4UA[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net 4U WShall I pick a character's race, role, gender and alignment for you? [ynq] 4UsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) 4UbQ +Choosing Race Pick the race of your Tourist  d - doppelganger h - hobbit H - human * - Random q - Quit(end) 4Uov+Choosing Gender Pick the gender of your human Tourist  m - male f - female * - Random q - Quit(end) 4Un X+4U`r --(B+(B----(B|.(B@(B...|(B..(Bf(B...|(B|.....(B+(B-------(B4Ur Flappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:0 Dlvl:1 $:1303 HP: Dlvl:1 $:1303 HP:10(10) Dlvl:1 $:1303 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1  It is written in the Book of The Lady:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess The Lady seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rambler, have been heralded from birth as the instrument of The Lady. You are destined to recover the Amulet for your deity, or die in the attempt. You4Ur pr hour of destiny has come. For the sake of us all: Go bravely with The Lady!--More--4U !--(B+(B----(B|.(B@(B...|(B4U( 4U VAloha Flappy, welcome to SlashEM! You are a neutral male human Tourist.4U  --More--4Uۃ ? Be careful! New moon tonight.4U. Weapons(B a - 32 +2 darts (in quiver) Armor(B i - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - 5 uncursed food rations c - 4 uncursed slime molds d - 2 uncursed tripe rations e - an uncursed fortune cookie f - an uncursed melon Scrolls(B h - 6 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B j - an expensive camera (0:64) k - an uncursed credit card(end) 4US*-||(B 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4UU  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)4U_+4UI  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)4Uy a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):(B  name [Flappy]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)4Ui a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)4U+4Ui+4U--(B+(B----(B|.(B@(B...|(B..(Bf(B(B...|(B|.....(B+(B-------(B4UFlappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:0 Dlvl:1 $:1303 HP: Dlvl:1 $:1303 HP:10(10) Dlvl:1 $:1303 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1 Set boulder to what? 4Uz  4Uۍ  4U`4U& Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) 4U  +[?1l>Flappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:0 Dlvl:1 $:1303 HP: Dlvl:1 $:1303 HP:10(10) Dlvl:1 $:1303 HP:10(10) Pw:2(2) AC:10 Xp:1/0 T:1 --(B+(B----(B|.(B@(B...|(B..(Bf(B(B...|(B|.....(B+(B-------(B4U=# 4Uv adjust4USe 4Ue .What do you want to adjust? [a-k or ?*] 4U~ Weapons(B a - 32 +2 darts (in quiver) Armor(B i - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - 5 uncursed food rations c - 4 uncursed slime molds d - 2 uncursed tripe rations e - an uncursed fortune cookie f - an uncursed melon Scrolls(B h - 6 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B j - an expensive camera (0:64) k - an uncursed credit card(end) 4U +-||(B4U 'Adjust letter to what [il-zA-Z]? 4U4UAMoving: T - an uncursed +0 Hawaiian shirt (being worn). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4Ue4UVe# 4U8j adjust4U 4U, 1What do you want to adjust? [a-hjkT or ?*] 4U Weapons(B a - 32 +2 darts (in quiver) Armor(B T - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - 5 uncursed food rations c - 4 uncursed slime molds d - 2 uncursed tripe rations e - an uncursed fortune cookie f - an uncursed melon Scrolls(B h - 6 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B j - an expensive camera (0:64) k - an uncursed credit card(end) 4U+-||(B4U˪+Adjust letter to what [ijl-zA-SU-Z]? 4UG/4U/Moving: l - an expensive camera (0:64). 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4UU4U# 4U adjust4U54U_1What do you want to adjust? [a-hklT or ?*] 4U  Weapons(B a - 32 +2 darts (in quiver) Armor(B T - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - 5 uncursed food rations c - 4 uncursed slime molds d - 2 uncursed tripe rations e - an uncursed fortune cookie f - an uncursed melon Scrolls(B h - 6 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B k - an uncursed credit card l - an expensive camera (0:64)(end) 4U+-||(B4Up,Adjust letter to what [bijm-zA-SU-Z]? 4U 4U;Swapping: f - 5 uncursed food rations. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4Ub4U# 4Ut adjust4UH4UH1What do you want to adjust? [a-hklT or ?*] 4U  Weapons(B a - 32 +2 darts (in quiver) Armor(B T - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - an uncursed melon c - 4 uncursed slime molds d - 2 uncursed tripe rations e - an uncursed fortune cookie f - 5 uncursed food rations Scrolls(B h - 6 uncursed scrolls of magic mapping Potions(B g - 2 uncursed potions of extra healing Tools(B k - an uncursed credit card l - an expensive camera (0:64)(end) 4U+-||(BAdjust letter to what [h-jm-zA-SU-Z]? 4Ue 4Uf Moving: m - 6 uncursed scrolls of magic mapping. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4U\4U\# 4U)B adjust4U4Uƽ2What do you want to adjust? [a-gk-mT or ?*] 4U 4U5 ,Adjust letter to what [g-jn-zA-SU-Z]? 4U 4U Moving: h - 2 uncursed potions of extra healing. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4U Weapons(B a - 32 +2 darts (in quiver) Armor(B T - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - an uncursed melon c - 4 uncursed slime molds d - 2 uncursed tripe rations e - an uncursed fortune cookie f - 5 uncursed food rations Scrolls(B m - 6 uncursed scrolls of magic mapping Potions(B h - 2 uncursed potions of extra healing Tools(B k - an uncursed credit card l - an expensive camera (0:64)(end) 4U6*-||(B 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4U, # 4U2p adjust4UAWhat do you want to adjust? [a-fhk-mT or ?*] 4UT4Ut-Adjust letter to what [cgijn-zA-SU-Z]? 4UX 4U }Moving: g - 4 uncursed slime molds. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4U Weapons(B a - 32 +2 darts (in quiver) Armor(B T - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - an uncursed melon d - 2 uncursed tripe rations e - an uncursed fortune cookie f - 5 uncursed food rations g - 4 uncursed slime molds Scrolls(B m - 6 uncursed scrolls of magic mapping Potions(B h - 2 uncursed potions of extra healing Tools(B k - an uncursed credit card l - an expensive camera (0:64)(end) 4UJ *-||(B 10(10)  Pw:2(2) AC:10 Xp:1/0 T:1 4U} 10(10)  Pw:2(2) AC:10 Xp:1/0 T:2 <(B@(B͟4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:3 #(B#(B@f(B(B.