chuckaduck, lawful male human Flame Mage ----------- | | ) | | ##. | % %| # | ! | %%| # --.-------- ---%- # #### ## # # # # ###### ######----## # #-.--- #-.------ ----+-# #| .#####.......| |.....# |^ | #|......| |...<| | * + ##|..{...| |....-# ----- |......| ------ -------- Chuckaduck the Combuster St:16 Dx:18 Co:18 In:18 Wi:14 Ch:7 Lawful S:96571 Dlvl:21 $:2233 HP:26(98) Pw:127(127) AC:-4 Xp:11/23072 T:32066 Burdened Your inventory Weapons t - a blessed +0 silver saber (wielded in other hand) B - the blessed rustproof +4 Excalibur (weapon in hand) O - the rustproof +0 Firewall Armor h - a blessed greased +0 helmet (being worn) l - a blessed +0 elven mithril-coat (being worn) n - a blessed greased +0 pair of leather gloves (being worn) r - an uncursed +0 pair of speed boots (being worn) C - a blessed rotted +0 cloak of protection (being worn) Comestibles c - 2 uncursed food rations d - 4 uncursed food rations k - an uncursed banana q - an uncursed egg s - an uncursed tripe ration x - an uncursed lichen corpse y - 2 uncursed lizard corpses A - an uncursed cheese D - an uncursed carrot E - 2 uncursed fortune cookies Potions p - an uncursed potion of gain ability Q - an uncursed potion of sleeping Rings a - an uncursed ring of poison resistance g - an uncursed ring of slow digestion (on right hand) v - an uncursed ring of protection from shape changers I - a blessed +1 ring of gain dexterity (on left hand) L - an uncursed ring of stealth S - an uncursed ring of warning Wands e - a wand of light (0:18) f - a wand of fire (0:0) m - a wand of striking (0:0) F - a wand of magic missile (0:6) H - a wand of sleep (0:9) N - a wand of magic missile (0:8) P - a wand of death (0:8) W - a wand of sleep (0:11) Tools o - an uncursed sack u - a blessed magic candle (lit) z - an uncursed magic whistle K - an uncursed skeleton key M - a +0 unicorn horn X - a can of grease (0:26) Gems b - an uncursed luckstone i - an uncursed worthless piece of white glass w - an uncursed flint stone U - an uncursed worthless piece of yellow glass V - an uncursed worthless piece of yellowish brown glass Z - an uncursed flint stone Contents of the sack: an uncursed burnt +0 cloak of invisibility an uncursed scroll of teleportation an uncursed scroll of enchant armor 2 uncursed scrolls of light an uncursed scroll of create monster a blessed scroll of identify an uncursed scroll of genocide an uncursed scroll of magic mapping an uncursed scroll of identify 2 uncursed scrolls of enchant weapon an uncursed scroll of blank paper an uncursed scroll of remove curse a cursed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed scroll of magic mapping 2 cursed potions of extra healing 3 uncursed potions of gain energy an uncursed potion of monster detection an uncursed potion of speed a blessed potion of paralysis an uncursed potion of fruit juice an uncursed potion of gain ability an uncursed potion of levitation an uncursed potion of booze a cursed potion of extra healing a potion of unholy water an uncursed potion of oil 2 uncursed potions of object detection 5 uncursed potions of object detection a +0 pick-axe a cursed healthstone Final attributes You were the Hand of Elbereth You were piously aligned You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You saw invisible You had automatic searching You had slower digestion You were protected You were very fast You were wielding two weapons at once You were extremely lucky (13) You had extra luck Bad luck did not time out for you Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - flame sphere 1* matter 100% b - fireball 4* matter 100% c - light 1* divine 100% d - sleep 1* enchant 100% e - magic missile 2* attack 100% f - freeze sphere 1* matter 100% g - cancellation 7* matter 100% h - wizard lock 2* matter 100% i - detect monsters 1* divine 100% j - cure sickness 3* healing 100% k - enlighten 4* body 100% l - detect treasure 4 divine 100% Vanquished creatures Kroo the Kobold King the Rat King an aligned priest a watch captain 9 