niab, neutral male bretonian Druid -------- |......|,,,####### --- |....)..,,,,,,,,,--...#-- |.....<|########,..- -.. |....... ,|.| |.|,, |......| |.----.),, ----+--- --....--,# ,------#,# - -------############,#######,# |......k@%))))),,,)),,,,=,,,,,, |...W.WI|####################,, |...;.WW #,# |...... ------- Niab the Eruption Magician St14 Dx14 Co10 In14 Wi7 Ch16 DrdBreMalNeu S2447 Dlvl:3 $39 HP0(44) Pw61(61) AC8 Xp6/577 T1316 Latest messages [-1 -> 15] You hit it. It picks up a rubber hose {8}. It hits you! (2x) [-6 -> 9] It claws you! [-1 -> 8] Warning: HP low! It picks up an orange robe {16}. It hits you! (2x) [-1 -> 7] Warning: HP low! It claws you! [-2 -> 5] Warning: HP low! What do you want to zap? [lwz or ?*] Nothing happens. It picks up a crude dagger {4}. It hits you! (2x) You die... Your inventory Weapons a - an uncursed +2 club (weapon in hand) {12} b - an uncursed +1 bow (alternate weapon; not wielded) {12} c - 50 uncursed +0 arrows (in quiver) {25} q - a blessed +1 partisan {32} t - an uncursed +0 guisarme {32} u - an uncursed +0 morning star {48} Armor k - an uncursed +0 leather armor {60} s - an uncursed +0 lab coat (being worn) {4} Comestibles v - an uncursed tripe ration {1} Scrolls f - 5 uncursed scrolls of healing {5} g - 5 uncursed scrolls of mana {5} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} n - an uncursed scroll of identify {1} o - a blessed scroll of punishment {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:1) {1} Potions r - an uncursed potion of sleeping {1} x - an uncursed potion of amnesia {1} Rings m - a cursed ring of sleeping {1} y - an uncursed ring of cold resistance {1} Wands l - an uncursed wand of extra healing (0:0) {1} w - an uncursed wand of stinking cloud (0:11) {1} z - an uncursed wand of wind (0:1) {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 11 Number of artifacts generated was 0 Monster spawn increase started at turn 29462 Monster spawn increase reached its maximum at turn 58802 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 486414 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: emperor lich (freq bonus 5) The monster species that spawned more often: big centipede (freq bonus 10) The monster species that spawned more often: ogre berserker (freq bonus 6) The monster species that spawned more often: Beanpole (freq bonus 32) The monster species that spawned more often: red mushroom (freq bonus 3) The monster species that spawned more often: Ymir the Original Giant (freq bonus 12) The monster species that spawned more often: rhydon (freq bonus 7) The monster species that spawned more often: bramble force fungus (freq bonus 5) The monster species that spawned more often: gruesome troll (freq bonus 10) The monster species that spawned more often: group gremlin (freq bonus 5) The monster species that never randomly spawned: acidic stalk The monster species that never randomly spawned: petro fungus The monster species that never randomly spawned: pustulent colony The monster species that never randomly spawned: spirit bear The monster species that never randomly spawned: goat The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 207) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 61) The RNG hath decreed that this item was always generated cursed: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 6) Next attribute increase check would have come at turn 4326 Strength training was 6 Dexterity training was 9 Wisdom training was 12 Constitution training was 50 You were fire resistant You were cold resistant You were shock resistant You were poison resistant You were acid resistant You had 769 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Blood Raven You could have not have safely prayed (384) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 90% 587% b - charm monster 3 enchant 0% 197% Vanquished creatures a mimic ant 0 fire ants (1 created) an acid blob a cock a giant chick 0 cockatoos (2 created) 0 petty cockatrices (1 created) a jackal a canermine (2 created) 0 large racoon dogs (1 created) 5 kobolds (6 created) 0 fallens (1 created) 2 cave kobolds 2 small kobolds (3 created) a small group kobold a large kobold 2 tasloi lookouts a petty kobold shaman a force swamp kobold a petit mimic a mimic 0 lambs (1 created) a culf 0 furry rothes (1 created) 0 evasive sewer rats (1 created) a rabbit 3 pack rabbits a hare 0 grid bugs (3 created) a tron bug a melee bug 0 weapon bugs (1 created) a large bat 0 ravens (1 created) 0 green growths (1 created) 0 shriekers (2 created) 0 spore shriekers (2 created) a gnome thief 0 kestrels (1 created) 0 Keystone Kops (1 created) a Kop Sergeant (0 created) 4 barrow wights (10 created) 0 hidden barrow wights (3 created) 0 wights (1 created) 0 grid xorns (1 created) a kobold zombie 0 shopkeepers (1 created) 0 hata-hatas (1 created) 0 newts (1 created) a twen 0 disintegration troves (1 created) 40 creatures vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten food with animal by-products 6 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 43 times You killed 25 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills club [Basic] bow [Basic] Spellcasting Skills healing spells [Basic] enchantment spells [Basic] matter spells [Basic] Goodbye niab the Druid... You died in The Dungeons of Doom on dungeon level 3 with 2444 points, and 39 pieces of gold, after 1316 moves. Killer: invisible barrow wight You were level 6 with a maximum of 44 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 115885 Lorskel-Ele-Dop-Mal-Neu died in The Gnomish Mines on level 13. Killed by an ant lieutenant. - [129] 2 72399 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 11. Killed by a bolt of fire. - [96] 3 34495 Regret-Mah-Wor-Fem-Cha died in The Dungeons of Doom on level 6 [max 8]. Killed by a nasty chasme. - [102] 7 5008 Baeuerin-Yeo-Vee-Fem-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a petty centaur shaman. - [72] 8 4075 BSOD2-Yeo-Vee-Fem-Law quit in The Dungeons of Doom on level 3 [max 4]. 100 [102] * 9 2444 niab-Drd-Bre-Mal-Neu died in The Dungeons of Doom on level 3. Killed by an invisible barrow wight. - [44] 10 1298 Regret-Drd-Agb-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a heap of shit. - [38] 11 816 Elronnd-Sex-Agb-Fem-Law died in The Dungeons of Doom on level 3. Killed by a falling boulder. - [26]