Lorskel, chaotic male alchemist Scientist -------- +...$..# |..*...| |......| .....f.| |...@..| -----.-- Lorskel the Tube Mixer St10 Dx11 Co7 In9 Wi14 Ch7 SciAlcMalCha S0 Dlvl:1 $0 HP13(13) Pw22(22) AC-2 Xp1/0 Wt95/950 T1 Latest messages Use hybrid races? [yn] (n) Error: Spell chemistry already known. Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male alchemist Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 22 Number of artifacts generated was 0 Monster spawn increase started at turn 30587 Monster spawn increase reached its maximum at turn 112907 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 241080 The monster class that cannot be genocided was trove The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: undead permamimic (freq bonus 3) The monster species that spawned more often: grunthack horror (freq bonus 3) The monster species that spawned more often: stone grue (freq bonus 3) The monster species that spawned more often: stained jelly (freq bonus 3) The monster species that spawned more often: sloppy growth (freq bonus 6) The monster species that spawned more often: itchies (freq bonus 4) The monster species that spawned more often: counselor (freq bonus 2) The monster species that spawned more often: rainbow to (freq bonus 5) The monster species that spawned more often: minotaur mimic (freq bonus 3) The monster species that spawned more often: squirt gargoyle (freq bonus 3) The monster species that never randomly spawned: Kisuke The monster species that never randomly spawned: big food trove The monster species that never randomly spawned: stalking grandmaster lichen The monster species that never randomly spawned: dancing flame The monster species that never randomly spawned: evil necro mage The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 4) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 28) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: contact bomb (freq bonus 4) Next attribute increase check would have come at turn 327 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were acid resistant You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Wernher von Braun You could have not have safely prayed (356) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills knife [Basic] Spellcasting Skills divination spells [Basic] Goodbye Lorskel the Scientist...