:2(2) AC:4 Xp:1/5 T:118 @V;# e 15(15) Pw:2(2) AC:4 Xp:1/5 T:119 #@###@VMc 15(15) Pw:2(2) AC:4 Xp:1/5 T:120 #d@#@V _ 15(15) Pw:2(2) AC:4 Xp:1/5 T:120 #d@##@VQ 15(15) Pw:2(2) AC:4 Xp:1/5 T:121 ##@@V6M 15(15) Pw:2(2) AC:4 Xp:1/5 T:121 @VS h 15(15) Pw:2(2) AC:4 Xp:1/5 T:122 #d@###@Vo 15(15) Pw:2(2) AC:4 Xp:1/5 T:122 #d@##@V ^ 15(15) Pw:2(2) AC:4 Xp:1/5 T:123 #@##@VXf 15(15) Pw:2(2) AC:4 Xp:1/5 T:124 ##@#@VM 15(15) Pw:2(2) AC:4 Xp:1/5 T:124 @V7 g 15(15) Pw:2(2) AC:4 Xp:1/5 T:124 #d@##@Ve_ 15(15) Pw:2(2) AC:4 Xp:1/5 T:125 ##@##@VR 15(15) Pw:2(2) AC:4 Xp:1/5 T:126 d@#@V g 15(15) Pw:2(2) AC:4 Xp:1/5 T:126 #d@#+@VM' rYou stop. Hachi is in the way! 15(15) Pw:2(2) AC:4 Xp:1/5 T:127 @Vټ@V'vYou displaced Hachi. 15(15) Pw:2(2) AC:4 Xp:1/5 T:128 @d#@Ve 15(15) Pw:2(2) AC:4 Xp:1/5 T:129 d@##@VgS 15(15) Pw:2(2) AC:4 Xp:1/5 T:130 ##@#@Vb R 15(15) Pw:2(2) AC:4 Xp:1/5 T:130 #@#@VSG R 15(15) Pw:2(2) AC:4 Xp:1/5 T:131 #@#@Vר[ 15(15) Pw:2(2) AC:4 Xp:1/5 T:132 ##@#@V" 15(15) Pw:2(2) AC:4 Xp:1/5 T:132 #@#.......{.|----@Vc r 15(15) Pw:2(2) AC:4 Xp:1/5 T:133 ##@#.@V *[ 15(15) Pw:2(2) AC:4 Xp:1/5 T:134 @#@VOs 15(15) Pw:2(2) AC:4 Xp:1/5 T:135 ...##@#@V2[ 15(15) Pw:2(2) AC:4 Xp:1/5 T:135 ---....F..$@#@V 15(15) Pw:2(2) AC:4 Xp:1/5 T:136 --|..@#@V  15(15) Pw:2(2) AC:4 Xp:1/5 T:137 -----....||.....|...|..-@-#@VA|..|@....|-.------@VnYou see here 21 gold pieces. 15(15) Pw:2(2) AC:4 Xp:1/5 T:138 @V} @Vƙv21 gold pieces.58 38 15(15) Pw:2(2) AC:4 Xp:1/5 T:138 @V$_ 15(15) Pw:2(2) AC:4 Xp:1/5 T:139 @.@VT yYou kill the lichen!74  15(15) Pw:2(2) AC:4 Xp:1/9 T:140 %@VRy\ 15(15) Pw:2(2) AC:4 Xp:1/9 T:141 .@@V4s Y 15(15) Pw:2(2) AC:4 Xp:1/9 T:142 @.@VO 15(15) Pw:2(2) AC:4 Xp:1/9 T:143 .@@VO 15(15) Pw:2(2) AC:4 Xp:1/9 T:144 .@@V]Y 15(15) Pw:2(2) AC:4 Xp:1/9 T:144 @.@VO 15(15) Pw:2(2) AC:4 Xp:1/9 T:145 .@@V6 Count: 10@V@@ 15(15) Pw:2(2) AC:4 Xp:1/9 T:146  15(15) Pw:2(2) AC:4 Xp:1/9 T:147  15(15) Pw:2(2) AC:4 Xp:1/9 T:148  15(15) Pw:2(2) AC:4 Xp:1/9 T:149 d...@VHachi picks up a lichen corpse. 15(15) Pw:2(2) AC:4 Xp:1/9 T:150  15(15) Pw:2(2) AC:4 Xp:1/9 T:151 ..d@VHachi drops a lichen corpse. 15(15) Pw:2(2) AC:4 Xp:1/9 T:152  15(15) Pw:2(2) AC:4 Xp:1/9 T:153 %d..@V)[e 15(15) Pw:2(2) AC:4 Xp:1/9 T:153 d..@@VP 15(15) Pw:2(2) AC:4 Xp:1/9 T:154 @.@V ` 15(15) Pw:2(2) AC:4 Xp:1/9 T:155 .d@.@V#` 15(15) Pw:2(2) AC:4 Xp:1/9 T:156 d%..@@V#` 15(15) Pw:2(2) AC:4 Xp:1/9 T:157 .d@.@V f 15(15) Pw:2(2) AC:4 Xp:1/9 T:157 .d..@@VE_ 15(15) Pw:2(2) AC:4 Xp:1/9 T:158 ..@@VX 15(15) Pw:2(2) AC:4 Xp:1/9 T:159 #@@VG M 15(15) Pw:2(2) AC:4 Xp:1/9 T:159 @V$ P 15(15) Pw:2(2) AC:4 Xp:1/9 T:160 #@@VǀP 15(15) Pw:2(2) AC:4 Xp:1/9 T:160 #@@VCi X 15(15) Pw:2(2) AC:4 Xp:1/9 T:161 #@@VW X 15(15) Pw:2(2) AC:4 Xp:1/9 T:162 #@@V"u 15(15) Pw:2(2) AC:4 Xp:1/9 T:163 #@#...--@V# 15(15) Pw:2(2) AC:4 Xp:1/9 T:164 d@#F.....---@V*M 15(15) Pw:2(2) AC:4 Xp:1/9 T:164 @VZ  15(15) Pw:2(2) AC:4 Xp:1/9 T:164 #d@#...||@V_ Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:165 ##@AV-f 15(15) Pw:2(2) AC:4 Xp:1/9 T:166 #d-@-.AV=&  15(15) Pw:2(2) AC:4 Xp:1/9 T:167 #-------d....F@|..+.--AVZ 15(15) Pw:2(2) AC:4 Xp:1/9 T:167 .@.AVZ Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:168 @.AV̥Z 15(15) Pw:2(2) AC:4 Xp:1/9 T:169 d@.AVkC 'You just miss the lichen.AVC } 15(15) Pw:2(2) AC:4 Xp:1/9 T:169 Hachi bites the lichen.--More--AV V -The lichen is killed!.dAV ^ 15(15) Pw:2(2) AC:4 Xp:1/9 T:170 .@ AVe 15(15) Pw:2(2) AC:4 Xp:1/9 T:171 .d.@ AVɐ Z 15(15) Pw:2(2) AC:4 Xp:1/9 T:172 ..d@ AVeZ 15(15) Pw:2(2) AC:4 Xp:1/9 T:173 d..@ AVzd 15(15) Pw:2(2) AC:4 Xp:1/9 T:173 .d.@{AVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:174 .@AVc 15(15) Pw:2(2) AC:4 Xp:1/9 T:175 .d@{AV Pick an object.AVz> AVՙ AV e{ a fountain 15(15) Pw:2(2) AC:4 Xp:1/9 T:175 AVv b 15(15) Pw:2(2) AC:4 Xp:1/9 T:176 .d.@.AVU[ 15(15) Pw:2(2) AC:4 Xp:1/9 T:177 d.@.AV d 15(15) Pw:2(2) AC:4 Xp:1/9 T:177 d..@.AVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:178 @.AV"c 15(15) Pw:2(2) AC:4 Xp:1/9 T:179 .d@.AV b 15(15) Pw:2(2) AC:4 Xp:1/9 T:179 .@..dAVY s Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn) Tools(B f - an uncursed blindfold(end) AVcp_---------------------------------##-....>....#######............||........|--#|........||...........||...%....|.-######|........+------|--|---|........|.|##|...{....|######|........|.+|........+#####--.---------|........|#####----------##### 15(15) Pw:2(2) AC:4 Xp:1/9 T:179 AVj&In what direction? [hykulnjb><] AVx AV gThis door is locked. 15(15) Pw:2(2) AC:4 Xp:1/9 T:179  AV AV&In what direction? [hykulnjb><]  AV AVAs you kick the door, it crashes open! 15(15) Pw:2(2) AC:4 Xp:1/9 T:180 |......|"AVn 15(15) Pw:2(2) AC:4 Xp:1/9 T:181 d#@.."AVc 15(15) Pw:2(2) AC:4 Xp:1/9 T:181 .#@.d."AV d 15(15) Pw:2(2) AC:4 Xp:1/9 T:182 |.#@##AVw1x 15(15) Pw:2(2) AC:4 Xp:1/9 T:183 .#@#d..|#AVtQq 15(15) Pw:2(2) AC:4 Xp:1/9 T:183 .#@#..#AV:  15(15) Pw:2(2) AC:4 Xp:1/9 T:184 |..@#..--$AVA 15(15) Pw:2(2) AC:4 Xp:1/9 T:185 -+--.......|@#.|...---$AV  15(15) Pw:2(2) AC:4 Xp:1/9 T:186 --$||@.|-&AV ] 15(15) Pw:2(2) AC:4 Xp:1/9 T:186 @.d&AVh 15(15) Pw:2(2) AC:4 Xp:1/9 T:187 @..&AVk @.&AV You see here 43 gold pieces. 15(15) Pw:2(2) AC:4 Xp:1/9 T:188 d.(AV(AV43 gold pieces.117 81 15(15) Pw:2(2) AC:4 Xp:1/9 T:188 d.(AVaW 15(15) Pw:2(2) AC:4 Xp:1/9 T:189 @.)AVm 15(15) Pw:2(2) AC:4 Xp:1/9 T:190 @.d..*AV*AV7sYou displaced Hachi. 15(15) Pw:2(2) AC:4 Xp:1/9 T:191 .d@,AV_a 15(15) Pw:2(2) AC:4 Xp:1/9 T:192 ..d.@,AV [ 15(15) Pw:2(2) AC:4 Xp:1/9 T:193 d.@..AVb 15(15) Pw:2(2) AC:4 Xp:1/9 T:194 .@..d.AVЉM 15(15) Pw:2(2) AC:4 Xp:1/9 T:194 .AV M 15(15) Pw:2(2) AC:4 Xp:1/9 T:194 /AVbQM 15(15) Pw:2(2) AC:4 Xp:1/9 T:194 1AVv_ 15(15) Pw:2(2) AC:4 Xp:1/9 T:195 .d2AVrCount: 102AV  15(15) Pw:2(2) AC:4 Xp:1/9 T:196  15(15) Pw:2(2) AC:4 Xp:1/9 T:197  15(15) Pw:2(2) AC:4 Xp:1/9 T:198  15(15) Pw:2(2) AC:4 Xp:1/9 T:199  15(15) Pw:2(2) AC:4 Xp:1/9 T:200  15(15) Pw:2(2) AC:4 Xp:1/9 T:201  15(15) Pw:2(2) AC:4 Xp:1/9 T:202 .....d..3AV M 15(15) Pw:2(2) AC:4 Xp:1/9 T:202 4AV[M 15(15) Pw:2(2) AC:4 Xp:1/9 T:202 4AV g 15(15) Pw:2(2) AC:4 Xp:1/9 T:203 .@d.5AVk 15(15) Pw:2(2) AC:4 Xp:1/9 T:204 @d...5AV m 15(15) Pw:2(2) AC:4 Xp:1/9 T:205 @..d5AVGgThat door is closed. 15(15) Pw:2(2) AC:4 Xp:1/9 T:205 6AVty Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn) Tools(B f - an uncursed blindfold(end) 8AV o_---------------------------------##-....>....#######............||........|--#|........||...........||...%....|.-######|........+------|--|---|........|.|##|...{....|######|........|.+|........+#####--.---------|........|#####----------##### 15(15) Pw:2(2) AC:4 Xp:1/9 T:205 9AV4c&In what direction? [hykulnjb><] 9AVO 9AV The door opens. 