$TThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net $TWShall I pick a character's race, role, gender and alignment for you? [ynq] $T rnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) $Tw 4+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) $T U+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) $Tw#+Choosing Alignment Pick the alignment of your male doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) $T]+-------------|...@.......||..xxf......||...........||...........||...........|-----------.-Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:1   It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More--$T? ---..|..|..|..|..|-.-$T aHello Arvid, welcome to SlashEM! You are a neutral male doppelganger Wizard.$T@  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of gold detection i - an uncursed scroll of magic mapping j - an uncursed scroll of create monster Spellbooks k - a blessed spellbook of sleep (0:4) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of wizard lock (0:2) n - a blessed spellbook of slow monster (0:4) Potions f - 2 uncursed potions of fruit juice g - an uncursed potion of sickness Rings d - an uncursed ring of teleport control e - an uncursed ring of free action Wands c - a wand of striking (0:12) Tools o - a magic marker (0:99)(end) $TA-----....|....|....|....|....|---.- Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:1   10(10)  Pw:12(12) AC:8 Xp:1/0 T:1 $T-What do you want to put on? [de or ?*] $T4Which ring-finger, Right or Left? [rl] $T^rd - an uncursed ring of teleport control (on right hand). 10(10)  Pw:12(12) AC:8 Xp:1/0 T:2 $T9What do you want to put on? [e or ?*] $T e - an uncursed ring of free action (on left hand). 10(10)  Pw:12(12) AC:8 Xp:1/0 T:2 --More--$TPRascal misses the grid bug.The grid bug bites! 10(10)  Pw:12(12) AC:8 Xp:1/0 T:3 x.$T? Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of gold detection i - an uncursed scroll of magic mapping j - an uncursed scroll of create monster Spellbooks k - a blessed spellbook of sleep (0:4) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of wizard lock (0:2) n - a blessed spellbook of slow monster (0:4) Potions f - 2 uncursed potions of fruit juice g - an uncursed potion of sickness Rings d - an uncursed ring of teleport control (on right hand) e - an uncursed ring of free action (on left hand) Wands c - a wand of striking (0:12) Tools o - a magic marker (0:99)(end) $Ti-----....|....|....|....|....|---.- Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:3   10(10)  Pw:12(12) AC:8 Xp:1/0 T:3 $T <@ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:3 Rascal bites the grid bug.The grid bug is killed!.x.--More--$Ts Rascal bites the grid bug. 10(10)  Pw:12(12) AC:8 Xp:1/0 T:4 $T|.@ 10(10)  Pw:12(12) AC:8 Xp:1/0 T:4 Rascal bites the grid bug.The grid bug is killed! 10(10)  Pw:12(12) AC:8 Xp:1/0 T:5 <$T?H  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of gold detection i - an uncursed scroll of magic mapping j - an uncursed scroll of create monster Spellbooks k - a blessed spellbook of sleep (0:4) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of wizard lock (0:2) n - a blessed spellbook of slow monster (0:4) Potions f - 2 uncursed potions of fruit juice g - an uncursed potion of sickness Rings d - an uncursed ring of teleport control (on right hand) e - an uncursed ring of free action (on left hand) Wands c - a wand of striking (0:12) Tools o - a magic marker (0:99)(end) $T6-----....|....|....|....|....|---.- Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:12(12) AC:8 Xp:1/0 T:5   10(10)  Pw:12(12) AC:8 Xp:1/0 T:5 $T  10(10)  Pw:12(12) AC:8 Xp:1/0 T:6 <] $TThe door resists! 10(10)  Pw:12(12) AC:8 Xp:1/1 T:68 $THY3In what direction? [47896321><] $Thy&The door opens. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:69 -------|.>....-......|...----$Ty[  10(10)  Pw:12(12) AC:8 Xp:1/1 T:70 -@#||...---$T1 10(10)  Pw:12(12) AC:8 Xp:1/1 T:71 @-##|-$T" 10(10)  Pw:12(12) AC:8 Xp:1/1 T:72 .@$T=  10(10)  Pw:12(12) AC:8 Xp:1/1 T:73 @.$Ti* 10(10)  Pw:12(12) AC:8 Xp:1/1 T:74 @.$T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:75 @.$T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:76 @.$T\ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:77 #@.$TW  10(10)  Pw:12(12) AC:8 Xp:1/1 T:78 #@.#$Ta@# 10(10)  Pw:12(12) AC:8 Xp:1/1 T:78 $T%#@## 10(10)  Pw:12(12) AC:8 Xp:1/1 T:79 $TP###@ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:80 $T@# 10(10)  Pw:12(12) AC:8 Xp:1/1 T:81 $T#t{ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:82 $T | 10(10)  Pw:12(12) AC:8 Xp:1/1 T:83 $Ti| 10(10)  Pw:12(12) AC:8 Xp:1/1 T:84 $TC| 10(10)  Pw:12(12) AC:8 Xp:1/1 T:85 $T| 10(10)  Pw:12(12) AC:8 Xp:1/1 T:86 $T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:87 #$TP 10(10)  Pw:12(12) AC:8 Xp:1/1 T:88 f$T|s  10(10)  Pw:12(12) AC:8 Xp:1/1 T:89 #f$TY`##@## 10(10)  Pw:12(12) AC:8 Xp:1/1 T:89 $T$#@## 10(10)  Pw:12(12) AC:8 Xp:1/1 T:90 $T+@## 10(10)  Pw:12(12) AC:8 Xp:1/1 T:91 $TC{ 10(10)  Pw:12(12) AC:8 Xp:1/1 T:92 $TThat door is closed. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:92 $T<4In what direction? [47896321><] $T9^<The door opens. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:93 ||..|....|.....-|....+..---$TyE 10(10)  Pw:12(12) AC:8 Xp:1/1 T:94 -----..%.....|@##.|...---$TM  10(10)  Pw:12(12) AC:8 Xp:1/1 T:95 --.||@-#|-$Td0 10(10)  Pw:12(12) AC:8 Xp:1/1 T:96 @.$T  10(10)  Pw:12(12) AC:8 Xp:1/1 T:97 @.$T@.You see here 2 food rations. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:98 $Te=p - 2 food rations. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:99 f$TI  10(10)  Pw:12(12) AC:8 Xp:1/1 T:100 .@f.-$T ?  10(10)  Pw:12(12) AC:8 Xp:1/1 T:101 .f@.$T"} 10(10)  Pw:12(12) AC:8 Xp:1/1 T:101 $T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:102 ...@f$T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:103 ..@f$Tx 10(10)  Pw:12(12) AC:8 Xp:1/1 T:104 ..f@.$T5 } 10(10)  Pw:12(12) AC:8 Xp:1/1 T:104 $T &In what direction? [47896321><] $TMThe door opens. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:105 .-f$T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:106 #@f..$T  10(10)  Pw:12(12) AC:8 Xp:1/1 T:107 ##@f.$Tv  10(10)  Pw:12(12) AC:8 Xp:1/1 T:108 f@#-$T} 10(10)  Pw:12(12) AC:8 Xp:1/1 T:108 $T"} 10(10)  Pw:12(12) AC:8 Xp:1/1 T:108 $TIGYou displaced Rascal. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:109 ##@#f$T!  10(10)  Pw:12(12) AC:8 Xp:1/1 T:110 @###$T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:111 #@#$T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:112 #@###$Tk  10(10)  Pw:12(12) AC:8 Xp:1/1 T:113 @##$T} 10(10)  Pw:12(12) AC:8 Xp:1/1 T:114 $T 10(10)  Pw:12(12) AC:8 Xp:1/1 T:115 +$T2] } 10(10)  Pw:12(12) AC:8 Xp:1/1 T:116 $T_} 10(10)  Pw:12(12) AC:8 Xp:1/1 T:117 $T&In what direction? [47896321><] $TThis door is locked. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:117 $T< 4In what direction? [47896321><] $TThis door is locked. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:117 $T`4In what direction? [47896321><] $T/}WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/1 T:118 $Tm4In what direction? [47896321><] %TWHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/1 T:119 f%T4In what direction? [47896321><] %T9 WHAMMM!!! 10(10)  Pw:12(12) AC:8 Xp:1/1 T:120 #%Tu!4In what direction? [47896321><] %TCAs you kick the door, it crashes open! 10(10)  Pw:12(12) AC:8 Xp:1/1 T:121 .%T24In what direction? [47896321><] %Tl} 10(10)  Pw:12(12) AC:8 Xp:1/1 T:121 %T,  10(10)  Pw:12(12) AC:8 Xp:1/1 T:122  10(10)  Pw:12(12) AC:8 Xp:1/1 T:123 %TG  10(10)  Pw:12(12) AC:8 Xp:1/1 T:124 f%TUnavailable command '^J'. 10(10)  Pw:12(12) AC:8 Xp:1/1 T:124 %T @##: 10(10)  Pw:12(12) AC:8 Xp:1/1 T:124 The newt bites! 9(10)  Pw:12(12) AC:8 Xp:1/1 T:124  9(10)  Pw:12(12) AC:8 Xp:1/1 T:125 f%T zYou displaced Rascal.f@#. 9(10)  Pw:12(12) AC:8 Xp:1/1 T:125 You hear some noises. 9(10)  Pw:12(12) AC:8 Xp:1/1 T:126 %T_You displaced Rascal.@f#: 9(10)  Pw:12(12) AC:8 Xp:1/1 T:126 The newt bites! 7(10)  Pw:12(12) AC:8 Xp:1/1 T:126  7(10)  Pw:12(12) AC:8 Xp:1/1 T:127 #%T)You kill the newt!8  7(10)  Pw:12(12) AC:8 Xp:1/2 T:128 %%T,.#@You see here a newt corpse. 7(10)  Pw:12(12) AC:8 Xp:1/2 T:128 You hear some noises in the distance. 7(10)  Pw:12(12) AC:8 Xp:1/2 T:129 %T6 8What do you want to eat? [p or ?*,]  %T!r eat what?  Comestibles a - a newt corpse(end) %T%+Blecch! Rotten food! 7(10)  Pw:12(12) AC:8 Xp:1/2 T:130  %T 7(10)  Pw:12(12) AC:8 Xp:1/2 T:131 .@# %T%@  7(10)  Pw:12(12) AC:8 Xp:1/2 T:132 .