Lorskel, chaotic male vampiric Necromancer ----------------- |...........Z..:| |..........@....| |...............| |....*..........| - - ------------- Lorskel the Gravedigger St8 Dx16 Co11 In14 Wi6 Ch7 NecVamMalCha S0 Dlvl:1 $0 HP20(20) Pw23(23) AC8 Xp1/0 Wt79/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male vampiric Necromancer. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins Scroll identification only worked 100 times out of 200 Ring identification only worked 4 times out of 17 Number of artifacts generated was 0 Monster spawn increase started at turn 13942 Monster spawn increase reached its maximum at turn 30307 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 535321 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: Agone (freq bonus 14) The monster species that spawned more often: mitzvah sephirah (freq bonus 6) The monster species that spawned more often: gnome badass (freq bonus 14) The monster species that spawned more often: Stru-Bes (freq bonus 6) The monster species that spawned more often: bully mimic (freq bonus 6) The monster species that spawned more often: cursed blob (freq bonus 16) The monster species that spawned more often: giant trapdoor spider (freq bonus 6) The monster species that spawned more often: Pure Lust (freq bonus 4) The monster species that spawned more often: decayed patch (freq bonus 4) The monster species that spawned more often: dangerous granny (freq bonus 7) The monster species that never randomly spawned: Woodland-elf The monster species that never randomly spawned: Demogorgon The monster species that never randomly spawned: haunted ghost The monster species that never randomly spawned: short-faced bear The monster species that never randomly spawned: titan The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 14) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 3) Next attribute increase check would have come at turn 1049 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your deity was Gothuulbe You could have not have safely prayed (327) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 90% 400% b - command undead 5 attack 90% 400% c - drain life 3 attack 0% 200% d - wizard lock 2 matter 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] matter spells [Basic] Goodbye Lorskel the Necromancer...