15(15) Pw:2(2) AC:4 Xp:1/9 T:205 |d..;AV-j 15(15) Pw:2(2) AC:4 Xp:1/9 T:206 #@.;AV { 15(15) Pw:2(2) AC:4 Xp:1/9 T:207 ##@|d.AV׵Y 15(15) Pw:2(2) AC:4 Xp:1/9 T:211 @#?AVY 15(15) Pw:2(2) AC:4 Xp:1/9 T:212 @d?AV[ 15(15) Pw:2(2) AC:4 Xp:1/9 T:212 @d|?AVj/P 15(15) Pw:2(2) AC:4 Xp:1/9 T:213 @.@AV re 15(15) Pw:2(2) AC:4 Xp:1/9 T:214 @d...@AV#Z 15(15) Pw:2(2) AC:4 Xp:1/9 T:215 @..d@AV0' h 15(15) Pw:2(2) AC:4 Xp:1/9 T:216 @..d.AAVYP 15(15) Pw:2(2) AC:4 Xp:1/9 T:216 @.AAVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:217 @.AAV5f 15(15) Pw:2(2) AC:4 Xp:1/9 T:218 @..d.AAV87 ^ 15(15) Pw:2(2) AC:4 Xp:1/9 T:219 @#.dAAV e 15(15) Pw:2(2) AC:4 Xp:1/9 T:219 @#.dBAVfP 15(15) Pw:2(2) AC:4 Xp:1/9 T:220 @#BAVe 15(15) Pw:2(2) AC:4 Xp:1/9 T:221 @#d.BAVGf 15(15) Pw:2(2) AC:4 Xp:1/9 T:221 @#d..BAV P 15(15) Pw:2(2) AC:4 Xp:1/9 T:222 @#BAVڙ ^ 15(15) Pw:2(2) AC:4 Xp:1/9 T:223 @#d.CAV L 15(15) Pw:2(2) AC:4 Xp:1/9 T:223 CAVQ_ 15(15) Pw:2(2) AC:4 Xp:1/9 T:224 @.d..DAV^ 15(15) Pw:2(2) AC:4 Xp:1/9 T:224 ..@DAV"V 15(15) Pw:2(2) AC:4 Xp:1/9 T:225 .@EAV &In what direction? [hykulnjb><] EAVEAV?dThe door opens. 15(15) Pw:2(2) AC:4 Xp:1/9 T:226 -FAV W 15(15) Pw:2(2) AC:4 Xp:1/9 T:227 .@#FAV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:228 -@#GAV*Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:228 #@#GAV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:229 #@#GAVh Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:230 #@#HAV;Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:231 #@#HAVF \ 15(15) Pw:2(2) AC:4 Xp:1/9 T:231 #@##IAV[ 15(15) Pw:2(2) AC:4 Xp:1/9 T:232 #@dJAVe 15(15) Pw:2(2) AC:4 Xp:1/9 T:233 d@####KAV` 15(15) Pw:2(2) AC:4 Xp:1/9 T:233 ##@dMAVMAV sYou displaced Hachi. 15(15) Pw:2(2) AC:4 Xp:1/9 T:234 #d@#OAVf 15(15) Pw:2(2) AC:4 Xp:1/9 T:235 @##d#PAV c 15(15) Pw:2(2) AC:4 Xp:1/9 T:235 #@###PAVWV \ 15(15) Pw:2(2) AC:4 Xp:1/9 T:236 #@##QAV"O 15(15) Pw:2(2) AC:4 Xp:1/9 T:237 #@QAVb W 15(15) Pw:2(2) AC:4 Xp:1/9 T:238 #d@RAV|ZRAVZrYou displaced Hachi. 15(15) Pw:2(2) AC:4 Xp:1/9 T:239 d@#RAVG^ 15(15) Pw:2(2) AC:4 Xp:1/9 T:239 #@#RAVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:240 @#RAV]P 15(15) Pw:2(2) AC:4 Xp:1/9 T:241 @#SAVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:241 @#SAVhQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:242 #@#SAVHQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:243 #@#SAV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:244 #@#SAV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:244 #@#TAVFQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:245 #@#TAVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:246 @#TAV?" s Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn) Tools(B f - an uncursed blindfold(end) VAVRm---------------------------------##-....>....#######............||........|--#|........||...........||...%....|.-######|........-#######------|--|---|........|.|##|...{....|############|........|.+|........+@################--.---------|........|#######----------####### 15(15) Pw:2(2) AC:4 Xp:1/9 T:246 WAV&In what direction? [hykulnjb><] WAV WAV* fThis door is locked. 15(15) Pw:2(2) AC:4 Xp:1/9 T:246 ZAV ZAV2fThat door is closed. 15(15) Pw:2(2) AC:4 Xp:1/9 T:246 \AV9 \AV.:&In what direction? [hykulnjb><] \AV\AV[WHAMMM!!! 15(15) Pw:2(2) AC:4 Xp:1/9 T:247 ]AVR ]AV5S&In what direction? [hykulnjb><] ]AV5 ]AVF5 [WHAMMM!!! 15(15) Pw:2(2) AC:4 Xp:1/9 T:248 ^AV 3In what direction? [hykulnjb><] _AV7_AVyAs you kick the door, it crashes open! 15(15) Pw:2(2) AC:4 Xp:1/9 T:249 ._AVV 15(15) Pw:2(2) AC:4 Xp:1/9 T:249 @#aAVRP 15(15) Pw:2(2) AC:4 Xp:1/9 T:250 @.bAVgO 15(15) Pw:2(2) AC:4 Xp:1/9 T:251 .@bAV P 15(15) Pw:2(2) AC:4 Xp:1/9 T:252 @.cAVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:253 @.cAVW 15(15) Pw:2(2) AC:4 Xp:1/9 T:254 .@cAV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:255 @.eAVQCount: 10eAV{ 15(15) Pw:2(2) AC:4 Xp:1/9 T:255  15(15) Pw:2(2) AC:4 Xp:1/9 T:256  15(15) Pw:2(2) AC:4 Xp:1/9 T:257  15(15) Pw:2(2) AC:4 Xp:1/9 T:258 eAV 15(15) Pw:2(2) AC:4 Xp:1/9 T:259 You hear someone counting money. 15(15) Pw:2(2) AC:4 Xp:1/9 T:260  15(15) Pw:2(2) AC:4 Xp:1/9 T:261 fAV2W 15(15) Pw:2(2) AC:4 Xp:1/9 T:262 @.fAVCQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:263 @.gAVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:263 @.hAV@1Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:264 @.iAV&In what direction? [hykulnjb><] jAVːM 15(15) Pw:2(2) AC:4 Xp:1/9 T:264 kAVo  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) lAV$!----------|........||...%....||........||........|--.-------# 15(15) Pw:2(2) AC:4 Xp:1/9 T:264 mAVG Count: 10nAV) 15(15) Pw:2(2) AC:4 Xp:1/9 T:265  15(15) Pw:2(2) AC:4 Xp:1/9 T:266  15(15) Pw:2(2) AC:4 Xp:1/9 T:267  15(15) Pw:2(2) AC:4 Xp:1/9 T:268  15(15) Pw:2(2) AC:4 Xp:1/9 T:269  15(15) Pw:2(2) AC:4 Xp:1/9 T:270  15(15) Pw:2(2) AC:4 Xp:1/9 T:271 dqAVZ 15(15) Pw:2(2) AC:4 Xp:1/9 T:272 @.qAV) l 15(15) Pw:2(2) AC:4 Xp:1/9 T:273 @d..qAVny r 15(15) Pw:2(2) AC:4 Xp:1/9 T:274 @.d..rAV|k 15(15) Pw:2(2) AC:4 Xp:1/9 T:275 @.d.rAV=s 15(15) Pw:2(2) AC:4 Xp:1/9 T:276 @dxx....tAV,Where do you want to travel to?tAV,(For instructions type a ?)yAV<{{AVkOAV!AVAV; AV'AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:276 AV1#-.......#..@##AVE 15(15) Pw:2(2) AC:4 Xp:1/9 T:280 AVär  15(15) Pw:2(2) AC:4 Xp:1/9 T:286 .-##...@#AVVtR 15(15) Pw:2(2) AC:4 Xp:1/9 T:287 #@#AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:288 #@#AVc R 15(15) Pw:2(2) AC:4 Xp:1/9 T:288 #@#AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:289 #@#AVYkR 15(15) Pw:2(2) AC:4 Xp:1/9 T:290 #@#AVjR 15(15) Pw:2(2) AC:4 Xp:1/9 T:290 #@#AVt>R 15(15) Pw:2(2) AC:4 Xp:1/9 T:291 #@#AVg 15(15) Pw:2(2) AC:4 Xp:1/9 T:292 ##@##AVΰ] 15(15) Pw:2(2) AC:4 Xp:1/9 T:292 #@#AV!} X 15(15) Pw:2(2) AC:4 Xp:1/9 T:293 #@AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:294 #@#AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:295 #@#AV R 15(15) Pw:2(2) AC:4 Xp:1/9 T:296 #@#AVSR 15(15) Pw:2(2) AC:4 Xp:1/9 T:296 #@#AV8R 15(15) Pw:2(2) AC:4 Xp:1/9 T:297 #@#AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:298 #@#AV 15(15) Pw:2(2) AC:4 Xp:1/9 T:298  15(15) Pw:2(2) AC:4 Xp:1/9 T:299 #@#AVV| R 15(15) Pw:2(2) AC:4 Xp:1/9 T:300 #@#AV, 15(15) Pw:2(2) AC:4 Xp:1/9 T:300  15(15) Pw:2(2) AC:4 Xp:1/9 T:301 #@#AV#@#AV  15(15) Pw:2(2) AC:4 Xp:1/9 T:301 You hear some noises. 15(15) Pw:2(2) AC:4 Xp:1/9 T:302 AV>X 15(15) Pw:2(2) AC:4 Xp:1/9 T:302 #@#AVoxYou hear some noises in the distance. 