(B͟4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:4 f(B(B@(B..(Bϟ4UYϟ4UYYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:5 #(B@(Bf(B(Bϟ4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:6 ###(B@(Bf(B(B#(BП4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:7 @(Bf(B(B#(BП4UHt 10(10)  Pw:2(2) AC:10 Xp:1/0 T:8 #(B@(B#(B#(BП4U<  10(10)  Pw:2(2) AC:10 Xp:1/0 T:9 #(B@(B#(Bџ4Uz4 10(10)  Pw:2(2) AC:10 Xp:1/0 T:10 #(B@(B#(Bџ4US} 10(10)  Pw:2(2) AC:10 Xp:1/0 T:11 #(B@(B#(Bџ4U  10(10)  Pw:2(2) AC:10 Xp:1/0 T:12 #(B@f(B(Bџ4UU  10(10)  Pw:2(2) AC:10 Xp:1/0 T:13 #(B@f(B(B#(Bҟ4UA 10(10)  Pw:2(2) AC:10 Xp:1/0 T:14 #(B@f(B(B#(Bҟ4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:15 #(B@f(B(B#(Bҟ4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:16 #(B#(B@f(B(B#(Bҟ4Un  10(10)  Pw:2(2) AC:10 Xp:1/0 T:17 @f(B(B#(Bҟ4UoqU 10(10)  Pw:2(2) AC:10 Xp:1/0 T:17 ӟ4U@ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:18 #(B@(Bf(B(B#(Bӟ4UA  10(10)  Pw:2(2) AC:10 Xp:1/0 T:19 #(B@(Bf(B(B#(Bԟ4U^  10(10)  Pw:2(2) AC:10 Xp:1/0 T:20 #(B@(B#(B#(B՟4U&~ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:21 #(B@(B#(B՟4U:J#(B@(B#(B՟4Ul{ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:22 You hear someone counting money.՟4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:23 .(B##(B@(B#(Bן4Uك{You hear someone counting money. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:23 ؟4U& 10(10)  Pw:2(2) AC:10 Xp:1/0 T:24 @(B#(B؟4U3R#(B#(B@(B#(B؟4Ut 10(10)  Pw:2(2) AC:10 Xp:1/0 T:25 You hear the footsteps of a guard on patrol.ٟ4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:26 ##(B@(B#(Bٟ4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:27 ---(B...(B.(B###(B@(B#(B#(Bٟ4U) ` 10(10)  Pw:2(2) AC:10 Xp:1/0 T:28 --(B$(B|(B |(B##(B.(B |.......(B@(B#(B ---(B+(B---(B#(B#(Bڟ4U} 10(10)  Pw:2(2) AC:10 Xp:1/0 T:29 @(B..|(B#(B...|(B----(Bڟ4U  10(10)  Pw:2(2) AC:10 Xp:1/0 T:30 |(B#(B@(B|.(B-(B۟4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:31 -(B.(B@(B-(B۟4Uq 10(10)  Pw:2(2) AC:10 Xp:1/0 T:32 .(B@(B۟4Uu.(B@(B۟4U 10(10)  Pw:2(2) AC:10 Xp:1/0 T:33 You hear the footsteps of a guard on patrol.۟4U 3@(B.(B۟4U] vYou see here 11 gold pieces. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:34 ݟ4Uyn ݟ4Un~11 gold pieces.11 14 10(10)  Pw:2(2) AC:10 Xp:1/0 T:35 ݟ4UK ~ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:36 .(B@(Bޟ4Ur 10(10)  Pw:2(2) AC:10 Xp:1/0 T:37 @(B.(Bޟ4Uf'r 10(10)  Pw:2(2) AC:10 Xp:1/0 T:38 @(B.(Bޟ4U2r 10(10)  Pw:2(2) AC:10 Xp:1/0 T:39 @(B.(Bޟ4U r 10(10)  Pw:2(2) AC:10 Xp:1/0 T:40 @(B.(Bޟ4Urv 10(10)  Pw:2(2) AC:10 Xp:1/0 T:41 @(B#(Bߟ4UQXT 10(10)  Pw:2(2) AC:10 Xp:1/0 T:41 ߟ4UԤ| 10(10)  Pw:2(2) AC:10 Xp:1/0 T:42 #(B@(Bߟ4U  10(10)  Pw:2(2) AC:10 Xp:1/0 T:43 #(B@(B#(Bߟ4U  10(10)  Pw:2(2) AC:10 Xp:1/0 T:44 |(B.(B#(B@(B#(B4U2 10(10)  Pw:2(2) AC:10 Xp:1/0 T:45 .(B#(B@(B#(B4UrF 10(10)  Pw:2(2) AC:10 Xp:1/0 T:46 .(B#(B@(B#(B4UpS 10(10)  Pw:2(2) AC:10 Xp:1/0 T:47 .(B#(B@(B#(B4U}  10(10)  Pw:2(2) AC:10 Xp:1/0 T:48 ----(B...(B.(B@(B#(B4UҲ 10(10)  Pw:2(2) AC:10 Xp:1/0 T:49 ---(B...(B.|(B@(B#(B-(B4U4 10(10)  Pw:2(2) AC:10 Xp:1/0 T:50 -(B|(B@(B.(B4Uq 10(10)  Pw:2(2) AC:10 Xp:1/0 T:51 @(B.(B4U" q 10(10)  Pw:2(2) AC:10 Xp:1/0 T:52 @(B.(B4UuKq 10(10)  Pw:2(2) AC:10 Xp:1/0 T:53 @(B.(B4U&In what direction? [47896321><] 4U7 4U7 mThis door is locked. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:53 4UH 4UmThat door is closed. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:53 4Uh 4U̸ &In what direction? [47896321><] 4Ua4UmThis door is locked. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:53 4Ud 4Ud 3What do you want to use or apply? [kl or ?*] 4U4U&In what direction? [47896321><] 4Uh4UhUnlock it? [yn] (n) 4Uq Wy 10(10)  Pw:2(2) AC:10 Xp:1/0 T:53 4U3r yYou succeed in picking the lock. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:54 4U^ 4U&In what direction? [47896321><] 4Uv(4U(|The door opens. 10(10)  Pw:2(2) AC:10 Xp:1/0 T:55 :(B4U 4U8You kill the newt!5  10(10)  Pw:2(2) AC:10 Xp:1/1 T:56 |(B4UM 10(10)  Pw:2(2) AC:10 Xp:1/1 T:57 .(B@(B##(B4UA 10(10)  Pw:2(2) AC:10 Xp:1/1 T:58 |(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:59 #(B@(B##(B4Uz${ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:60 #(B@(B4UW 10(10)  Pw:2(2) AC:10 Xp:1/1 T:61 #(B@(B#(B.(B..(B..(B..(B.|(B--(B4Un0 10(10)  Pw:2(2) AC:10 Xp:1/1 T:62 #(B@(B##(B.(B.(B-(B4UW 10(10)  Pw:2(2) AC:10 Xp:1/1 T:63 #(B@(B.(B..(B...(B---(B4UU 10(10)  Pw:2(2) AC:10 Xp:1/1 T:63 4U%G 10(10)  Pw:2(2) AC:10 Xp:1/1 T:64 #(B-(B@(B-(B..(B.(B...(B|(B .....(B|(B |....(B -----(B4U! 10(10)  Pw:2(2) AC:10 Xp:1/1 T:65 ------(B.(B--(B |....(B@(B|(B |..(B|(B4UTz 10(10)  Pw:2(2) AC:10 Xp:1/1 T:66 .(B@(B4U|1 ~ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:67 @(B.(B4U} 10(10)  Pw:2(2) AC:10 Xp:1/1 T:68 @(B.(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:69 #(Bf(B(B@(B.(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:70 @(B##(Bf(B(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:71 @(B#(B.(B4UZ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:72 @(B#(B4U;J ~ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:73 @(B#(B4U } 10(10)  Pw:2(2) AC:10 Xp:1/1 T:74 @(B#(B4U(y 10(10)  Pw:2(2) AC:10 Xp:1/1 T:75 @(B|(B4U p 10(10)  Pw:2(2) AC:10 Xp:1/1 T:76 .(B@(B4Uhp 10(10)  Pw:2(2) AC:10 Xp:1/1 T:77 .(B@(B4US5p 10(10)  Pw:2(2) AC:10 Xp:1/1 T:78 .(B@(B4U p 10(10)  Pw:2(2) AC:10 Xp:1/1 T:79 .(B@(B4UnX q 10(10)  Pw:2(2) AC:10 Xp:1/1 T:80 .(B@(B4U u 10(10)  Pw:2(2) AC:10 Xp:1/1 T:81 #(B@(B4UX u 10(10)  Pw:2(2) AC:10 Xp:1/1 T:82 #(B@(B4U u 10(10)  Pw:2(2) AC:10 Xp:1/1 T:83 #(B@(B4U[ u 10(10)  Pw:2(2) AC:10 Xp:1/1 T:84 #(B@(B4U u 10(10)  Pw:2(2) AC:10 Xp:1/1 T:85 #(B@(B4U^  10(10)  Pw:2(2) AC:10 Xp:1/1 T:86 f(B(B#(B@(B4UxW 10(10)  Pw:2(2) AC:10 Xp:1/1 T:87 .(Bf(B(B#(B@(B4US 10(10)  Pw:2(2) AC:10 Xp:1/1 T:88 .(B#(B@(B##(B4UlU  10(10)  Pw:2(2) AC:10 Xp:1/1 T:89 #(B|(B@(B#(B........(B!(B.|(B+(B4U" 10(10)  Pw:2(2) AC:10 Xp:1/1 T:90 #(B@(B#(B4Ux  10(10)  Pw:2(2) AC:10 Xp:1/1 T:91 #(B@(B#(B4UT 10(10)  Pw:2(2) AC:10 Xp:1/1 T:92 .(B#(B@(B#(B.(B--(B4U0 10(10)  Pw:2(2) AC:10 Xp:1/1 T:93 .(B#(B@(B#(B.(B-(B4Uz 10(10)  Pw:2(2) AC:10 Xp:1/1 T:94 #(B.(B#(B@(B#(B#(B.(B-(B4U_  10(10)  Pw:2(2) AC:10 Xp:1/1 T:95 .(B#(B@(B#(B.(B-(B4U+  10(10)  Pw:2(2) AC:10 Xp:1/1 T:96 .(B#(B@(B#(B.(B-(B4U" 10(10)  Pw:2(2) AC:10 Xp:1/1 T:97 |(B#(B.(B#(B@(B#(B.