Shabby, chaotic male human Wizard ### ### -------------------.---------.--#-------#------- |(.......................@.....|,.......,.....(| #### |.------|-----------..-.d&.--..|,|...<.|#|.....| -------..### |.|....|..|...|....|.....-...(.|,-------#|..)#.| |........,,#########|.|....|..|...|....|..|..|......,,,,,,,,,......| |..#.#..-,,,`,^,,,,,|.--|-----|...||------|..|.....+,######,#.--.--- |^....>.|###,,#####,.......|..|.....|..|.]|.-.---[.I,,## ##,,,,### |........,,,,,,,# ##|.-+.-.|..|-.--....|.(|(.....|[|,+,# `,,,,##,# ---------####,#,## #|....-..|--.#{,..|.|..|.-.)_(|.|,#,,`,,,#`,#,### ##`,,###..|.........)....).-|--.|..[.|.|(,#,,#,,####,,,# #,,#,,..|---|---....-|--......|(.....|,#,#,,,,######,## ###,#,..|((|!.(|....|.%|-%---(-----..|,,,,,,,,,,,,,#,,# ####|.|((|((.|.|..|.[|....|{.|...).|,#,###,,###-.--.-- |.|.%|...|`---|%.|....|.(|...|%[,,####,## |.....| |.-|------..{.---------|-.---...,,# #,## |...#.| |..............................-,,,##,,# |.....| ----------------------------.-..###`,,## ------- ###### #### Shabby the Warlock St17 Dx10 Co18 In9 Wi14 Ch6 WizHumMalCha S200459 Min:6 $354 HP-10(177) Pw108(193) AC-5 Exp14 T16239 Leg Final attributes You were piously aligned Your alignment was 65 Your max alignment was 65 You carried 1 sins Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Number of artifacts generated was 3 Monster spawn increase started at turn 19315 Monster spawn increase reached its maximum at turn 100715 In this game, Eevee's evolution was vaporeon The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: indigo warp fungus (freq bonus 12) The monster species that spawned more often: chaos master (freq bonus 5) The monster species that spawned more often: Tomas (freq bonus 6) The monster species that spawned more often: elder stargazer (freq bonus 5) The monster species that spawned more often: null colony (freq bonus 3) The monster species that spawned more often: plasma force patch (freq bonus 4) The monster species that spawned more often: albino growth (freq bonus 2) The monster species that spawned more often: grizzly bear (freq bonus 2) The monster species that spawned more often: tazer (freq bonus 24) The monster species that spawned more often: glass piercer (freq bonus 8) The monster species that never randomly spawned: crunching beetle The monster species that never randomly spawned: the Rat King The monster species that never randomly spawned: anaconda The monster species that never randomly spawned: urdar on crack The monster species that never randomly spawned: poison gas turret The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 3) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 2) Next attribute increase check would have come at turn 16974 Strength training was 39 Dexterity training was 5 Wisdom training was 50 Constitution training was 25 You were poison resistant You were magic-protected You were prevented from having speed (46) Your chance to block was 40% You had wounded legs (44) You had 2092 points of nutrition remaining You aggravated monsters You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Anhur You could have have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 700% b - resist sleep 1* protect 0% 0% c - light 1* divine 0% 0% d - cure blindness 2* healing 0% 0% e - sleep 2* enchant 0% 0% f - jumping 1 body 0% 29% Voluntary challenges You eaten 96 times You eaten food with animal by-products 53 times You eaten food with animal by-products 35 times You have communicated with the gods 125 times You never prayed to the gods You hit with a wielded weapon 1247 times You killed 812 monsters You read items or engraved 40 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dagger [Expert] quarterstaff [Basic] Spellcasting Skills attack spells [Master] healing spells [Basic] divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Goodbye Shabby the Wizard...