15(15) Pw:2(2) AC:4 Xp:1/9 T:303 AVn X 15(15) Pw:2(2) AC:4 Xp:1/9 T:303 #@#AVtR 15(15) Pw:2(2) AC:4 Xp:1/9 T:304 #@#AV R 15(15) Pw:2(2) AC:4 Xp:1/9 T:305 #@#AV:n R 15(15) Pw:2(2) AC:4 Xp:1/9 T:306 #@#AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:307 #@#AVR 15(15) Pw:2(2) AC:4 Xp:1/9 T:307 #@#AV R 15(15) Pw:2(2) AC:4 Xp:1/9 T:308 #@#AVZ^ 15(15) Pw:2(2) AC:4 Xp:1/9 T:309 #@##AVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:309 #@AVdM 15(15) Pw:2(2) AC:4 Xp:1/9 T:309 AVf 15(15) Pw:2(2) AC:4 Xp:1/9 T:310 #@##AVxX 15(15) Pw:2(2) AC:4 Xp:1/9 T:311 #@AVPs^ 15(15) Pw:2(2) AC:4 Xp:1/9 T:312 #@##AVRP 15(15) Pw:2(2) AC:4 Xp:1/9 T:312 #@AV- Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:313 @#AVauQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:314 @#AVP 15(15) Pw:2(2) AC:4 Xp:1/9 T:314 #@AV P 15(15) Pw:2(2) AC:4 Xp:1/9 T:315 #@AV*d 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 #@#AVX 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 #@AVh M 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 AV M 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 AV M 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 AVZM 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 AVeM 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 AVe Count: 21AVS 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 AV M 15(15) Pw:2(2) AC:4 Xp:1/9 T:316 AVuCount: 10AV0 15(15) Pw:2(2) AC:4 Xp:1/9 T:317  15(15) Pw:2(2) AC:4 Xp:1/9 T:318 #AVBP 15(15) Pw:2(2) AC:4 Xp:1/9 T:318 #@AVi P 15(15) Pw:2(2) AC:4 Xp:1/9 T:319 #@AV P 15(15) Pw:2(2) AC:4 Xp:1/9 T:320 .@AV۰Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:321 @.AV0@.AVS0 15(15) Pw:2(2) AC:4 Xp:1/9 T:322 You hear the footsteps of a guard on patrol.AV?W 15(15) Pw:2(2) AC:4 Xp:1/9 T:323 @#AVJ [ 15(15) Pw:2(2) AC:4 Xp:1/9 T:323 @#AV[ 15(15) Pw:2(2) AC:4 Xp:1/9 T:324 @#AVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:325 @#AVY Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:326 @#AVyP 15(15) Pw:2(2) AC:4 Xp:1/9 T:327 #@AVXP 15(15) Pw:2(2) AC:4 Xp:1/9 T:327 #@AV:z Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:328 @#AV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:329 @#AVM 15(15) Pw:2(2) AC:4 Xp:1/9 T:329 AV( [ 15(15) Pw:2(2) AC:4 Xp:1/9 T:330 @#AV [ 15(15) Pw:2(2) AC:4 Xp:1/9 T:330 @#AV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:331 @#AV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:332 @#AV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:333 @#AV6Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:333 @#AVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:334 @#AVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:335 @#AV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:336 @#AV˴Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:337 @#AV4 Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:338 @#AVD 15(15) Pw:2(2) AC:4 Xp:1/9 T:338  15(15) Pw:2(2) AC:4 Xp:1/9 T:339  15(15) Pw:2(2) AC:4 Xp:1/9 T:340  15(15) Pw:2(2) AC:4 Xp:1/9 T:341 AVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:342 @#AV`Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:343 @#AV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:343 @#AV/ 15(15) Pw:2(2) AC:4 Xp:1/9 T:344  15(15) Pw:2(2) AC:4 Xp:1/9 T:345  15(15) Pw:2(2) AC:4 Xp:1/9 T:346  15(15) Pw:2(2) AC:4 Xp:1/9 T:347 AV@M 15(15) Pw:2(2) AC:4 Xp:1/9 T:347 AV 15(15) Pw:2(2) AC:4 Xp:1/9 T:347  15(15) Pw:2(2) AC:4 Xp:1/9 T:348  15(15) Pw:2(2) AC:4 Xp:1/9 T:349  15(15) Pw:2(2) AC:4 Xp:1/9 T:350 AVw Count: 10AV$ 15(15) Pw:2(2) AC:4 Xp:1/9 T:351  15(15) Pw:2(2) AC:4 Xp:1/9 T:352  15(15) Pw:2(2) AC:4 Xp:1/9 T:353  15(15) Pw:2(2) AC:4 Xp:1/9 T:354  15(15) Pw:2(2) AC:4 Xp:1/9 T:355  15(15) Pw:2(2) AC:4 Xp:1/9 T:356  15(15) Pw:2(2) AC:4 Xp:1/9 T:357  15(15) Pw:2(2) AC:4 Xp:1/9 T:358 #AV 15(15) Pw:2(2) AC:4 Xp:1/9 T:359  15(15) Pw:2(2) AC:4 Xp:1/9 T:360  15(15) Pw:2(2) AC:4 Xp:1/9 T:361  15(15) Pw:2(2) AC:4 Xp:1/9 T:362 AVzQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:363 @#AV Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:363 @#AV? Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:364 @#AVZQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:365 @#AVM 15(15) Pw:2(2) AC:4 Xp:1/9 T:366 AV#Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:366 @#AV7M 15(15) Pw:2(2) AC:4 Xp:1/9 T:367 AV 6 Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:368 @#AVAQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:368 @#AVX"M 15(15) Pw:2(2) AC:4 Xp:1/9 T:369 AVS Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:370 @#AVM 15(15) Pw:2(2) AC:4 Xp:1/9 T:370 AVM 15(15) Pw:2(2) AC:4 Xp:1/9 T:370 AVc [ 15(15) Pw:2(2) AC:4 Xp:1/9 T:371 @#AV>Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:372 @#AVEQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:372 @#AVXQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:373 @#AVf Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:374 @#AVi Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:374 @#AVh<Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:375 @#AVX0Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:376 @#AVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:377 @#AV|6 Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:378 @#AV! Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:379 @#AV2WX 15(15) Pw:2(2) AC:4 Xp:1/9 T:379 #@AVM 15(15) Pw:2(2) AC:4 Xp:1/9 T:379 AVįM 15(15) Pw:2(2) AC:4 Xp:1/9 T:379 AV M 15(15) Pw:2(2) AC:4 Xp:1/9 T:379 AV3M 15(15) Pw:2(2) AC:4 Xp:1/9 T:379 AVfM 15(15) Pw:2(2) AC:4 Xp:1/9 T:380 AVnM 15(15) Pw:2(2) AC:4 Xp:1/9 T:381 AVyM 15(15) Pw:2(2) AC:4 Xp:1/9 T:382 AVQ 15(15) Pw:2(2) AC:4 Xp:1/9 T:382 @#AV<` Q 15(15) Pw:2(2) AC:4 Xp:1/9 T:383 @#AVCX 15(15) Pw:2(2) AC:4 Xp:1/9 T:384 #@AVOX 15(15) Pw:2(2) AC:4 Xp:1/9 T:385 #@AVړ F@#AV  15(15) Pw:2(2) AC:4 Xp:1/9 T:385 Your splint mail deflects the lichen's attack.AVAVtYou kill the lichen!33  15(15) Pw:2(2) AC:4 Xp:1/13 T:386 %AVp-@#AV-qYou see here a lichen corpse. 15(15) Pw:2(2) AC:4 Xp:1/13 T:387 AV&X 15(15) Pw:2(2) AC:4 Xp:1/13 T:388 @%AVwAR 15(15) Pw:2(2) AC:4 Xp:1/13 T:389 @#AVJR 15(15) Pw:2(2) AC:4 Xp:1/13 T:390 @#AV R 15(15) Pw:2(2) AC:4 Xp:1/13 T:390 @#AViR 15(15) Pw:2(2) AC:4 Xp:1/13 T:391 @#AV>h 15(15) Pw:2(2) AC:4 Xp:1/13 T:392 #@ddAVA .@AVB  15(15) Pw:2(2) AC:4 Xp:1/13 T:392 The jackal bites! 13(15) Pw:2(2) AC:4 Xp:1/13 T:392  13(15) Pw:2(2) AC:4 Xp:1/13 T:393 .dAVq- .@AV-  13(15) Pw:2(2) AC:4 Xp:1/13 T:393 Your splint mail deflects the jackal's attack.AV- iThe jackal bites! 11(15) Pw:2(2) AC:4 Xp:1/13 T:393 AV= _ 11(15) Pw:2(2) AC:4 Xp:1/13 T:394 .@AVP-l 11(15) Pw:2(2) AC:4 Xp:1/13 T:395 .d.d@AVz.d.@AVz 11(15) Pw:2(2) AC:4 Xp:1/13 T:395 Your splint mail blocks the jackal's attack..dAVCAVWChYou miss the jackal. 11(15) Pw:2(2) AC:4 Xp:1/13 T:396 AVG AVH You miss the jackal. 