Lorskel, chaotic male alchemist Scientist ---.---- |......| ...{@f.| |....... |......| |......| -.--.--- Lorskel the Tube Mixer St13 Dx8 Co10 In8 Wi15 Ch10 SciAlcMalCha S0 Dlvl:1 $0 HP13(13) Pw24(24) AC-2 Xp1/0 Wt95/1250 T1 Latest messages Use hybrid races? [yn] (n) Error: Spell chemistry already known. Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male alchemist Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Number of artifacts generated was 0 Monster spawn increase started at turn 7902 Monster spawn increase reached its maximum at turn 44326 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 692044 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: Sauron the Imprisoned (freq bonus 4) The monster species that spawned more often: asgardian (freq bonus 4) The monster species that spawned more often: baby amphitere (freq bonus 8) The monster species that spawned more often: orange patch (freq bonus 8) The monster species that spawned more often: Desiree (freq bonus 3) The monster species that spawned more often: unreal colony (freq bonus 6) The monster species that spawned more often: disenchanter warp patch (freq bonus 3) The monster species that spawned more often: tangleweed (freq bonus 10) The monster species that spawned more often: giant owl (freq bonus 3) The monster species that spawned more often: dark permamimic (freq bonus 4) The monster species that never randomly spawned: stairstrap snake The monster species that never randomly spawned: Amorous Lady The monster species that never randomly spawned: paper golem The monster species that never randomly spawned: magma vortex The monster species that never randomly spawned: shock trove The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 12) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 13) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 3) Next attribute increase check would have come at turn 497 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were poison resistant You were acid resistant You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Wernher von Braun You could have not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills knife [Basic] Spellcasting Skills divination spells [Basic] Goodbye Lorskel the Scientist...