@## %T 7(10)  Pw:12(12) AC:8 Xp:1/2 T:133 #@# %T###@# 7(10)  Pw:12(12) AC:8 Xp:1/2 T:133  %Tx##@# 7(10)  Pw:12(12) AC:8 Xp:1/2 T:134  %T= % 8(10)  Pw:12(12) AC:8 Xp:1/2 T:135 ##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:135  %T] ##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:136  %TK ##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:137  %T ##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:138  %TTO ##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:139  %T  ##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:140  %T> ##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:141  %T##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:142  %T##@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:143  %T###@# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:144  %T##@ 8(10)  Pw:12(12) AC:8 Xp:1/2 T:145  %T m##@f# 8(10)  Pw:12(12) AC:8 Xp:1/2 T:146  %TZ1@### 8(10)  Pw:12(12) AC:8 Xp:1/2 T:147  %T 8(10)  Pw:12(12) AC:8 Xp:1/2 T:148 f# %T?You displaced Rascal. 8(10)  Pw:12(12) AC:8 Xp:1/2 T:149 #@#f %Ti 9(10)  Pw:12(12) AC:8 Xp:1/2 T:150 ##@## %T5 9(10)  Pw:12(12) AC:8 Xp:1/2 T:151 ##@# %T 9(10)  Pw:12(12) AC:8 Xp:1/2 T:152 ##@# %T!  9(10)  Pw:12(12) AC:8 Xp:1/2 T:153 ###@# %T  9(10)  Pw:12(12) AC:8 Xp:1/2 T:154 ###@#%TU 9(10)  Pw:12(12) AC:8 Xp:1/2 T:155 ###@#%T 9(10)  Pw:12(12) AC:8 Xp:1/2 T:156 ###f@#%T5 9(10)  Pw:12(12) AC:8 Xp:1/2 T:157 ###f@#%TX 9(10)  Pw:12(12) AC:8 Xp:1/2 T:158 #f###@#%T|  9(10)  Pw:12(12) AC:8 Xp:1/2 T:159 ##f###@#%T4  9(10)  Pw:12(12) AC:8 Xp:1/2 T:160 #####@f%T  You displaced Rascal. 9(10)  Pw:12(12) AC:8 Xp:1/2 T:161 ####@##%T 9(10)  Pw:12(12) AC:8 Xp:1/2 T:162 #####@#%T* 9(10)  Pw:12(12) AC:8 Xp:1/2 T:162 %T 9(10)  Pw:12(12) AC:8 Xp:1/2 T:163 ####@%Tu 9(10)  Pw:12(12) AC:8 Xp:1/2 T:163 %T 9(10)  Pw:12(12) AC:8 Xp:1/2 T:163 %T,  9(10)  Pw:12(12) AC:8 Xp:1/2 T:164 %T  10(10)  Pw:12(12) AC:8 Xp:1/2 T:165 f%To 10(10)  Pw:12(12) AC:8 Xp:1/2 T:166 #%T,{} 10(10)  Pw:12(12) AC:8 Xp:1/2 T:167 %T} 10(10)  Pw:12(12) AC:8 Xp:1/2 T:168 %T;} 10(10)  Pw:12(12) AC:8 Xp:1/2 T:169 %T 10(10)  Pw:12(12) AC:8 Xp:1/2 T:170 f#%T  10(10)  Pw:12(12) AC:8 Xp:1/2 T:171 #%T} 10(10)  Pw:12(12) AC:8 Xp:1/2 T:172 %TC#@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:172 %Ti###@ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:173 %T#@##. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:174 %T93##|#....|@......|....+----- 10(10)  Pw:12(12) AC:8 Xp:1/2 T:175 %T:U---.._.#@.- 10(10)  Pw:12(12) AC:8 Xp:1/2 T:176 %T| 10(10)  Pw:12(12) AC:8 Xp:1/2 T:177 %T$ 10(10)  Pw:12(12) AC:8 Xp:1/2 T:178 ---....#|.##@|.-%T6 10(10)  Pw:12(12) AC:8 Xp:1/2 T:179 -|#.@-%T,  10(10)  Pw:12(12) AC:8 Xp:1/2 T:180 @.%Tc 10(10)  Pw:12(12) AC:8 Xp:1/2 T:181 .@%Ts 10(10)  Pw:12(12) AC:8 Xp:1/2 T:182 .@%T 10(10)  Pw:12(12) AC:8 Xp:1/2 T:183 .@%T 10(10)  Pw:12(12) AC:8 Xp:1/2 T:184 @.%Tt Drop what type of items?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) %T +%T-------.>....-#.....||#......|#-------#########0#############-----.--###|.....@|#|......|##.......| What would you like to drop?  Comestibles p - 2 food rations(end) %TT 10(10)  Pw:12(12) AC:8 Xp:1/2 T:184 %T>  10(10)  Pw:12(12) AC:8 Xp:1/2 T:185 ##@_%T2y#@. 10(10)  Pw:12(12) AC:8 Xp:1/2 T:185 %T=#@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:186 %T{ #@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:187 %TH #@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:188 %T #@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:189 %TN #@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:190 %T #@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:191 %T ##@### 10(10)  Pw:12(12) AC:8 Xp:1/2 T:192 %TJ #@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:193 %TNc##@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:194 %T&###@### 10(10)  Pw:12(12) AC:8 Xp:1/2 T:195 %T@##@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:196 %Tm###@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:197 %T 2###@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:198 %T###@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:199 %T###@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:200 %T~##@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:201 %TC##@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:202 %T##@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:203 %T#@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:204 %T#@## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:205 %T=U#@### 10(10)  Pw:12(12) AC:8 Xp:1/2 T:206 %TE @## 10(10)  Pw:12(12) AC:8 Xp:1/2 T:207 %T9 | 10(10)  Pw:12(12) AC:8 Xp:1/2 T:208 %TZ C#@r 10(10)  Pw:12(12) AC:8 Xp:1/2 T:208 The rabbit bites! 9(10)  Pw:12(12) AC:8 Xp:1/2 T:208 The rabbit bites! 7(10)  Pw:12(12) AC:8 Xp:1/2 T:208  7(10)  Pw:12(12) AC:8 Xp:1/2 T:209 %TYou kill the rabbit!24  8(10)  Pw:12(12) AC:8 Xp:1/6 T:210 #%Tc 8(10)  Pw:12(12) AC:8 Xp:1/6 T:211 ##@##%T 8(10)  Pw:12(12) AC:8 Xp:1/6 T:212 ##@#%T@`  8(10)  Pw:12(12) AC:8 Xp:1/6 T:213 ##@#%T  8(10)  Pw:12(12) AC:8 Xp:1/6 T:214 ###@#%T 8(10)  Pw:12(12) AC:8 Xp:1/6 T:215 ###@#%T! 8(10)  Pw:12(12) AC:8 Xp:1/6 T:216 ###@#%T`x 8(10)  Pw:12(12) AC:8 Xp:1/6 T:217 #@####%TM  8(10)  Pw:12(12) AC:8 Xp:1/6 T:218 ##@###%TS  8(10)  Pw:12(12) AC:8 Xp:1/6 T:219 ##@###%T 8(10)  Pw:12(12) AC:8 Xp:1/6 T:220 ####@#%T* 8(10)  Pw:12(12) AC:8 Xp:1/6 T:221 ###@#%Tm 8(10)  Pw:12(12) AC:8 Xp:1/6 T:222 ####@##%T 8(10)  Pw:12(12) AC:8 Xp:1/6 T:223 ###@####%T2  8(10)  Pw:12(12) AC:8 Xp:1/6 T:224 #@f####%TJx  8(10)  Pw:12(12) AC:8 Xp:1/6 T:224  %TYou displaced Rascal. 9(10)  Pw:12(12) AC:8 Xp:1/6 T:225 ###@## %T2 9(10)  Pw:12(12) AC:8 Xp:1/6 T:226 ##@# %TE 9(10)  Pw:12(12) AC:8 Xp:1/6 T:227 ##@# %T 9(10)  Pw:12(12) AC:8 Xp:1/6 T:228 ##@# %T&  9(10)  Pw:12(12) AC:8 Xp:1/6 T:229 ##@# %TW  9(10)  Pw:12(12) AC:8 Xp:1/6 T:230 ##@# %T 9(10)  Pw:12(12) AC:8 Xp:1/6 T:231 ##@#!%T# 9(10)  Pw:12(12) AC:8 Xp:1/6 T:232 ##@#!%T) 9(10)  Pw:12(12) AC:8 Xp:1/6 T:233 ##@#!%T 9(10)  Pw:12(12) AC:8 Xp:1/6 T:234 ###@##!%T/  9(10)  Pw:12(12) AC:8 Xp:1/6 T:235 ##@#!%T  9(10)  Pw:12(12) AC:8 Xp:1/6 T:236 ##@#"%T  9(10)  Pw:12(12) AC:8 Xp:1/6 T:236 "%Tj 9(10)  Pw:12(12) AC:8 Xp:1/6 T:237 ##@####"%T  9(10)  Pw:12(12) AC:8 Xp:1/6 T:238 @#####%T~ 9(10)  Pw:12(12) AC:8 Xp:1/6 T:238 #%T 9(10)  Pw:12(12) AC:8 Xp:1/6 T:239 #@##%T" 10(10)  Pw:12(12) AC:8 Xp:1/6 T:240 ##@####%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:241 @###%T4- } 10(10)  Pw:12(12) AC:8 Xp:1/6 T:241 #%T& 10(10)  Pw:12(12) AC:8 Xp:1/6 T:242 ------.....|$......#..@#$%T|| 10(10)  Pw:12(12) AC:8 Xp:1/6 T:243 .|...|@......#-------##$%Tj| 10(10)  Pw:12(12) AC:8 Xp:1/6 T:243 $%T6R 10(10)  Pw:12(12) AC:8 Xp:1/6 T:244 .|#@-$%Tx  10(10)  Pw:12(12) AC:8 Xp:1/6 T:245 --|.|@#.#$%T'@.7 gold pieces.31 7 10(10)  Pw:12(12) AC:8 Xp:1/6 T:246 %%T!f 10(10)  Pw:12(12) AC:8 Xp:1/6 T:247 .@%%T:2 10(10)  Pw:12(12) AC:8 Xp:1/6 T:248 .f@%%T@  10(10)  Pw:12(12) AC:8 Xp:1/6 T:249 .f.@%%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:250 ..f.@&%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:251 .f.@##&%Tc 10(10)  Pw:12(12) AC:8 Xp:1/6 T:252 ..f.@&%T| 10(10)  Pw:12(12) AC:8 Xp:1/6 T:252 &%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:253 .f#@#&%T[m 10(10)  Pw:12(12) AC:8 Xp:1/6 T:254 .##@#'%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:255 ##@###'%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:256 ##@#'%T{  10(10)  Pw:12(12) AC:8 Xp:1/6 T:257 #@##.'%Tm 10(10)  Pw:12(12) AC:8 Xp:1/6 T:258 #0@###(%T|With great effort you move the boulder. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:259 0@##(%THk 10(10)  Pw:12(12) AC:8 Xp:1/6 T:260 0@##(%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:261 #0@###)%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:262 ####@#)%TLG 10(10)  Pw:12(12) AC:8 Xp:1/6 T:263 ###@#)%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:264 ##@#)%Tf  10(10)  Pw:12(12) AC:8 Xp:1/6 T:265 ##@#)%T 6  10(10)  Pw:12(12) AC:8 Xp:1/6 T:266 ##@#*%TD 10(10)  Pw:12(12) AC:8 Xp:1/6 T:267 ##@#*%TE 10(10)  Pw:12(12) AC:8 Xp:1/6 T:268 ##@*%T+} 10(10)  Pw:12(12) AC:8 Xp:1/6 T:268 +%TP&In what direction? [47896321><] +%ToThe door resists! 10(10)  Pw:12(12) AC:8 Xp:1/6 T:269 +%T4In what direction? [47896321><] ,%TvThe door resists! 10(10)  Pw:12(12) AC:8 Xp:1/6 T:270 ,%Tj/ 4In what direction? [47896321><] ,%T9N The door resists! 10(10)  Pw:12(12) AC:8 Xp:1/6 T:271 -%Tq4In what direction? [47896321><] -%TThe door opens. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:272 --%TB  10(10)  Pw:12(12) AC:8 Xp:1/6 T:273 #@#.%TQ: 10(10)  Pw:12(12) AC:8 Xp:1/6 T:274 #@##.%T3 10(10)  Pw:12(12) AC:8 Xp:1/6 T:275 #@##.%TW 10(10)  Pw:12(12) AC:8 Xp:1/6 T:276 #@##.