Shabby, chaotic male human Wizard ------- |.....+ |.....| |.@.$.| |.....| --.---- Shabby the Evoker St13 Dx19 Co17 In18 Wi15 Ch8 WizHumMalCha S0 Dlvl:1 $0 HP18(18) Pw27(27) AC4 Exp1 T2 Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Number of artifacts generated was 0 Monster spawn increase started at turn 19216 Monster spawn increase reached its maximum at turn 51676 In this game, Eevee's evolution was vaporeon The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: undead elph (freq bonus 3) The monster species that spawned more often: normal vortex (freq bonus 10) The monster species that spawned more often: material shadow (freq bonus 4) The monster species that spawned more often: null warp fungus (freq bonus 8) The monster species that spawned more often: undead warrior (freq bonus 8) The monster species that spawned more often: demilich permamimic (freq bonus 5) The monster species that spawned more often: middle ufo part (freq bonus 10) The monster species that spawned more often: vampire blender (freq bonus 3) The monster species that spawned more often: time spore (freq bonus 8) The monster species that spawned more often: shan (freq bonus 6) The monster species that never randomly spawned: stout gelatinous cube The monster species that never randomly spawned: master lichen The monster species that never randomly spawned: horror archer The monster species that never randomly spawned: disgusting mold The monster species that never randomly spawned: leveling trove The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 165) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 11) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 20) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 2) Next attribute increase check would have come at turn 811 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Anhur You could have not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] protection spells [Basic] matter spells [Basic] Goodbye Shabby the Wizard...