ghosts a flesh golem a large mimic 7 manglers 4 wumpuses a baby purple worm a long worm a couatl a stalker a black naga a giant zombie 3 wargs a winter wolf 4 deep ones a nupperibo a kobold warrior 8 small mimics 2 cows 2 xans 2 koalas an ettin mummy an ogre lord 2 quantum mechanics a troll 2 weretigers 2 pyrolisks 3 large dogs 5 large dingos 2 rabid wolves 2 freezing spheres 3 flaming spheres 3 shocking spheres 6 large cats 3 tigers a gargoyle 2 tengu a clear jelly 2 leocrottas 3 bloodworms a wallaroo 2 mountain centaurs a python 2 carnivorous apes an ettin zombie 3 Grey-elves 3 drow 4 watchmen 2 gila monsters a chameleon a pile of killer coins 2 giant beetles 2 quivering blobs 6 cockatrices 7 wolves a glowing eye a lynx a panther a gremlin 5 rock kobolds 2 leprechauns an iron piercer 5 giant spiders 3 scorpions a horse 2 black lights a wallaby a vampire bat 2 forest centaurs 2 disgusting molds a deep gnome 6 gnome kings 2 orc mummies 5 ogres 12 brown puddings 2 rust monsters 2 owlbears a yeti a ghoul 2 gold golems 2 werewolves a werepanther 2 lizards 5 chickatrices 3 dogs 2 dingos 4 housecats 5 jaguars 2 statue gargoyles 2 dwarf lords 2 blue jellies 2 goats 4 black unicorns 2 dust vortices an acid worm 6 arc bugs a raven a plains centaur a baby gray dragon a baby silver dragon 5 baby shimmering dragons a baby deep dragon 7 baby red dragons 2 baby white dragons 2 baby orange dragons 3 baby blue dragons 2 baby green dragons 3 baby yellow dragons 4 snakes an ape a ghast 2 plastic golems a rope golem 3 Woodland-elves 6 soldier ants 6 snow ants 3 cockatoos 2 bugbears 3 imps a quasit 9 swamp kobolds 4 wood nymphs 3 water nymphs 3 mountain nymphs 2 pixies 9 Mordor orcs 3 Uruk-hai 5 rock piercers 3 scrampers 3 sheep 2 rabid rabbits a rock mole a woodchuck a recluse spider a pony 4 fog clouds 6 dung worms 5 yellow lights 2 rhumbats 12 shriekers 3 violet fungi 16 gnome lords 9 gnomish wizards 2 kobold mummies a red naga hatchling 5 gray oozes a barrow wight 5 elf zombies a paper golem a wax golem 3 baby crocodiles 7 giant ants 8 chickens 6 little dogs 3 dingo puppies 3 floating eyes 13 kittens 14 dwarves 2 dwarf thieves 3 homunculi 3 kobold lords 6 kobold shamans 7 hill orcs 14 rothes 2 giant badgers 3 rabid rats a maggot 3 spark bugs 2 echidnas 4 giant bats 7 monkeys an orc zombie 3 dwarf zombies a wererat a werejackal 5 iguanas 12 killer bees 4 acid blobs 9 coyotes 3 gas spores 9 hobbits 3 large kobolds 3 hobgoblins a lamb 22 giant rats 3 cave spiders 3 brown molds 17 yellow molds 11 green molds 11 red molds 67 gnomes 18 garter snakes a gnome zombie 4 geckos 4 jackals 33 kobolds 7 goblins 17 sewer rats 13 rabbits 8 black rats 4 pack rats 11 grid bugs 10 bats 15 lichens 7 newts 887 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills two-handed combat [Skilled] Weapon Skills long sword [Skilled] saber [Skilled] quarterstaff [Basic] Spellcasting Skills divination spells [Basic] matter spells [Basic] Goodbye chuckaduck the Flame Mage... You died in The Dungeons of Doom on dungeon level 21 with 96348 points, and 2233 pieces of gold, after 32066 moves. Killer: death ray You were level 11 with a maximum of 98 hit points when you died. You reached the 384th place on the top 2000 list. No Points Name Hp [max] 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] 3 16864571 knnn-Mon-Dop-Fem-Cha (Poly-Art) ascended to demigoddess-hood. 1165 [1165] 382 96696 arkanoid-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 12 [max 14]. Killed by an invisible rogue, while helpless. - [54] 383 96623 PhilDick-Sam-Hum-Mal-Law died in Chaotic Quest on level 19 [max 20]. Killed by something while blind and helpless. - [107] *384 96348 chuckaduck-Fla-Hum-Mal-Law died in The Dungeons of Doom on level 21. Killed by a death ray. 26 [98] 385 96330 markos-Ran-Dro-Fem-Cha died in The Gnomish Mines on level 10. Killed by a gnome warrior. - [86] 386 95943 Tanst-Wiz-Hum-Fem-Neu died in The Dungeons of Doom on level 3 [max 15]. Killed by an incubus of Anhur, while helpless. - [79]