Lorskel, chaotic male vampiric Necromancer -------- -----......----- |..............+ +..............| |....@.......... -----.Z....----- -.------ Lorskel the Gravedigger St9 Dx14 Co11 In13 Wi9 Ch11 NecVamMalCha S0 Dlvl:1 $0 HP20(20) Pw21(21) AC10 Xp1/0 Wt79/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male vampiric Necromancer. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins Scroll identification only worked 100 times out of 111 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Number of artifacts generated was 0 Monster spawn increase started at turn 18830 Monster spawn increase reached its maximum at turn 48088 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 220580 The monster class that cannot be genocided was ogre The monster class that was spawned more often: kobold (freq bonus 2) The monster color that was spawned more often: bright cyan (freq bonus 1) The monster species that spawned more often: gnomish master thief (freq bonus 4) The monster species that spawned more often: phase force patch (freq bonus 12) The monster species that spawned more often: healthy cave spider (freq bonus 5) The monster species that spawned more often: blood bug (freq bonus 5) The monster species that spawned more often: tasloi chief (freq bonus 20) The monster species that spawned more often: lavender spore (freq bonus 11) The monster species that spawned more often: Ronja (freq bonus 12) The monster species that spawned more often: gray newt (freq bonus 7) The monster species that spawned more often: dull stalk (freq bonus 12) The monster species that spawned more often: sand barrier (freq bonus 4) The monster species that never randomly spawned: hammerhead shark The monster species that never randomly spawned: sticky warp fungus The monster species that never randomly spawned: rat-thing The monster species that never randomly spawned: acidic force fungus The monster species that never randomly spawned: dementor The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 11) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 14) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 190 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your deity was Gothuulbe You could have not have safely prayed (425) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 90% 400% b - command undead 5 attack 90% 400% c - drain life 3 attack 0% 200% d - knock 1 matter 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] matter spells [Basic] Goodbye Lorskel the Necromancer...