cgmorton, chaotic male vampiric Wizard ------------- |<..........| ##............| # ---.------ -- # # # # # # ---------------- # # # |............... ###### ######### # #...............| ### # #-----.--+- # ###|..............-########################`|........| ------# # |..%...........| ----------|-# |......... |..>.|### ---------------- |..........|# |@.......| |.....# |...........# ---------- ------ ------------ Cgmorton the Magician St:13 Dx:20 Co:13 In:18 Wi:10 Ch:11 Chaotic S:56067 Dlvl:8 $:3015 HP:64(64) Pw:6(131) AC:-10 Xp:10/13133 Wt:549/700 T:7352 Your inventory Weapons a - 3 blessed +2 daggers (in quiver) J - the blessed rustproof +1 Magicbane (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance f - an uncursed +0 pair of water walking boots (being worn) m - an uncursed +0 elven cloak n - a blessed +1 elven leather helm (being worn) u - an uncursed +4 cloak of protection (being worn) O - an uncursed +0 oilskin cloak Comestibles r - an uncursed egg Scrolls g - an uncursed scroll of amnesia i - an uncursed scroll of taming j - 2 uncursed scrolls of teleportation z - 2 cursed scrolls of blank paper A - 2 uncursed scrolls of blank paper D - 2 blessed scrolls of enchant armor E - a blessed scroll of teleportation M - a blessed scroll of blank paper Potions h - an uncursed potion of extra healing o - an uncursed potion of sleeping p - a blessed potion of restore ability q - an uncursed potion of invisibility s - an uncursed potion of monster detection x - an uncursed potion of blindness F - a blessed potion of full healing G - an uncursed potion of gain level S - an uncursed potion of oil Z - a cursed potion of invisibility Rings c - an uncursed ring of sustain ability d - an uncursed ring of teleport control K - an uncursed ring of free action T - a blessed +1 ring of gain intelligence Wands l - a wand of speed monster (0:8) y - a wand of striking (0:10) I - a wand of striking (0:8) Q - a wand of teleportation (0:11) U - a wand of digging (0:7) V - a wand of extra healing (0:6) W - a wand of striking (0:4) Tools v - a blessed +0 unicorn horn C - an expensive camera (0:56) H - a +0 unicorn horn L - an uncursed skeleton key N - a magic marker (1:0) R - an uncursed towel Gems k - 2 uncursed sapphires t - an uncursed aquamarine stone w - 2 blessed luckstones X - a blessed flint stone Y - 2 uncursed rubies Final attributes You were piously aligned You were fire resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were magic-protected You saw invisible You were telepathic You could fly You could walk on water You could survive without air You regenerated You were protected You were fast You were extremely lucky (13) You had extra luck Good luck did not time out for you You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - light 1 divine 0% d - create monster 2 attack 0% e - endure heat 2 protect 0% f - healing 1 healing 0% g - magic missile 2 attack 0% h - insulate 2 protect 0% i - sleep 1 enchant 0% j - detect food 2 divine 0% k - detect unseen 3 divine 0% l - charm monster 3 enchant 80% Vanquished creatures Ruggo the Gnome King a large mimic an earth elemental a water demon 8 small mimics a warhorse a large dog a freezing sphere 4 large cats 3 tengu 2 ochre jellies an elf mummy a human mummy a wraith a leather golem a Grey-elf a chameleon a giant beetle 3 cockatrices 4 wolves a panther 2 rock kobolds an iron piercer 5 giant spiders 2 barking spiders a scorpion an ice vortex a black light a wallaby a vampire bat a forest centaur 13 gnome warriors 2 gnome kings a dwarf mummy an owlbear a Green-elf 2 lizards a dog 3 housecats a statue gargoyle a blue jelly a squealer 2 white unicorns a gray unicorn an arc bug a raven a plains centaur a baby silver dragon a baby shimmering dragon a baby deep dragon a baby orange dragon a gnome mummy an ape 4 human zombies a ghast 2 rope golems 7 Woodland-elves 3 fire ants a snow ant an imp a wood nymph 3 water nymphs 3 Uruk-hai a rock piercer a rabid rabbit a rock mole 2 ponies 2 fog clouds a dung worm 2 yellow lights 4 shriekers 2 violet fungi 18 gnome lords 10 gnomish wizards 2 black naga hatchlings 2 gray oozes a paper golem a wax golem 2 giant ants a chicken a dingo puppy 2 floating eyes 4 kittens 20 dwarves 2 dwarf thieves a homunculus 2 kobold lords a giant badger 7 spark bugs an echidna 2 giant bats 2 dwarf zombies 4 muggers 5 iguanas an acid blob a coyote 5 hobbits a large kobold a hobgoblin 2 brown molds 8 yellow molds 6 green molds 6 red molds 94 gnomes 2 gnome thieves 18 garter snakes 5 geckos 8 jackals 2 foxes a kobold a goblin 2 sewer rats a rabbit 4 grid bugs 4 bats 8 lichens a kobold zombie 3 newts 412 creatures vanquished. Voluntary challenges You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You did not wish for any artifacts Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Skilled] divination spells [Basic] protection spells [Basic] Goodbye cgmorton the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 8 with 55766 points, and 3015 pieces of gold, after 7352 moves. Killer: a cockatrice corpse You were level 10 with a maximum of 64 hit points when you turned to stone. You reached the 878th place on the top 2000 list. No Points Name Hp [max] 1 35367696 Blaubart-Wiz-Dro-Fem-Cha ascended to demigoddess-hood. 641 [641] 2 29881754 bringerofd-Kni-Hum-Fem-Law (Form) ascended to demigoddess-hood. 813 [813] 3 23374194 Sigurd-Pri-Elf-Mal-Neu (Poly-Form-Wish-Geno) ascended to demigod-hood. 864 [864] 876 55977 Katja-Val-Hum-Fem-Law died in The Dungeons of Doom on level 16. Killed by a wallaroo. - [101] 877 55818 Tweedledee-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 4 [max 9]. Killed by a hill orc. - [73] *878 55766 cgmorton-Wiz-Vam-Mal-Cha turned to stone in The * Dungeons of Doom on level 8 [max 11]. Petrified by an a cockatrice corpse. 64 [64] 879 55733 zpmorgan-Rog-Orc-Mal-Cha died in The Dungeons of Doom on level 12 [max 13]. Caught himself in his own magical blast. - [93] 880 55726 jmr-Val-Dwa-Fem-Law died in The Wyrm Caves on level 22. Killed by a blast of missiles. - [98]