Triangles, neutral male human DQ Slime #- -----.- |..<..| |.....# ......|,### |.....-,,,# |.....|,#,# |.....|d@, -------##, ..$. Triangles the Globule St17 Dx19 Co14 In3 Wi11 Ch6 SliHumMalNeu S6 Dlvl:1 $6 HP-3(2) Pw1(1) AC5 Xp1/0 T25 Latest messages (For instructions type a ?) You are not wearing any armor. Count: 66 Unknown command '^?'. (2x) Count: 44 Unknown command '^?'. You stop. Your little dog is in the way! You displaced your little dog. You see here 6 gold pieces {0}. 6 gold pieces. # You hear gently lapping water. The little dog picks up an arrow {1}. There is nothing here to pick up. An arrow shoots out at you! You are hit by an arrow. You die... But wait! You still have the menu bug! Come back to life? [yn] (y) You frantically hit the 'exit' button to escape from the grave... but it doesn't work... Your inventory Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 6 Number of artifacts generated was 0 Monster spawn increase started at turn 37375 Monster spawn increase reached its maximum at turn 63470 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 329727 The monster class that cannot be genocided was blob The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: fire spirit (freq bonus 4) The monster species that spawned more often: fake spore (freq bonus 3) The monster species that spawned more often: undead mushroom (freq bonus 10) The monster species that spawned more often: persian woman (freq bonus 4) The monster species that spawned more often: siena force patch (freq bonus 12) The monster species that spawned more often: pack gray wolf (freq bonus 3) The monster species that spawned more often: absent colony (freq bonus 11) The monster species that spawned more often: gas spore (freq bonus 4) The monster species that spawned more often: metal mechanic (freq bonus 12) The monster species that spawned more often: death quasit (freq bonus 6) The monster species that never randomly spawned: Simone The monster species that never randomly spawned: quaton The monster species that never randomly spawned: amusing type The monster species that never randomly spawned: shadow The monster species that never randomly spawned: gnoll The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 13) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 4) Next attribute increase check would have come at turn 294 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 You were acid resistant You had the menu bug. (83886080) You had 1474 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Rubiss You could have not have safely prayed (178) You are dead You didn't know any spells. Vanquished creatures 0 mimic ants (1 created) 0 fireflies (1 created) 0 jackals (2 created) 0 foxes (1 created) 0 little dogs (1 created) 0 kobolds (1 created) 0 sewer rats (1 created) 0 spore lichens (1 created) 0 tortoises (1 created) 0 creatures vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Triangles the DQ Slime... You died in The Dungeons of Doom on dungeon level 1 with 6 points, and 6 pieces of gold, after 25 moves. Killer: arrow You were level 1 with a maximum of 2 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 72399 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 11. Killed by a bolt of fire. - [96] 2 16259 Baeuerin-Yeo-Cen-Mal-Law quit in The Dungeons of Doom on level 6. 117 [158] 3 5008 Baeuerin-Yeo-Vee-Fem-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a petty centaur shaman. - [72] 4 29 Baeuerin-Yeo-Vee-Fem-Law died in The Dungeons of Doom on level 1. Killed by an icy touch. - [20] 5 26 niab-Fen-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [14] * 6 6 Triangles-Sli-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an arrow. - [2]