# Generated by http://alt.org/nethack/webconf/nethackrc.php # This is an example nethackrc file. You should edit this to suit your needs # This editor is vi-like. Type ESC a couple times, then ':q!' (without quotes) # to exit if you get stuck. To save, hit ESC and then ZZ or type ':wq' # (without quotes.) To insert text, hit 'i' to enter insert mode. # Here are some examples of reasonable defaults: OPTIONS=showexp,showscore,time,color,autopickup OPTIONS=autodig,fruit:avocado,boulder:0 OPTIONS=msg_window:reversed,toptenwin OPTIONS=standout,eight_bit_tty,IBMgraphics,pushweapon OPTIONS=pickup_types:$,showrace,use_inverse OPTIONS=pettype:cat OPTIONS=scores:0t 4a o OPTIONS=disclose:yi +a +v +g +c OPTIONS=align_message:bottom,align_status:right OPTIONS=lit_corridor OPTIONS=hilite_pet ## http://nethackwiki.com/wiki/Autopickup_exceptions # Uses globbing, unless you set OPTIONS=apexception_regex ## Always pick these: #AUTOPICKUP_EXCEPTION="<*magic lamp*" #AUTOPICKUP_EXCEPTION="<*wand of wishing*" #AUTOPICKUP_EXCEPTION="<*wand of death*" #AUTOPICKUP_EXCEPTION="<*wand of polymorph*" ## Don't pick these: #AUTOPICKUP_EXCEPTION=">*worthless piece of*" #AUTOPICKUP_EXCEPTION=">*load stone*" #AUTOPICKUP_EXCEPTION=">*flint stone*" ## The following are options not in vanilla NetHack: # ## Use the dark gray color. Might not work on all terminals. #OPTIONS=use_darkgray # ## In dumplog, display the number of each type of monster created, ## rather than just the number killed #OPTIONS=showborn # ## Disable the generic item use menu (select an item to use directly ## from inventory) #OPTIONS=!item_use_menu # ## Say in the message line whenever you walk against a wall. ## Useful for blind players. #OPTION=msg_wall_hits # ## Colored menus. Regular expressions allowed. OPTIONS=menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline MENUCOLOR=" uncursed "=yellow # ## Sort items by name. One of "none", "loot", or "full" OPTIONS=sortloot:full # ## Always show windows starting from left edge of screen? #OPTIONS=win_edge # ## Show object class symbol in menus where it acts as a hotkey OPTIONS=show_obj_sym # ## If off, you never load bones files. #OPTIONS=!bones # ## If on, you'll quiver items if you fire 'em. #OPTIONS=!quiver_fired # # # To make playing with a screen-reader such as JAWS easier: # Prevent status lines from updating. use extended command # #updatestatus to force an update. #OPTIONS=!botl_updates # Notify HP changes in the message lines. #OPTIONS=hp_notify # Optionally, change HP notify format. Accepts following codes: # %a = HP adjustment since last notification. No + or - sign. # %c = HP adjustment sign ('+' or '-') # %h = Current HP # %m = Max. HP # %H = Current HP, or "max" if hp=maxhp #OPTIONS=hp_notify_fmt:[HP%c%a=%H] DUNGEON = 032 179 196 218 191 192 217 197 193 194 \ 180 195 250 095 124 179 196 240 241 250 \ 176 177 060 062 060 062 220 239 210 035 \ 244 247 250 247 250 250 035 035 032 035 \ 247 TRAPS = 094 094 094 094 094 094 094 094 094 094 \ 094 094 094 094 094 094 094 034 094 094 \ 094 094 EFFECTS = 179 196 092 047 042 033 041 040 048 035 \ 064 042 047 045 092 179 179 092 045 047 \ 047 045 092 179 032 179 092 045 047 OBJECTS = 093 041 091 061 034 040 037 033 063 043 \ 047 036 042 096 048 095 046 # # Configurable dungeon feature colors: http://bilious.alt.org/?17 #DUNGEONCOLOR= 0 7 7 7 7 7 7 7 7 7 \ # 7 7 7 3 3 3 3 6 2 7 \ # 0 7 15 15 3 3 7 7 11 7 \ # 4 4 6 1 3 3 3 3 6 7 \ # 4 #TRAPCOLORS= 6 6 7 3 6 1 7 12 4 9 0 0 3 3 5 5 13 7 7 12 12 10 # # ``DUNGEONCOLOR'' are in the same order as ``DUNGEON'', and # ``TRAPCOLORS'' as ``TRAPS'' # # #Key rebinding and extended command autocomplete: #BINDINGS=!:inventory,v:untrap # binding a key to "nothing" will remove the binding. #AUTOCOMPLETE=save,!quit # prefixing the command name with '!' will prevent it from being autocompleted. # # Messagetype patch: http://bilious.alt.org/?397 # Uses globbing, unless you set OPTIONS=msgtype_regex ## displacing pets. hide the message. #MSGTYPE=hide "You displaced *" ## items on floor. don't repeat the message. #MSGTYPE=norep "You see here a *" #MSGTYPE=norep "You see here an *" ## delayed instadeaths. always prompt for -more- #MSGTYPE=stop "You are slowing down." #MSGTYPE=stop "You find it hard to breathe." #MSGTYPE=stop "You are turning a little *" # # For more information on what you can set in your nethackrc file, refer to: # http://www.nethack.org/v343/Guidebook.html#_TOCentry_42 # or http://nethackwiki.com/wiki/Options # Happy hacking!