%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:277 #@##/%T_# 10(10)  Pw:12(12) AC:8 Xp:1/6 T:278 ##@##/%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:279 ##@###/%T'  10(10)  Pw:12(12) AC:8 Xp:1/6 T:280 ##@##/%T-  10(10)  Pw:12(12) AC:8 Xp:1/6 T:281 ##@#/%T1 10(10)  Pw:12(12) AC:8 Xp:1/6 T:282 ##@#0%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:283 ###@f#0%Tj 10(10)  Pw:12(12) AC:8 Xp:1/6 T:284 ##f##@###0%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:285 ###f@##...(---0%Ta  10(10)  Pw:12(12) AC:8 Xp:1/6 T:286 ##f@...|--1%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:287 ##f#@##1%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:288 ###.|#f#...|@.|1%TKV  10(10)  Pw:12(12) AC:8 Xp:1/6 T:289 --.-...#|.f@|2%T!:  10(10)  Pw:12(12) AC:8 Xp:1/6 T:290 -.+#f#.@-2%TG 10(10)  Pw:12(12) AC:8 Xp:1/6 T:291 f..@2%T.@You see here a chest. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:292 ..f4%TM^>There is a chest here, loot it? [ynq] (q) 4%Tх9yYou carefully open the chest...--More--4%T  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) 5%T,+--------|......||......||......| Take out what type of objects?  a - All types b - Scrolls c - Spellbooks d - Potions e - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) 6%T+6%TQ 0--------|......||......||......|-------#........#.>....-##--------#.....||######......|### Take out what?  Scrolls a - a scroll labeled THARR Spellbooks b - a cyan spellbook Potions c - a golden potion Gems d - a white gem(end) 6%T' )++++7%TWQ2--------|......||......||......|#........###--------######################0#######q - a scroll labeled THARR.r - a cyan spellbook.--More--7%T s - a golden potion.t - a white gem. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:293 .f8%TBUnavailable command '^J'. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:293 8%T~Unavailable command '^J'. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:293 8%Tu - a chest. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:293 Stressed You rebalance your load. Movement is difficult. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:295 Stressed .f..8%TUnavailable command '^J'. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:295 Stressed 9%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:297 Stressed f@...9%T{ 10(10)  Pw:12(12) AC:8 Xp:1/6 T:299 Stressed @..f.9%Tf  10(10)  Pw:12(12) AC:8 Xp:1/6 T:301 Stressed @f....9%T$* 10(10)  Pw:12(12) AC:8 Xp:1/6 T:303 Stressed ##@f..:%T8 10(10)  Pw:12(12) AC:8 Xp:1/6 T:305 Stressed #@f.:%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:305 Stressed :%TT 10(10)  Pw:12(12) AC:8 Xp:1/6 T:307 Stressed @#.:%T!  10(10)  Pw:12(12) AC:8 Xp:1/6 T:307 Stressed :%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:307 Stressed <%Ta 10(10)  Pw:12(12) AC:8 Xp:1/6 T:309 Stressed .<%Tr 10(10)  Pw:12(12) AC:8 Xp:1/6 T:311 Stressed <%TB 10(10)  Pw:12(12) AC:8 Xp:1/6 T:313 Stressed <%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:315 Stressed f<%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:317 Stressed #f.<%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:319 Stressed #.=%T_ 10(10)  Pw:12(12) AC:8 Xp:1/6 T:321 Stressed .=%To 10(10)  Pw:12(12) AC:8 Xp:1/6 T:323 Stressed f.=%T~ 10(10)  Pw:12(12) AC:8 Xp:1/6 T:325 Stressed #..=%TO 10(10)  Pw:12(12) AC:8 Xp:1/6 T:327 Stressed =%T;B  10(10)  Pw:12(12) AC:8 Xp:1/6 T:329 Stressed =%Tq  10(10)  Pw:12(12) AC:8 Xp:1/6 T:331 Stressed >%Tu# 10(10)  Pw:12(12) AC:8 Xp:1/6 T:333 Stressed f..>%Tݒ 10(10)  Pw:12(12) AC:8 Xp:1/6 T:335 Stressed #f>%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:337 Stressed .>%Tu 10(10)  Pw:12(12) AC:8 Xp:1/6 T:339 Stressed f..>%T5  10(10)  Pw:12(12) AC:8 Xp:1/6 T:341 Stressed #.>%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:343 Stressed .?%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:345 Stressed ?%T2t 10(10)  Pw:12(12) AC:8 Xp:1/6 T:347 Stressed ..?%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:349 Stressed #@.f..?%T You displaced Rascal. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:351 Stressed ##.@.f.@%TAy 10(10)  Pw:12(12) AC:8 Xp:1/6 T:353 Stressed f@...@%T" 10(10)  Pw:12(12) AC:8 Xp:1/6 T:355 Stressed ##@.f.@%T.  10(10)  Pw:12(12) AC:8 Xp:1/6 T:357 Stressed @...fA%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:359 Stressed .A%T.= 10(10)  Pw:12(12) AC:8 Xp:1/6 T:361 Stressed #@#f.A%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:363 Stressed #@##.B%T/ 10(10)  Pw:12(12) AC:8 Xp:1/6 T:363 Stressed B%T0 10(10)  Pw:12(12) AC:8 Xp:1/6 T:365 Stressed ##@###B%T[} 10(10)  Pw:12(12) AC:8 Xp:1/6 T:365 Stressed  10(10)  Pw:12(12) AC:8 Xp:1/6 T:367 Stressed ####@###B%T  10(10)  Pw:12(12) AC:8 Xp:1/6 T:367 Stressed C%Ty 10(10)  Pw:12(12) AC:8 Xp:1/6 T:367 Stressed  10(10)  Pw:12(12) AC:8 Xp:1/6 T:369 Stressed ###f0@##C%TGWith great effort you move the boulder. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:369 Stressed  10(10)  Pw:12(12) AC:8 Xp:1/6 T:371 Stressed #0@###C%TI  10(10)  Pw:12(12) AC:8 Xp:1/6 T:373 Stressed 0@##D%TeYou try to move the boulder, but in vain. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:373 Stressed D%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:373 Stressed  10(10)  Pw:12(12) AC:8 Xp:1/6 T:375 Stressed #@#D%T~ V 10(10)  Pw:12(12) AC:8 Xp:1/6 T:375 Stressed  10(10)  Pw:12(12) AC:8 Xp:1/6 T:377 Stressed ###@#fD%T(  10(10)  Pw:12(12) AC:8 Xp:1/6 T:379 Stressed o##@####E%TGYou miss the goblin. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:379 Stressed The goblin thrusts his crude dagger.--More--F%TIThe goblin hits! 6(10)  Pw:12(12) AC:8 Xp:1/6 T:379 Stressed  6(10)  Pw:12(12) AC:8 Xp:1/6 T:381 Stressed ##H%Tm Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  Scrolls  h - an uncursed scroll of gold detection  i - an uncursed scroll of magic mapping  j - an uncursed scroll of create monster  q - a scroll labeled THARR  Spellbooks  k - a blessed spellbook of sleep (0:4)  l - a blessed spellbook of resist sleep (0:2)  m - a blessed spellbook of wizard lock (0:2)  n - a blessed spellbook of slow monster (0:4)  r - a cyan spellbook  Potions  f - 2 uncursed potions of fruit juice  g - an uncursed potion of sickness  s - a golden potion  Rings  d - an uncursed ring of teleport control (on right hand)  e - an uncursed ring of free action (on left hand) (1 of 2)H%Tp Wands  c - a wand of striking (0:12)  Tools  o - a magic marker (0:99)  u - a chest  Gems  t - a white gem (2 of 2)I%T cArvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:31 Dlvl:1 $:7 HP: Dlvl:1 $:7 HP:6(10) Dlvl:1 $:7 HP:6(10) Pw:12(12) AC:8 Xp:1/6 T:381 Stressed --------|......||......||......|----------------------------#........#|...<.......||.....||.>....-##--------#|...........||.....|##......||######|...........||.....|#|......|###|............####|.....-#####--------############0####o#######|...........|#|.....|#######0##@-.--.------------.-##-.....|#########################0######+....|#-------##-----.--####|....|##################|....._|##.....|#|......|#|....|##.......|#------|......-#--------J%T -What do you want to drop? [$a-u or ?*] J%Ta+nYou drop a chest. 6(10)  Pw:12(12) AC:8 Xp:1/6 T:381 Your movements are now unencumbered. 6(10)  Pw:12(12) AC:8 Xp:1/6 T:381 --More--K%TR The goblin thrusts his crude dagger.The goblin just misses! 6(10)  Pw:12(12) AC:8 Xp:1/6 T:382 M%Tv 6(10)  Pw:12(12) AC:8 Xp:1/6 T:383 ###(#@####M%Tw  6(10)  Pw:12(12) AC:8 Xp:1/6 T:383  6(10)  Pw:12(12) AC:8 Xp:1/6 T:384 ###@#.fO%T Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - slow monster 2 enchant 0%(end) O%T a+--------|......||......||......|---------------#........#|.....||.>....-##--------# 6(10)  Pw:7(12) AC:8 Xp:1/6 T:384 In what direction? [47896321><] O%T)W \O%T:,The sleep ray hits it.--More--P%Tw2 6(10)  Pw:7(12) AC:8 Xp:1/6 T:385 #f.Q%Tպ  6(10)  Pw:7(12) AC:8 Xp:1/6 T:386 o#@###.R%TDYou hit the goblin. 6(10)  Pw:7(12) AC:8 Xp:1/6 T:387 S%TJ 6(10)  Pw:7(12) AC:8 Xp:1/6 T:388 (###@#T%T 6(10)  Pw:7(12) AC:8 Xp:1/6 T:389 ####@T%T2 t##.@ 6(10)  Pw:7(12) AC:8 Xp:1/6 T:389 You hear some noises in the distance. 7(10)  Pw:7(12) AC:8 Xp:1/6 T:390 T%Tд  7(10)  Pw:7(12) AC:8 Xp:1/6 T:391 .@U%T  7(10)  Pw:7(12) AC:8 Xp:1/6 T:392 .@U%T 7(10)  Pw:7(12) AC:8 Xp:1/6 T:393 .@U%Tx  7(10)  Pw:7(12) AC:8 Xp:1/6 T:394 @.U%T  7(10)  Pw:7(12) AC:8 Xp:1/6 T:395 @.V%T 7(10)  Pw:9(12) AC:8 Xp:1/6 T:396 @.V%TM 7(10)  Pw:9(12) AC:8 Xp:1/6 T:397 .@V%Tu 7(10)  Pw:9(12) AC:8 Xp:1/6 T:398 .@V%T  7(10)  Pw:9(12) AC:8 Xp:1/6 T:399 f.@V%T{ 7(10)  Pw:9(12) AC:8 Xp:1/6 T:400 @..W%Ti 7(10)  Pw:9(12) AC:8 Xp:1/6 T:401 @.W%T  7(10)  Pw:9(12) AC:8 Xp:1/6 T:402 @.W%T  7(10)  Pw:9(12) AC:8 Xp:1/6 T:403 @.X%TN.