>Ucc[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net >U|dWShall I pick a character's race, role, gender and alignment for you? [ynq] >U!nChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) >U! +Choosing Race Pick the race of your Valkyrie  d - doppelganger D - dwarf h - human * - Random q - Quit(end) >U l+>Up ---------........||...$...||.......|.....@f.|-------->U )Excalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:0 Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:1   It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tyr!--More-->UVelkommen Excalibur, welcome to SlashEM! You are a lawful dwarven Valkyrie.>UFUnknown command ' '.>Uu%>U>U{T Weapons a - a +1 dwarvish spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Tools e - an uncursed oil lamp(end) >Ud >U%T Weapons a - a +1 dwarvish spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Tools e - an uncursed oil lamp(end) >Us >U-What do you want to ready? [- b or ?*] >UcIb - 5 +0 daggers (in quiver).>U FUnknown command ' '.>U>@ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>U>+>Ui+>U+>U`zExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:0 Dlvl:1 $:0 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:1  ---------........||...$...||.......|.....@f.|-------->U& >Uc2 @<.>U@.You see here 17 gold pieces.3 f.>U 17 gold pieces.17 174 f..>U Q5 .@f>Uc Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [false]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>U+>Uy +>UI +>Uď->U2->U1 ->UgB+>Uٲ+>Uy pExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:5  ---------........||..@f...||.......|.....<..|---.----->U/ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>UJ+>UpExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:5  ---------........||..@f...||.......|.....<..|---.----->U Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>Ux+>UpExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:5  ---------........||..@f...||.......|.....<..|---.----->U@K  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>U+>U )0Excalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:5  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x~~(B@f(0~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>U Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>Uvs +>U& Excalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:5  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x~~(B@f(0~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>U Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>U +>UExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:5  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x~~(B@f(0~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>U  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>U=+>UggExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 T:5  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x~~(B@f(0~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>U Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>U a - showexp [true]  b - showrace [false]  c - showscore [true]  d - showdmg [false]  e - showweight [false]  f - silent [true]  g - sortpack [true]  h - sound [true]  i - sparkle [true]  j - standout [false]  k - time [true]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]   Compounds (selecting will prompt for new value):  name [Excalibur]  role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  q - boulder [0] (2 of 3)>U +>UU+>U+>UeExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 Wt:155/1000 T:5  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x~~(Bhf(0~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>Ut Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>Uc  a - showexp [true]  b - showrace [true]  c - showscore [true]  d - showdmg [true]  e - showweight [true]  f - silent [true]  g - sortpack [true]  h - sound [true]  i - sparkle [true]  j - standout [false]  k - time [true]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]   Compounds (selecting will prompt for new value):  name [Excalibur]  role [Valkyrie]  race [dwarf]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  q - boulder [0] (2 of 3)>U +>UExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 Wt:155/1000 T:5  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x~~(Bhf(0~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>UX a6 h(0~~(Bf>ULT7 hf(0~(B>U0D  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>UExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 Wt:155/1000 T:7  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x(Bhf(0~~~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>U Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)>U9+>Us Excalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:17 Dlvl:1 $:17 HP:18(18) Pw:1(1) AC:6 Xp:1/0 Wt:155/1000 T:7  (0lqqqqqqqk(B(0~~~~~~~~x(B(0x(Bhf(0~~~~~x(B(0x~~~~~~~x(B(0~~~~~(B<(0~~x(B(0mqq~qqqqj(B>U#]8 hf(0~~(B>U>T9 #hf(0~(B>U10 #h(0~~(B#d >U1 #h##d >U2 ###dh ###>U< ####h###The jackal bites![1 pts.]7 3 >UYou miss the jackal.The jackal bites![2 pts.]5 4 f>UNOYou kill the jackal!21 615 #f#>U#hf###You hear a door open.6 f#>U u Weapons a - a +1 dwarvish spear (weapon in hand) {35} b - 5 +0 daggers (in quiver) {50} Armor c - an uncursed +3 small shield (being worn) {30} Comestibles d - an uncursed food ration {20} Tools e - an uncursed oil lamp {20}(end) >U>Ug| 7 ###hf####>UW(0qqqq(B(0~~~(B(0~~(B###h##########21 >U4 (0lqqqqq(B(0x~~~~~~(B(0~~~~~~~~~(Bh#(0mqqqqqq(B(0qq(Bf#####>U 5 (0x(Bhf#(0j(B##>UZ 6 (0k(Bfh(0~(B##>Uq7 (0~(Bhf(0a(B>U h8 fh(0~~(B>UF9h(0~(B>U 730 5 (0~(B#h(0~~~~~~~(B#>UF _6 h(0~(B#>U5q######h#####42 >U585 +h######That door is closed.8 >Ud;3In what direction? [hykulnjb><] >U1*The door opens.9 (0lqqqqqqqqqqqqqq(B(0x~~~~~~~~~~~~~~a(B(0x~~~~~~~~~~~~(Br(0x~~~~~~~~~~~(B(0x~~~~~~~~~(B(0mqqqqqqqqq(B>U ?Specify unknown object by cursor? [ynq] (q) >UtpyPlease move the cursor to an unknown object.(For instructions type a ?)