(B-(B4U &  10(10)  Pw:2(2) AC:10 Xp:1/1 T:98 ----(B...(B.(B#(B@(B#(B#(B.(B-(B4U0 10(10)  Pw:2(2) AC:10 Xp:1/1 T:99 ---(B...(B.(B#(B@(B.(B-(B4Ud  10(10)  Pw:2(2) AC:10 Xp:1/1 T:100 ---(B...(B|.(B#(B@(B|.(B-(B4U6 10(10)  Pw:2(2) AC:10 Xp:1/1 T:101 .(B@(B-(B4U5 10(10)  Pw:2(2) AC:10 Xp:1/1 T:102 -(B-(B.(B@(B4Uѣ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:103 f(B(B.(B@(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:104 ..(B.(B@(Bf(B(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:105 f(B(B.(B@(B.(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:106 ..(Bf(B(B@(B4U] 10(10)  Pw:2(2) AC:10 Xp:1/1 T:107 .(Bf(B(B@(B4U#.(B@(B4UVYou see here a ruby potion.f(B(B..(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:107 The kitten looks less powerful! 10(10)  Pw:2(2) AC:10 Xp:1/1 T:108 4U= 4U n - a ruby potion. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:109 ^(Bf(B(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:110 f(B(B.(B.(B@(B4U&In what direction? [47896321><] 4U4U6The door resists! 10(10)  Pw:2(2) AC:10 Xp:1/1 T:111 f(B(B.(B4Uq 4Uq&In what direction? [47896321><] 4U4UThe door resists! 10(10)  Pw:2(2) AC:10 Xp:1/1 T:112 f(B(B.(B4U@ 4UoThat door is closed. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:112 4U 4UF &In what direction? [47896321><] 4U4UrThe door resists! 10(10)  Pw:2(2) AC:10 Xp:1/1 T:113 f(B(B.(B4UL 4U&In what direction? [47896321><] 4Uo]4U]The door opens. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:114 .(B.(Bf(B(B-(B4U&C  10(10)  Pw:2(2) AC:10 Xp:1/1 T:115 .(B#(Bf(B(B.(B@(B#(B4U1  10(10)  Pw:2(2) AC:10 Xp:1/1 T:116 ..(Bf(B(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:117 #(B@(B-(Bf(B(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:118 #(B@(Bf(B(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:119 ##(B@(Bf(B(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:120 @f(B(B#(B#(B 4U<~ 4U~You displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:121 f(B(B@(B#(B 4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:122 #(Bf(B(B@(B#(B 4U3 10(10)  Pw:2(2) AC:10 Xp:1/1 T:123 #(Bf(B(B@(B#(B 4U b  10(10)  Pw:2(2) AC:10 Xp:1/1 T:124 #(Bf(B(B@(B+(B 4U oThat door is closed. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:124  4U^  4UoThat door is closed. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:124  4U  4U&In what direction? [47896321><]  4Uq 4U^rThe door opens. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:125 ------(B-(B......(B....|(B..|(B---(B 4U@ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:126 -(B#(Bf(B(B@(B|.(B...(B---(B 4Ur\  10(10)  Pw:2(2) AC:10 Xp:1/1 T:127 #(Bf(B(B@(B+(B-(B 4U>#  10(10)  Pw:2(2) AC:10 Xp:1/1 T:128 -(B.(B@f(B(B 4U'Q  10(10)  Pw:2(2) AC:10 Xp:1/1 T:129 ..(B@f(B(B4U8&In what direction? [47896321><] 4U4UgThe door opens. 10(10)  Pw:2(2) AC:10 Xp:1/1 T:130 f(B(B-(B..(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:131 .(B#(B@f(B(B4Uå 10(10)  Pw:2(2) AC:10 Xp:1/1 T:132 #(B@f(B(B.(B#(B4UA  10(10)  Pw:2(2) AC:10 Xp:1/1 T:133 @f(B(B-(B4UN: 10(10)  Pw:2(2) AC:10 Xp:1/1 T:134 f(B(B#(B@(B##(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:135 #(Bf(B(B@(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:136 f(B(B@(B#(B4UR 10(10)  Pw:2(2) AC:10 Xp:1/1 T:137 #(B@f(B(B4U҅ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:138 f(B(B@(B##(B4U} 10(10)  Pw:2(2) AC:10 Xp:1/1 T:139 #(B@f(B(B4U  10(10)  Pw:2(2) AC:10 Xp:1/1 T:140 d(B@f(B(B#(B4UZ 10(10)  Pw:2(2) AC:10 Xp:1/1 T:141 .(Bd(B@f(B(B-(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:142 .(Bd(Bf(B(B@(B..(B4U 10(10)  Pw:2(2) AC:10 Xp:1/1 T:143 .(B.(Bd(B@f(B(B4U&In what direction? [47896321><] 4U)(B4Uz)(B.(B4U+v.(B4UvYou kill the jackal!9  10(10)  Pw:2(2) AC:10 Xp:1/2 T:144 .(B)(Bf(B(B.(B4UuS 4U TYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/2 T:145 f(B(B@(B.(B4U  10(10)  Pw:2(2) AC:10 Xp:1/2 T:146 f(B(B.(B@(B.(B4U\@(B.(B4UYou see here a +2 dart. 10(10)  Pw:2(2) AC:10 Xp:1/2 T:147 .(Bf(B(B4U 4UDa - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:10 Xp:1/2 T:148 .(Bf(B(B.(B4U~  10(10)  Pw:2(2) AC:10 Xp:1/2 T:149 @(B.(B.(Bf(B(B4U`Q 10(10)  Pw:2(2) AC:10 Xp:1/2 T:150 @f(B(B.(B.(B4U 10(10)  Pw:2(2) AC:10 Xp:1/2 T:151 @(B..(Bf(B(B4U'&  10(10)  Pw:2(2) AC:10 Xp:1/2 T:152 @(B.(B..(Bf(B(B4Ux 10(10)  Pw:2(2) AC:10 Xp:1/2 T:153 ##(B@(B#(B.(B4Up 10(10)  Pw:2(2) AC:10 Xp:1/2 T:154 @(B#(B4U } 10(10)  Pw:2(2) AC:10 Xp:1/2 T:155 #(B@(B4U.} 10(10)  Pw:2(2) AC:10 Xp:1/2 T:156 #(B@(B4U 10(10)  Pw:2(2) AC:10 Xp:1/2 T:157 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/2 T:158 #(B@(B##(B4UC 10(10)  Pw:2(2) AC:10 Xp:1/2 T:159 #(B@(B4U 10(10)  Pw:2(2) AC:10 Xp:1/2 T:160 f(B(B#(B@(B#(B#(B4U{  10(10)  Pw:2(2) AC:10 Xp:1/2 T:161 #(Bf(B(B@(B#(B4U4V 10(10)  Pw:2(2) AC:10 Xp:1/2 T:161 4UFV 10(10)  Pw:2(2) AC:10 Xp:1/2 T:161 4U  10(10)  Pw:2(2) AC:10 Xp:1/2 T:162 #(B#(B@(B#(B4U[m  10(10)  Pw:2(2) AC:10 Xp:1/2 T:163 #(B@(B#(B4Ug 10(10)  Pw:2(2) AC:10 Xp:1/2 T:164 #(B@(B#(B4UӬ 10(10)  Pw:2(2) AC:10 Xp:1/2 T:165 #(B@(B#(B4UxH  10(10)  Pw:2(2) AC:10 Xp:1/2 T:166 #(B@(B#(B4Uc  10(10)  Pw:2(2) AC:10 Xp:1/2 T:167 #(B@(B#(B4U#R  10(10)  Pw:2(2) AC:10 Xp:1/2 T:168 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169 #(B@(B4UXP W  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169 4U= W  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169 4UNW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169 4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UԖW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4U(W  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UVW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UGW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4ULW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UBW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169  4UÙW  10(10)  Pw:2(2) AC:10 Xp:1/2 T:169 #4U&In what direction? [47896321><] #4U$%#4U%The door opens. 10(10)  Pw:2(2) AC:10 Xp:1/2 T:170 f(B(B:(B-(B%4UW %4U &In what direction? [47896321><] %4U|)(B%4Uk@ -(B%4U@uThe dart misses the newt. 10(10)  Pw:2(2) AC:10 Xp:1/2 T:171 '4Ue'4UJf&In what direction? [47896321><] (4U/)(B(4U -(B(4UThe dart misses the newt. 10(10)  Pw:2(2) AC:10 Xp:1/2 T:172 #(B)(B:(B)4U)4UW&In what direction? [47896321><] )4Uz)4Uz{You kill the newt!23  10(10)  Pw:2(2) AC:10 Xp:1/3 T:173 )(B*4U0@(B#(B*4Ue There is an open door here.  Things that are here: a +2 dart a newt corpse--More--*4UvA---.....