@ 7(10)  Pw:9(12) AC:8 Xp:1/6 T:403 You hear some noises in the distance. 7(10)  Pw:9(12) AC:8 Xp:1/6 T:404 X%T} 8(10)  Pw:9(12) AC:8 Xp:1/6 T:405 r.#@Y%TV#@. 8(10)  Pw:9(12) AC:8 Xp:1/6 T:405 The rabbit bites! 6(10)  Pw:9(12) AC:8 Xp:1/6 T:405  6(10)  Pw:9(12) AC:8 Xp:1/6 T:406 Y%T ####@# 6(10)  Pw:9(12) AC:8 Xp:1/6 T:406 The rabbit bites! 4(10)  Pw:9(12) AC:8 Xp:1/6 T:406 fThe rabbit bites! 2(10)  Pw:9(12) AC:8 Xp:1/6 T:406  2(10)  Pw:9(12) AC:8 Xp:1/6 T:407 Z%T  Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - slow monster 2 enchant 0%(end) [%T /--------|......||......||......|---------------#........#|.....||.>....-##--------# 2(10)  Pw:9(12) AC:8 Xp:1/6 T:407 \%T̫#@#r## 2(10)  Pw:9(12) AC:8 Xp:1/6 T:407 Rascal bites the rabbit.The rabbit is killed! 2(10)  Pw:9(12) AC:8 Xp:1/6 T:408 f##^%T p ###@###You see here a chest. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:409 _%T u - a chest. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:409 Stressed You rebalance your load. Movement is difficult.f 2(10)  Pw:9(12) AC:8 Xp:1/6 T:410 Stressed --More--a%TGRascal drops a crude dagger. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:411 Stressed )b%TYou don't have enough stamina to move. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:413 Stressed fe%T;What do you want to drop? [$a-u or ?*] e%TUYou drop a chest. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:413 Your movements are now unencumbered. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:414 g%TRoF###(#@####You see here a crude dagger. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:415 #fg%Tj v - a crude dagger. 2(10)  Pw:9(12) AC:8 Xp:1/6 T:416 ##h%T  2(10)  Pw:9(12) AC:8 Xp:1/6 T:417 ###@#fi%Ta 2(10)  Pw:10(12) AC:8 Xp:1/6 T:418 ###@##.f.i%TA  2(10)  Pw:10(12) AC:8 Xp:1/6 T:419 #####@.fi%T  3(10)  Pw:10(12) AC:8 Xp:1/6 T:420 #f#@.j%TJ 3(10)  Pw:10(12) AC:8 Xp:1/6 T:421 #.f#.@j%T$ 3(10)  Pw:10(12) AC:8 Xp:1/6 T:422 .f..@j%T  3(10)  Pw:10(12) AC:8 Xp:1/6 T:423 .f.@k%T 3(10)  Pw:10(12) AC:8 Xp:1/6 T:424 ..f.@k%T* 3(10)  Pw:10(12) AC:8 Xp:1/6 T:425 @f..k%T 3(10)  Pw:10(12) AC:8 Xp:1/6 T:426 @...fk%TZ  3(10)  Pw:10(12) AC:8 Xp:1/6 T:427 @.f.l%T> 3(10)  Pw:10(12) AC:8 Xp:1/6 T:428 .@f..l%T 3(10)  Pw:10(12) AC:8 Xp:1/6 T:429 f.@l%T  3(10)  Pw:10(12) AC:8 Xp:1/6 T:430 f...@l%T4 3(10)  Pw:10(12) AC:8 Xp:1/6 T:431 f.@.m%Tr 3(10)  Pw:10(12) AC:8 Xp:1/6 T:432 ..f@.m%T 3(10)  Pw:10(12) AC:8 Xp:1/6 T:433 .f@m%T@  3(10)  Pw:10(12) AC:8 Xp:1/6 T:434 f..@m%T" 4(10)  Pw:10(12) AC:8 Xp:1/6 T:435 .@f.n%T" 4(10)  Pw:10(12) AC:8 Xp:1/6 T:436 f@...n%T 4(10)  Pw:10(12) AC:8 Xp:1/6 T:437 .f.@n%T 4(10)  Pw:10(12) AC:8 Xp:1/6 T:438 ..f@n%TG^ You stop. Rascal is in the way! 4(10)  Pw:10(12) AC:8 Xp:1/6 T:439 f.o%T  4(10)  Pw:11(12) AC:8 Xp:1/6 T:440 f..@.o%Tp 4(10)  Pw:11(12) AC:8 Xp:1/6 T:441 f.@.o%T  4(10)  Pw:11(12) AC:8 Xp:1/6 T:442 ..f.@o%T?  4(10)  Pw:11(12) AC:8 Xp:1/6 T:443 .f.@p%T@ 4(10)  Pw:11(12) AC:8 Xp:1/6 T:444 ..f@.p%T 4(10)  Pw:11(12) AC:8 Xp:1/6 T:445 f@..p%T9 4(10)  Pw:11(12) AC:8 Xp:1/6 T:446 .f..@p%T%  4(10)  Pw:11(12) AC:8 Xp:1/6 T:447 .f.@p%T 4(10)  Pw:11(12) AC:8 Xp:1/6 T:448 .f.@.q%T| 4(10)  Pw:11(12) AC:8 Xp:1/6 T:449 .f@.q%T 5(10)  Pw:11(12) AC:8 Xp:1/6 T:450 f...@q%Tf} 5(10)  Pw:11(12) AC:8 Xp:1/6 T:451 .f.@q%Tv  5(10)  Pw:11(12) AC:8 Xp:1/6 T:452 .@.fr%T 5(10)  Pw:11(12) AC:8 Xp:1/6 T:453 @.f.r%TK 5(10)  Pw:11(12) AC:8 Xp:1/6 T:454 .f@..r%T 5(10)  Pw:11(12) AC:8 Xp:1/6 T:455 f..@r%T~  5(10)  Pw:11(12) AC:8 Xp:1/6 T:456 .f@.s%T@  5(10)  Pw:11(12) AC:8 Xp:1/6 T:457 .f@.s%T 5(10)  Pw:11(12) AC:8 Xp:1/6 T:458 .f..@s%T  5(10)  Pw:11(12) AC:8 Xp:1/6 T:459 .f.@s%TZ  5(10)  Pw:11(12) AC:8 Xp:1/6 T:460 @..fs%T|  5(10)  Pw:11(12) AC:8 Xp:1/6 T:461 @f.t%TYou displaced Rascal. 5(10)  Pw:12(12) AC:8 Xp:1/6 T:462 .f.@t%T  5(10)  Pw:12(12) AC:8 Xp:1/6 T:463 .f.@t%T  5(10)  Pw:12(12) AC:8 Xp:1/6 T:464 ..f@.t%TA 6(10)  Pw:12(12) AC:8 Xp:1/6 T:465 f.@.u%TT 6(10)  Pw:12(12) AC:8 Xp:1/6 T:466 .f..@u%T 6(10)  Pw:12(12) AC:8 Xp:1/6 T:467 .f.@u%T  6(10)  Pw:12(12) AC:8 Xp:1/6 T:468 ..@fu%T  6(10)  Pw:12(12) AC:8 Xp:1/6 T:469 @f.u%T 6(10)  Pw:12(12) AC:8 Xp:1/6 T:470 @.f..v%Tm 6(10)  Pw:12(12) AC:8 Xp:1/6 T:471 @.f.v%T 6(10)  Pw:12(12) AC:8 Xp:1/6 T:472 @.f..v%TQ You stop. Rascal is in the way! 6(10)  Pw:12(12) AC:8 Xp:1/6 T:473 .v%TLw  6(10)  Pw:12(12) AC:8 Xp:1/6 T:473 w%Tf 6(10)  Pw:12(12) AC:8 Xp:1/6 T:474 #.#@w%TS  6(10)  Pw:12(12) AC:8 Xp:1/6 T:475 #@.w%T 6(10)  Pw:12(12) AC:8 Xp:1/6 T:476 #f##@##x%T? You stop. Rascal is in the way! 6(10)  Pw:12(12) AC:8 Xp:1/6 T:477 #x%TU 6(10)  Pw:12(12) AC:8 Xp:1/6 T:478 (#@##y%T+?C###@f#####You see here a chest. 6(10)  Pw:12(12) AC:8 Xp:1/6 T:479 #y%Tݶu - a chest. 6(10)  Pw:12(12) AC:8 Xp:1/6 T:479 Stressed You rebalance your load. Movement is difficult. 7(10)  Pw:12(12) AC:8 Xp:1/6 T:481 Stressed #z%TYou don't have enough stamina to move. 7(10)  Pw:12(12) AC:8 Xp:1/6 T:483 Stressed ##{%Ty ;What do you want to drop? [$a-v or ?*] |%T@nYou drop a chest. 7(10)  Pw:12(12) AC:8 Xp:1/6 T:483 Your movements are now unencumbered. 7(10)  Pw:12(12) AC:8 Xp:1/6 T:484 #|%T^:  7(10)  Pw:12(12) AC:8 Xp:1/6 T:485 ##@#(###}%T 7(10)  Pw:12(12) AC:8 Xp:1/6 T:486 ##@##}%T 7(10)  Pw:12(12) AC:8 Xp:1/6 T:487 #@##}%T  7(10)  Pw:12(12) AC:8 Xp:1/6 T:488 #@f#~%T@J 7(10)  Pw:12(12) AC:8 Xp:1/6 T:489 #@f##~%TO 7(10)  Pw:12(12) AC:8 Xp:1/6 T:490 ##f#@#~%T h 7(10)  Pw:12(12) AC:8 Xp:1/6 T:490  7(10)  Pw:12(12) AC:8 Xp:1/6 T:491 ##f@#~%T  7(10)  Pw:12(12) AC:8 Xp:1/6 T:492 ##@#%Ti W 7(10)  Pw:12(12) AC:8 Xp:1/6 T:492  7(10)  Pw:12(12) AC:8 Xp:1/6 T:493 ##@#%TP 7(10)  Pw:12(12) AC:8 Xp:1/6 T:494 ##@#%TL@ 8(10)  Pw:12(12) AC:8 Xp:1/6 T:495 ##@#%T  8(10)  Pw:12(12) AC:8 Xp:1/6 T:496 ##@%T4 8(10)  Pw:12(12) AC:8 Xp:1/6 T:497 @#%TP 8(10)  Pw:12(12) AC:8 Xp:1/6 T:498 #@-#%Tܞ 8(10)  Pw:12(12) AC:8 Xp:1/6 T:499 @.%T0  8(10)  Pw:12(12) AC:8 Xp:1/6 T:500 @.%T C 8(10)  Pw:12(12) AC:8 Xp:1/6 T:500  8(10)  Pw:12(12) AC:8 Xp:1/6 T:501 @.f%T  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) %TL0+%T--------|......||......||......|-------#........#.>....-##--------#.....||######......|###-------############0##################0##(-.--.-##################0######+....|#-----.--####|....|###|.....@|##.....|#|......|#|....|##.......|#------|.....f-#-------- What would you like to drop?  Weapons v - a crude dagger Comestibles p - 2 food rations Scrolls q - a scroll labeled THARR Spellbooks r - a cyan spellbook Potions s - a golden potion Gems t - a white gem(end) %T: ;++++++%T--------|......||......||......|--#........#.-##--------#||######.|###--############0#############0##(-.--.-#############0######+....|#-----.--####|....|###|.....@|##.....| 8(10)  Pw:12(12) AC:8 Xp:1/6 T:501 A crude dagger lands on the altar.2 food rations land on the altar.--More--%Tk- GA scroll labeled THARR lands on the altar.--More--%TAA cyan spellbook lands on the altar.--More--%TjXA golden potion lands on the altar.A white gem lands on the altar. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:502 f..%T Unavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:502 %T: Unavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:502 %T*Unavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:502 %T8LUnavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:502 %Tr! Pick up what?  Weapons a - an uncursed crude dagger Comestibles b - 2 uncursed food rations Scrolls c - an uncursed scroll labeled THARR Spellbooks d - an uncursed cyan spellbook Potions e - an uncursed golden potion Gems f - an uncursed white gem(end) %T ;++++++%T~--------|......||......||......|--------#........#|.>....-##--------###......||#######|......|####--------############0###################0##(-.--.-#####################0######+....|#-----.--####|....|###|.....@|##.....|v - an uncursed crude dagger.p - 2 uncursed food rations.--More--%T sq - an uncursed scroll labeled THARR.r - an uncursed cyan spellbook.--More--%T ws - an uncursed golden potion.t - an uncursed white gem. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:502  8(10)  Pw:12(12) AC:8 Xp:1/6 T:503 f.%TUnavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:503 %T;Unavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:503 %T;Unavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:503 %Tn]Unavailable command '^J'. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:503 %Tz? 8(10)  Pw:12(12) AC:8 Xp:1/6 T:504 f_..@%T+: 8(10)  Pw:12(12) AC:8 Xp:1/6 T:504  8(10)  Pw:12(12) AC:8 Xp:1/6 T:505 .f@%T# 0What do you want to read? [deh-nqr or ?