Shabby, chaotic male human Wizard ------- |.#...| |.....| |<....| |.....| |#....| |.....| |@.#..| |m..#.| -.---.- ##,# #,`# --------.------ |.............| |.............. |.............| |.............| --------------- Shabby the Evoker St6 Dx10 Co10 In14 Wi8 Ch7 WizHumMalCha S0 Dlvl:1 $0 HP-1(17) Pw19(27) AC9 Exp1 T52 Final attributes You have sinned Your alignment was -5 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 5 Number of artifacts generated was 0 Monster spawn increase started at turn 94090 Monster spawn increase reached its maximum at turn 162088 In this game, Eevee's evolution was vaporeon The monster class that cannot be genocided was elemental The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: toad demon (freq bonus 3) The monster species that spawned more often: frozen horror (freq bonus 3) The monster species that spawned more often: devilkin (freq bonus 3) The monster species that spawned more often: ghoul queen (freq bonus 4) The monster species that spawned more often: numbness monster (freq bonus 8) The monster species that spawned more often: gravity force fungus (freq bonus 4) The monster species that spawned more often: moldy pudding (freq bonus 9) The monster species that spawned more often: disenchanter eye (freq bonus 12) The monster species that spawned more often: haunter (freq bonus 8) The monster species that spawned more often: chickatrice (freq bonus 5) The monster species that never randomly spawned: evil bird The monster species that never randomly spawned: storm naga The monster species that never randomly spawned: lattice clan The monster species that never randomly spawned: orange colony The monster species that never randomly spawned: Silvana The monster class that always generated with extra speed: mimic The monster class that more likely to generate with musable stuff: gnome The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 7) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 14) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 3) Next attribute increase check would have come at turn 251 Strength training was 5 Dexterity training was 3 Wisdom training was 2 Constitution training was 2 You were magic-protected You had 1426 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Anhur You could have not have safely prayed (104) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 115% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Goodbye Shabby the Wizard...