Lorskel, chaotic male alchemist Scientist -------- |...d..| |...@..| |.....$. ....:..| -----.-- Lorskel the Tube Mixer St8 Dx7 Co11 In7 Wi13 Ch5 SciAlcMalCha S0 Dlvl:1 $0 HP13(13) Pw25(25) AC-1 Xp1/0 Wt95/1050 T1 Latest messages Use hybrid races? [yn] (n) Error: Spell chemistry already known. Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male alchemist Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Number of artifacts generated was 0 Monster spawn increase started at turn 12941 Monster spawn increase reached its maximum at turn 47714 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1054704 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: red dragon bat (freq bonus 5) The monster species that spawned more often: Sophie (freq bonus 3) The monster species that spawned more often: chaos warlord (freq bonus 6) The monster species that spawned more often: siege tower (freq bonus 14) The monster species that spawned more often: undead jester (freq bonus 6) The monster species that spawned more often: quantum penetrator (freq bonus 6) The monster species that spawned more often: orange starlit sky (freq bonus 7) The monster species that spawned more often: Marike (freq bonus 8) The monster species that spawned more often: grimopen (freq bonus 8) The monster species that spawned more often: artillery water nymph (freq bonus 4) The monster species that never randomly spawned: serpent man of Yoth The monster species that never randomly spawned: lesser black reaver The monster species that never randomly spawned: sky cruiser The monster species that never randomly spawned: serrated rogue The monster species that never randomly spawned: armadillo The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 22) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 56) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 3) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 6) Next attribute increase check would have come at turn 4722 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were acid resistant You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Wernher von Braun You could have not have safely prayed (527) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills knife [Basic] Spellcasting Skills divination spells [Basic] Goodbye Lorskel the Scientist...