Olmi, chaotic male human Wizard -.----+--- |........| .........| |..d.@f.$| ---------- Olmi the Evoker St:15 Dx:11 Co:15 In:17 Wi:11 Ch:10 Chaotic S:0 Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1 Final attributes You were nominally aligned You were magic-protected You survived Spells known in the end Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - wizard lock 2 matter 0% d - slow monster 2 enchant 0% Voluntary challenges You went without food You were an atheist You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills enchantment spells [Basic] protection spells [Basic] matter spells [Basic] Goodbye Olmi the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. No Points Name Hp [max] 1 22460824 Tweedledee-Wiz-Vam-Mal-Cha (Form-Art-Geno) ascended to demigod-hood. 757 [2429] 2 18332556 tragicus-Val-Hum-Mal-Law (Poly-Art-Geno) ascended to demigod-hood. 394 [395] 3 16864571 knnn-Mon-Dop-Fem-Cha (Poly-Art) ascended to demigoddess-hood. 1165 [1165] 1999 8404 mars-Rog-Hum-Mal-Cha died in The Gnomish Mines on level 7. Killed by something while blind. - [54] 2000 8387 Salabastra-Ice-Hum-Fem-Neu died in The Gnomish Mines on level 8 [max 9]. Killed by a gnome lord, while helpless. - [50] * 0 Olmi-Wiz-Hum-Mal-Cha quit in The Dungeons of Doom on level 1. 12 [12]