*] %T5 Scrolls h - an uncursed scroll of gold detection i - an uncursed scroll of magic mapping j - an uncursed scroll of create monster q - an uncursed scroll labeled THARR Spellbooks k - a blessed spellbook of sleep (0:4) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of wizard lock (0:2) n - a blessed spellbook of slow monster (0:4) r - an uncursed cyan spellbook Rings d - an uncursed ring of teleport control (on right hand) e - an uncursed ring of free action (on left hand)(end) %T++--------|......||......||......|-------------------#........#...||.....||.>....-##--------#...||.....|##......||######...||.....|#|......|###....####|.....-#####--------############0############...|#|.....|#######0##(-.--.---.-##-.....|#########################0######+....|#-------##-----.--####|....|##################|....._|##.....|The words on the page seem to glow faintly.--More--%Tr You begin to memorize the runes. 8(10)  Pw:12(12) AC:8 Xp:1/6 T:506  8(10)  Pw:12(12) AC:8 Xp:1/6 T:507  8(10)  Pw:12(12) AC:8 Xp:1/6 T:508  8(10)  Pw:12(12) AC:8 Xp:1/6 T:509  9(10)  Pw:12(12) AC:8 Xp:1/6 T:510  9(10)  Pw:12(12) AC:8 Xp:1/6 T:511 _......-You hear some noises. 9(10)  Pw:12(12) AC:8 Xp:1/6 T:512  9(10)  Pw:12(12) AC:8 Xp:1/6 T:513  9(10)  Pw:12(12) AC:8 Xp:1/6 T:514  9(10)  Pw:12(12) AC:8 Xp:1/6 T:515  9(10)  Pw:12(12) AC:8 Xp:1/6 T:516  9(10)  Pw:12(12) AC:8 Xp:1/6 T:517  9(10)  Pw:12(12) AC:8 Xp:1/6 T:518  9(10)  Pw:12(12) AC:8 Xp:1/6 T:519  9(10)  Pw:12(12) AC:8 Xp:1/6 T:520  9(10)  Pw:12(12) AC:8 Xp:1/6 T:521  9(10)  Pw:12(12) AC:8 Xp:1/6 T:522  9(10)  Pw:12(12) AC:8 Xp:1/6 T:523  9(10)  Pw:12(12) AC:8 Xp:1/6 T:524  10(10)  Pw:12(12) AC:8 Xp:1/6 T:525  10(10)  Pw:12(12) AC:8 Xp:1/6 T:526  10(10)  Pw:12(12) AC:8 Xp:1/6 T:527  10(10)  Pw:12(12) AC:8 Xp:1/6 T:528  10(10)  Pw:12(12) AC:8 Xp:1/6 T:529  10(10)  Pw:12(12) AC:8 Xp:1/6 T:530  10(10)  Pw:12(12) AC:8 Xp:1/6 T:531  10(10)  Pw:12(12) AC:8 Xp:1/6 T:532  10(10)  Pw:12(12) AC:8 Xp:1/6 T:533  10(10)  Pw:12(12) AC:8 Xp:1/6 T:534  10(10)  Pw:12(12) AC:8 Xp:1/6 T:535  10(10)  Pw:12(12) AC:8 Xp:1/6 T:536  10(10)  Pw:12(12) AC:8 Xp:1/6 T:537  10(10) %Tx [25;1H Pw:12(12) AC:8 Xp:1/6 T:538  10(10)  Pw:12(12) AC:8 Xp:1/6 T:539  10(10)  Pw:12(12) AC:8 Xp:1/6 T:540  10(10)  Pw:12(12) AC:8 Xp:1/6 T:541  10(10)  Pw:12(12) AC:8 Xp:1/6 T:542  10(10)  Pw:12(12) AC:8 Xp:1/6 T:543  10(10)  Pw:12(12) AC:8 Xp:1/6 T:544  10(10)  Pw:12(12) AC:8 Xp:1/6 T:545 ..._....k..f....---More--%T You stop studying. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:546 ..f%T^T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:547 @.-%TC5.k@. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:547 The kobold throws a crude dagger!)%T.)%T--More--%TKYou are almost hit by a crude dagger..)%Tؙ 10(10)  Pw:12(12) AC:8 Xp:1/6 T:548 @%T 10(10)  Pw:12(12) AC:8 Xp:1/6 T:549 %T .k 10(10)  Pw:12(12) AC:8 Xp:1/6 T:549 The kobold throws a dart!)%Ts CYou are almost hit by a dart..)%Tx  10(10)  Pw:12(12) AC:8 Xp:1/6 T:550 @%TG Unavailable command '^J'. 10(10)  Pw:12(12) AC:8 Xp:1/6 T:550 %TF 10(10)  Pw:12(12) AC:8 Xp:1/6 T:551 %T$Z 10(10)  Pw:12(12) AC:8 Xp:1/6 T:552 .k%TYou kill the kobold!55  10(10)  Pw:12(12) AC:8 Xp:1/12 T:553 %f%T Pick up what?  Weapons a - a dart b - a crude dagger(end) %T3 --------|......||......||......| 10(10)  Pw:12(12) AC:8 Xp:1/12 T:553 %T u  Pick up what?  Weapons a - a dart b - a crude dagger(end) %T ++%T --------|......||......||......|x - a dart.y - a crude dagger. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:554 f.-%Tz@. Things that are here: a kobold corpse 3 darts--More--%TB-------- 10(10)  Pw:12(12) AC:8 Xp:1/12 T:555 f.%T#  Pick up what?  Weapons a - 3 darts Comestibles b - a kobold corpse(end) %T +%TK[ --------|......||......||......|#........#x - 3 darts. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:556 .f.%T 10(10)  Pw:12(12) AC:8 Xp:1/12 T:557 @f.%T lf@% 10(10)  Pw:12(12) AC:8 Xp:1/12 T:557 Rascal drops a crude short sword. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:558 )f%T@>What do you want to read? [deh-nqr or ?*] %T~You continue your efforts to memorize the spell. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:559 f..--More--%T{ `Rascal picks up a crude short sword. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:560  10(10)  Pw:12(12) AC:8 Xp:1/12 T:561 ...f--More--%TRascal drops a crude short sword. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:562  10(10)  Pw:12(12) AC:8 Xp:1/12 T:563  10(10)  Pw:12(12) AC:8 Xp:1/12 T:564  10(10)  Pw:12(12) AC:8 Xp:1/12 T:565  10(10)  Pw:12(12) AC:8 Xp:1/12 T:566  10(10)  Pw:12(12) AC:8 Xp:1/12 T:567  10(10)  Pw:12(12) AC:8 Xp:1/12 T:568 ..f....--More--%T\.Rascal picks up a crude short sword. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:569 f.--More--%T<ORascal drops a crude short sword. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:570  10(10)  Pw:12(12) AC:8 Xp:1/12 T:571 f.--More--%TNoRascal picks up a crude short sword. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:572  10(10)  Pw:12(12) AC:8 Xp:1/12 T:573 ._.f.--More--%T, Rascal drops a crude short sword. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:574  10(10)  Pw:12(12) AC:8 Xp:1/12 T:575  10(10)  Pw:12(12) AC:8 Xp:1/12 T:576  10(10)  Pw:12(12) AC:8 Xp:1/12 T:577  10(10)  Pw:12(12) AC:8 Xp:1/12 T:578  10(10)  Pw:12(12) AC:8 Xp:1/12 T:579  10(10)  Pw:12(12) AC:8 Xp:1/12 T:580  10(10)  Pw:12(12) AC:8 Xp:1/12 T:581  10(10)  Pw:12(12) AC:8 Xp:1/12 T:582  10(10)  Pw:12(12) AC:8 Xp:1/12 T:583  10(10)  Pw:12(12) AC:8 Xp:1/12 T:584  10(10)  Pw:12(12) AC:8 Xp:1/12 T:585  10(10)  Pw:12(12) AC:8 Xp:1/12 T:586  10(10)  Pw:12(12) AC:8 Xp:1/12 T:587  10(10)  Pw:12(12) AC:8 Xp:1/12 T:588  10(10)  Pw:12(12) AC:8 Xp:1/12 T:589  10(10)  Pw:12(12) AC:8 Xp:1/12 T:590  10(10)  Pw:12(12) AC:8 Xp:1/12 T:591  10(10)  Pw:12(12) AC:8 Xp:1/12 T:592  10(10)  Pw:12(12) AC:8 Xp:1/12 T:593 .f.....%)......rYou stop studying. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:594 .f.%Tz 10(10)  Pw:12(12) AC:8 Xp:1/12 T:595 .fr-%TR%fr. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:595 Rascal misses the rabbit. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:596 %TYou miss the rabbit. 10(10)  Pw:12(12) AC:8 Xp:1/12 T:596 The rabbit misses.--More--%T( lRascal picks up a crude short sword.Rascal misses the rabbit.--More--%TThe rabbit bites! 8(10)  Pw:12(12) AC:8 Xp:1/12 T:596  8(10)  Pw:12(12) AC:8 Xp:1/12 T:597 %T You miss the rabbit. 8(10)  Pw:12(12) AC:8 Xp:1/12 T:597 The rabbit bites! 5(10)  Pw:12(12) AC:8 Xp:1/12 T:597 Rascal bites the rabbit.--More--%Tn The rabbit misses Rascal.Rascal misses the rabbit. 5(10)  Pw:12(12) AC:8 Xp:1/12 T:598 %T.Unavailable command '^J'. 5(10)  Pw:12(12) AC:8 Xp:1/12 T:598 %T#h You kill the rabbit!71  5(10)  Pw:12(12) AC:8 Xp:1/16 T:599 .f%T/>What do you want to read? [deh-nqr or ?*] %T-You continue your efforts to memorize the spell. 6(10)  Pw:12(12) AC:8 Xp:1/16 T:600  6(10)  Pw:12(12) AC:8 Xp:1/16 T:601  6(10)  Pw:12(12) AC:8 Xp:1/16 T:602  6(10)  Pw:12(12) AC:8 Xp:1/16 T:603  6(10)  Pw:12(12) AC:8 Xp:1/16 T:604 f.....--More--%T!Rascal drops a crude short sword. 6(10)  Pw:12(12) AC:8 Xp:1/16 T:605  6(10)  Pw:12(12) AC:8 Xp:1/16 T:606  6(10)  Pw:12(12) AC:8 Xp:1/16 T:607  6(10)  Pw:12(12) AC:8 Xp:1/16 T:608  6(10)  Pw:12(12) AC:8 Xp:1/16 T:609 ..)_.f--More--%T BYou have keen knowledge of the spell.--More--%TYou add the "create familiar" spell to your repertoire. 6(10)  Pw:12(12) AC:8 Xp:1/16 T:610 f_.%T  6(10)  Pw:12(12) AC:8 Xp:1/16 T:611 .f.@%T 6(10)  Pw:12(12) AC:8 Xp:1/16 T:612 .)f@.%T@.You see here a crude short sword. 6(10)  Pw:12(12) AC:8 Xp:1/16 T:613 .f%TT z - a crude short sword. 6(10)  Pw:12(12) AC:8 Xp:1/16 T:614 f..%Tn 7(10)  Pw:12(12) AC:8 Xp:1/16 T:615 f_@%Tqt .@You see here a kobold corpse..f. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:616 You are beginning to feel hungry. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:616 Hungry %T 7(10)  Pw:12(12) AC:8 Xp:1/16 T:617 Hungry .f%@%T You displaced Rascal. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:618 Hungry @.f.%T 7(10)  Pw:12(12) AC:8 Xp:1/16 T:619 Hungry @..f%Td Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) %T$+%T )--------|......||......||......|-------#........#.>....-##--------#.....||######......|###-------############0##################0##(-.--.-##################0######+....|#-----.--####|....|###|.....@|##.....|#|......|#|....|##...%...|#------|.....f-#-------- What would you like to drop?  Weapons x - 4 darts y - a crude dagger z - a crude short sword(end) %T{+++%T|--------|......||......||......|--#........# 7(10)  Pw:12(12) AC:8 Xp:1/16 T:619 Hungry There is a black flash as 4 darts hit the altar.--More--%T(?A crude dagger lands on the altar.