|(B 10(10)  Pw:2(2) AC:10 Xp:1/3 T:174 +4UM .What do you want to eat? [bdefg or ?*,] ,4UJt eat what?  Comestibles(B a - a newt corpse(end) ,4UQ L+,4UQ This newt corpse tastes terrible! 10(10)  Pw:2(2) AC:10 Xp:1/3 T:175  10(10)  Pw:2(2) AC:10 Xp:1/3 T:176  10(10)  Pw:2(2) AC:10 Xp:1/3 T:177 ,4U4R You finish eating the newt corpse. 10(10)  Pw:2(2) AC:10 Xp:1/3 T:178 #(Bf(B(B-4Uv-4Uva - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:10 Xp:1/3 T:179 .4U@q =@(B-(B#(B.4Uq You see here 2 +2 darts. 10(10)  Pw:2(2) AC:10 Xp:1/3 T:180 f(B(B04U 04Uؖ wa - 2 +2 darts (in quiver). 10(10)  Pw:2(2) AC:10 Xp:1/3 T:181 14U  10(10)  Pw:2(2) AC:10 Xp:1/3 T:182 @f(B(B.(B-(B14U  10(10)  Pw:2(2) AC:10 Xp:1/3 T:183 @f(B(B.(B24U!z 10(10)  Pw:2(2) AC:10 Xp:1/3 T:184 @f(B(B.(B..(B34Uy7&In what direction? [47896321><] 34U4 34U4 pThis door is locked. 10(10)  Pw:2(2) AC:10 Xp:1/3 T:184 44U?n44Uin&In what direction? [47896321><] 44U[44U\pThis door is locked. 10(10)  Pw:2(2) AC:10 Xp:1/3 T:184 54U\54U\3What do you want to use or apply? [kl or ?*] 54UB 54Uz &In what direction? [47896321><] 54U 54UB Unlock it? [yn] (n) 64UVYy 10(10)  Pw:2(2) AC:10 Xp:1/3 T:184  10(10)  Pw:2(2) AC:10 Xp:1/3 T:185  10(10)  Pw:2(2) AC:10 Xp:1/3 T:186  10(10)  Pw:2(2) AC:10 Xp:1/3 T:187  10(10)  Pw:2(2) AC:10 Xp:1/3 T:188  10(10)  Pw:2(2) AC:10 Xp:1/3 T:189  10(10)  Pw:2(2) AC:10 Xp:1/3 T:190  10(10)  Pw:2(2) AC:10 Xp:1/3 T:191  10(10)  Pw:2(2) AC:10 Xp:1/3 T:192  10(10)  Pw:2(2) AC:10 Xp:1/3 T:193 f(B(B..(B....(B.(B64UYou succeed in picking the lock. 10(10)  Pw:2(2) AC:10 Xp:1/3 T:194 .(Bf(B(B.(B74U74U&In what direction? [47896321><] 74UZ 74U mThe door resists! 10(10)  Pw:2(2) AC:10 Xp:1/3 T:195 84U84UPpThat door is closed. 10(10)  Pw:2(2) AC:10 Xp:1/3 T:195 84U 84U &In what direction? [47896321><] 84U 84UC The door resists! 10(10)  Pw:2(2) AC:10 Xp:1/3 T:196 .(Bf(B(B94U%94UW&In what direction? [47896321><] 94U94UMThe door opens. 10(10)  Pw:2(2) AC:10 Xp:1/3 T:197 |(Bf(B(B.(B:4U7O 10(10)  Pw:2(2) AC:10 Xp:1/3 T:198 ##(B@(Bf(B(B.(B:4U 10(10)  Pw:2(2) AC:10 Xp:1/3 T:199 #(B@(Bf(B(B<(B:4UUV 10(10)  Pw:2(2) AC:10 Xp:1/3 T:199 ;4U 10(10)  Pw:2(2) AC:10 Xp:1/3 T:200 #(B@(Bf(B(B#(B|(B;4UE  10(10)  Pw:2(2) AC:10 Xp:1/3 T:201 #(B@(Bf(B(B#(B;4Ux  10(10)  Pw:2(2) AC:10 Xp:1/3 T:202 #(B@(B#(B#(B<4U{ 10(10)  Pw:2(2) AC:10 Xp:1/3 T:203 #(B@(B#(B<4U{r 10(10)  Pw:2(2) AC:10 Xp:1/3 T:204 #(B@(B#(B<4UUu 10(10)  Pw:2(2) AC:10 Xp:1/3 T:205 @(B#(B<4U(  10(10)  Pw:2(2) AC:10 Xp:1/3 T:206 @(B#(B<4U  10(10)  Pw:2(2) AC:10 Xp:1/3 T:207 @(B#(B=4UW 10(10)  Pw:2(2) AC:10 Xp:1/3 T:208 #(B@(BF(B=4UD v 10(10)  Pw:2(2) AC:10 Xp:1/3 T:209 #(B@(B=4U v 10(10)  Pw:2(2) AC:10 Xp:1/3 T:210 #(B@(B=4UG v 10(10)  Pw:2(2) AC:10 Xp:1/3 T:211 #(B@(B=4U v 10(10)  Pw:2(2) AC:10 Xp:1/3 T:212 #(B@(B>4Ur 10(10)  Pw:2(2) AC:10 Xp:1/3 T:213 .(B@(B>4U r 10(10)  Pw:2(2) AC:10 Xp:1/3 T:214 .(B@(B?4U y 10(10)  Pw:2(2) AC:10 Xp:1/3 T:215 .(B@(B?4U&In what direction? [47896321><] ?4Ud )(B?4UB .(B?4UeC You kill the lichen!39  10(10)  Pw:2(2) AC:10 Xp:1/7 T:216 )(B@4Ux 10(10)  Pw:2(2) AC:10 Xp:1/7 T:217 .(B@(B@4U .(B@(B@4U You see here a +2 dart. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:218 f(B(BB4UJr B4Ura - a +2 dart (in quiver). 10(10)  Pw:2(2) AC:10 Xp:1/7 T:219 .(Bf(B(BC4UO 10(10)  Pw:2(2) AC:10 Xp:1/7 T:220 ..(Bf(B(B.(B@(BC4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:221 .(Bf(B(B.(B@(BC4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:222 ..(Bf(B(B.(B@(BC4U3Z  10(10)  Pw:2(2) AC:10 Xp:1/7 T:223 .(Bf(B(B.(B@(BC4U  10(10)  Pw:2(2) AC:10 Xp:1/7 T:224 ..(Bf(B(B@(BD4Uv 10(10)  Pw:2(2) AC:10 Xp:1/7 T:225 .(Bf(B(B@(BD4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:226 f(B(B-(B#(B@(BD4U2 10(10)  Pw:2(2) AC:10 Xp:1/7 T:227 #(Bf(B(B@(BD4U1b  10(10)  Pw:2(2) AC:10 Xp:1/7 T:228 f(B(B##(B@(BE4UYE4UZYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:229 @(Bf(B(B#(BF4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:230 f(B(B@(B#(B#(BF4U.sU 10(10)  Pw:2(2) AC:10 Xp:1/7 T:230 F4U<  10(10)  Pw:2(2) AC:10 Xp:1/7 T:231 #(Bf(B(B@(BF4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:232 #(Bf(B(B@(BG4U' 10(10)  Pw:2(2) AC:10 Xp:1/7 T:233 -(Bf(B(B@(BG4Uس 10(10)  Pw:2(2) AC:10 Xp:1/7 T:234 .(B@(B..(Bf(B(BG4U  10(10)  Pw:2(2) AC:10 Xp:1/7 T:235 @(B.(Bf(B(B.(BG4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:236 .(B@f(B(B..(BH4UH4UYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:237 f(B(B@(B#(B#(BH4Uaz 10(10)  Pw:2(2) AC:10 Xp:1/7 T:238 ..(B@(Bf(B(BI4U^yYou stop. Your kitten is in the way! 10(10)  Pw:2(2) AC:10 Xp:1/7 T:239 #(BI4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:240 #(B@(B#(BI4UN 10(10)  Pw:2(2) AC:10 Xp:1/7 T:241 #(B@(B#(BI4UR6  10(10)  Pw:2(2) AC:10 Xp:1/7 T:242 #(B@(Bf(B(BI4UYou stop. Your kitten is in the way! 10(10)  Pw:2(2) AC:10 Xp:1/7 T:243 #(BJ4U) 10(10)  Pw:2(2) AC:10 Xp:1/7 T:244 #(B@(B#(BJ4U.f 10(10)  Pw:2(2) AC:10 Xp:1/7 T:245 #(B@(B#(BJ4U5  10(10)  Pw:2(2) AC:10 Xp:1/7 T:246 #(B@(Bf(B(B#(BJ4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:247 #(B#(B@(BK4Un V 10(10)  Pw:2(2) AC:10 Xp:1/7 T:247 K4U  10(10)  Pw:2(2) AC:10 Xp:1/7 T:248 #(B@(B#(BK4U! 10(10)  Pw:2(2) AC:10 Xp:1/7 T:249 f(B(B@(B#(B#(BL4UQL4UYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:250 @(B#(BM4UL0 10(10)  Pw:2(2) AC:10 Xp:1/7 T:251 #(B@(B#(B.(B>(B...(B...|(B...|(B..|(B---(BN4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:252 #(B------(B@(B...|(B|(B.|(B.(B.(B-(BN4U|y  10(10)  Pw:2(2) AC:10 Xp:1/7 T:253 .(B@(B|(B|.(B|.(B--(BO4Udt  10(10)  Pw:2(2) AC:10 Xp:1/7 T:254 .(B@(Bf(B(BQ4U--------(B|......|(B|(B@(B.....|(Bf(B(B.......(B|......|(B--------(BQ4UFlappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:89 Dlvl:2 $:1314 HP: Dlvl:2 $:1314 HP:10(10) Dlvl:2 $:1314 HP:10(10) Pw:2(2) AC:10 Xp:1/7 T:254 Q4U|  10(10)  Pw:2(2) AC:10 Xp:1/7 T:255 .(Bf(B(BS4U6 10(10)  Pw:2(2) AC:10 Xp:1/7 T:256 <(B#(B@(B.(B#(Bf(B(BS4U5 L@(B.(B#(B.(BS4U5  10(10)  Pw:2(2) AC:10 Xp:1/7 T:257 You hear the footsteps of a guard on patrol.T4U  10(10)  Pw:2(2) AC:10 Xp:1/7 T:258 f(B(B#(B@(B.(B.(BT4U  10(10)  Pw:2(2) AC:10 Xp:1/7 T:259 <f(B(B.(B@(BU4U'3 10(10)  Pw:2(2) AC:10 Xp:1/7 T:260 .(B.(B@(B.(Bf(B(BU4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:261 .(B@(B.(Bf(B(BU4Ut. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:262 .(B@f(B(B..(BU4U| U4U| You displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:263 .