keito940, neutral male cockatrice Barbarian ---- --...-- ------------------------## -...`.|#####|.......................,# |......`,,``.......................|,# |<....|##,`#|(.....................|,# --...- ---------+-.------------,# ---- #,# #,### #,# ###,,,####,, #,,,,,,,,,,, --|-----,########## |......|,# |......|,# I@. `..,# |.. ..|## --- Keito940 the Pillager St15 Dx13 Co12 In4 Wi3 Ch4 BarCocMalNeu S2427 Dlvl:2 $1 HP0(19) Pw0(0) AC6 Xp3/79 Wt256/1550 T420 Your inventory Weapons a - an uncursed +0 battle-axe (weapon in foreclaws) {48} b - a blessed +0 short sword (alternate weapon; not wielded) {12} k - 16 cursed -1 darts {8} m - an uncursed +0 fly swatter {4} p - an uncursed +0 knife {2} q - an uncursed +0 long sword {16} r - 32 uncursed +0 crossbow bolts {16} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {2} o - an uncursed tripe ration {1} Scrolls e - 6 uncursed scrolls of healing {6} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Tools j - an uncursed +0 blue lightsaber {24} l - an uncursed bell {1} s - an uncursed sack {6} Contents of the sack: an uncursed cheese {1} Final attributes You have transgressed Your alignment was -11 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 12 Number of artifacts generated was 0 Monster spawn increase started at turn 38350 Monster spawn increase reached its maximum at turn 95585 In this game, Eevee's evolution was jolteon The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: bulbasaur (freq bonus 3) The monster species that spawned more often: desert elf (freq bonus 2) The monster species that spawned more often: orange stalk (freq bonus 6) The monster species that spawned more often: anthrazite mold (freq bonus 4) The monster species that spawned more often: hungry stalk (freq bonus 8) The monster species that spawned more often: reddish colony (freq bonus 2) The monster species that spawned more often: Koschei (freq bonus 11) The monster species that spawned more often: hungry warp patch (freq bonus 3) The monster species that spawned more often: Elvenking (freq bonus 6) The monster species that spawned more often: tree lurker (freq bonus 5) The monster species that never randomly spawned: supermarket cashier The monster species that never randomly spawned: sexymate The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: lesser hell-beast The monster species that never randomly spawned: floating nymph The monster class that more likely to generate with musable stuff: troll The RNG hath decreed that this item was never generated: gloves of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 12) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 19) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 2) Next attribute increase check would have come at turn 3058 Strength training was 7 Dexterity training was 7 Wisdom training was 0 Constitution training was 9 You were poison resistant You were petrification resistant You had 1030 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your deity was Crom You could have not have safely prayed (0) You are dead You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 15 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills bare-handed combat [Basic] two-handed combat [Basic] Weapon Skills axe [Basic] short sword [Basic] two-handed sword [Basic] Spellcasting Skills (none) Goodbye keito940 the Barbarian...