Origin, neutral female doppelganger Wizard ------ ------ |....| ----- |.....##### -.....##################....| |....| |..<.| #----- ###|...| |....| ------ #|...| # #|...| ---------- |.....##### ------------ #|...|## #---.- |........| ----.- # |........... ##....| #############...*.....| ## ##-..........| #####|...| # |........| @ |........... `#---+- ### ----- # ##.........| #m# |..........| #.>..| # # # ---------- # |..........-#######|....##### # ### ## |..........| #|...| # # --|--- ------------ |.... # ### |....| |...| --.--# |[.[[| ----- |...|# |[[[]| |...-# |[[.[| |...| ------ ----- Origin the Evoker St:13 Dx:10 Co:16 In:20 Wi:10 Ch:12 Neutral Dlvl:3 $:242 HP:0(10) Pw:12(12) AC:8 Xp:1/3 Wt:451/775 T:617 Held Your inventory Weapons a - a blessed +1 quarterstaff {40} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10} Comestibles N - an uncursed food ration {20} Scrolls i - an uncursed scroll of confuse monster {5} j - an uncursed scroll of light {5} r - a blessed scroll of identify {5} u - an uncursed scroll of blank paper {5} v - a blessed scroll of remove curse {5} M - an uncursed scroll of identify {5} Spellbooks l - a blessed spellbook of force bolt (0:2) {50} m - a blessed spellbook of resist poison (0:3) {50} n - a blessed spellbook of detect monsters (0:3) {50} o - a blessed spellbook of healing (0:2) {50} p - a spellbook of identify (0:3) {50} Potions f - a blessed potion of enlightenment {20} g - an uncursed potion of sleeping {20} h - an uncursed potion of healing {20} Q - a cursed potion of object detection {20} Rings d - an uncursed mood ring {3} e - an uncursed +2 ring of increase damage {3} q - an uncursed ring of free action (on right hand) {3} Wands c - a wand of speed monster (0:8) {7} Gems t - an uncursed worthless piece of red glass {1} O - an uncursed jasper stone {1} P - an uncursed worthless piece of violet glass {1} Final attributes You were nominally aligned You were poison resistant You were magic-protected You were held by a large mimic You were fast You had free action You are dead Spells known in the end Name Level Category Fail a - force bolt 1 attack 0% b - resist poison 1 protect 0% c - detect monsters 1 divine 0% d - healing 1 healing 0% e - identify 5 divine 95% Voluntary challenges You never hit with a wielded weapon You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] healing spells [Basic] divination spells [Basic] protection spells [Basic] Goodbye Origin the Wizard...