11(15) Pw:2(2) AC:4 Xp:1/13 T:396 The jackal just misses!--More--AVYour splint mail deflects the jackal's attack. 11(15) Pw:2(2) AC:4 Xp:1/13 T:397 .dAV1 AVn +You kill the jackal!.AV 7  11(15) Pw:2(2) AC:4 Xp:1/14 T:397 The jackal bites! 10(15) Pw:2(2) AC:4 Xp:1/14 T:397 AV =Hachi drops a lichen corpse.--More--AV&Hachi misses the jackal.AVٱ8Hachi bites the jackal.--More--AV lThe jackal misses Hachi. 10(15) Pw:2(2) AC:4 Xp:1/14 T:398 AV0AV{1You kill the jackal!41  10(15) Pw:2(2) AC:4 Xp:1/15 T:399 %%dAV m 10(15) Pw:2(2) AC:4 Xp:1/15 T:400 ..d.@AVJ[ 10(15) Pw:2(2) AC:4 Xp:1/15 T:401 d..@AV} [ 10(15) Pw:2(2) AC:4 Xp:1/15 T:402 .d.@AV3 i 10(15) Pw:2(2) AC:4 Xp:1/15 T:402 ..@dAVQ 10(15) Pw:2(2) AC:4 Xp:1/15 T:403 .@AVks 10(15) Pw:2(2) AC:4 Xp:1/15 T:404 d..@.AVr c 10(15) Pw:2(2) AC:4 Xp:1/15 T:404 d..@AV` Q 11(15) Pw:2(2) AC:4 Xp:1/15 T:405 .@AV9 11(15) Pw:2(2) AC:4 Xp:1/15 T:405 Hachi picks up a lichen corpse..dAV~Hachi drops a lichen corpse. 11(15) Pw:2(2) AC:4 Xp:1/15 T:406 %dAV$Df 11(15) Pw:2(2) AC:4 Xp:1/15 T:406 .dAV N 11(15) Pw:2(2) AC:4 Xp:1/15 T:407 AV a 11(15) Pw:2(2) AC:4 Xp:1/15 T:408 .d.AV X 11(15) Pw:2(2) AC:4 Xp:1/15 T:408 d.AV^ N 11(15) Pw:2(2) AC:4 Xp:1/15 T:409 AVEa 11(15) Pw:2(2) AC:4 Xp:1/15 T:410 d..AVq } 11(15) Pw:2(2) AC:4 Xp:1/15 T:410 Hachi picks up a lichen corpse..dAV1?T 11(15) Pw:2(2) AC:4 Xp:1/15 T:411 AV$s b 11(15) Pw:2(2) AC:4 Xp:1/15 T:412 ..dAV`V 11(15) Pw:2(2) AC:4 Xp:1/15 T:413 .dAV Z 11(15) Pw:2(2) AC:4 Xp:1/15 T:414 x..dAVs .x@.AVs  11(15) Pw:2(2) AC:4 Xp:1/15 T:414 Hachi drops a lichen corpse. 11(15) Pw:2(2) AC:4 Xp:1/15 T:415 %dAV!p 11(15) Pw:2(2) AC:4 Xp:1/15 T:415 .x@.d..AVA; N 11(15) Pw:2(2) AC:4 Xp:1/15 T:416 AV/x.AVy/ 11(15) Pw:2(2) AC:4 Xp:1/15 T:416 Hachi picks up a lichen corpse. 11(15) Pw:2(2) AC:4 Xp:1/15 T:417 d.AV#u 11(15) Pw:2(2) AC:4 Xp:1/15 T:417 .dx..AVN 11(15) Pw:2(2) AC:4 Xp:1/15 T:418 AV j 11(15) Pw:2(2) AC:4 Xp:1/15 T:419 d.%xAV@ d..xAV@ p 11(15) Pw:2(2) AC:4 Xp:1/15 T:419 Hachi drops a lichen corpse.AV%T 12(15) Pw:2(2) AC:4 Xp:1/15 T:420 AV*0k 12(15) Pw:2(2) AC:4 Xp:1/15 T:421 %@d.xAVt 12(15) Pw:2(2) AC:4 Xp:1/15 T:422 @..d..xAV m 12(15) Pw:2(2) AC:4 Xp:1/15 T:423 @.d..xAV]m 12(15) Pw:2(2) AC:4 Xp:1/15 T:423 @.xd..AV\ 12(15) Pw:2(2) AC:4 Xp:1/15 T:424 @.AVw 12(15) Pw:2(2) AC:4 Xp:1/15 T:425 @.x..dAVóu 12(15) Pw:2(2) AC:4 Xp:1/15 T:425 @.x.d..AVjYou miss the grid bug. 12(15) Pw:2(2) AC:4 Xp:1/15 T:426 AV AV You just miss the grid bug. 12(15) Pw:2(2) AC:4 Xp:1/15 T:426 The grid bug bites!AV You get zapped! 11(15) Pw:2(2) AC:4 Xp:1/15 T:426  11(15) Pw:2(2) AC:4 Xp:1/15 T:427 d.AVvAVv$You miss the grid bug.AVwk 11(15) Pw:2(2) AC:4 Xp:1/15 T:427 The grid bug bites!AVJwYou get zapped! 10(15) Pw:2(2) AC:4 Xp:1/15 T:427  10(15) Pw:2(2) AC:4 Xp:1/15 T:428 d..AVucAVcYou kill the grid bug!5  10(15) Pw:2(2) AC:4 Xp:1/16 T:428 ..dAV˨X 10(15) Pw:2(2) AC:4 Xp:1/16 T:429 @.AVMp k 10(15) Pw:2(2) AC:4 Xp:1/16 T:430 @..d.AVj 10(15) Pw:2(2) AC:4 Xp:1/16 T:431 @.d.AVE*x@..AVEg 10(15) Pw:2(2) AC:4 Xp:1/16 T:431 The grid bug bites!AVAV}You kill the grid bug!9  10(15) Pw:2(2) AC:4 Xp:1/17 T:432 #AVb 10(15) Pw:2(2) AC:4 Xp:1/17 T:433 @.AVQ 10(15) Pw:2(2) AC:4 Xp:1/17 T:433 #@AVQ 10(15) Pw:2(2) AC:4 Xp:1/17 T:434 #@BV<-Where do you want to travel to?BV<-(For instructions type a ?)BVB BV  BVm- BV BV BV BV  BV}BV+-BVH BVB T 10(15) Pw:2(2) AC:4 Xp:1/17 T:434 BV I#@ 10(15) Pw:2(2) AC:4 Xp:1/17 T:434 BV{  11(15) Pw:2(2) AC:4 Xp:1/17 T:435 .x@#####BVYour splint mail blocks the grid bug's attack. 11(15) Pw:2(2) AC:4 Xp:1/17 T:439 BVBVyYou miss the grid bug. 11(15) Pw:2(2) AC:4 Xp:1/17 T:439 --More--BV>Your splint mail deflects the grid bug's attack.BVU 11(15) Pw:2(2) AC:4 Xp:1/17 T:440 --More--BV&You hear bubbling water.BVʉ BV yYou miss the grid bug. 11(15) Pw:2(2) AC:4 Xp:1/17 T:440 --More--BV >Your splint mail deflects the grid bug's attack.BV# T 11(15) Pw:2(2) AC:4 Xp:1/17 T:440 BVЀ~You kill the grid bug!53  11(15) Pw:2(2) AC:4 Xp:1/18 T:441 #BV 11(15) Pw:2(2) AC:4 Xp:1/18 T:441  11(15) Pw:2(2) AC:4 Xp:1/18 T:442 x-@#BVR Y 11(15) Pw:2(2) AC:4 Xp:1/18 T:443 .#@BV Q 11(15) Pw:2(2) AC:4 Xp:1/18 T:444 #@BV?Q 11(15) Pw:2(2) AC:4 Xp:1/18 T:445 #@BV 11(15) Pw:2(2) AC:4 Xp:1/18 T:445  11(15) Pw:2(2) AC:4 Xp:1/18 T:446 #@BV Q 11(15) Pw:2(2) AC:4 Xp:1/18 T:447 #@BV3 11(15) Pw:2(2) AC:4 Xp:1/18 T:447  11(15) Pw:2(2) AC:4 Xp:1/18 T:448 #@BVQ 11(15) Pw:2(2) AC:4 Xp:1/18 T:449 #@BVeQ 11(15) Pw:2(2) AC:4 Xp:1/18 T:449 #@BVԒ Q 12(15) Pw:2(2) AC:4 Xp:1/18 T:450 #@BV Q 12(15) Pw:2(2) AC:4 Xp:1/18 T:451 #@BVQ 12(15) Pw:2(2) AC:4 Xp:1/18 T:452 #@BVq d 12(15) Pw:2(2) AC:4 Xp:1/18 T:452 #@#BV& [ 12(15) Pw:2(2) AC:4 Xp:1/18 T:453 @#BV^ Z 12(15) Pw:2(2) AC:4 Xp:1/18 T:453 @#BV_  12(15) Pw:2(2) AC:4 Xp:1/18 T:454 You hear the footsteps of a guard on patrol. BV ` 12(15) Pw:2(2) AC:4 Xp:1/18 T:454 @# BV Q 12(15) Pw:2(2) AC:4 Xp:1/18 T:455 @#!BVH 12(15) Pw:2(2) AC:4 Xp:1/18 T:455  12(15) Pw:2(2) AC:4 Xp:1/18 T:456 @:#!BVd 12(15) Pw:2(2) AC:4 Xp:1/18 T:457 @##!BVoB 12(15) Pw:2(2) AC:4 Xp:1/18 T:457  12(15) Pw:2(2) AC:4 Xp:1/18 T:458 #@:)"BV] 12(15) Pw:2(2) AC:4 Xp:1/18 T:459 #@#"BVP 12(15) Pw:2(2) AC:4 Xp:1/18 T:459 -@"BV!P 12(15) Pw:2(2) AC:4 Xp:1/18 T:460 .@#BV W 12(15) Pw:2(2) AC:4 Xp:1/18 T:461 .@$BVI^ 12(15) Pw:2(2) AC:4 Xp:1/18 T:462 :@.$BV M 12(15) Pw:2(2) AC:4 Xp:1/18 T:462 %BV P 12(15) Pw:2(2) AC:4 Xp:1/18 T:462 .@%BV:P 12(15) Pw:2(2) AC:4 Xp:1/18 T:463 .@%BVG X 12(15) Pw:2(2) AC:4 Xp:1/18 T:464 -:.@%BVP W 12(15) Pw:2(2) AC:4 Xp:1/18 T:464 >@&BVW 13(15) Pw:2(2) AC:4 Xp:1/18 T:465 .@&BVFi h 13(15) Pw:2(2) AC:4 Xp:1/18 T:466 x.:.@'BVfY 13(15) Pw:2(2) AC:4 Xp:1/18 T:466 -x.@'BV .@'BVO vYou see here an orcish short sword. 13(15) Pw:2(2) AC:4 Xp:1/18 T:467 )BV )BV@g - an orcish short sword. 13(15) Pw:2(2) AC:4 Xp:1/18 T:468 .x.:*BV f 13(15) Pw:2(2) AC:4 Xp:1/18 T:468 .x.@,BVϡX 13(15) Pw:2(2) AC:4 Xp:1/18 T:469 .@,BV2r 13(15) Pw:2(2) AC:4 Xp:1/18 T:470 .x.:@.,BV- b 13(15) Pw:2(2) AC:4 Xp:1/18 T:471 .x@..BVrN 13(15) Pw:2(2) AC:4 Xp:1/18 T:471 .BVݱ ).x@..BV } 13(15) Pw:2(2) AC:4 Xp:1/18 T:471 Your splint mail blocks the newt's attack.0BVP 0BV wYou kill the newt!7  13(15) Pw:2(2) AC:4 Xp:1/19 T:472 {2BV/` 13(15) Pw:2(2) AC:4 Xp:1/19 T:473 .x@.3BVNh#You miss the grid bug.3BVhU 13(15) Pw:2(2) AC:4 Xp:1/19 T:473 --More--4BVCYour splint mail deflects the grid bug's attack. 13(15) Pw:2(2) AC:4 Xp:1/19 T:474 6BV<[` 13(15) Pw:2(2) AC:4 Xp:1/19 T:475 ..x@7BVK9 $You miss the grid bug.7BVy9 k 13(15) Pw:2(2) AC:4 Xp:1/19 T:475 The grid bug bites!7BV9 gYou get zapped! 12(15) Pw:2(2) AC:4 Xp:1/19 T:475 9BV{T 12(15) Pw:2(2) AC:4 Xp:1/19 T:475 :BV̾vYou kill the grid bug!61  12(15) Pw:2(2) AC:4 Xp:1/20 T:476 .;BV i 12(15) Pw:2(2) AC:4 Xp:1/20 T:477 d@.BV -....