niab, neutral male khajiit Druid ---------------- |....<.........| ##------ |..............| #,.....| |..............| #,|..{.| |..............| #,|....| |..............| #,#....# |............... #,-.-.-- ..| -.---.-.---.---- #,,,,,,, ,,, ##,#,#,# ,,## ### #f# ,,# #,,,# ###,# #,# #,### ###,,, ,####-+------,,,# #,,,# #,,, ------,,,,,.......|,..| #)#,## ,,,, .....|,,###|...#..|^..| #,#,,# ,#,,# ###|.....,,# |......|,.#-------###-.--.- --.--.---- #,,.....|### ...#....,.......%.......... |........|##,#|....| --------#.###########|....| |.........,,,#------ #.# |....| ----------#### #.# ------ ### Niab the Fire Tower Caster St13 Dx15 Co4 In11 Wi5 Ch8 DrdKhaMalNeu S74 Dlvl:1 $4 HP-15(10) Pw14(14) AC9 Xp1/15 T216 Latest messages You flounder. You stepped on a trigger! A laser beam hits you! [-1 -> 4] Pick an object. ^ a trap (laser trap) You stumble. You slip and nearly fall. You slip on the ice. You trip over your own rear claws. There is ice here. You see here a kobold corpse {400}. You trip over your own rear claws. You slide on the ice. (2x) You slip and nearly fall. You kill the kobold! You see here a crude short sword {12}. (2x) You hear the footsteps of a guard on patrol. You fall into a pit! You die... Your inventory Weapons a - an uncursed +0 club (weapon in foreclaw) {12} b - an uncursed +0 bow (alternate weapon; not wielded) {12} c - 50 blessed +1 arrows (in quiver) {25} Scrolls f - 4 uncursed scrolls of healing {2} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} l - an uncursed scroll of remove curse {1} m - an uncursed scroll of scare monster {1} Spellbooks d - an uncursed spellbook of create familiar (0:3) {1} e - an uncursed spellbook of charm monster (0:4) {1} Potions k - a cursed potion of levitation {1} Wands n - an uncursed wand of enlightenment (0:6) {1} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Number of artifacts generated was 0 Monster spawn increase started at turn 41090 Monster spawn increase reached its maximum at turn 156460 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1513540 The monster class that cannot be genocided was golem The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: ferrous terror (freq bonus 10) The monster species that spawned more often: twilight vampire (freq bonus 7) The monster species that spawned more often: player mimic (freq bonus 7) The monster species that spawned more often: staring eye (freq bonus 9) The monster species that spawned more often: JUGEN (freq bonus 8) The monster species that spawned more often: horrible ghost (freq bonus 8) The monster species that spawned more often: neolithic turret (freq bonus 8) The monster species that spawned more often: refuge Uhlert (freq bonus 16) The monster species that spawned more often: thorn force patch (freq bonus 28) The monster species that spawned more often: fiery nymphomaniac (freq bonus 8) The monster species that never randomly spawned: lethe warp fungus The monster species that never randomly spawned: thieving woman The monster species that never randomly spawned: mugger The monster species that never randomly spawned: covetous great orc The monster species that never randomly spawned: pleasing warp fungus The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 182) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 10) Next attribute increase check would have come at turn 429 Strength training was 2 Dexterity training was 0 Wisdom training was 1 Constitution training was 11 You had 1522 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Blood Raven You could have have safely prayed (103) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 90% 598% b - charm monster 3 enchant 0% 198% Vanquished creatures a fox a kobold 0 goblins (1 created) a papier-mache cow a sewer rat 0 sparrows (1 created) 0 ravens (1 created) a spore lichen (2 created) 0 sub-gnomes (2 created) a kobold zombie 0 twens (1 created) 0 health troves (1 created) 6 creatures vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 4 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills club [Basic] bow [Basic] Spellcasting Skills healing spells [Basic] enchantment spells [Basic] matter spells [Basic] Goodbye niab the Druid... You died in The Dungeons of Doom on dungeon level 1 with 74 points, and 4 pieces of gold, after 216 moves. Killer: fell into a giant chasm You were level 1 with a maximum of 10 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 115885 Lorskel-Ele-Dop-Mal-Neu died in The Gnomish Mines on level 13. Killed by an ant lieutenant. - [129] 2 72399 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 11. Killed by a bolt of fire. - [96] 3 34495 Regret-Mah-Wor-Fem-Cha died in The Dungeons of Doom on level 6 [max 8]. Killed by a nasty chasme. - [102] 11 586 demonzero-Drd-Gha-Fem-Neu died in The Dungeons of Doom on level 2. Burned by molten lava. - [26] 12 202 niab-Drd-Dro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a mummy. - [13] *13 74 niab-Drd-Kha-Mal-Neu died in The Dungeons of Doom on level 1. Fell into a giant chasm. - [10] 14 29 Baeuerin-Yeo-Vee-Fem-Law died in The Dungeons of Doom on level 1. Killed by an icy touch. - [20] 15 29 niab-Drd-Dro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a small turret. - [9]