--More--%TA crude short sword lands on the altar. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:620 Hungry f..%T Unavailable command '^J'. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:620 Hungry %T%& Pick up what?  Weapons a - an uncursed crude short sword b - an uncursed crude dagger c - 4 cursed darts(end) %TA+++%To a--------|......||......||......|-------#........#z - an uncursed crude short sword.v - an uncursed crude dagger.--More--%Tmx - 4 cursed darts. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:621 Hungry f.%TUnavailable command '^J'. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:621 Hungry %ThB Weapons  a - a blessed +1 quarterstaff (weapon in hands)  v - 2 uncursed crude daggers  x - 4 cursed darts  z - an uncursed crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 uncursed food rations  Scrolls  h - an uncursed scroll of gold detection  i - an uncursed scroll of magic mapping  j - an uncursed scroll of create monster  q - an uncursed scroll labeled THARR  Spellbooks  k - a blessed spellbook of sleep (0:4)  l - a blessed spellbook of resist sleep (0:2)  m - a blessed spellbook of wizard lock (0:2)  n - a blessed spellbook of slow monster (0:4)  r - an uncursed spellbook of create familiar  Potions  f - 2 uncursed potions of fruit juice  g - an uncursed potion of sickness  s - an uncursed golden potion (1 of 2)%T& Rings  d - an uncursed ring of teleport control (on right hand)  e - an uncursed ring of free action (on left hand)  Wands  c - a wand of striking (0:12)  Tools  o - a magic marker (0:99)  Gems  t - an uncursed white gem (2 of 2)%T3GArvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:71 Dlvl:1 $:7 HP: Dlvl:1 $:7 HP:7(10) Dlvl:1 $:7 HP:7(10) Pw:12(12) AC:8 Xp:1/16 T:621 Hungry  --------|......||......||......|----------------------------#........#|...<.......||.....||.>....-##--------#|...........||.....|##......||######|...........||.....|#|......|###|............####|.....-#####--------############0############|...........|#|.....|#######0##(-.--.------------.-##-.....|#########################0######+....|#-------##-----.--####|....|##################|....f@|##.....|#|......|#|....|##...%...|#------|......-#--------%TYou displaced Rascal. 7(10)  Pw:12(12) AC:8 Xp:1/16 T:622 Hungry .f@_%TNk  7(10)  Pw:12(12) AC:8 Xp:1/16 T:623 Hungry ##@.f%T 7(10)  Pw:12(12) AC:8 Xp:1/16 T:624 Hungry ##.@.%TL 7(10)  Pw:12(12) AC:8 Xp:1/16 T:625 Hungry .@%Tea  7(10)  Pw:12(12) AC:8 Xp:1/16 T:626 Hungry @.%Tf& 7(10)  Pw:12(12) AC:8 Xp:1/16 T:627 Hungry .@%T 7(10)  Pw:12(12) AC:8 Xp:1/16 T:628 Hungry #@.%Tr  7(10)  Pw:12(12) AC:8 Xp:1/16 T:629 Hungry ##@.%T 8(10)  Pw:12(12) AC:8 Xp:1/16 T:630 Hungry ##@#%T 8(10)  Pw:12(12) AC:8 Xp:1/16 T:631 Hungry ##@###%TP 8(10)  Pw:12(12) AC:8 Xp:1/16 T:632 Hungry f##@###%T 8(10)  Pw:12(12) AC:8 Xp:1/16 T:633 Hungry ##@###%T1 8(10)  Pw:12(12) AC:8 Xp:1/16 T:634 Hungry ##@##%T 8(10)  Pw:12(12) AC:8 Xp:1/16 T:635 Hungry #@####%T^w /With great effort you move the boulder. 8(10)  Pw:12(12) AC:8 Xp:1/16 T:636 Hungry ####@0##%Ti 8(10)  Pw:12(12) AC:8 Xp:1/16 T:637 Hungry ##@####%Tj 8(10)  Pw:12(12) AC:8 Xp:1/16 T:638 Hungry ####@#%TZ With great effort you move the boulder. 8(10)  Pw:12(12) AC:8 Xp:1/16 T:639 Hungry ####@0%T 8(10)  Pw:12(12) AC:8 Xp:1/16 T:640 Hungry @#f%T 8(10)  Pw:12(12) AC:8 Xp:1/16 T:641 Hungry #####@#0%T  8(10)  Pw:12(12) AC:8 Xp:1/16 T:642 Hungry ####f#@#0%T 8(10)  Pw:12(12) AC:8 Xp:1/16 T:643 Hungry ###f@#0%T  8(10)  Pw:12(12) AC:8 Xp:1/16 T:644 Hungry ###f@#0%T( 9(10)  Pw:12(12) AC:8 Xp:1/16 T:645 Hungry ##f@%T 9(10)  Pw:12(12) AC:8 Xp:1/16 T:646 Hungry f#@0%Tef  9(10)  Pw:12(12) AC:8 Xp:1/16 T:647 Hungry ##f@0%T1 9(10)  Pw:12(12) AC:8 Xp:1/16 T:648 Hungry #.@0%T&  9(10)  Pw:12(12) AC:8 Xp:1/16 T:649 Hungry .@%Te=@.You see here a kobold corpse. 9(10)  Pw:12(12) AC:8 Xp:1/16 T:650 Hungry %TX  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  v - 2 uncursed crude daggers  x - 4 cursed darts  z - an uncursed crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 uncursed food rations  Scrolls  h - an uncursed scroll of gold detection  i - an uncursed scroll of magic mapping  j - an uncursed scroll of create monster  q - an uncursed scroll labeled THARR  Spellbooks  k - a blessed spellbook of sleep (0:4)  l - a blessed spellbook of resist sleep (0:2)  m - a blessed spellbook of wizard lock (0:2)  n - a blessed spellbook of slow monster (0:4)  r - an uncursed spellbook of create familiar  Potions  f - 2 uncursed potions of fruit juice  g - an uncursed potion of sickness  s - an uncursed golden potion (1 of 2)%T  Rings  d - an uncursed ring of teleport control (on right hand)  e - an uncursed ring of free action (on left hand)  Wands  c - a wand of striking (0:12)  Tools  o - a magic marker (0:99)  Gems  t - an uncursed white gem (2 of 2)%TArvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:71 Dlvl:1 $:7 HP: Dlvl:1 $:7 HP:9(10) Dlvl:1 $:7 HP:9(10) Pw:12(12) AC:8 Xp:1/16 T:650 Hungry  --------|......||......||......|----------------------------#........#|...<.......||.....||.>....-##--------#|...........||.....|##......||######|...........||.....|#|......|###|............####|.....-#####--------############0############|...........|#|.....|##########(-.--.------------.-##-.....|#########################0######+....|#-------##-----.--####|....|##################|....._|##.....|#|......|#|....|##..0@...|#------|......-#--------%T( Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) %T?M +%Tϒ~ --------|......||......||......|----#........#...-##--------#..||######...|###----############0##################(-.--.-###############0######+....|#-----.--####|....|###|....._|##.....|#|......|#|....|##..0@...|#------|......-#-------- What would you like to drop?   Coins  B - 7 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  v - 2 uncursed crude daggers  x - 4 cursed darts  z - an uncursed crude short sword  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 uncursed food rations  Scrolls  h - an uncursed scroll of gold detection  i - an uncursed scroll of magic mapping  j - an uncursed scroll of create monster  q - an uncursed scroll labeled THARR  Spellbooks  k - a blessed spellbook of sleep (0:4)  l - a blessed spellbook of resist sleep (0:2)  m - a blessed spellbook of wizard lock (0:2)  n - a blessed spellbook of slow monster (0:4)  r - an uncursed spellbook of create familiar (1 of 2)%T[+%T+%Ti -%T&+%T+%T -%T +%T-%T]8 G Potions  f - 2 uncursed potions of fruit juice  g - an uncursed potion of sickness  s - an uncursed golden potion  Rings  d - an uncursed ring of teleport control (on right hand)  e - an uncursed ring of free action (on left hand)  Wands  c - a wand of striking (0:12)  Tools  o - a magic marker (0:99)  Gems  t - an uncursed white gem (2 of 2)%T  --------|......||......||......|----------------------------#........#|...<.......||.....||.>....-##--------#|...........||.....|##......||######|...........||.....|#|......|###|............####|.....-#####--------############0############|...........|#|.....|##########(-.--.------------.-##-.....|#########################0######+....|#-------##-----.--####|....|##################|....._|##.....|#|......|#|....|##..0@...|#------|......-#--------Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:71 Dlvl:1 $:7 HP: Dlvl:1 $:7 HP:9(10) Dlvl:1 $:7 HP:9(10) Pw:12(12) AC:8 Xp:1/16 T:650 Hungry  You drop 4 cursed darts.You drop an uncursed crude short sword. 9(10)  Pw:12(12) AC:8 Xp:1/16 T:651 Hungry f%TtUnavailable command '^J'. 9(10)  Pw:12(12) AC:8 Xp:1/16 T:651 Hungry %TΪ 9(10)  Pw:12(12) AC:8 Xp:1/16 T:652 Hungry )@..f%TFc Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) %Ty+%T--------|......||......||......|----#........#...-##--------#..||######...|###----############0##################(-.--.-###############0######+....|#-----.--####|....|###|....._|##.....|#|......|#|....|##..0)@..|#------|...f..-# What would you like to drop?  Spellbooks k - a blessed spellbook of sleep (0:4) l - a blessed spellbook of resist sleep (0:2) m - a blessed spellbook of wizard lock (0:2) n - a blessed spellbook of slow monster (0:4) r - an uncursed spellbook of create familiar(end) %Tg/+++++%T --------|......||......||......|-------------#........#....||.>....-##--------#....|##......||###### 9(10)  Pw:12(12) AC:8 Xp:1/16 T:652 Hungry You drop a blessed spellbook of sleep (0:4).--More--%TPYou drop a blessed spellbook of resist sleep (0:2).--More--%TOYou drop a blessed spellbook of wizard lock (0:2).--More--%T PYou drop a blessed spellbook of slow monster (0:4).--More--%T~You drop an uncursed spellbook of create familiar. 