# file for SLASH'EM OPTIONS=!autopickup OPTIONS=name:Greymalkin,gender:male OPTIONS=pettype:cat,catname:Saba,dogname:Le Beaux,horsename:Stormy,ghoulname:Casper OPTIONS=fruit:peppered jerky OPTIONS=help,news,mail,!silent, color, menucolors, hilite_pet, lit_corridor, autoquiver OPTIONS=showexp, showscore, showdmg, showweight, showrace, invweight, time, DECgraphics OPTIONS=rest_on_space, menu_headings:bold, ################################################################################ ################ # Simple Color # ################ # Basic Coloring menucolor:" blessed "=lightblue menucolor:" holy "=lightblue menucolor:" uncursed "=yellow menucolor:" cursed "=red menucolor:" unholy "=red menucolor:"(being worn)"=cyan menucolor:"weapon in hand"=cyan menucolor:"alernate weapon;"=cyan # Enchantments on items without B/C/U MENUCOLOR=" \+[1-9]"=lightcyan&underline MENUCOLOR=" -[1-9]"=red&underline ############################# # EXTRA COLORING # ############################# ############## # Drinkables # ############## MENUCOLOR=" holy water"=cyan&bold MENUCOLOR=" blessed clear potion"=cyan&bold MENUCOLOR=" blessed potions? called water"=cyan&bold MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" unholy water"=orange MENUCOLOR=" cursed clear potion"=orange MENUCOLOR=" cursed potions? called water"=orange MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange ############# # Eadibles # ############# # vegan MENUCOLOR="\(food \|cram \|K-\|C-\)ration\|gunyoki"=lightgreen MENUCOLOR="\(lembas\|holy\) wafer"=lightgreen MENUCOLOR="\(apple\|banana\|wolfsbane\|garlic\|melon\|carrot\|eucalyptus\|kelp\|mushroom\|tortilla\|pill\|spinach\)"=lightgreen MENUCOLOR="\( oranges?\| pears?\)$+(4-6) "=lightgreen MENUCOLOR=" peppered jerky"=lightgreen #Your Food MENUCOLOR="gelatinous cube"=lightgreen MENUCOLOR="\(acid\|quivering\|jiggling\|lava\|static\|burbling\) blob"=lightgreen MENUCOLOR="\(blue\|spotted\|clear\|ochre\|yellow\|orange\|rancid\) jelly"=lightgreen # vegetarian MENUCOLOR="\(egg\|pancake\|fortune cookie\|candy bar\|royal jelly\|cream pie\)"=green&bold MENUCOLOR="gray ooze"=green&bold MENUCOLOR="\(brown\|moldy\) pudding"=green&bold MENUCOLOR="green slime"=green&bold MENUCOLOR="\(giant \)?shoggoth"=green&bold ############### # MAGIC ITEMS # ############### MENUCOLOR=" unicorn horn[^[]*$"=magenta MENUCOLOR=" unicorn horn[^[]* ([a-z; ]+)$"=magenta&underline MENUCOLOR=" luckstone"=magenta MENUCOLOR=" touchstone"=magenta MENUCOLOR=" healthstone"=magenta MENUCOLOR=" bag .* holding"=magenta MENUCOLOR=" tinning kit"=magenta MENUCOLOR=" stethoscope"=magenta MENUCOLOR=" magic marker"=magenta MENUCOLOR=" wand .* wishing"=magenta MENUCOLOR=" magic lamp"=magenta MENUCOLOR=" magic lamp.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" lamp .* magic"=magenta MENUCOLOR=" lamp .* magic.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" ring .* regeneration"=magenta MENUCOLOR=" ring .* regeneration.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" ring .* conflict"=magenta MENUCOLOR=" ring .* conflict.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" ring .* levitation"=magenta MENUCOLOR=" ring .* levitation.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" ring .* slow digestion"=magenta MENUCOLOR=" ring .* slow digestion.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" ring .* free action"=magenta MENUCOLOR=" ring .* free action.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" ring .* teleport control"=magenta MENUCOLOR=" ring .* teleport control.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" ring .* polymorph"=magenta MENUCOLOR=" ring .* polymorph.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" amulet .* life saving"=magenta MENUCOLOR=" amulet .* life saving.*([a-z; ]+)$"=magenta&underline MENUCOLOR=" \(tooled\|frost\|fire\) horn"=magenta MENUCOLOR=" horn .* \(tooled\|frost\|fire\)"=magenta MENUCOLOR=" \(flute\|harp\|bugle\)"=magenta MENUCOLOR=" c\(o\|hi\)ckatrice \(corpse\|egg\)"=magenta MENUCOLOR=" c\(o\|hi\)ckatrice \(corpse\|egg\).*([a-z; ]+)$"=magenta&underline MENUCOLOR=" egg .*cockatrice"=magenta MENUCOLOR=" egg .*cockatrice.*([a-z; ]+)$"=magenta&underline ############# # ARTIFACTS # ############# #unaligned MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=lightgreen #lawful normal, quest MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=lightgreen MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=lightgreen #neutral normal, quest MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=lightgreen MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=lightgreen #chaotic normal, quest MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=lightgreen MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=lightgreen #invocation items MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold #raison d'etre MENUCOLOR=" Amulet of Yendor named"=magenta&bold&underline ################## # CURSED GOODIES # ################## MENUCOLOR=" cursed.* bag .* holding"=red&bold MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold MENUCOLOR=" cursed.* unicorn horn"=red&bold MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold ######### # AVOID # ######### MENUCOLOR=" load(stone)?($| )"=red&underline ############################## # WATCH OUT, BAG OF HOLDING! # ############################## MENUCOLOR=" bag .* tricks"=blue&underline MENUCOLOR=" wand .*[^!]canc"=blue&underline MENUCOLOR=" wand .* vanish"=blue&underline ################ # SHINY THINGS # ################ MENUCOLOR=" gold piece"=yellow MENUCOLOR=" valuable"=brown MENUCOLOR=" gems? .* hard"=yellow ####################### # SPELL FAILURE RATES # ####################### MENUCOLOR=" 0%"=lightcyan MENUCOLOR=" [1-9]%"=lightblue MENUCOLOR=" [12][0-9]%"=lightgreen MENUCOLOR=" [3-6][0-9]%"=green MENUCOLOR=" 7[0-5]%"=yellow MENUCOLOR=" 7[6-9]%"=orange MENUCOLOR=" 8[0-9]%"=orange MENUCOLOR=" 9[0-9]%"=red MENUCOLOR=" 100%"=red ################### # FORGOTTEN SPELL # ################### #MENUCOLOR="[a-zA-Z] - [a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+%"=magenta ############ # #ENHANCE # ############ MENUCOLOR="^ +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=none # normal MENUCOLOR="^ *[a-z] - +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white # ready to enhance MENUCOLOR="^ +\* +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white # enhanceable if more skill slots MENUCOLOR="^ +# +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=none # enhanceable if more potential #menucolor Set colors for menus. (menucolor:"regex_string"=color) # If boolean option ``menucolors'' is true, menus will be shown # with different colors. # For example, setting ``menucolor:" blessed "=green'' shows # all lines in a menu with the text " blessed " in green. # The string is matched using regular expressions. # Valid values for the color are black, red, green, brown, blue, # magenta, cyan, gray, orange, lightgreen, yellow, lightblue, # lightmagenta, lightcyan and white. # You can define menucolor as many times as you wish; those # defined later will take precedence. # Setting menucolor has effect only if TEXTCOLOR and MENU_COLOR # were set at compile time. [NONE]