@...{>BV Jacob the Hatamoto St:15 Dx:13 Co:17 In:9 Wi:9 Ch:8 Lawful S:211 Dlvl:2 $:81 HP: Dlvl:2 $:81 HP:13(15) Pw:2(2) AC:4 Xp:1/20 T:481 >BV J  13(15) Pw:2(2) AC:4 Xp:1/20 T:482 @BVNt 13(15) Pw:2(2) AC:4 Xp:1/20 T:483  . <@. .ABVp 13(15) Pw:2(2) AC:4 Xp:1/20 T:483  .@---FBV.g 13(15) Pw:2(2) AC:4 Xp:1/20 T:484 | {@|-IBVjI Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) JBV <..|{@|---- 13(15) Pw:2(2) AC:4 Xp:1/20 T:484 KBV Pick an object.MBVz NBV4 NBV4 e{ a fountain 13(15) Pw:2(2) AC:4 Xp:1/20 T:484 OBV S 13(15) Pw:2(2) AC:4 Xp:1/20 T:484 PBV_fd 13(15) Pw:2(2) AC:4 Xp:1/20 T:485 ..|@.PBVP o 13(15) Pw:2(2) AC:4 Xp:1/20 T:486 ..|@. QBVPdp 13(15) Pw:2(2) AC:4 Xp:1/20 T:486 ...@. QBVp 13(15) Pw:2(2) AC:4 Xp:1/20 T:487 ---@. RBVe 13(15) Pw:2(2) AC:4 Xp:1/20 T:488  .@# #RBV^ 13(15) Pw:2(2) AC:4 Xp:1/20 T:488  .@ SBV b 13(15) Pw:2(2) AC:4 Xp:1/20 T:489 #@#SBV b 13(15) Pw:2(2) AC:4 Xp:1/20 T:490 #@#TBVb 13(15) Pw:2(2) AC:4 Xp:1/20 T:490 #@#TBV`c 13(15) Pw:2(2) AC:4 Xp:1/20 T:491 #@#UBVed 13(15) Pw:2(2) AC:4 Xp:1/20 T:492 #@#UBV e 13(15) Pw:2(2) AC:4 Xp:1/20 T:492 #@#VBV)Ce 13(15) Pw:2(2) AC:4 Xp:1/20 T:493 #@#VBVe 13(15) Pw:2(2) AC:4 Xp:1/20 T:494 #@#VBVf e 13(15) Pw:2(2) AC:4 Xp:1/20 T:494 #@#WBVe 14(15) Pw:2(2) AC:4 Xp:1/20 T:495 #@#WBVˏf 14(15) Pw:2(2) AC:4 Xp:1/20 T:496 #@##WBV)l Y 14(15) Pw:2(2) AC:4 Xp:1/20 T:497 #@XBVS 14(15) Pw:2(2) AC:4 Xp:1/20 T:498 #@#XBVu] 14(15) Pw:2(2) AC:4 Xp:1/20 T:499 #@##YBVR 14(15) Pw:2(2) AC:4 Xp:1/20 T:499 @#YBVb f 14(15) Pw:2(2) AC:4 Xp:1/20 T:500 #@##ZBVe 14(15) Pw:2(2) AC:4 Xp:1/20 T:501 #@#ZBVɁ\ 14(15) Pw:2(2) AC:4 Xp:1/20 T:501 ##@#[BVQ 14(15) Pw:2(2) AC:4 Xp:1/20 T:502 #@[BVK Y 14(15) Pw:2(2) AC:4 Xp:1/20 T:503 #@[BV O  14(15) Pw:2(2) AC:4 Xp:1/20 T:503 \BV O  14(15) Pw:2(2) AC:4 Xp:1/20 T:503 ]BVjO  14(15) Pw:2(2) AC:4 Xp:1/20 T:503 ]BV 7O  14(15) Pw:2(2) AC:4 Xp:1/20 T:504 ^BV*O  14(15) Pw:2(2) AC:4 Xp:1/20 T:505 _BV:!Count: 10_BVu  14(15) Pw:2(2) AC:4 Xp:1/20 T:506  14(15) Pw:2(2) AC:4 Xp:1/20 T:507 +aBV=&In what direction? [hykulnjb><] aBV ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--bBVC---.#|#|#<|#{|#----################@+bBV} Jacob the Hatamoto St:15 Dx:13 Co:17 In:9 Wi:9 Ch:8 Lawful S:211 Dlvl:2 $:81 HP: Dlvl:2 $:81 HP:14(15) Pw:2(2) AC:4 Xp:1/20 T:507 Never mind. 14(15) Pw:2(2) AC:4 Xp:1/20 T:507 dBVdBV &In what direction? [hykulnjb><] dBV dBV The door opens. 14(15) Pw:2(2) AC:4 Xp:1/20 T:508 ---...->..|----fBVVv 14(15) Pw:2(2) AC:4 Xp:1/20 T:509 -|.#@-fBV[  14(15) Pw:2(2) AC:4 Xp:1/20 T:509 --@fBV͌ R  15(15) Pw:2(2) AC:4 Xp:1/20 T:510 >@gBVR  15(15) Pw:2(2) AC:4 Xp:1/20 T:511 .@hBVK]  15(15) Pw:2(2) AC:4 Xp:1/20 T:511 @.iBV\ 15(15) Pw:2(2) AC:4 Xp:1/20 T:512 #.@#iBVU Q 15(15) Pw:2(2) AC:4 Xp:1/20 T:513 .@iBVM N 15(15) Pw:2(2) AC:4 Xp:1/20 T:513 iBV#@#iBV] 15(15) Pw:2(2) AC:4 Xp:1/20 T:513 You hear a door open. 15(15) Pw:2(2) AC:4 Xp:1/20 T:514 jBVTk 15(15) Pw:2(2) AC:4 Xp:1/20 T:514 #@#jBVI e 15(15) Pw:2(2) AC:4 Xp:1/20 T:515 #@#jBVu e 15(15) Pw:2(2) AC:4 Xp:1/20 T:516 #@#kBV_\ 15(15) Pw:2(2) AC:4 Xp:1/20 T:516 @#kBVgnN 15(15) Pw:2(2) AC:4 Xp:1/20 T:516 kBVN 15(15) Pw:2(2) AC:4 Xp:1/20 T:516 lBV(N 15(15) Pw:2(2) AC:4 Xp:1/20 T:517 mBV~N 15(15) Pw:2(2) AC:4 Xp:1/20 T:518 mBV N 15(15) Pw:2(2) AC:4 Xp:1/20 T:518 oBVxCount: 10oBVx) 15(15) Pw:2(2) AC:4 Xp:1/20 T:519  15(15) Pw:2(2) AC:4 Xp:1/20 T:520  15(15) Pw:2(2) AC:4 Xp:1/20 T:521  15(15) Pw:2(2) AC:4 Xp:1/20 T:522  15(15) Pw:2(2) AC:4 Xp:1/20 T:523  15(15) Pw:2(2) AC:4 Xp:1/20 T:524  15(15) Pw:2(2) AC:4 Xp:1/20 T:525  15(15) Pw:2(2) AC:4 Xp:1/20 T:526 pBVY 15(15) Pw:2(2) AC:4 Xp:1/20 T:527 #@pBVgk \ 15(15) Pw:2(2) AC:4 Xp:1/20 T:527 @#qBV~N 15(15) Pw:2(2) AC:4 Xp:1/20 T:527 qBVN 15(15) Pw:2(2) AC:4 Xp:1/20 T:527 qBV" N 15(15) Pw:2(2) AC:4 Xp:1/20 T:527 rBVY 15(15) Pw:2(2) AC:4 Xp:1/20 T:528 #@rBVuY 15(15) Pw:2(2) AC:4 Xp:1/20 T:529 #@rBVdY 15(15) Pw:2(2) AC:4 Xp:1/20 T:530 #@rBV Y 15(15) Pw:2(2) AC:4 Xp:1/20 T:531 #@rBV Y 15(15) Pw:2(2) AC:4 Xp:1/20 T:531 #@rBV~N 15(15) Pw:2(2) AC:4 Xp:1/20 T:531 sBVR 15(15) Pw:2(2) AC:4 Xp:1/20 T:532 @#sBV(kR 15(15) Pw:2(2) AC:4 Xp:1/20 T:533 @.sBV~ Y 15(15) Pw:2(2) AC:4 Xp:1/20 T:533 .@tBVtS  15(15) Pw:2(2) AC:4 Xp:1/20 T:534 @.tBVO  15(15) Pw:2(2) AC:4 Xp:1/20 T:534 tBVƶO  15(15) Pw:2(2) AC:4 Xp:1/20 T:534 uBV S  15(15) Pw:2(2) AC:4 Xp:1/20 T:535 @.uBV) S  15(15) Pw:2(2) AC:4 Xp:1/20 T:535 @>uBVOS  15(15) Pw:2(2) AC:4 Xp:1/20 T:536 @-vBVM O  15(15) Pw:2(2) AC:4 Xp:1/20 T:536 vBV^ ]  15(15) Pw:2(2) AC:4 Xp:1/20 T:537 @#wBVR 15(15) Pw:2(2) AC:4 Xp:1/20 T:538 @#wBVR 15(15) Pw:2(2) AC:4 Xp:1/20 T:538 @#wBV{ ##@#wBV0{ z 15(15) Pw:2(2) AC:4 Xp:1/20 T:539 You hear the chime of a cash register.xBVW 15(15) Pw:2(2) AC:4 Xp:1/20 T:539  15(15) Pw:2(2) AC:4 Xp:1/20 T:540 @#xBVi \ 15(15) Pw:2(2) AC:4 Xp:1/20 T:541 ##@#xBV| R 15(15) Pw:2(2) AC:4 Xp:1/20 T:541 @#yBVXN 15(15) Pw:2(2) AC:4 Xp:1/20 T:541 yBVf 15(15) Pw:2(2) AC:4 Xp:1/20 T:542 o#@#yBVM \ 15(15) Pw:2(2) AC:4 Xp:1/20 T:543 @#zBVc N 15(15) Pw:2(2) AC:4 Xp:1/20 T:543 {BVZtYou kill the goblin!35  15(15) Pw:2(2) AC:4 Xp:1/26 T:543 %{BV8P##@#{BVnPsThere are several objects here. 15(15) Pw:2(2) AC:4 Xp:1/26 T:544 }BV<@X 15(15) Pw:2(2) AC:4 Xp:1/26 T:545 @%~BVw#@~BV-There are several objects here.~BVz 15(15) Pw:2(2) AC:4 Xp:1/26 T:546 You hear the splashing of a naiad.BV( Pick up what?  Weapons(B a - an orcish short sword b - a boomerang Armor(B c - an orcish helm d - a faded pall Comestibles(B e - a goblin corpse(end) BVd+BVF+BVe +BV+BV$ ---.#|#|#|#{|#---###BVp$ ~h - an orcish short sword.i - a boomerang.j - an orcish helm.--More--BVgek - a faded pall. 15(15) Pw:2(2) AC:4 Xp:1/26 T:547 BVIBV2What do you want to wield? [- a-dg-i or ?*] BV# Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) g - an orcish short sword h - an orcish short sword i - a boomerang Armor(B e - an uncursed rustproof +0 splint mail (being worn) j - an orcish helm k - a faded pall Tools(B f - an uncursed blindfold(end) BVQn+---.#|#|#<|#{|#----########@######BVBRrYou are already wielding that! 15(15) Pw:2(2) AC:4 Xp:1/26 T:547 BV9  Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) d - 44 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn)(end) BV`---.#|#|#<|# 15(15) Pw:2(2) AC:4 Xp:1/26 T:547 BV  Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) g - an orcish short sword h - an orcish short sword i - a boomerang Armor(B e - an uncursed rustproof +0 splint mail (being worn) j - an orcish helm k - a faded pall Tools(B f - an uncursed blindfold(end) BV ---.#|#|#<|#{|#----########@###### 15(15) Pw:2(2) AC:4 Xp:1/26 T:547 BV2What do you want to wield? [- a-dg-i or ?