9(10)  Pw:12(12) AC:8 Xp:1/16 T:653 Hungry f.Unavailable command '^J'. 9(10)  Pw:12(12) AC:8 Xp:1/16 T:653 Hungry %T/Unavailable command '^J'. 9(10)  Pw:12(12) AC:8 Xp:1/16 T:653 Hungry %T  9(10)  Pw:12(12) AC:8 Xp:1/16 T:654 Hungry @+.f%T8 9(10)  Pw:12(12) AC:8 Xp:1/16 T:655 Hungry @.f.%T   9(10)  Pw:12(12) AC:8 Xp:1/16 T:656 Hungry .@.%TnWith great effort you move the boulder. 9(10)  Pw:12(12) AC:8 Xp:1/16 T:657 Hungry ..@0%Ty f.@0 Things that are here: an uncursed crude short sword 4 cursed darts a kobold corpse--More--%T--------|......| 9(10)  Pw:12(12) AC:8 Xp:1/16 T:658 Hungry .%Tb$  9(10)  Pw:12(12) AC:8 Xp:1/16 T:659 Hungry .)@%TY 10(10)  Pw:12(12) AC:8 Xp:1/16 T:660 Hungry .f.@%Tc  10(10)  Pw:12(12) AC:8 Xp:1/16 T:661 Hungry _f.@%TBD  10(10)  Pw:12(12) AC:8 Xp:1/16 T:662 Hungry ..#f@#%T0  10(10)  Pw:12(12) AC:8 Xp:1/16 T:663 Hungry .f@%Tg 10(10)  Pw:12(12) AC:8 Xp:1/16 T:664 Hungry #@f#%TT 10(10)  Pw:12(12) AC:8 Xp:1/16 T:665 Hungry #@#-#%T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:666 Hungry #@##%TP  10(10)  Pw:12(12) AC:8 Xp:1/16 T:667 Hungry #@##%T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:668 Hungry #@##%T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:669 Hungry ##@##%T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:670 Hungry ##@###%T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:671 Hungry ##@##%T| 10(10)  Pw:12(12) AC:8 Xp:1/16 T:672 Hungry ##@#%T~ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:673 Hungry ##@#%T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:674 Hungry ###@#%T"####@###You see here a chest. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:675 Hungry %Tv You have a little trouble lifting u - a chest. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:675 Hungry Burdened --More--%TYour movements are slowed slightly because of your load. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:677 Hungry Burdened %T0  10(10)  Pw:12(12) AC:8 Xp:1/16 T:678 Hungry Burdened ##@#####%T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:679 Hungry Burdened ##@###&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:681 Hungry Burdened #@##&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:682 Hungry Burdened #@##&T_ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:683 Hungry Burdened #@###&T3 10(10)  Pw:12(12) AC:8 Xp:1/16 T:685 Hungry Burdened #f##@#&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:686 Hungry Burdened ###@#&T   10(10)  Pw:12(12) AC:8 Xp:1/16 T:687 Hungry Burdened ##@#&Tt 10(10)  Pw:12(12) AC:8 Xp:1/16 T:689 Hungry Burdened ##@#&Ta 10(10)  Pw:12(12) AC:8 Xp:1/16 T:690 Hungry Burdened ##@#&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:691 Hungry Burdened ##@#&T"  10(10)  Pw:12(12) AC:8 Xp:1/16 T:693 Hungry Burdened ##@&TI 10(10)  Pw:12(12) AC:8 Xp:1/16 T:694 Hungry Burdened @#&TP 10(10)  Pw:12(12) AC:8 Xp:1/16 T:695 Hungry Burdened #@-#&TS  10(10)  Pw:12(12) AC:8 Xp:1/16 T:697 Hungry Burdened @.&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:698 Hungry Burdened @.&TA 10(10)  Pw:12(12) AC:8 Xp:1/16 T:699 Hungry Burdened @.&TҖ 3What do you want to drop? [$a-jo-qs-v or ?*] &T[You drop a chest. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:699 Hungry Your movements are now unencumbered. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:700 Hungry &T'o Weapons  a - a blessed +1 quarterstaff (weapon in hands)  v - 2 uncursed crude daggers  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 uncursed food rations  Scrolls  h - an uncursed scroll of gold detection  i - an uncursed scroll of magic mapping  j - an uncursed scroll of create monster  q - an uncursed scroll labeled THARR  Potions  f - 2 uncursed potions of fruit juice  g - an uncursed potion of sickness  s - an uncursed golden potion  Rings  d - an uncursed ring of teleport control (on right hand)  e - an uncursed ring of free action (on left hand)  Wands  c - a wand of striking (0:12)  Tools  o - a magic marker (0:99)  Gems (1 of 2) &TE t - an uncursed white gem (2 of 2) &T 2Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:71 Dlvl:1 $:7 HP: Dlvl:1 $:7 HP:10(10) Dlvl:1 $:7 HP:10(10) Pw:12(12) AC:8 Xp:1/16 T:700 Hungry  --------|......||......||......|----------------------------#........#|...<.......||.....||.>....-##--------#|...........||.....|##......||######|...........||.....|#|......|###|............####|.....-#####--------############0############|...........|#|.....|###########-.--.------------.-##-.....|#########################0######+....|#-------##-----.--####|....|##################|...@._|##.....|#|......|#|....|##...)0..|#------|......-#-------- &T% .What do you want to wield? [- av or ?*]  &Tv - 2 uncursed crude daggers (wielded). 10(10)  Pw:12(12) AC:8 Xp:1/16 T:701 Hungry  &T  Weapons  a - a blessed +1 quarterstaff (alternate weapon; not wielded)  v - 2 uncursed crude daggers (wielded)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 uncursed food rations  Scrolls  h - an uncursed scroll of gold detection  i - an uncursed scroll of magic mapping  j - an uncursed scroll of create monster  q - an uncursed scroll labeled THARR  Potions  f - 2 uncursed potions of fruit juice  g - an uncursed potion of sickness  s - an uncursed golden potion  Rings  d - an uncursed ring of teleport control (on right hand)  e - an uncursed ring of free action (on left hand)  Wands  c - a wand of striking (0:12)  Tools  o - a magic marker (0:99)  Gems (1 of 2)&TթE t - an uncursed white gem (2 of 2)&T 2Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:71 Dlvl:1 $:7 HP: Dlvl:1 $:7 HP:10(10) Dlvl:1 $:7 HP:10(10) Pw:12(12) AC:8 Xp:1/16 T:701 Hungry  --------|......||......||......|----------------------------#........#|...<.......||.....||.>....-##--------#|...........||.....|##......||######|...........||.....|#|......|###|............####|.....-#####--------############0############|...........|#|.....|###########-.--.------------.-##-.....|#########################0######+....|#-------##-----.--####|....|##################|...@._|##.....|#|......|#|....|##...)0..|#------|......-#--------&T& 10(10)  Pw:12(12) AC:8 Xp:1/16 T:702 Hungry (@&TN 10(10)  Pw:12(12) AC:8 Xp:1/16 T:703 Hungry @.&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:704 Hungry .@&TLK There is an altar to Anhur (chaotic) here. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:704 Hungry &T= }##@_1  10(10)  Pw:12(12) AC:8 Xp:1/16 T:705 Hungry Wizard needs food, badly! 10(10)  Pw:12(12) AC:8 Xp:1/16 T:705 Weak &T@s 10(10)  Pw:12(12) AC:8 Xp:1/16 T:706 Weak #@.&TE  10(10)  Pw:12(12) AC:8 Xp:1/16 T:707 Weak ##@&TI 10(10)  Pw:12(12) AC:8 Xp:1/16 T:708 Weak ##.@&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:709 Weak .@&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:710 Weak .@&T5 10(10)  Pw:12(12) AC:8 Xp:1/16 T:711 Weak .@f&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:712 Weak @.f.-&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:713 Weak @.f.&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:714 Weak @f..&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:715 Weak #@f..&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:716 Weak ##@...&Tl  10(10)  Pw:12(12) AC:8 Xp:1/16 T:717 Weak ##@#f&T: 10(10)  Pw:12(12) AC:8 Xp:1/16 T:718 Weak ##@f##.&T# &TD` pray&T< <Are you sure you want to pray? [yn] (n) &T (yYou begin praying to Thoth.You are surrounded by a shimmering light. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:719 Weak  10(10)  Pw:12(12) AC:8 Xp:1/16 T:720 Weak ## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:721 Weak --More--&T You finish your prayer.You feel that Thoth is pleased.2  10(10)  Pw:12(12) AC:8 Xp:1/16 T:721 Weak --More--&TYour stomach feels content. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:721 &T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:722 ###@###&T?  10(10)  Pw:12(12) AC:8 Xp:1/16 T:723 ##@###&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:724 ##@f#&TF" 10(10)  Pw:12(12) AC:8 Xp:1/16 T:725 #@f###&TP 10(10)  Pw:12(12) AC:8 Xp:1/16 T:726 #@f###&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:727 #@f##&Tri 10(10)  Pw:12(12) AC:8 Xp:1/16 T:728 @##&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:729 @#&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:730 @-##&T/ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:731 @.&T& 10(10)  Pw:12(12) AC:8 Xp:1/16 T:732 @.&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:733 @.&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:734 @.&TP  10(10)  Pw:12(12) AC:8 Xp:1/16 T:735 @>&T|:} 10(10)  Pw:12(12) AC:8 Xp:1/16 T:735  &T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:736 .