(B@(Bf(B(BU4U,  10(10)  Pw:2(2) AC:10 Xp:1/7 T:264 f(B(B@(B..(BV4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:265 .(Bf(B(B@(B#(B#(BW4U uYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:265 X4UY  10(10)  Pw:2(2) AC:10 Xp:1/7 T:266 ..(B@(B.(Bf(B(BZ4U Z4U You displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:267 f(B(B@(B##(B[4U)  10(10)  Pw:2(2) AC:10 Xp:1/7 T:268 #(B#(Bf(B(B@(B#(B#(B\4UFj 10(10)  Pw:2(2) AC:10 Xp:1/7 T:269 #(Bf(B(B@(B###(B\4Up4 5 10(10)  Pw:2(2) AC:10 Xp:1/7 T:270 #(B#(B------(Bf(B(B@(B#(B......|(B#(B>(B|(B]4Uϭ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:271 #(Bf(B(B#(B@(B##(B^4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:272 #(Bf(B(B@(B#(B#(B..(B^4U 10(10)  Pw:2(2) AC:10 Xp:1/7 T:273 #(Bf(B(B@(B.(B..|(B|(B^4U- 10(10)  Pw:2(2) AC:10 Xp:1/7 T:274 -(B#(Bf(B(B@(B|.(B...(B`(B...(B....|(B-----(B^4UV  10(10)  Pw:2(2) AC:10 Xp:1/7 T:275 #(Bf(B(B@(B|(B|.(B|.(B--(B_4UZ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:276 ..(B@(Bf(B(B_4Ud- 10(10)  Pw:2(2) AC:10 Xp:1/7 T:277 .(B.(B@(Bf(B(B_4Ug .(B@(B_4U sYou are momentarily blinded by a flash of light!.(B@(B..(B_4U c 10(10)  Pw:2(2) AC:10 Xp:1/7 T:277 Blind--More--a4UOwYou hear some noises. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:278 Blindb4U& 10(10)  Pw:2(2) AC:10 Xp:1/7 T:279 Blind^(B@(Bd4U^ #@(Bd4U Flappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:139 Dlvl:3 $:1314 HP: Dlvl:3 $:1314 HP:10(10) Dlvl:3 $:1314 HP:10(10) Pw:2(2) AC:10 Xp:1/7 T:279 Blindd4U Y  10(10)  Pw:2(2) AC:10 Xp:1/7 T:280 Blinde4U \ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:281 Blindf4U7\ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:282 Blindf4U:X \ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:283 Blindg4Uo\ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:284 Blindg4U\ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:285 Blindh4U^+\ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:286 Blindi4U\ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:287 Blindi4UsP \ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:288 Blindj4Uj\ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:289 Blindj4U~ \ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:290 Blindk4UWx 10(10)  Pw:2(2) AC:10 Xp:1/7 T:291 BlindYou can see again. 10(10)  Pw:2(2) AC:10 Xp:1/7 T:291 ----(B---(B..(B....|(B|..(B{(B....(B|......|(B--------(Bk4U\ 10(10)  Pw:2(2) AC:10 Xp:1/7 T:292 l4U4^ --------(B|......|(B|(B<(B.....|(B#(B........(B#(B.(B##(B|......|(B#(B--------(B###(B#(B-------(B######(B......|(B#(B|..(B:(B^(B@(B|(B##(B|..(Bf(B(B:(B.|(B|.(B`(B...|(B|.....|(B-------(Bl4Ut^ Flappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:139 Dlvl:2 $:1314 HP: Dlvl:2 $:1314 HP:10(10) Dlvl:2 $:1314 HP:10(10) Pw:2(2) AC:10 Xp:1/7 T:292 l4UDb l4Ub  10(10)  Pw:2(2) AC:10 Xp:1/7 T:292 The gecko bites! 9(10)(B  Pw:2(2) AC:10 Xp:1/7 T:292 .(B:(Bl4Ub <The kitten bites the gecko.--More--n4U_ )The kitten bites the gecko.n4U The gecko is killed! 9(10)(B  Pw:2(2) AC:10 Xp:1/7 T:293 %(Bp4Uup4Uu&In what direction? [47896321><] p4Up4U(The dart misses the gecko.p4U 9(10)(B  Pw:2(2) AC:10 Xp:1/7 T:293 The kitten bites the gecko.p4U/--More--q4UDThe gecko misses the kitten. 9(10)(B  Pw:2(2) AC:10 Xp:1/7 T:294 r4U r4Uܵ &In what direction? [47896321><] r4U r4U$ (The dart misses the gecko.r4U^  9(10)(B  Pw:2(2) AC:10 Xp:1/7 T:294 The gecko bites! 8(10)(B  Pw:2(2) AC:10 Xp:1/7 T:294 r4U --More--s4U}*The kitten misses the gecko.s4UThe kitten misses the gecko. 8(10)(B  Pw:2(2) AC:10 Xp:1/7 T:295 v4UUv4U&In what direction? [47896321><] v4Uv4UQ^You kill the gecko!f(B(B.(B)(Bv4U71  8(10)(B  Pw:2(2) AC:10 Xp:1/15 T:295 The kitten eats a gecko corpse. 8(10)(B  Pw:2(2) AC:10 Xp:1/15 T:296 w4U7>(B@(Bw4UOYou see here 3 +2 darts. 8(10)(B  Pw:2(2) AC:10 Xp:1/15 T:297 x4Uo x4U a - 3 +2 darts (in quiver). 8(10)(B  Pw:2(2) AC:10 Xp:1/15 T:298 y4U4  8(10)(B  Pw:2(2) AC:10 Xp:1/15 T:299 ^(B@(B.(Bf(B(B|4U%.(B@(B|4UYou see here a statue of a jackal. 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:300 .(Bf(B(B}4U  9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:301 @f(B(B`(B.(B~4U 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:302 @f(B(B..(B~4Ue 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:303 @(B.(Bf(B(B..(B~4UR 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:304 @f(B(B.(B4U 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:305 @(B..(B4U 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:306 @(B#(B4U  9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:307 #(B@(B4USl 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:308 #(B@(B#(B#(B4U 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:309 #(B@(B4U 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:310 @(B#(B4U 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:311 f(B(B#(B@(B#(B4U4 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:312 @(B#(B4U 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:313 @(B##(B4UhI 9(10)(B  Pw:2(2) AC:10 Xp:1/15 T:314 `(B@(B#(B4U6 With great effort you move the boulder. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:315 `(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:316 `(B@(B#(B4Uy$ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:317 `(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:318 `(B@(B#(B4Uz 10(10)  Pw:2(2) AC:10 Xp:1/15 T:319 `(B@(B#(B4Ul 10(10)  Pw:2(2) AC:10 Xp:1/15 T:320 #(B`(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:321 `(B@(B#(B4U[  10(10)  Pw:2(2) AC:10 Xp:1/15 T:322 `(B@(B#(B4Ur2 10(10)  Pw:2(2) AC:10 Xp:1/15 T:323 @(B#(B4U- W 10(10)  Pw:2(2) AC:10 Xp:1/15 T:323 4U' 10(10)  Pw:2(2) AC:10 Xp:1/15 T:324 #(B@(B4UI/y 10(10)  Pw:2(2) AC:10 Xp:1/15 T:325 @(B#(B4Ud With great effort you move the boulder. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:326 `(B@(B#(B4UH  10(10)  Pw:2(2) AC:10 Xp:1/15 T:327 `(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:328 `(B@(B#(B4Uz 10(10)  Pw:2(2) AC:10 Xp:1/15 T:329 `(B@(B#(B4U.  10(10)  Pw:2(2) AC:10 Xp:1/15 T:330 `(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:331 `(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:332 `(B@(B#(B4UE 10(10)  Pw:2(2) AC:10 Xp:1/15 T:333 `(B@f(B(B4UxL 10(10)  Pw:2(2) AC:10 Xp:1/15 T:334 `(B@f(B(B#(B4UJ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:335 `(B@f(B(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:336 #(B`(B@f(B(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:337 #(Bf(B(B`(B@(B##(B4Uhc 10(10)  Pw:2(2) AC:10 Xp:1/15 T:338 #(B`(B@f(B(B4UG  10(10)  Pw:2(2) AC:10 Xp:1/15 T:339 #(B@f(B(B##(B4UD'W 10(10)  Pw:2(2) AC:10 Xp:1/15 T:339 4U1  10(10)  Pw:2(2) AC:10 Xp:1/15 T:340 -------(B.......