>U >U Dh a humanoid (dwarven valkyrie called Excalibur)--More-->UP !More info? [yn] (n) >UNlAy The Valkyries were the thirteen choosers of the slain, the beautiful warrior-maids of Odin who rode through the air and over the sea. They watched the progress of the battle and selected the heroes who were to fall fighting. After they were dead, the maidens rewarded the heroes by kissing them and then led their souls to Valhalla, where the warriors lived happily in an ideal existence, drinking and eating without restraint and fighting over again the battles in which they died and in which they had won their deathless fame. [ The Encyclopaedia of Myths and Legends of All Nations, by Herbert Robinson and Knox Wilson ]--More-->UPick an object.>U*Done.>Uɾ 50 (0k(Bh##(0~~x(B(0~(Br(0~(B(0~~~~(B(0qqqq(B>Uח1 h(0a(B#r(0~(B(0x(B(0~x(B(0qj(B>U You kill the rabbit!37 52 f#%>U(0~(B#hYou see here a rabbit corpse {20}.3 >U 8What do you want to eat? [d or ?*,] >U1You don't have that object.--More-->Ur 2What do you want to eat? [d or ?*,] >U9Never mind.>U%^`f - a rabbit corpse {20}.74 >UǼ HUnknown command ' '.>U&>U Weapons a - a +1 dwarvish spear (weapon in hand) {35} b - 5 +0 daggers (in quiver) {50} Armor c - an uncursed +3 small shield (being worn) {30} Comestibles d - an uncursed food ration {20} f - a rabbit corpse {20} Tools e - an uncursed oil lamp {20}(end) >Uo >Uw*What do you want to eat? [df or ?*] >U{FThis rabbit corpse tastes terrible!685 16 567 You finish eating the rabbit corpse.58 f#>UHUnknown command ' '.>U 9 h(0a(Bf(0~(B>U` >U_VU60 (0~(Bh#f>UYT1 (0a(Bh#f>Ud.E2 #h#f>UL###hf3 >U9x##########h70 >Uqz2 f#h#>U[8 >U<You displaced your kitten.3 h###>US%>U[4 ##h#f##>U>v5 #fh#>UsJ 6 #h:(0~(Bf#>U 7 h#(0~(B#f>UE (0~(Bhf#Your small shield deflects the newt's attack.8 +(0~(Bf>U(0~(BhThe kitten misses the newt.9 >U: You kill the newt!41 680 (0~(B(0~~(Bf>U l1 fh(0~(B>U72 h(0~(B(0~(B(0~(Bf>U7~3 h(0~(Bf(0~(B>U. &In what direction? [hykulnjb><] >Ue @This door is locked.>U&{3In what direction? [hykulnjb><] >U(@This door is locked.>UF # >U K>UQ3i>U9c>Uk>UsQKick: unknown extended command.>U>cFThat door is closed.>U# Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) + Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] x - Show attributes y - Self-Polymorph [M-y](end) >U +In what direction? [hykulnjb><] >UcR sAs you kick the door, it crashes open!4 (0~(B>U25 #h(0~(B(0~(B>U# R6 h(0~(B>U' >UM)7 >U)8 >U)9 >UzN90 #h>U 1 #(0~(Bhf(0~(B>UA O2 (0~(Bh>Uu3 (0~(Bf(0~(Bh>U4 (0~(Bf(0~(Bh(0~(B>UPu5 (0~(Bf(0~(Bh>Ue6 f(0~(B(0~(Bh(0~(B>U"p 7 (0~(Bf(0~(Bh#>Ub (0~~(Bf#h#8 >Uh(0a(B####f####h+(0~(B105 >U,)6 >U f7 ###h#>U >U8 ##f##h>U9 ##f#(0q(Bh(0q(B(0~~~(B>U10 ##f(0~(B oh>(0~~(B>U 1 #f(0~(Bh(0~~~(B>U[(0~(Bf (0~(Bh(0~(B (0~(B The goblin thrusts his orcish short sword.The goblin hits![3 pts.]5 The kitten misses the goblin.2 >U You kill the goblin!f(0~(B65 12 Wt:15/10 T:12 The kitten eats a goblin corpse {400}.3 >U&x You displaced your kitten.(0qq(B(0~(Bh (0~(Bf  --More-->U Things that are here: an orcish helm {30} an orcish short sword {30}--More-->U%V4 >Uw Pick up what?  Weapons a - an orcish short sword {30} Armor b - an orcish helm {30}(end) >U x>U Pick up what?  