@!&T9 10(10)  Pw:12(12) AC:8 Xp:1/16 T:737 >@!&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:738 @.!&TX-  10(10)  Pw:12(12) AC:8 Xp:1/16 T:739 @>"&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:740 .@f"&TN  10(10)  Pw:12(12) AC:8 Xp:1/16 T:741 @>f-"&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:742 .@..f#&T3  10(10)  Pw:12(12) AC:8 Xp:1/16 T:743 .f$&Ti 10(10)  Pw:12(12) AC:8 Xp:1/16 T:744 .f.%&TdYou can't go up here. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:744 %&TgO F-+-+-|.f.|...@.----- Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:121 Dlvl:2 $:7 HP: Dlvl:2 $:7 HP:10(10) Dlvl:2 $:7 HP:10(10) Pw:12(12) AC:8 Xp:1/16 T:744   10(10)  Pw:12(12) AC:8 Xp:1/16 T:745 .f'&Tc  10(10)  Pw:12(12) AC:8 Xp:1/16 T:746 f#.<@#'&T.@  10(10)  Pw:12(12) AC:8 Xp:1/16 T:746 '&To #.@# 10(10)  Pw:12(12) AC:8 Xp:1/16 T:747 '&T_P ###@#.# 10(10)  Pw:12(12) AC:8 Xp:1/16 T:748 '&T #@## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:749 '&T* #@f## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:750 '&T ##@#### 10(10)  Pw:12(12) AC:8 Xp:1/16 T:751 '&Tb @## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:752 '&Tm&##@# 10(10)  Pw:12(12) AC:8 Xp:1/16 T:753 '&T##@# 10(10)  Pw:12(12) AC:8 Xp:1/16 T:754 (&Tl##@# 10(10)  Pw:12(12) AC:8 Xp:1/16 T:755 (&T1#@### 10(10)  Pw:12(12) AC:8 Xp:1/16 T:756 (&T<#@## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:757 (&Tg#@### 10(10)  Pw:12(12) AC:8 Xp:1/16 T:758 (&T}#@## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:759 (&TB!---|.!.....#@## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:760 (&T| 10(10)  Pw:12(12) AC:8 Xp:1/16 T:761 )&T^\ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:762 -.|||..@|$..|#-|-.#)&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:763 --@.##-)&Tӗ @.D - a sky blue potion. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:764 *&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:765 .@*&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:766 .@*&Te@ .@57 gold pieces.78 64 10(10)  Pw:12(12) AC:8 Xp:1/16 T:767 *&TQm  10(10)  Pw:12(12) AC:8 Xp:1/16 T:768 .@#+&Tx 10(10)  Pw:12(12) AC:8 Xp:1/16 T:769 |@##+&T ~ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:769 +&T`  10(10)  Pw:12(12) AC:8 Xp:1/16 T:770 ##@##,&TO 10(10)  Pw:12(12) AC:8 Xp:1/16 T:771 f###@#,&T  10(10)  Pw:12(12) AC:8 Xp:1/16 T:772 ..f@#,&T.  10(10)  Pw:12(12) AC:8 Xp:1/16 T:773 f.@###-&Tw 10(10)  Pw:12(12) AC:8 Xp:1/16 T:774 .f.@.#-&TB) 10(10)  Pw:12(12) AC:8 Xp:1/16 T:775 f.@.-&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:776 ..f@.-&TYou displaced Rascal. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:777 @.f-&TS t.@# 10(10)  Pw:12(12) AC:8 Xp:1/16 T:777 You hear some noises.rRascal misses the giant rat. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:778 .&T-@#.. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:778 .&T:[r#@# 10(10)  Pw:12(12) AC:8 Xp:1/16 T:779 .&T#fr##@## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:780 .&TRascal misses the giant rat.-##@ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:781 .&TL).fYou hear some noises in the distance.-#@## 10(10)  Pw:12(12) AC:8 Xp:1/16 T:782 .&Tp###@ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:783 .&T4#@+ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:784 .&T--More--/&TYou hear some noises. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:785 1&T3In what direction? [47896321><] 1&T The door opens. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:786 f----------------..............|.........>...|...........|..!......|-+--------1&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:787 #-#f@|........----2&T! 10(10)  Pw:12(12) AC:8 Xp:1/16 T:788 #-@|.--2&Tx  10(10)  Pw:12(12) AC:8 Xp:1/16 T:789 .@.2&T H  10(10)  Pw:12(12) AC:8 Xp:1/16 T:790 .@3&TQ 10(10)  Pw:12(12) AC:8 Xp:1/16 T:791 .@3&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:792 .@3&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:793 .@3&T 10(10)  Pw:12(12) AC:8 Xp:1/16 T:794 .@3&Tզ .@E - a cyan potion. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:795 4&T\j 10(10)  Pw:12(12) AC:8 Xp:1/16 T:796 @.4&TW 10(10)  Pw:12(12) AC:8 Xp:1/16 T:797 @.4&T%( 10(10)  Pw:12(12) AC:8 Xp:1/16 T:798 .@5&T L-------|.w#%.||..w..+|..@..|-------Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:228 Dlvl:3 $:64 HP: Dlvl:3 $:64 HP:10(10) Dlvl:3 $:64 HP:10(10) Pw:12(12) AC:8 Xp:1/16 T:798   10(10)  Pw:12(12) AC:8 Xp:1/16 T:799 7&T You miss the larva. 10(10)  Pw:12(12) AC:8 Xp:1/16 T:800 :&T Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - slow monster 2 enchant 0% e - create familiar 6 healing 100%(end) ;&TS+ 10(10)  Pw:7(12) AC:8 Xp:1/16 T:800 You no longer feel tired..w 10(10)  Pw:7(12) AC:8 Xp:1/16 T:800 The larva bites! 9(10)  Pw:7(12) AC:8 Xp:1/16 T:800  9(10)  Pw:7(12) AC:8 Xp:1/16 T:801 <&T  Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - slow monster 2 enchant 0% e - create familiar 6 healing 100%(end) =&T'+ 9(10)  Pw:2(12) AC:8 Xp:1/16 T:801 In what direction? [47896321><] =&T\|=&T[0=&TM}#=&TBA@=&T\ #=&T 0=&Tk 2#*=&TH 0=&Tm #=&T @=&Ta#=&To%0>&TG#>&Tk*>&T.0>&T#>&T۶@>&Tz#>&T@?0>&T#>&T*>&TQwThe sleep ray hits the larva.|>&TO9The sleep ray bounces!#>&T |>&T |>&TŜ 0>&Ta #>&T$ @>&T\ #>&Te 0>&TUp#>&T'4*?&T 0?&Ttz#?&T>@?&T#?&T0?&T#?&T)N*?&T0?&T#?&Tә@?&T]#?&T! 0?&T #?&T *?&TNn aw--More--The sleep ray hits the larva.|?&T2 =The sleep ray hits you!0?&T #?&Tɹ @?&T}#?&TA0@&To#@&T\*@&TK0@&T}#@&T?@@&T;#@&T[0@&T#@&T*@&T0@&Tj#@&T. @@&T #@&T 0@&Tz #@&T> *@&TM @--More--A&T $You don't feel sleepy.--More--B&T{ 9(10)  Pw:2(12) AC:8 Xp:1/16 T:802 #C&TL`You miss the larva. 9(10)  Pw:2(12) AC:8 Xp:1/16 T:802 The larva bites! 7(10)  Pw:2(12) AC:8 Xp:1/16 T:802 The larva bites! 6(10)  Pw:2(12) AC:8 Xp:1/16 T:802  6(10)  Pw:2(12) AC:8 Xp:1/16 T:803 D&TYou miss the larva. 6(10)  Pw:2(12) AC:8 Xp:1/16 T:804 F&T-----|...-####|...|#----------------|....###-..........w...||...|#|..........w@..|-|-.-#...............|###|..............|####-------+--------############-+-+-#|...|#...<.#-----Arvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:228 Dlvl:2 $:64 HP: Dlvl:2 $:64 HP:6(10) Dlvl:2 $:64 HP:6(10) Pw:2(12) AC:8 Xp:1/16 T:804   6(10)  Pw:2(12) AC:8 Xp:1/16 T:804 The larva bites! 4(10)  Pw:2(12) AC:8 Xp:1/16 T:804 The larva bites! 3(10)  Pw:2(12) AC:8 Xp:1/16 T:804  3(10)  Pw:2(12) AC:8 Xp:1/16 T:805 G&TO  3(10)  Pw:2(12) AC:8 Xp:1/16 T:806 .@I&T 3(10)  Pw:2(12) AC:8 Xp:1/16 T:807 .>ww.@I&T4 You hit the larva. 3(10)  Pw:2(12) AC:8 Xp:1/16 T:808 -fJ&T You hit the larva..w 3(10)  Pw:2(12) AC:8 Xp:1/16 T:808 The larva bites! 2(10)  Pw:2(12) AC:8 Xp:1/16 T:808  2(10)  Pw:2(12) AC:8 Xp:1/16 T:809 .fL&T  3(10)  Pw:2(12) AC:8 Xp:1/16 T:810 ..f.@M&T՚  3(10)  Pw:2(12) AC:8 Xp:1/16 T:811 ...fww@N&TWYou just miss the larva. 3(10)  Pw:2(12) AC:8 Xp:1/16 T:812 ..fO&TuYou hit the larva.w. 3(10)  Pw:2(12) AC:8 Xp:1/16 T:812 The larva bites! 2(10)  Pw:2(12) AC:8 Xp:1/16 T:812  2(10)  Pw:2(12) AC:8 Xp:1/16 T:813 .fP&Tcq You miss the larva. 2(10)  Pw:4(12) AC:8 Xp:1/16 T:814 ..fR&TADiscover mode is for local games only. 2(10)  Pw:4(12) AC:8 Xp:1/16 T:814 S&T'Y  Weapons  a - a blessed +1 quarterstaff (alternate weapon; not wielded)  v - 2 uncursed crude daggers (wielded)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 uncursed food rations  Scrolls  h - an uncursed scroll of gold detection  i - an uncursed scroll of magic mapping  j - an uncursed scroll of create monster  q - an uncursed scroll labeled THARR  Potions  f - 2 uncursed potions of fruit juice  g - an uncursed potion of sickness  s - an uncursed golden potion  D - a sky blue potion  E - a cyan potion  Rings  d - an uncursed ring of teleport control (on right hand)  e - an uncursed ring of free action (on left hand)  Wands  c - a wand of striking (0:12)  Tools (1 of 2)Y&T  o - a magic marker (0:99)  Gems  t - an uncursed white gem (2 of 2)Z&THArvid the Evoker St:12 Dx:13 Co:11 In:17 Wi:8 Ch:9 Neutral S:228 Dlvl:2 $:64 HP: Dlvl:2 $:64 HP:2(10) Dlvl:2 $:64 HP:2(10) Pw:4(12) AC:8 Xp:1/16 T:814  -----|...-####|...|#----------------|....###-..............||...|#|..........>...|-|-.-#.............w.|###|.........f..w@|####-------+--------############-+-+-#|...|#...<.#-----[&Tn/What do you want to drink? [fgsDE or ?*] [&T 3This tastes like money juice.--More--\&T$Call a golden potion: ^&T$ 2(10)  Pw:4(12) AC:8 Xp:1/16 T:814 The larva bites! 1(10)  Pw:4(12) AC:8 Xp:1/16 T:814 The larva bites! 0(10)  Pw:4(12) AC:8 Xp:1/16 T:814 --More--_&TH hYou die... 0(10) --More--`&TGDo you want your possessions identified? [ynq] (n)