Mekkis, chaotic male droven Wizard ------- |.....| |....>-# ----- |.....|# |....# ---------- --------------- |.....|# #....| -----# |.........####|.............| |.....|# #|....# |...|########.........| #-.............| |.....|# #-----# ##.....# |........| |.............| -------# # # # |...|# |........| ..............| # # # ### ----- -------.-- -----.--------- # # # # #### # # # # # ### # # # #### #-----# ## # -------+---- ------.-.-+- #|...|# #-----# |........%.| |..........| #|<..|# #....|# .........o@.#[%#####......f....| #.....# |...|# |..........| |..........| |...| |....# ------------ ------------ ----- ----- Mekkis the Conjurer St:6 Dx:15 Co:12 In:17 Wi:11 Ch:9 Chaotic S:1472 Dlvl:4 $:588 HP:0(34) Pw:21(43) AC:8 Xp:4/171 T:1486 Your inventory Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) {40} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10} Scrolls i - a blessed scroll of remove curse {5} j - an uncursed scroll of confuse monster {5} k - an uncursed scroll of stinking cloud {5} q - an uncursed scroll of identify {5} v - a cursed scroll of create monster {5} Spellbooks l - a blessed spellbook of sleep (0:4) {50} m - a blessed spellbook of resist sleep (0:4) {50} n - a blessed spellbook of light (0:3) {50} o - a blessed spellbook of endure cold (0:2) {50} Potions f - an uncursed potion of clairvoyance {20} g - an uncursed potion of gain energy {20} h - an uncursed potion of sleeping {20} Rings d - an uncursed ring of searching {3} e - an uncursed ring of polymorph control (on right hand) {3} Wands c - a wand of opening (0:12) {7} Tools p - a magic marker (0:59) {2} s - an uncursed skeleton key {3} t - an uncursed leash {12} u - an uncursed tin whistle {3} Final attributes You were devoutly aligned You were cold resistant You were sleep resistant You were magic-protected You had polymorph control You are dead Spells known in the end Name Level Category Fail a - sleep 1 enchant 0% b - resist sleep 1 protect 0% c - light 1 divine 0% d - endure cold 2 protect 0% e - slow monster 2 enchant 0% Vanquished creatures a little dog 3 hill orcs a spark bug a giant bat 2 coyotes a giant rat a yellow mold 3 geckos a jackal a goblin a rabbit 3 grid bugs a bat 4 lichens a kobold zombie 4 newts 29 creatures vanquished. Voluntary challenges You never hit with a wielded weapon You never genocided any monsters You never polymorphed an object You never changed form You used no wishes Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Goodbye Mekkis the Wizard... You were poisoned in The Dungeons of Doom on dungeon level 4 with 1414 points, and 588 pieces of gold, after 1486 moves. Killer: an orcish dagger You were level 4 with a maximum of 34 hit points when you were poisoned. No Points Name Hp [max] 1 35367696 Blaubart-Wiz-Dro-Fem-Cha ascended to demigoddess-hood. 641 [641] 2 29881754 bringerofd-Kni-Hum-Fem-Law (Form) ascended to demigoddess-hood. 813 [813] 3 23374194 Sigurd-Pri-Elf-Mal-Neu (Poly-Form-Wish-Geno) ascended to demigod-hood. 864 [864] 4 20926470 bringerofd-Mon-Hob-Fem-Law ascended to demigoddess-hood. 673 [673] 5 17590066 itsblah-Wiz-Dop-Fem-Neu (Geno) ascended to demigoddess-hood. 471 [471] 6 16990296 Blaubart-Wiz-Dro-Fem-Cha ascended to demigoddess-hood. 379 [379] 7 14733637 Tweedledee-Val-Dwa-Fem-Law turned to stone in The Dungeons of Doom on level 41 [max 62]. Petrified by an asphynx. 1995 [1995] 8 13685296 temerity-Bar-Dro-Fem-Cha (Art) ascended to demigoddess-hood. 462 [462] 1999 15174 Shabby-Wiz-Elf-Mal-Neu died in The Gnomish Mines on level 11. Killed by an invisible vampire. - [55] 2000 15167 purge-Ran-Hum-Mal-Neu died in The Gnomish Mines on level 7 [max 8]. Killed by Mr. Noskcirdneh, the shopkeeper. - [76] * 1414 Mekkis-Wiz-Dro-Mal-Cha was poisoned in The Dungeons * of Doom on level 4 [max 5]. Poisoned by an orcish dagger. - [34]