niab, neutral male droven Druid ###----------- #,,..........| ##########,#|.........|###### #,,,,,,,,,,,-.....^....,,,,,# #,------##,#|.........|####,### -------- ##,|....|##,#----------- #,,,------......|## ,,,|....|,,,# ###,-............,# ##,.....|,#,###################|...........|,# %. |....|,#,#,,,,,,,,,,,,,,,,,,............|,##---------- + -.----,#,###################|......------,,,|........| ##,,,,,,#,# -------- ###`.........| #,,,,,,,,,, #|.<......| #,##| ##### |........| ,,,,#... |........| #,,,|...> ---------- #@##|?..*$| ±## ------- Niab the Fire Tower Caster St8 Dx15 Co5 In7 Wi6 Ch7 DrdDroMalNeu S29 Dlvl:1 $1 HP0(9) Pw10(19) AC9 Xp1/7 T243 Hld Latest messages You displaced Nevermore. You see here a scale mail {100}. n - a scale mail {100}. Nevermore drops 13 darts {7}. There is a doorway here. You see here 13 darts {7}. l - 13 darts {9}. You hear some noises. You hear some noises in the distance. The small turret scratches you! [-1 -> 8] The small turret touches you! [-1 -> 7] [-2 -> 5] The small turret grabs you! [-4 -> 1] Warning: HP low! You cannot escape from the small turret! The small turret scratches you! You die... Your inventory Weapons a - an uncursed +0 club (weapon in hand) {12} b - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} c - 50 uncursed +0 dark elven arrows (in quiver) {25} l - 17 uncursed +0 darts {9} Armor n - an uncursed +0 scale mail {100} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 3 uncursed scrolls of standard id {3} j - an uncursed scroll of cure {1} k - an uncursed scroll of enchant weapon {1} Spellbooks d - an uncursed spellbook of create familiar (0:1) {1} e - an uncursed spellbook of charm monster (0:3) {1} Tools m - a cursed crystal ball (0:11) {1} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 10 Number of artifacts generated was 0 Monster spawn increase started at turn 20346 Monster spawn increase reached its maximum at turn 73166 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 238326 The monster class that cannot be genocided was ant or other insect Today, this monster class was always generated invisible: humanoid The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: tove (freq bonus 10) The monster species that spawned more often: chasing garter snake (freq bonus 26) The monster species that spawned more often: heaven piercer (freq bonus 5) The monster species that spawned more often: elder gazer (freq bonus 28) The monster species that spawned more often: Telpan (freq bonus 4) The monster species that spawned more often: slow shadow (freq bonus 3) The monster species that spawned more often: ruby fungus (freq bonus 4) The monster species that spawned more often: hidden rock troll (freq bonus 8) The monster species that spawned more often: voodoo fetish blowdart (freq bonus 4) The monster species that spawned more often: absent fungus (freq bonus 4) The monster species that never randomly spawned: Zuggotmoy The monster species that never randomly spawned: eastern mystic fox The monster species that never randomly spawned: sticky force fungus The monster species that never randomly spawned: wimpy hireling The monster species that never randomly spawned: porter block spore The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 14) Next attribute increase check would have come at turn 1166 Strength training was 2 Dexterity training was 2 Wisdom training was 3 Constitution training was 16 You had 1204 points of nutrition remaining You were held by a small turret Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Blood Raven You could have have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 90% 598% b - charm monster 3 enchant 6% 208% Vanquished creatures a normal jelly 2 kobolds a small kobold 0 mountain nymphs (1 created) 0 field voles (1 created) a quill rat 0 ravens (1 created) 0 lichens (2 created) 2 grid xorns 0 item masters (10 created) 0 small turrets (1 created) 7 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills club [Basic] bow [Basic] Spellcasting Skills healing spells [Basic] enchantment spells [Basic] matter spells [Basic] Goodbye niab the Druid... You died in The Dungeons of Doom on dungeon level 1 with 29 points, and 1 piece of gold, after 243 moves. Killer: small turret You were level 1 with a maximum of 9 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 115885 Lorskel-Ele-Dop-Mal-Neu died in The Gnomish Mines on level 13. Killed by an ant lieutenant. - [129] 2 72399 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 11. Killed by a bolt of fire. - [96] 3 34495 Regret-Mah-Wor-Fem-Cha died in The Dungeons of Doom on level 6 [max 8]. Killed by a nasty chasme. - [102] 11 586 demonzero-Drd-Gha-Fem-Neu died in The Dungeons of Doom on level 2. Burned by molten lava. - [26] 12 29 Baeuerin-Yeo-Vee-Fem-Law died in The Dungeons of Doom on level 1. Killed by an icy touch. - [20] *13 29 niab-Drd-Dro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a small turret. - [9] 14 26 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [14] 15 25 niab-Fen-Dro-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a twen. - [13]