Lorskel, lawful male alchemist Scientist ---- ------- |.@........+ |d.........| |..........| ..........F| |..........| ------------ Lorskel the Tube Mixer St9 Dx6 Co18 In16 Wi13 Ch6 SciAlcMalLaw S0 Dlvl:1 $0 HP13(13) Pw22(22) AC-1 Xp1/0 Wt95/1450 T1 Latest messages Use hybrid races? [yn] (n) Error: Spell chemistry already known. Hello Lorskel, welcome to SlashEMExtended! You are a lawful male alchemist Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 21 Number of artifacts generated was 0 Monster spawn increase started at turn 29251 Monster spawn increase reached its maximum at turn 55293 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 136968 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: underground bird (freq bonus 10) The monster species that spawned more often: cyan patch (freq bonus 3) The monster species that spawned more often: rainbow to (freq bonus 3) The monster species that spawned more often: white unicorn (freq bonus 18) The monster species that spawned more often: spider magus (freq bonus 20) The monster species that spawned more often: karmic mushroom (freq bonus 3) The monster species that spawned more often: navi (freq bonus 4) The monster species that spawned more often: pellet turret (freq bonus 8) The monster species that spawned more often: large pseudo rat (freq bonus 16) The monster species that spawned more often: water spore (freq bonus 5) The monster species that never randomly spawned: lost ufo part The monster species that never randomly spawned: acidwater hound The monster species that never randomly spawned: fallen angel The monster species that never randomly spawned: rifed sephirah The monster species that never randomly spawned: freezer snake The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 135) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 48) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 32) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 1) Next attribute increase check would have come at turn 717 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Nikola Tesla You could have not have safely prayed (452) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills knife [Basic] Spellcasting Skills divination spells [Basic] Goodbye Lorskel the Scientist...