OPTIONS=showexp,showscore,time,color,!autopickup OPTIONS=autodig,fruit:slime mold,boulder:0 OPTIONS=hilite_pet,dogname:Fido,catname:Furball,horsename:Fluffy,ghoulname:Sludge OPTIONS=DECGraphics,msg_window:c,msghistory:45 OPTIONS=menucolors #OPTIONS=sortloot:full OPTIONS=monsters=abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ@X'&;:~] OPTIONS=pickup_types=$ OPTIONS=number_pad:2 #Items with identified enchantment MENUCOLOR=" ([0-9]:.*)"=brown MENUCOLOR=" \+[0-9] "=blue MENUCOLOR=" -[0-9] "=blue #special items MENUCOLOR=" \+[0-9] .*unicorn horn"=yellow MENUCOLOR=" -[0-9] .*unicorn horn"=yellow #coloring for BUC'd items MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" uncursed "=blue MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed"=red MENUCOLOR=" \!c"=blue #protect those bags of holding from blowing up MENUCOLOR=" wand .* cancellation"=magenta MENUCOLOR=" wand .* cancellation .*([0-9]:.*)"=lightmagenta MENUCOLOR=" tricks"=magenta MENUCOLOR=" tricks .*([0-9]:.*)"=lightmagenta MENUCOLOR=" wand .* vanishes"=magenta MENUCOLOR=" R.KIT"=magenta MENUCOLOR=" holding"=lightmagenta MENUCOLOR=" Wallet"=lightmagenta MENUCOLOR=" CANCELLATION"=magenta #MENUCOLOR=" [789][0-9]%"=red #MENUCOLOR=" 100%"=red #MENUCOLOR="\* .*%"=red&underline #Spell failure rates MENUCOLOR=" 0%"=lightcyan MENUCOLOR=" [1-9]%"=lightgreen MENUCOLOR=" 1[0-9]%"=lightgreen MENUCOLOR=" 2[0-4]%"=lightgreen MENUCOLOR=" 2[5-9]%"=lightgreen MENUCOLOR=" [34][0-9]%"=green MENUCOLOR=" [56][0-9]%"=orange MENUCOLOR=" 7[0-4]%"=orange MENUCOLOR=" 7[5-9]%"=red MENUCOLOR=" [89][0-9]%"=red MENUCOLOR=" 100%"=red #Forgotten spells MENUCOLOR="\* .*%"=red&underline MENUCOLOR=" (weapon in .*)"=lightcyan MENUCOLOR=" (wielded.*)"=lightcyan MENUCOLOR=" (alternate weapon.*)"=lightcyan MENUCOLOR=" (in quiver)"=lightcyan MENUCOLOR=" (being worn)"=lightcyan MENUCOLOR=" (embedded in your skin)"=lightcyan MENUCOLOR=" (on left .*)"=lightcyan MENUCOLOR=" (on right .*)"=lightcyan MENUCOLOR=" (in use)"=lightcyan MENUCOLOR=" (lit)"=lightcyan MENUCOLOR=" blessed .* (weapon in .*)"=lightgreen MENUCOLOR=" blessed .* (wielded.*)"=lightgreen MENUCOLOR=" blessed .* (alternate weapon.*)"=lightgreen MENUCOLOR=" blessed .* (in quiver)"=lightgreen MENUCOLOR=" blessed .* (being worn)"=light green MENUCOLOR=" blessed .* (embedded in your skin)"=lightgreen MENUCOLOR=" blessed .* (on left .*)"=lightgreen MENUCOLOR=" blessed .* (on right .*)"=lightgreen MENUCOLOR=" blessed .* (in use)"=lightgreen MENUCOLOR=" blessed .* (lit)"=lightgreen MENUCOLOR=" cursed .* (weapon in .*)"=red&bold MENUCOLOR=" cursed .* (wielded.*)"=red&bold MENUCOLOR=" cursed .* (alternate weapon.*)"=red&bold MENUCOLOR=" cursed .* (in quiver)"=red&bold MENUCOLOR=" cursed .* (being worn)"=red&bold MENUCOLOR=" cursed .* (embedded in your skin)"=red&bold MENUCOLOR=" cursed .* (on left .*)"=red&bold MENUCOLOR=" cursed .* (on right .*)"=red&bold MENUCOLOR=" cursed .* (in use)"=red&bold MENUCOLOR=" cursed .* (lit)"=red&bold #gems-n-glass MENUCOLOR=" GLASS"=black MENUCOLOR=" worthless"=black MENUCOLOR=" rock"=black