*] BV  Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi d - 44 +0 ya (in quiver) g - an orcish short sword h - an orcish short sword i - a boomerang Armor(B e - an uncursed rustproof +0 splint mail (being worn) j - an orcish helm k - a faded pall Tools(B f - an uncursed blindfold(end) BVn+---.#|#|#<|#{|#----########@######BVn|c - a blessed +0 yumi (weapon in hands). 15(15) Pw:2(2) AC:4 Xp:1/26 T:547 BVGW 15(15) Pw:2(2) AC:4 Xp:1/26 T:548 %@BV3@#BV_3zYou see here a goblin corpse. 15(15) Pw:2(2) AC:4 Xp:1/26 T:549 dBV% @%BVU  15(15) Pw:2(2) AC:4 Xp:1/26 T:549 The jackal bites! 13(15) Pw:2(2) AC:4 Xp:1/26 T:549 BVBV8You begin bashing monsters with your yumi.BVlYou miss the jackal. 13(15) Pw:2(2) AC:4 Xp:1/26 T:550 BVaQBVQ{You kill the jackal!9  13(15) Pw:2(2) AC:4 Xp:1/27 T:551 %BV#&##@#BVH#qYou see here a jackal corpse. 13(15) Pw:2(2) AC:4 Xp:1/27 T:552 BV%b 13(15) Pw:2(2) AC:4 Xp:1/27 T:552 @%BVN 13(15) Pw:2(2) AC:4 Xp:1/27 T:552 BV \ 13(15) Pw:2(2) AC:4 Xp:1/27 T:553 ##@#BV R 13(15) Pw:2(2) AC:4 Xp:1/27 T:554 @#BVlf 14(15) Pw:2(2) AC:4 Xp:1/27 T:555 ##@#BVe 14(15) Pw:2(2) AC:4 Xp:1/27 T:556 #@#BV\ 14(15) Pw:2(2) AC:4 Xp:1/27 T:557 ##@#BVz f 14(15) Pw:2(2) AC:4 Xp:1/27 T:558 ###@#BV<[ 14(15) Pw:2(2) AC:4 Xp:1/27 T:559 @#BVb Z 14(15) Pw:2(2) AC:4 Xp:1/27 T:559 ##@#BV&P 14(15) Pw:2(2) AC:4 Xp:1/27 T:560 #@BV_M 14(15) Pw:2(2) AC:4 Xp:1/27 T:560 BV7 M 14(15) Pw:2(2) AC:4 Xp:1/27 T:560 BV*c 14(15) Pw:2(2) AC:4 Xp:1/27 T:561 ##@#BVvZ 14(15) Pw:2(2) AC:4 Xp:1/27 T:562 @#BV) R 14(15) Pw:2(2) AC:4 Xp:1/27 T:562 #@.BV1dg 14(15) Pw:2(2) AC:4 Xp:1/27 T:563 |.#@.|.BVb e 14(15) Pw:2(2) AC:4 Xp:1/27 T:564 ..@..BVoue 14(15) Pw:2(2) AC:4 Xp:1/27 T:564 ..@..BVc r 14(15) Pw:2(2) AC:4 Xp:1/27 T:565 ...@. BVgr 14(15) Pw:2(2) AC:4 Xp:1/27 T:566 ---@. BV m 14(15) Pw:2(2) AC:4 Xp:1/27 T:567 - .@. .BVB e 14(15) Pw:2(2) AC:4 Xp:1/27 T:568  .@. .BVf 14(15) Pw:2(2) AC:4 Xp:1/27 T:568 .@. . BVMf 14(15) Pw:2(2) AC:4 Xp:1/27 T:569 .@. . BVg 15(15) Pw:2(2) AC:4 Xp:1/27 T:570 -.@.  BV_ 15(15) Pw:2(2) AC:4 Xp:1/27 T:571 #@.  BV_ 15(15) Pw:2(2) AC:4 Xp:1/27 T:572 #@.  BVBR 15(15) Pw:2(2) AC:4 Xp:1/27 T:573 #@#BV R 15(15) Pw:2(2) AC:4 Xp:1/27 T:573 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:574 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:575 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:576 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:577 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:578 #@#BV9 R 15(15) Pw:2(2) AC:4 Xp:1/27 T:578 #@#BVH R 15(15) Pw:2(2) AC:4 Xp:1/27 T:579 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:580 #@#BV/R 15(15) Pw:2(2) AC:4 Xp:1/27 T:581 0@#BV@ With great effort you move the boulder. 15(15) Pw:2(2) AC:4 Xp:1/27 T:581 0@#BVJ a 15(15) Pw:2(2) AC:4 Xp:1/27 T:582 0@##BVt |You try to move the boulder, but in vain. 15(15) Pw:2(2) AC:4 Xp:1/27 T:582 BV[ S 15(15) Pw:2(2) AC:4 Xp:1/27 T:582 BVe 15(15) Pw:2(2) AC:4 Xp:1/27 T:583 #@+##BV>b 15(15) Pw:2(2) AC:4 Xp:1/27 T:584 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:585 #@#BV0.R 15(15) Pw:2(2) AC:4 Xp:1/27 T:586 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:587 #@#BVr R 15(15) Pw:2(2) AC:4 Xp:1/27 T:587 #@#BV R 15(15) Pw:2(2) AC:4 Xp:1/27 T:588 #@#BVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:589 #@#BV.] 15(15) Pw:2(2) AC:4 Xp:1/27 T:589 #@##BV+P 15(15) Pw:2(2) AC:4 Xp:1/27 T:590 #@BVM 15(15) Pw:2(2) AC:4 Xp:1/27 T:590 BV M 15(15) Pw:2(2) AC:4 Xp:1/27 T:590 BVIe 15(15) Pw:2(2) AC:4 Xp:1/27 T:591 #@###BVXW 15(15) Pw:2(2) AC:4 Xp:1/27 T:592 #@BVݢ P 15(15) Pw:2(2) AC:4 Xp:1/27 T:592 #@BV P 15(15) Pw:2(2) AC:4 Xp:1/27 T:593 #@BVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:594 @#BV]Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:594 @#BV\Z 15(15) Pw:2(2) AC:4 Xp:1/27 T:595 @#BVZ 15(15) Pw:2(2) AC:4 Xp:1/27 T:596 @#BVaQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:597 @#BVo5Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:597 @#BVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:598 @#BVJQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:599 @#BV3` Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:599 @#BV Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:600 @#BV=Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:601 @#BVkQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:602 @#BVa&In what direction? [hykulnjb><] BVBV8The door opens. 15(15) Pw:2(2) AC:4 Xp:1/27 T:602 -------------|............+.............-|............|..........-----------BVg 15(15) Pw:2(2) AC:4 Xp:1/27 T:603 -.|@#.|...-|-BV=s 15(15) Pw:2(2) AC:4 Xp:1/27 T:604 -@-+-BVgQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:604 @.BV_ W 15(15) Pw:2(2) AC:4 Xp:1/27 T:605 .@BVEW 15(15) Pw:2(2) AC:4 Xp:1/27 T:606 .@BVkP 15(15) Pw:2(2) AC:4 Xp:1/27 T:606 .@CV &In what direction? [hykulnjb><] CVH CV iYou see no door there. 15(15) Pw:2(2) AC:4 Xp:1/27 T:606 CVsW 15(15) Pw:2(2) AC:4 Xp:1/27 T:607 @.CVh Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:608 @.CVRG Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:609 @.CVSQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:610 @.CVƍQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:610 @.CV{Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:611 @.CV+N [ 15(15) Pw:2(2) AC:4 Xp:1/27 T:612 @.CVw{ [ 15(15) Pw:2(2) AC:4 Xp:1/27 T:613 @.CV'vQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:614 @.CV\Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:615 @.CVC+Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:615 @.CV+Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:616 @.CVo Weapons(B a - a +0 katana b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi (weapon in hands) d - 44 +0 ya (in quiver) g - an orcish short sword h - an orcish short sword i - a boomerang Armor(B e - an uncursed rustproof +0 splint mail (being worn) j - an orcish helm k - a faded pall Tools(B f - an uncursed blindfold(end) CV Z----------------0##############..#.......|#||#.......-###########.|#.......|###|<|#.......+#######{|#-----|--##----###########%###%###### 15(15) Pw:2(2) AC:4 Xp:1/27 T:616 CV&In what direction? [hykulnjb><] CV^ CV^ cThe door opens. 15(15) Pw:2(2) AC:4 Xp:1/27 T:617 - CVo*a 15(15) Pw:2(2) AC:4 Xp:1/27 T:618 #@.# CV Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:618 @- CVubb 15(15) Pw:2(2) AC:4 Xp:1/27 T:619 #@# CVc 15(15) Pw:2(2) AC:4 Xp:1/27 T:620 #@# CV g 15(15) Pw:2(2) AC:4 Xp:1/27 T:620 #@### CVj!Y 15(15) Pw:2(2) AC:4 Xp:1/27 T:621 #@ CV| #@# CV|  15(15) Pw:2(2) AC:4 Xp:1/27 T:622 You hear the footsteps of a guard on patrol. CV9b 15(15) Pw:2(2) AC:4 Xp:1/27 T:623 ##@# CV\ 15(15) Pw:2(2) AC:4 Xp:1/27 T:624 @## CVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:624 ----...