(B......(B....(B...(B.(B##(B@(B##(B4UpJ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:341 --(B|.(B|...(B|.....(B|.......(B#(B|.........(B@(B-----(B-----(B#(B4U)!  10(10)  Pw:2(2) AC:10 Xp:1/15 T:342 #(B@(B#(B4UH 10(10)  Pw:2(2) AC:10 Xp:1/15 T:343 -(B.(B.(B|(B#(B@(B#(B-(B#(B4Uf 10(10)  Pw:2(2) AC:10 Xp:1/15 T:344 --(B.|(B.|(B|(B@(B.(B4U2.  10(10)  Pw:2(2) AC:10 Xp:1/15 T:345 @f(B(B.(B4U4U<You displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:346 f(B(B.(B@(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:347 f(B(B.(B.(B@(B4U7  10(10)  Pw:2(2) AC:10 Xp:1/15 T:348 .(B.(B@(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:349 #(B@(B#(B4Uk 10(10)  Pw:2(2) AC:10 Xp:1/15 T:350 #(B@(B#(B4U` 10(10)  Pw:2(2) AC:10 Xp:1/15 T:351 .(B#(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:352 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:353 #(B@(B#(B4U!i  10(10)  Pw:2(2) AC:10 Xp:1/15 T:354 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:355 f(B(B@(B#(B4U! 10(10)  Pw:2(2) AC:10 Xp:1/15 T:356 #(Bf(B(B@(B4U<> 4U> You displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:357 @(B#(B4U~ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:358 @(B#(B4Ux 10(10)  Pw:2(2) AC:10 Xp:1/15 T:359 @(B#(B4UT x 10(10)  Pw:2(2) AC:10 Xp:1/15 T:360 @(B#(B4Ux 10(10)  Pw:2(2) AC:10 Xp:1/15 T:361 @(B#(B4U Zx 10(10)  Pw:2(2) AC:10 Xp:1/15 T:362 @(B#(B4USx 10(10)  Pw:2(2) AC:10 Xp:1/15 T:363 @(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:364 @(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:365 ##(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:366 @(B#(B4U V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:366 4UE, 10(10)  Pw:2(2) AC:10 Xp:1/15 T:367 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:368 #(B@(B#(B4UQ  10(10)  Pw:2(2) AC:10 Xp:1/15 T:369 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:370 #(B@(B#(B4UQ  10(10)  Pw:2(2) AC:10 Xp:1/15 T:371 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:372 #(B@(B#(B4UrS  10(10)  Pw:2(2) AC:10 Xp:1/15 T:373 #(B#(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:374 #(B#(B@(B#(B4US  10(10)  Pw:2(2) AC:10 Xp:1/15 T:375 #(B#(B@(B#(B4U w 10(10)  Pw:2(2) AC:10 Xp:1/15 T:376 #(B@(B4UR V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:376 4UYf 10(10)  Pw:2(2) AC:10 Xp:1/15 T:377 @(B#(B4Uy V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:377 4U}9 10(10)  Pw:2(2) AC:10 Xp:1/15 T:378 #(B@(B#(B4U %x 10(10)  Pw:2(2) AC:10 Xp:1/15 T:379 @(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:380 ##(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:381 @(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:382 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:383 #(B@(B#(B4U9 10(10)  Pw:2(2) AC:10 Xp:1/15 T:384 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:385 #(B@(B#(B4UȘ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:386 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:387 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:388 #(B@(B#(B4Um  10(10)  Pw:2(2) AC:10 Xp:1/15 T:389 #(B@(B#(B4UO 10(10)  Pw:2(2) AC:10 Xp:1/15 T:390 #(B@(B#(B4Uo  10(10)  Pw:2(2) AC:10 Xp:1/15 T:391 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:392 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:393 #(B@(B#(B4UѠ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:394 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:395 #(B@(B#(B4UC 10(10)  Pw:2(2) AC:10 Xp:1/15 T:396 #(B@(B#(B4U!  10(10)  Pw:2(2) AC:10 Xp:1/15 T:397 #(B@(B#(B4Uȟ  10(10)  Pw:2(2) AC:10 Xp:1/15 T:398 #(B@(B#(B4U#  10(10)  Pw:2(2) AC:10 Xp:1/15 T:399 #(B@(B#(B4Uå  10(10)  Pw:2(2) AC:10 Xp:1/15 T:400 #(B@(B#(B4U$  10(10)  Pw:2(2) AC:10 Xp:1/15 T:401 #(B@(B#(B#(B4Us x 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 @(B#(B4Uo& V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4U V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4U>% V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4UY V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4U.V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4UV 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4U-V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4U6lV 10(10)  Pw:2(2) AC:10 Xp:1/15 T:402 4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:403 #(B@(B#(B4U|  10(10)  Pw:2(2) AC:10 Xp:1/15 T:404 #(B@(B#(B4Uf 10(10)  Pw:2(2) AC:10 Xp:1/15 T:405 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:406 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:407 #(B@(B##(B4Utd ~ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:408 #(B@(B4U V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:408 4UX} 10(10)  Pw:2(2) AC:10 Xp:1/15 T:409 #(B@(B#(B4U# 10(10)  Pw:2(2) AC:10 Xp:1/15 T:410 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:411 `(B@(B#(B4U8With great effort you move the boulder. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:412 `(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:413 `(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:414 `(B@(B#(B4Ut3 10(10)  Pw:2(2) AC:10 Xp:1/15 T:415 -----(B.....(B....(B..|(B`(B@(B#(B--(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:416 -(B--(B.(B.|(B.(B|(B.(B`(B@(B.(B-(B4U&) 10(10)  Pw:2(2) AC:10 Xp:1/15 T:417 -------(B|......(B|........(B+(B..........(B@(B|...........(B.(B------------(B4U z 10(10)  Pw:2(2) AC:10 Xp:1/15 T:418 .(B@(B4Uȼ| 10(10)  Pw:2(2) AC:10 Xp:1/15 T:419 @(B.(B4UH z 10(10)  Pw:2(2) AC:10 Xp:1/15 T:420 .(B@(B4ULWith great effort you move the boulder. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:421 `(B@(B.(B4UO 10(10)  Pw:2(2) AC:10 Xp:1/15 T:422 @(B.(B4Ut 10(10)  Pw:2(2) AC:10 Xp:1/15 T:423 @(B.(B4Ut t 10(10)  Pw:2(2) AC:10 Xp:1/15 T:424 @(B.(B4U t 10(10)  Pw:2(2) AC:10 Xp:1/15 T:425 @(B.(B4U1r t 10(10)  Pw:2(2) AC:10 Xp:1/15 T:426 @(B.(B4U t 10(10)  Pw:2(2) AC:10 Xp:1/15 T:427 @(B.(B4Uuwt 10(10)  Pw:2(2) AC:10 Xp:1/15 T:428 @(B.(B4Uet 10(10)  Pw:2(2) AC:10 Xp:1/15 T:429 @(B.(B4U8t 10(10)  Pw:2(2) AC:10 Xp:1/15 T:430 @(B.(B4Ut 10(10)  Pw:2(2) AC:10 Xp:1/15 T:431 @(B.(B4U6t 10(10)  Pw:2(2) AC:10 Xp:1/15 T:432 @(B.