Lorskel, lawful male alchemist Scientist --------- ---- |@f...... ....| |.......| + |....[... ---.----- Lorskel the Tube Mixer St8 Dx11 Co10 In7 Wi20 Ch5 SciAlcMalLaw S0 Dlvl:1 $0 HP13(13) Pw23(23) AC-2 Xp1/0 Wt95/1000 T1 Latest messages Use hybrid races? [yn] (n) Error: Spell chemistry already known. Hello Lorskel, welcome to SlashEMExtended! You are a lawful male alchemist Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 19 Number of artifacts generated was 0 Monster spawn increase started at turn 20061 Monster spawn increase reached its maximum at turn 66080 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 141658 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: gold viper (freq bonus 5) The monster species that spawned more often: blue laser (freq bonus 20) The monster species that spawned more often: strange zombie (freq bonus 20) The monster species that spawned more often: sucker stalk (freq bonus 36) The monster species that spawned more often: one-eyed error (freq bonus 12) The monster species that spawned more often: rope golem (freq bonus 3) The monster species that spawned more often: dungeon fern (freq bonus 6) The monster species that spawned more often: undead psion (freq bonus 9) The monster species that spawned more often: samu turret (freq bonus 16) The monster species that spawned more often: icicle smasher (freq bonus 8) The monster species that never randomly spawned: crunching beetle The monster species that never randomly spawned: glass elemental The monster species that never randomly spawned: kakuna The monster species that never randomly spawned: porter xorn permamimic The monster species that never randomly spawned: ancient plain dragon The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 34) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 6) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 3) Next attribute increase check would have come at turn 1051 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were acid resistant You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Nikola Tesla You could have not have safely prayed (993) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills knife [Basic] Spellcasting Skills divination spells [Basic] Goodbye Lorskel the Scientist...