`.....##@# CV } 15(15) Pw:2(2) AC:4 Xp:1/27 T:625 --|.|.....@#CV]%Z 15(15) Pw:2(2) AC:4 Xp:1/27 T:626 ##@#CV [ 15(15) Pw:2(2) AC:4 Xp:1/27 T:627 @##CV@m 15(15) Pw:2(2) AC:4 Xp:1/27 T:627 |...@--+-#CVq 15(15) Pw:2(2) AC:4 Xp:1/27 T:628 -.|@#.-CV l 15(15) Pw:2(2) AC:4 Xp:1/27 T:629 -|@. -CV@CX 15(15) Pw:2(2) AC:4 Xp:1/27 T:630 @.CVP 15(15) Pw:2(2) AC:4 Xp:1/27 T:630 @.CVR%@. .CVSr Things that are here: a statue of a yellow mold 29 gold pieces--More--CV v-- 15(15) Pw:2(2) AC:4 Xp:1/27 T:631 CV& Pick up what?  Coins(B a - 29 gold pieces Boulders/Statues(B b - a statue of a yellow mold(end) CV+CVK -------.#|#|#<|#CV u29 gold pieces.68 10 HP: 15(15) Pw:2(2) AC:4 Xp:1/27 T:632 CV[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:633 `@CV|U 15(15) Pw:2(2) AC:4 Xp:1/27 T:633 .@CVڕP 15(15) Pw:2(2) AC:4 Xp:1/27 T:634 @.CV] P 15(15) Pw:2(2) AC:4 Xp:1/27 T:635 @.CV. P 15(15) Pw:2(2) AC:4 Xp:1/27 T:636 @.CVL 15(15) Pw:2(2) AC:4 Xp:1/27 T:636 CV%P 15(15) Pw:2(2) AC:4 Xp:1/27 T:636 @.CV(b 15(15) Pw:2(2) AC:4 Xp:1/27 T:637 .@## CV0b 15(15) Pw:2(2) AC:4 Xp:1/27 T:638 .@# CV z P 15(15) Pw:2(2) AC:4 Xp:1/27 T:638 #@ CV M 15(15) Pw:2(2) AC:4 Xp:1/27 T:638 !CVx 15(15) Pw:2(2) AC:4 Xp:1/27 T:639 #@##..!CV63W 15(15) Pw:2(2) AC:4 Xp:1/27 T:640 #@"CV?HA##@##....--"CVoHk 15(15) Pw:2(2) AC:4 Xp:1/27 T:641 You hear bubbling water."CV0Nb 15(15) Pw:2(2) AC:4 Xp:1/27 T:642 #@##CV*do 15(15) Pw:2(2) AC:4 Xp:1/27 T:643 #@##.#CV* Z 15(15) Pw:2(2) AC:4 Xp:1/27 T:643 @#$CVlb 15(15) Pw:2(2) AC:4 Xp:1/27 T:644 #@#$CV Z 15(15) Pw:2(2) AC:4 Xp:1/27 T:645 @#%CVm &In what direction? [hykulnjb><] &CVl&CVAmgThis door is locked. 15(15) Pw:2(2) AC:4 Xp:1/27 T:645 (CV( (CV(&In what direction? [hykulnjb><] (CVC (CVC As you kick the door, it crashes open! 15(15) Pw:2(2) AC:4 Xp:1/27 T:646 .)CV] 15(15) Pw:2(2) AC:4 Xp:1/27 T:646 #@*CVW 15(15) Pw:2(2) AC:4 Xp:1/27 T:647 #@*CV~W 15(15) Pw:2(2) AC:4 Xp:1/27 T:648 #@+CVq 15(15) Pw:2(2) AC:4 Xp:1/27 T:648 #@##.-+CV# 15(15) Pw:2(2) AC:4 Xp:1/27 T:649 ##@#..-,CVd 15(15) Pw:2(2) AC:4 Xp:1/27 T:650 #@##,CV L h 15(15) Pw:2(2) AC:4 Xp:1/27 T:650 #@#.--CVPi 15(15) Pw:2(2) AC:4 Xp:1/27 T:651 #@.-CVF 15(15) Pw:2(2) AC:4 Xp:1/27 T:652 #-@-...|...|.{..------CVj  15(15) Pw:2(2) AC:4 Xp:1/27 T:652 --.+-----|@.......||-/CVPY 15(15) Pw:2(2) AC:4 Xp:1/27 T:653 .@/CVG; Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:654 .@/CV Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:655 .@0CVC\ 15(15) Pw:2(2) AC:4 Xp:1/27 T:656 @.0CV;hThat door is closed. 15(15) Pw:2(2) AC:4 Xp:1/27 T:656 1CVE"  Weapons(B a - a +0 katana b - a +0 wakizashi (alternate weapon; not wielded) c - a blessed +0 yumi (weapon in hands) d - 44 +0 ya (in quiver) g - an orcish short sword h - an orcish short sword i - a boomerang Armor(B e - an uncursed rustproof +0 splint mail (being worn) j - an orcish helm k - a faded pall Tools(B f - an uncursed blindfold(end) 3CVT[----------------0##############..#.......|#||#.......-###########.|#.......|###|<|#.......+#######{|#-----|--##----###########%###%###### 15(15) Pw:2(2) AC:4 Xp:1/27 T:656 3CV?&In what direction? [hykulnjb><] 3CV 3CV lThe door opens. 15(15) Pw:2(2) AC:4 Xp:1/27 T:656 |4CVzk 15(15) Pw:2(2) AC:4 Xp:1/27 T:657 #@.5CV f 15(15) Pw:2(2) AC:4 Xp:1/27 T:658 ##@|5CVm e 15(15) Pw:2(2) AC:4 Xp:1/27 T:659 #@#7CVaR 15(15) Pw:2(2) AC:4 Xp:1/27 T:659 @#7CVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:660 @#7CVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:661 @#7CV Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:662 @#7CVE Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:663 @#8CV0M 15(15) Pw:2(2) AC:4 Xp:1/27 T:663 8CVM 15(15) Pw:2(2) AC:4 Xp:1/27 T:663 8CVLM 15(15) Pw:2(2) AC:4 Xp:1/27 T:663 9CVuPZ 15(15) Pw:2(2) AC:4 Xp:1/27 T:663 @#9CV4JM 15(15) Pw:2(2) AC:4 Xp:1/27 T:663 9CV Z 15(15) Pw:2(2) AC:4 Xp:1/27 T:664 @#:CVtW 15(15) Pw:2(2) AC:4 Xp:1/27 T:665 #@;CVW 15(15) Pw:2(2) AC:4 Xp:1/27 T:666 #@;CV P 15(15) Pw:2(2) AC:4 Xp:1/27 T:666 #@;CVaq P 15(15) Pw:2(2) AC:4 Xp:1/27 T:667 #@;CVa P 15(15) Pw:2(2) AC:4 Xp:1/27 T:668 #@CV{R 15(15) Pw:2(2) AC:4 Xp:1/27 T:675 @#>CVUB e 15(15) Pw:2(2) AC:4 Xp:1/27 T:676 #@#?CVf 15(15) Pw:2(2) AC:4 Xp:1/27 T:677 ##@#?CVL$\ 15(15) Pw:2(2) AC:4 Xp:1/27 T:677 @#@CVXS 15(15) Pw:2(2) AC:4 Xp:1/27 T:678 #@#@CV5 S 15(15) Pw:2(2) AC:4 Xp:1/27 T:679 #@#@CV@ S 15(15) Pw:2(2) AC:4 Xp:1/27 T:679 #@#@CVx:S 15(15) Pw:2(2) AC:4 Xp:1/27 T:680 #@#ACVIS 15(15) Pw:2(2) AC:4 Xp:1/27 T:681 #@#ACV\S 15(15) Pw:2(2) AC:4 Xp:1/27 T:681 #@#ACVQS 15(15) Pw:2(2) AC:4 Xp:1/27 T:682 #@#ACVS 15(15) Pw:2(2) AC:4 Xp:1/27 T:683 #@#ACV]% S 15(15) Pw:2(2) AC:4 Xp:1/27 T:684 #@#BCV:S 15(15) Pw:2(2) AC:4 Xp:1/27 T:685 #@#BCVhS 15(15) Pw:2(2) AC:4 Xp:1/27 T:686 #@#BCVS 15(15) Pw:2(2) AC:4 Xp:1/27 T:687 #@#BCV.4 h 15(15) Pw:2(2) AC:4 Xp:1/27 T:688 ##@##BCVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:688 #@CCV[N 15(15) Pw:2(2) AC:4 Xp:1/27 T:688 CCVxN 15(15) Pw:2(2) AC:4 Xp:1/27 T:688 CCVN 15(15) Pw:2(2) AC:4 Xp:1/27 T:688 DCVje 15(15) Pw:2(2) AC:4 Xp:1/27 T:689 ##@#DCV6[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:690 @#DCV&Z 15(15) Pw:2(2) AC:4 Xp:1/27 T:691 @#DCVh j 15(15) Pw:2(2) AC:4 Xp:1/27 T:691 b@.#ECV^_ 15(15) Pw:2(2) AC:4 Xp:1/27 T:692 .#@FCVL2W 15(15) Pw:2(2) AC:4 Xp:1/27 T:693 #@FCV[R 15(15) Pw:2(2) AC:4 Xp:1/27 T:693 #@#FCV R 15(15) Pw:2(2) AC:4 Xp:1/27 T:694 #@#GCV@R 15(15) Pw:2(2) AC:4 Xp:1/27 T:695 #@#GCVR 15(15) Pw:2(2) AC:4 Xp:1/27 T:696 #@#GCVLR 15(15) Pw:2(2) AC:4 Xp:1/27 T:697 #@#GCV5P 15(15) Pw:2(2) AC:4 Xp:1/27 T:697 #@GCVq P 15(15) Pw:2(2) AC:4 Xp:1/27 T:698 #@HCVLQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:699 @#HCVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:699 @#HCV @#HCV6  15(15) Pw:2(2) AC:4 Xp:1/27 T:700 You hear the footsteps of a guard on patrol.HCV. W 15(15) Pw:2(2) AC:4 Xp:1/27 T:701 @#ICVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:702 @#ICV\Q 15(15) Pw:2(2) AC:4 Xp:1/27 T:702 @#JCVQ 15(15) Pw:2(2) AC:4 Xp:1/27 T:703 @#JCVeX 15(15) Pw:2(2) AC:4 Xp:1/27 T:704 #@JCVZY 15(15) Pw:2(2) AC:4 Xp:1/27 T:705 #@KCVg 15(15) Pw:2(2) AC:4 Xp:1/27 T:706 #@##KCVTY 15(15) Pw:2(2) AC:4 Xp:1/27 T:706 #@KCV> N 15(15) Pw:2(2) AC:4 Xp:1/27 T:706 LCV} 15(15) Pw:2(2) AC:4 Xp:1/27 T:707 #@##...LCV: 15(15) Pw:2(2) AC:4 Xp:1/27 T:708 #@........---MCVN 15(15) Pw:2(2) AC:4 Xp:1/27 T:708 MCV  15(15) Pw:2(2) AC:4 Xp:1/27 T:709 #@(..--MCVD^  15(15) Pw:2(2) AC:4 Xp:1/27 T:709 #-@-........|.>..{..-|.....|-------NCVK 15(15) Pw:2(2) AC:4 Xp:1/27 T:710 -----.---|....@.||..|PCV' Y 15(15) Pw:2(2) AC:4 Xp:1/27 T:711 .