(B4U pThat door is closed. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:432 4Ut 4U)u&In what direction? [47896321><] 4U4UAwThe door opens. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:433 -(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:434 #(B@(B.(Bf(B(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:435 @(B-(B..(B4U3 10(10)  Pw:2(2) AC:10 Xp:1/15 T:436 #(B@(B#(B4Ug< 10(10)  Pw:2(2) AC:10 Xp:1/15 T:437 #(B@(B##(B4Uʃ)#(B@(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:438 You hear someone cursing shoplifters.4Ud 10(10)  Pw:2(2) AC:10 Xp:1/15 T:439 #(B@(B#(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:440 #(B@(B#(B4Uۨ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:441 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:442 #(B@(B#(B4Uy 10(10)  Pw:2(2) AC:10 Xp:1/15 T:443 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:444 #(B@(B#(B4UP, 10(10)  Pw:2(2) AC:10 Xp:1/15 T:445 #(B@(B#(B4U5  10(10)  Pw:2(2) AC:10 Xp:1/15 T:446 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:447 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:448 #(B@(B4U(X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:448 4UX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:449 4UlX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:450 4U_ X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:451 4U X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:452 4UjX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:453 4Uu X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:454 4UM X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:455 4U3X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:456 4U1WX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:457 4U$X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:458 4U X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:459 4UH X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:460 4UX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:461 4UEX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:462 4U X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:463 4UX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:464 4UKX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:465 4Uf1 d  10(10)  Pw:2(2) AC:10 Xp:1/15 T:466 +(B4U X  10(10)  Pw:2(2) AC:10 Xp:1/15 T:467 4UX  10(10)  Pw:2(2) AC:10 Xp:1/15 T:468 4U&In what direction? [47896321><] 4U4UThe door resists! 10(10)  Pw:2(2) AC:10 Xp:1/15 T:469 f(B(B4Uմ 4In what direction? [47896321><] 4U 4U The door opens. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:470 ---(B...(B|....(B#(B|#....(B-(B------(B4U'  10(10)  Pw:2(2) AC:10 Xp:1/15 T:471 ---(B.(B#(B$(B.|(B@(B#(B-(B4Uh  10(10)  Pw:2(2) AC:10 Xp:1/15 T:472 -(B|(B@(B-(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:473 @(B.(B4UM +@(B.(B4U xYou see here 5 gold pieces. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:474 4Uz|4U}~5 gold pieces.6 9 10(10)  Pw:2(2) AC:10 Xp:1/15 T:475 4U{ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:476 @(B.(B4U_i 10(10)  Pw:2(2) AC:10 Xp:1/15 T:477 @#(B4U t 10(10)  Pw:2(2) AC:10 Xp:1/15 T:478 @(B.(B4UU 10(10)  Pw:2(2) AC:10 Xp:1/15 T:479 @(B.(Bf(B(B-(B4U{ 10(10)  Pw:2(2) AC:10 Xp:1/15 T:480 #(B@(B.(Bf(B(B.(B4U" 10(10)  Pw:2(2) AC:10 Xp:1/15 T:481 @(B.(Bf(B(B.(B.(B4Uu V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:481 4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:482 f(B(B.(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:483 f(B(B.(B4U) 10(10)  Pw:2(2) AC:10 Xp:1/15 T:484 f(B(B.(B4U`bm 10(10)  Pw:2(2) AC:10 Xp:1/15 T:485 #(B4UM V 10(10)  Pw:2(2) AC:10 Xp:1/15 T:486 4UU 10(10)  Pw:2(2) AC:10 Xp:1/15 T:487 ##(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:488 @(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:489 f(B(B#(B@(B#(B4U4UYou displaced your kitten. 10(10)  Pw:2(2) AC:10 Xp:1/15 T:490 #(B@(B#(B4U  10(10)  Pw:2(2) AC:10 Xp:1/15 T:491 #(B@(B#(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:492 #(B@(B#(B4Ul 10(10)  Pw:2(2) AC:10 Xp:1/15 T:493 #(B@(Bf(B(B4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:494 #(B@(Bf(B(B#(B4UC  10(10)  Pw:2(2) AC:10 Xp:1/15 T:495 #(B@(B#(B#(B4U" 10(10)  Pw:2(2) AC:10 Xp:1/15 T:496 ---(B|(B%(B*(B%(B%(B.(B@(B-(B#(B@(B#(B4U6 10(10)  Pw:2(2) AC:10 Xp:1/15 T:497 |(B|(B?@(B.(B@(B |(B*(B[(Bf(B(B ---(B4UhU 10(10)  Pw:2(2) AC:10 Xp:1/15 T:497  4U-(B.(B|(B@(B#(B.|(B-(B 4Us"Aloha, Flappy! Welcome to Pakka Pakka's general store!" 10(10)  Pw:2(2) AC:10 Xp:1/15 T:498 f(B(B#(BŠ4U 10(10)  Pw:2(2) AC:10 Xp:1/15 T:499 -(B|(B@(B-(B#(B-(BƠ4Ug 2You do not owe Pakka Pakka anything.--More--Ƞ4UdȠ4Ud6Do you wish to try our other services? [yn] (n) Ƞ4U"]y Services Available:  i - Identify(end) ɠ4U.-------(B 10(10)  Pw:2(2) AC:10 Xp:1/15 T:500 ̠4U(B|(B###(B|.....|(B#(B|.(B`(B...|(B|.....|(B-------(B Flappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:160 Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:10(10) Dlvl:2 $:0 HP:10(10) Pw:2(2) AC:6 Xp:1/15 T:523 4UT([B]asic service or [P]remier [bp] 4U b4U" 9It'll cost you 420 zorkmids. Interested? [yn] (n) 4U0 y4UvThe price is deducted from your credit. 10(10)  Pw:2(2) AC:6 Xp:1/15 T:523 4Uq - a ring of see invisible. 10(10)  Pw:2(2) AC:6 Xp:1/15 T:524 %(B.(B@(B4U# 4U## 4U adjust4Uћ 4U 7What do you want to adjust? [abd-hk-npqDT or ?*] 4UI4U0Adjust letter to what [cijoq-zA-CE-SU-Z]? 4Uf4UMoving: r - a ring of see invisible. 10(10)  Pw:2(2) AC:6 Xp:1/15 T:524 4U 4U ,What do you want to put on? [r or ?*] 4UG4U-Which ring-finger, Right or Left? [rl] 4UI r4UI r - a ring of see invisible (on right hand). 10(10)  Pw:2(2) AC:6 Xp:1/15 T:525 @(B.(B4U\ V Weapons(B a - 32 +2 darts (in quiver) Armor(B D - a +0 scale mail (being worn) T - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - an uncursed melon d - 2 uncursed tripe rations e - an uncursed fortune cookie f - 5 uncursed food rations g - 4 uncursed slime molds Scrolls(B m - 6 uncursed scrolls of magic mapping p - a scroll called 100A Potions(B h - 2 uncursed potions of extra healing n - a ruby potion Rings(B r - a ring of see invisible (on right hand) Tools(B k - an uncursed credit card l - an expensive camera (0:64)(end) 4U######################(B#(B------------(B#(B#(B|..........|(B###(B--------(B#(B|..........|(B###########(B|......|(B#(B|..........|(B#(B|(B<(B.....|(B#(B|..........|(B#(B#(B........(B####(B|...........