Weapons a - an orcish short sword {30} Armor b - an orcish helm {30}(end) >U +>U f - an orcish helm {30}.85 >U8s6 )h(0~~~(B>U-What do you want to drop? [$a-f or ?*] >U#^You drop an orcish helm {30}.57 >U 8 (0~(B (0~(Bh[(0~(B >U 9 (0~(B(0~(Bh(0~(B(0~(B >U620 (0~(B  f(0~(Bh(0~(B >(0~(B >U1 (0~(B  (0~(Bh(0~(B f(0~(B >U2 +(0qq(Bh(0~(Bf   >UCV >U3 (0q(B(0~(Bh(0~(B f(0~(B >>U4 (0~(B(0~(Bh(0~(B f) (0~(B >U 5 (0l(B(0x(Bh(0~(B f (0x(B >UJ >U~ 6 (0~(B h f(0x~~(B>UTy7  (0~(Bh(0mqq(B>U >UEZ (0~~(B  (0~(Bhf (0qq(BThe kitten drops an orcish short sword {30}. f(0~(B (0~(Bh(0~(B(0q(BYou see here an orcish short sword {30}.30 f(0~(B>U.1  (0~(Bf(0~(B )h(0~(B(0q(B?U+ (0~(Bf (0~(Bh(0~(B(0qqq(B3 ?Uk75 8 #xf   (0~x(B )  (0~(Bh#d (0qqj(B(0a~~~~~~x(B(0x(B?U9 (0~(B f  (0~(Bh#d (0~~(B(0x(B?U40   #f#h#d (0~~(B?UA ###hThe jackal bites![1 pts.]6 1  f?U* You kill the jackal!9 32 f %?Ur###h##(0~(B(0~(B(0qj(BYou see here a jackal corpse {300}.3 ?U`% 8What do you want to eat? [d or ?*,] ?U@5  eat what?  Comestibles a - a jackal corpse {300}(end) ?U*+This jackal corpse tastes terrible!4 5 6 7 8 9 750 Satiated  ##fx  (0~(B###You finish eating the jackal corpse.1 # xf?UJ HUnknown command ' '.?Ub2 ###(0qk(B ##f#(0~~(B+h#?U: ?U? ?Um3 (0q(B##f#(0~(B#h##?U 4 (0q(B###f(0~(B##h#?U5 (0q(B##(0~(B#fh(0~~(B(0qq(B6 (0~(B#(0x~(B##h#(0x~(B(0~~~(B(0qqq(B?USx7 ##h(0a(B#?UY R8 ##h#?U 9 ####hf#(0~(B?Ua} rYou stop. Your kitten is in the way!60 #f?UB&?U7 s1 ####h#f?U K2 #h(0~(B?UK3 (0~(B(0~(B#f##h(0m(B?UE (0l(B#(0~(BhThere's some graffiti on the floor here.Use "r." to read it.4 (0~(Bf(0~(B?U85 f(0~(B(0~(Bh?U6 #x(0~(Bfh(0~(B(0~(B?U>] 7 #xh(0~(Bf(0~(B?U 8 h#(0~(B(0~(Bf(0~(B?U+ ?U{W ?UH ?UZ9 h(0~(B(0~(Bf?Uo70 #h(0~(Bf(0~(B(0~(B?U?'t1 h(0~(B(0~(B?Uu#  ?U2 #h(0~~(Bf ?U  ?U_  ?U# 3 #(0~(Bh(0~(Bfx ?Uw (0~(Bh(0~(BxThe kitten misses the grid bug.The kitten misses the grid bug.4  ?U,(0~(Bh(0~(BxThe kitten misses the grid bug.5  ?Ue/(0~(Bhx(0~(BThe kitten bites the grid bug.The grid bug is killed!6 f(0~~(B ?UӢ7 (0~(Bh(0~(Bf ?Ut&In what direction? [hykulnjb><]  ?UThe door opens.8 f(0~(B(0a(B(0~(B ?U o9 (0~(Bfh# ?UItb80 f(0a(Bh# ?U9e1 #(0~(B#h# ?UBN##(0~(Bh###2  ?U6 (0qqqqqqqk(B(0~~~~~~~x(B(0~~~~~~(B$(0x(B(0~~~~~~~~x(B(0x~~~~~~~~x(B##h(0~~~~~~~~x(B#(0x~~~~~~~~x(B##(0qqqqqqqqj(B ?U)7 (0lq(B(0x~(B(0~(B(0x(B#(0~(Bh(0m(B ?UIN8 (0~(Bhf(0~(B ?Uv9 h(0~(B#f ?U) 90 hf(0~(B(0~(B(0~(B ?U~(0~~~~~(Bh(0~(BfYou see here 13 gold pieces {0}.4 (0~(B(0~(Bf ?U 13 gold pieces.82 305 (0~(Bf ?Uh6 h(0~(B(0~(B(0~(Bf ?U 7 h(0~(Bf(0~(B ?Us 203 #h(0~~(Bf(0~~~(B(0~~~(B(0~~(B(0~(B?Ux4 #h(0~(Bf(0~~(B?U_[5 #h#f(0~(B?UU #h#####f#(0~(B#10 ?U u6 h#f##########?UL{Y7 f#h#?Ui8 (0~(Bf#h#?U>8 y9 #f#h##?U( a20 ##fh#?U(X ?Us1 #fh##?Ug2 ####h?U; o####h4 ?U e6 ###h?ULg7 #(0~(Bh?UJ8 h(0~(B?U J9 h(0~(B?U K30 h(0~(B?U J1 h(0~(B?U36j2 #h(0~(B?U|T3 h(0~(B?UY ?UA  ?Up *4 ?U *5 ?U *6 ?Uڸ*7 ?U6*8 ?U *9 ?UA]+40 ?U~k*1 ?UEj *2 ?U *3 ?U 4 #hf(0~(B?U5 #(0~(Bhf(0~(B?U>r6 (0~(Bhf(0~~(B?UUsk7 ##hf(0~(B?U 8 ##h(0a~(B#f?U| 9 ##h#(0~(Bf?U?50 ##h#####(0~(B?Ue1 #h######?U ?UR ?U\ 2 0#h###f#?U 3 h####f#?U\  ?U}With great effort you move the boulder.4 #0h#f#####?U]You try to move the boulder, but in vain.?U ]You try to move the boulder, but in vain.?U* ]You try to move the boulder, but in vain.?U&?U%`5 ##h#f##?U6 ##hf###?U7 ###hf##?UY 8 ###h##f#?U 9 ###h#####?U 60 ###hf##?Uef You displaced your kitten.1 ###h#f#?U22 ##h##f#?U3 ###h##f#?UL14 ###hf###?USYou displaced your kitten.5 #f#h##?U|6 ###fh##?Uq7 ##fh?U݌ \8 ###h?U;l V9 #(0~(Bh?Uf70 f(0~(Bh?U` |1 (0~(Bf(0~(Bh?U>2 (0~(Bf(0~(B(0~(Bh?U|3 (0~(Bf(0~(Bh?UE4 f(0~(B(0~(Bh<?U }5 (0~(Bfh(0~(B?U 6 (0~(B(0~(Bh(0~(Bf?Uw7 h(0~(B(0~(Bf?Uh8 (0~(B#h(0~(Bf<?U9 ##h(0~(Bf(0~(B?U5Qp80 ##h#f(0~~(B?UK1 ##h#f(0~(B#?U2 }2 ##hf###?U 3 ######hf#?U\4 ###f###h#?U_ ?U'lx5 ####hf?UH[ 6 f#h####?U;{7 #f##h?U8 #f#h(0~~~(B?U9 ##(0~(Bh(0~~(B?U 90 (0~(B(0~(B h )(0~~(B?U5*1 ?UCAH2 f?U `3 (0~(Bf ?U{(0lq(B+(0qqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~(Bo$(0~~~~(Bf(0~x(B(0~~~~~~~~(Bh(0~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BExcalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:132 Dlvl:2 $:30 HP:18(18) Pw:1(1) AC:6 Xp:1/13 Wt:155/1000 T:293  4 f(0~~(B ?UY (0~(Bfh<5 You hear someone counting money. ?UW You displaced your kitten.(0~(Boh(0~(BfThe goblin throws an orcish dagger!) ?U (0~(B) ?U%WYou are almost hit by an orcish dagger.(0~(B)!?U 6 fh(0~(BYou displaced your kitten.7 fh)!?Ucf(0~(Bh(0~(BThe goblin hits![3 pts.]5 The kitten misses the goblin.8 !?UYou kill the goblin!(0~(Bf56 9 The kitten eats a goblin corpse {400}.9 "?U=h(0~(BYou see here 3 gold pieces {0}.6300 "?U _3 gold pieces.9 31 #?UIZ2 h(0~(B#?UqT3 h(0~(B#?UC J4 h(0~(B$?U&In what direction? [hykulnjb><] $?U_The door opens.5 (0a(B$?Ub6 ##h(0~(B[(0~(Bf$?U 7 #h(0a(B(0~(B%?U,*(0qqqk(B(0~~~x(B(0~~~(B(0~~(B(0~(B#h####8 %?U710 (0lqqqqqqq(B(0~~~~~~~(B(0~~~~~(B(0x(B(0~~(B(0~(B(0q(Bh(0q(B###%?U- 1 (0x(B(0x~~(B(0a~~~~(Bh(0~x(B(0mqqqqq(B(0~(B(0qqj(B##&?Us75 h(0~~~~~(B&?U`K8 #h(0~~(B&?UD0##h####(0a(B22 &?U+h#####That door is closed.5 '?Un3In what direction? [hykulnjb><] '?U.;The door opens.6 (0x(B(0x~~(B(0x(B>(0~~a(B(0mq(B(0q(B'?Uj 7 (0lqqq(B(0~~~(B(0~x(B#h##(0j(B'?U8 (0k(B+h(0a(B#(0~(B#(?UGI9 h(0~(B(?Uu830 h(0~(Bf(?U {1 >#h##(?Ujf6 (0~(B#########h#(0a(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqqqq(B)?UÄ7 ###(0q(Bh(0q(B(0~(B(0~(Bd(0~~(B(0~~~(B(0~~~~(B(0~~~(B>(0~(B(0x~~~~(B(0~~~~x(B(0mqqq(B(0qqqj(B)?U R8 ###(0l(B(0qqqqq(B(0a(B(0qqqqqk(B(0x~~~~~(Bhd(0~~~~~x(B(0x~~~(B(0~~x(B(0x~(B(0x(B*?U}You kill the coyote!91 279 d(0~(B*?U]b40 d(0~(Bh*?UK` 1 #ddh(0~(B+?UkYou miss the jackal.The jackal bites![1 pts.]7 2 #+?U You miss the jackal.The jackal bites![2 pts.]5 3 ,?U<You miss the jackal.The jackal bites![2 pts.]3 4 ,?UbYou kill the jackal!5 485 (0a(B,?U 6 d ###h(0~(B-?U7  d##h(0a(B-?Uʫ #h####The jackal bites![1 pts.]3 8 .?UƉYou miss the jackal.The jackal bites![2 pts.]1 9 .?UYou miss the jackal.The jackal bites![1 pts.]0 50 .?UV0You miss the jackal.Your small shield deflects the jackal's attack.1 .?UP You miss the jackal.The jackal bites![2 pts.]8(18) Pw:1(1) AC:6 Xp:1/28 Wt:15/10 T:351  2 .?US You miss the jackal.The jackal bites![1 pts.]7 3 f/?U{ HUnknown command ' './?Unv You just miss the jackal.The jackal just misses!4 f##0?U)\{You kill the jackal!9 95 #0?U1HUnknown command ' '.1?Uc6 fh####1?U t7 #fh###1?UM |8 ###fh2?Uju9 ##fh#2?U?860 ####fh2?Uai1 ###(0a(Bh2?U.o2 f(0~(Bh2?U 3 #f(0~(Bh2?Ui 4 (0a(B(0~(Bf(0~(Bh2?UR w5 (0~(Bf(0~(Bh3?U `6 (0~~(Bfh3?Uh7 (0~~(Bfh3?U6 3?Uh8 f(0~~(Bh4?UH&Count: 204?UlN9 70 1 2 3 4 95 6 7 8 9 80 1 2 3 4 5 6 7 8 (0~~~(B(0~(Bf(0~(B(0~~(B>(0~(B(0~~(B4?UZ :Unknown command ' '.4?U7. &4?U! 9 f(0~(Bh(0~(B4?U10(18) Pw:1(1) AC:6 Xp:1/29 Wt:15/10 T:30 (0~(B(0~(Bfh(0~(B5?UZ1 f(0~(Bh(0~(B5?UI\2 (0~(Bf(0~(Bh(0~(B5?U:3 (0~(Bfh(0~(B5?U34 (0a(Bf(0~(Bh(0~(B5?Uz 5 f(0~(Bh(0~(B5?U) 6 (0~~(Bfh(0~(B5?U [7 (0~(Bhf6?Uy8 (0~(Bh(0~(Bf6?Uv9 h(0~(Bf(0~(B6?UJ\400 hf(0~~(B6?Uj1 fh(0~~(B6?Ug 6?URT 2 (0~(Bfh(0~(B(0~(B6?U 3 h(0~(B(0~(Bf6?Ud4 h(0~(Bf(0~(B(0~(B7?UR15 ##h(0~(B(0~(Bf7?U$G6 h(0a(B(0~(Bf(0~(B7?U 7?U(b 7?U 8?UJ#h#(0~(B8?U13 #########hF(0~(B8?U= 9?UStYou miss the shrieker.4 f(0~(B9?UYou miss the shrieker.5 f(0~(B9?UYou hit the shrieker!6 f(0~(B(0~(B9?U You kill the shrieker!%267 263344246 Welcome to experience level 2.7 f(0~(B9?Uu ###hYou see here a shrieker corpse {100}.78 #(0a(B9?U &:?U-*What do you want to eat? [d or ?*,] ;?UQ eat what?  Comestibles a - a shrieker corpse {100}(end) ;?U +This shrieker corpse tastes terrible!9 20 1 2 f##You finish eating the shrieker corpse.You feel healthy.3 >?UTHUnknown command ' '.>?U` 4 #f###h#>?UW5 ##h#####??Up6 #h####??U+ ??UT ??Ub#h####7 ??Ua89 33 (0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~~~x(B(0~~~~~(B(0q(Bh(0q(B######@?Uz(0x~(Bh(0x(B(0mqq(B(0~(B(0qj(B##A board beneath you squeaks loudly.4 @?U:I R5 h^A?UrR6 h(0~(BA?USI7 h(0~(BA?U^I8 h(0~(BA?UYI9 h(0~(BA?U{ 940 #h(0~(B#fB?Uw2Specify unknown object by cursor? [ynq] (q) B?UY.pyPlease move the cursor to an unknown object.(For instructions type a ?)B?UB?U1 B?U C?U6Done.C?U,GFUnknown command ' '.C?U%C?U> 2Specify unknown object by cursor? [ynq] (q) C?UpyPlease move the cursor to an unknown object.(For instructions type a ?)D?UԈD?UD?U D?UE E?U X%E?UB 1 #(0~(Bh#f#E?Uf[ 2 (0~(Bhf(0~(B(0~(BE?Uz 3 (0~(Bhf(0~(BF?Un Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [false]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [true]  q - lit_corridor [true]  r - lootabc [false]  s - mail [true]  t - menucolors [true]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)G?U[+G?UA-H?U_Excalibur the Stripling St:18/02 Dx:12 Co:20 In:8 Wi:9 Ch:8 Lawful S:267 Dlvl:2 $:33 HP:29(33) Pw:4(4) AC:6 Xp:2/46 Wt:155/1000 T:443  (0lqqqqqqk(B(0lqqqk(B(0x~~~~~~x(B(0x~~~(B+(0x~~~~~~x(B(0x~~~x(B#(0lqqqqqqqqqqk(B#(0~~~(Bh(0~~~x(B(0x(B>(0~~a(B####(0x~~~~~~~~~~x(B#(0x~~(Bf(0~~~x(B(0mq~qj(B##(0x~~~~~~~~~~x(B(0x~~~(B^(0~~x(B####(0a~~~~~~~~~~x(B(0mqqq~qqj(B#(0mqqqqqq~qqqj(B############################(0laqqqqqqaqqqqqqk(B(0lqaqqqqqqqk(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~(B>(0~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~(B[(0~~(B)(0~(B<(0~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BH?Uu Really save? [yn] (n) I?U^&ySaving...I?U