@PCV@.PCV6iYou see here a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:711 RCVW 15(15) Pw:2(2) AC:4 Xp:1/27 T:712 (@TCVА@.TCV2iYou see here a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:713 UCV)O (..@UCV\O F 15(15) Pw:2(2) AC:4 Xp:1/27 T:714 UCV N  15(15) Pw:2(2) AC:4 Xp:1/27 T:715 .@VCVQ R 15(15) Pw:2(2) AC:4 Xp:1/27 T:716 @.WCV<R 15(15) Pw:2(2) AC:4 Xp:1/27 T:717 @.WCVbyR 15(15) Pw:2(2) AC:4 Xp:1/27 T:717 @.WCV @.WCV iYou see here a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:718 YCV YCVT You have a little trouble lifting l - a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:718 Burdened--More--[CV:HFYour movements are slowed slightly because of your load.[CVxH^ 15(15) Pw:2(2) AC:4 Xp:1/27 T:719 Burdened--More--\CVd You are beginning to feel hungry. 15(15) Pw:2(2) AC:4 Xp:1/27 T:719 Hungry Burdened^CVz 15(15) Pw:2(2) AC:4 Xp:1/27 T:720 Hungry Burdened..@aCVi&In what direction? [hykulnjb><] bCVh ` 15(15) Pw:2(2) AC:4 Xp:1/27 T:720 Hungry BurdeneddCV4{ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fCV/ 15(15) Pw:2(2) AC:4 Xp:1/27 T:720 Hungry BurdenediCV]}P Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) nCV+oCV2--------###..#||###.|##|<|###{|#----######### What would you like to drop?  Tools(B f - an uncursed blindfold l - a chest(end) rCVP+tCVCo------.#|#|#tCVDw 15(15) Pw:2(2) AC:4 Xp:1/27 T:720 Hungry BurdenedYou drop a chest.tCVdD 15(15) Pw:2(2) AC:4 Xp:1/27 T:720 Hungry Your movements are now unencumbered. 15(15) Pw:2(2) AC:4 Xp:1/27 T:721 Hungry wCVxwCVx|You don't have anything to eat. 15(15) Pw:2(2) AC:4 Xp:1/27 T:721 Hungry yCV„ ` 15(15) Pw:2(2) AC:4 Xp:1/27 T:722 Hungry (@zCV, @.zCVd rYou see here a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:722 Hungry CVr Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) CV +---------0##############..#|#||#-###########.|#|###|<|#+##############{|#-###----##################%##---.----#%###y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: CV considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--CV^O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call CV_ name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--CV + e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accCVK+ 5essory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--CVVx exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # CVVprefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--CVH M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, CV ;these additional variants are available: --More--CVwn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--CVyJacob the Hatamoto St:15 Dx:13 Co:17 In:9 Wi:9 Ch:8 Lawful S:268 Dlvl:2 $:110 HP: Dlvl:2 $:110 HP:15(15) Pw:2(2) AC:4 Xp:1/27 T:722 Hungry -------- -----------------------0##############..# |....`.||.............|#||# |......|#-.............-###########.|# |.......##|.............|###|<|# -.--.-.-####|.............+##############{|# ######------------|--###----###############################################################%######--.----.----#%###---.-|-----|..........|###|..........|..........|######CVy##|.........||.>..{@....-##-----#|......{..||..........|###|....#-----------------------#->..|-----CV-i 15(15) Pw:2(2) AC:4 Xp:1/27 T:727 Hungry #(....@#CV [ 15(15) Pw:2(2) AC:4 Xp:1/27 T:728 Hungry @-CV[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:729 Hungry @.CV?[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:729 Hungry @.CV[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:730 Hungry @.CV@.CVrYou see here a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:731 Hungry CV` 15(15) Pw:2(2) AC:4 Xp:1/27 T:731 Hungry (@CV Z 15(15) Pw:2(2) AC:4 Xp:1/27 T:732 Hungry .@CVv[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:733 Hungry @.CVZ@.CVrYou see here a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:733 Hungry CV(..@CVҌO 15(15) Pw:2(2) AC:4 Xp:1/27 T:735 Hungry CV  .@CV]O 15(15) Pw:2(2) AC:4 Xp:1/27 T:735 Hungry CVT  15(15) Pw:2(2) AC:4 Xp:1/27 T:736 Hungry CV}[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:737 Hungry @.CVl[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:738 Hungry @.CVm[ 15(15) Pw:2(2) AC:4 Xp:1/27 T:739 Hungry @.CV0J @.CVJ {You see here a chest. 15(15) Pw:2(2) AC:4 Xp:1/27 T:740 Hungry bCVk 15(15) Pw:2(2) AC:4 Xp:1/27 T:740 Hungry @(CVa e 15(15) Pw:2(2) AC:4 Xp:1/27 T:741 Hungry @.CV$You hit the acid blob.CVXYou are splashed by the acid blob's acid! 12(15) Pw:2(2) AC:4 Xp:1/27 T:742 Hungry CV*h 12(15) Pw:2(2) AC:4 Xp:1/27 T:743 Hungry .@CVe l 12(15) Pw:2(2) AC:4 Xp:1/27 T:743 Hungry .b.@CVtYou miss the acid blob. 12(15) Pw:2(2) AC:4 Xp:1/27 T:744 Hungry CVQCVtYou miss the acid blob. 12(15) Pw:2(2) AC:4 Xp:1/27 T:745 Hungry CV0CV0tYou miss the acid blob. 12(15) Pw:2(2) AC:4 Xp:1/27 T:745 Hungry CVh 12(15) Pw:2(2) AC:4 Xp:1/27 T:746 Hungry .@CVe 12(15) Pw:2(2) AC:4 Xp:1/27 T:747 Hungry @.CVTtYou miss the acid blob. 12(15) Pw:2(2) AC:4 Xp:1/27 T:748 Hungry CV&CV&.You kill the acid blob!%CV&304  12(15) Pw:2(2) AC:4 Xp:1/36 T:748 Hungry You are splashed by the acid blob's acid!CV&] 4(15) Pw:2(2) AC:4 Xp:1/36 T:748 Hungry --More--CVvYour yumi is not affected. 4(15) Pw:2(2) AC:4 Xp:1/36 T:749 Hungry CVA @.CV }You see here an acid blob corpse. 4(15) Pw:2(2) AC:4 Xp:1/36 T:749 Hungry CVjCVIj(What do you want to eat? [* or ,] CVoz eat what?  Comestibles(B a - an acid blob corpse(end) CVVQ+-.#|#CV,WYou have a very bad case of stomach acid. 0(15) Pw:2(2) AC:4 Xp:1/36 T:749 Hungry --More--CV"You die...CVZ--More--CVCVI9Do you want your possessions identified? [ynq] (n) CVG nCV| 4Do you want to see your attributes? [ynq] (n) CVF#LnDo you want an account of creatures vanquished? [ynq] (n) CVJX nCVX1Do you want to see your conduct? [ynq] (n) CV nCVy ----------  / \  / REST \  / IN \  / PEACE \  / \  | Jacob |  | 110 Au |  | killed by an |  | acidic corpse |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara Jacob the Samurai... You died in The Dungeons of Doom on dungeon level 2 with 293 points, and 110 pieces of gold, after 749 moves. You were level 1 with a maximum of 15 hit points when you died. --More--CV`u--More--CV [?1049l CV  CVd! R No Points Name Hp [max] CV! 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] CV! 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] CV!  CV! 1999 11021 j2-Und-Hum-Mal-Law died in The Gnomish Mines on level 7 [max 8]. Killed by a horse. - [62] 2000 11016 Zered-Mon-Dop-Fem-Cha died in The Gnomish Mines on level 6. Killed by an air elemental of Chih CV"  Sung-tzu. - [45]  293 Jacob-Sam-Hum-Mal-Law died in The Dungeons of Doom on (B  level 2. Killed by an acidic corpse. - [15](B