(B###########(B|......|(B#(B-----(B------(B#(B--------(B###(B##(B#(B#(B-------(B`(B###########################(B......|[13; 4U31H(B#(B|...(B^(B>(B|(B###(B|.....|(B#(B|.(B`(B...|(B|.....|(B-------(B Flappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:160 Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:10(10) Dlvl:2 $:0 HP:10(10) Pw:2(2) AC:6 Xp:1/15 T:525   10(10)  Pw:2(2) AC:6 Xp:1/15 T:525  4U+1319 gold pieces. 4U,5Your credit is erased.--More-- 4U You owe Pakka Pakka 786 zorkmids.76 1319 HP: 10(10)  Pw:2(2) AC:6 Xp:1/15 T:526  4Umk  4Uk6What do you want to drop? [$abd-hk-nprDT or ?*] 4U4Ue60 0 HP: 10(10)  Pw:2(2) AC:6 Xp:1/15 T:526 You drop 1319 gold pieces.Your debt is paid off.--More--4Uw533 zorkmids are added to your credit. 10(10)  Pw:2(2) AC:6 Xp:1/15 T:527 @(B.(B4UO 4U R1319 gold pieces.Your credit is erased.--More--4UVWYou owe Pakka Pakka 786 zorkmids.%(B@(B4U76 1319 HP: 10(10)  Pw:2(2) AC:6 Xp:1/15 T:528 You hear someone counting money.4U 4U" 6What do you want to drop? [$abd-hk-nprDT or ?*] 4U>&4U&60 53 HP: 10(10)  Pw:2(2) AC:6 Xp:1/15 T:528 You drop 786 gold pieces.4U'Your debt is paid off. 10(10)  Pw:2(2) AC:6 Xp:1/15 T:529 @(B.(B4U= 10(10)  Pw:2(2) AC:6 Xp:1/15 T:530 $(B@(B4U4r 10(10)  Pw:2(2) AC:6 Xp:1/15 T:531 .(B@(B4UA^ 10(10)  Pw:2(2) AC:6 Xp:1/15 T:532 @(B.(B-(B@(Bf(B(B4U You stop. Your kitten is in the way! 10(10)  Pw:2(2) AC:6 Xp:1/15 T:533 .(B@(B#(B4Ux 10(10)  Pw:2(2) AC:6 Xp:1/15 T:534 #(B@(B#(B4U 10(10)  Pw:2(2) AC:6 Xp:1/15 T:535 .(B#(B@(B#(B4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:536 #(B@(Bf(B(B4UP 4U OYou displaced your kitten.#(B@(B4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:537 You hear the chime of a cash register.4U| 10(10)  Pw:2(2) AC:6 Xp:1/15 T:538 #(B@(B4Ua~ 10(10)  Pw:2(2) AC:6 Xp:1/15 T:539 #(B@(B4U5 ~ 10(10)  Pw:2(2) AC:6 Xp:1/15 T:540 #(B@(B4U~ 10(10)  Pw:2(2) AC:6 Xp:1/15 T:541 #(B@(B4Uc ~ 10(10)  Pw:2(2) AC:6 Xp:1/15 T:542 #(B@(B4Ut9~ 10(10)  Pw:2(2) AC:6 Xp:1/15 T:543 #(B@(B4Uz 10(10)  Pw:2(2) AC:6 Xp:1/15 T:544 .(B@(B4U z 10(10)  Pw:2(2) AC:6 Xp:1/15 T:545 .(B@(B 4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:546 f(B(B.(B@(B 4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:547 .(B.(Bf(B(B.(B@(B 4Uw  10(10)  Pw:2(2) AC:6 Xp:1/15 T:548 .(Bf(B(B.(B@(B 4U8  10(10)  Pw:2(2) AC:6 Xp:1/15 T:549 ..(Bf(B(B@(B 4Ug  10(10)  Pw:2(2) AC:6 Xp:1/15 T:550 .(Bf(B(B@(B!4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:551 @(Bf(B(B#(B!4U(7 10(10)  Pw:2(2) AC:6 Xp:1/15 T:552 @(B#(B-(B!4UQ&  10(10)  Pw:2(2) AC:6 Xp:1/15 T:553 @(B#(B!4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:554 @(B#(B"4U: 10(10)  Pw:2(2) AC:6 Xp:1/15 T:555 @(B#(B"4Uo  10(10)  Pw:2(2) AC:6 Xp:1/15 T:556 @(B#(B"4U& 10(10)  Pw:2(2) AC:6 Xp:1/15 T:557 @(B#(B#4U 10(10)  Pw:2(2) AC:6 Xp:1/15 T:558 @(B#(B$4UY 10(10)  Pw:2(2) AC:6 Xp:1/15 T:559 @(B#(B$4U 10(10)  Pw:2(2) AC:6 Xp:1/15 T:559  10(10)  Pw:2(2) AC:6 Xp:1/15 T:560 @(B#(B$4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:560  10(10)  Pw:2(2) AC:6 Xp:1/15 T:561 .(B@(B#(B%4U  10(10)  Pw:2(2) AC:6 Xp:1/15 T:562 @(B#(B%4Ug' 10(10)  Pw:2(2) AC:6 Xp:1/15 T:563 h(B#(B@(B%4U 10(10)  Pw:2(2) AC:6 Xp:1/15 T:564 .(Bh(B-(B@(B%4U/ .(B@(B%4U} z 10(10)  Pw:2(2) AC:6 Xp:1/15 T:564 The hobbit thrusts her dagger.%4U The hobbit hits! 7(10)(B  Pw:2(2) AC:6 Xp:1/15 T:564  7(10)(B  Pw:2(2) AC:6 Xp:1/15 T:565 &4Us+ &4U+&In what direction? [47896321><] '4U#\'4U\&The dart hits the hobbit!'4U\ 7(10)(B  Pw:2(2) AC:6 Xp:1/15 T:565 The hobbit thrusts her dagger.--More--(4URThe hobbit hits!(4Ur 0(10)(B(B  Pw:2(2) AC:6 Xp:1/15 T:565 --More--)4U You die...)4U 5 0(10)(B(B)4U --More--*4U *4U 9Do you want your possessions identified? [ynq] (n) +4U#y Weapons(B a - 31 +2 darts (in quiver) Armor(B D - an uncursed +0 scale mail (being worn) T - an uncursed +0 Hawaiian shirt (being worn) Comestibles(B b - an uncursed melon d - 2 uncursed tripe rations e - an uncursed fortune cookie f - 5 uncursed food rations g - 4 uncursed slime molds Scrolls(B m - 6 uncursed scrolls of magic mapping p - an uncursed scroll of enchant armor Potions(B h - 2 uncursed potions of extra healing n - an uncursed potion of gain energy Rings(B r - an uncursed ring of see invisible (on right hand) Tools(B k - an uncursed credit card l - an expensive camera (0:64)(end) /4U" ######################(B#(B------------(B#(B---(B#(B|..........|(B###(B--------..|(B#(B|..........|(B###########(B|......|..|(B#(B|..........|(B#(B|(B<(B.....|..|(B#(B|..........|(B#(B#(B........(B#(B...(B#######(B|...........(B###########(B|......|(B#(B---(B-----(B------(B#(B--------(B###(B##(B#(B#(B-------(B[12/4U ;44H`(B###########################(B......|(B#(B|...(B^(B>(B|(B###(B|.....|(B#(B|.(B`(B...|(B|.....|(B-------(B Flappy the Rambler St:12 Dx:11 Co:18 In:14 Wi:9 Ch:15 Neutral S:160 Dlvl:2 $:533 HP: Dlvl:2 $:533 HP:0(10)(B(B Dlvl:2 $:533 HP:0(10) Pw:2(2) AC:6 Xp:1/15 T:565 /4Uݮ 4Do you want to see your attributes? [ynq] (n) 14U( y Final Attributes:  You were nominally aligned. You saw invisible. You are dead.--More--24U7 ####(B#(B###(B--------(B######(B|......|(B24Ug @Do you want an account of creatures vanquished? [ynq] (n) 44Us[y Vanquished creatures:  2 geckos a jackal a lichen 2 newts  6 creatures vanquished.--More--44Un7##(B--------(B##(B|......|(B|(B<(B.....|(B#(B........(B###(B|......|(B#(B44U;n1Do you want to see your conduct? [ynq] (n) 54Ǔn54U ----------  / \  / REST \  / IN \  / PEACE \  / \  | Flappy |  | 533 Au |  | killed by a |  | hobbit |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha Flappy the Tourist... You died in The Dungeons of Doom on dungeon level 2 with 160 points, and 533 pieces of gold, after 565 moves. You were level 1 with a maximum of 10 hit points when you died. --More--64U4<--More--74U[?1049l 74UM 74U^ Q No Points Name Hp [max] 74U . 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 20056894 xvdl-Rog-Hum-Mal-Cha ascended to demigod-hood. 931 [931] 3 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to 74U Q demigod-hood. 394 [395] 74U  1999 10974 markos-Ran-Dro-Fem-Cha died in The Gnomish Mines on level 6. Killed by a soldier ant. - [39] 74U 2000 10968 ibroadfo-Kni-Hum-Fem-Law died in The Dungeons of Doom on level 7. Killed by a star vampire, while helpless. - [56]  160 Flappy-Tou-Hum-Mal-Neu died in The Dungeons of Doom (B  on level 2 [max 3]. Killed by a hobbit. - [10](B