Lorskel, chaotic male vampiric Necromancer -------------- |...........@| |..........Z.| |............| -------.------ Lorskel the Gravedigger St8 Dx10 Co8 In11 Wi7 Ch10 NecVamMalCha S0 Dlvl:1 $0 HP20(20) Pw21(21) AC10 Xp1/0 Wt79/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male vampiric Necromancer. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins Scroll identification only worked 100 times out of 112 Ring identification only worked 4 times out of 25 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 5 Number of artifacts generated was 0 Monster spawn increase started at turn 23040 Monster spawn increase reached its maximum at turn 55952 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1292544 The monster class that cannot be genocided was orc The monster class that was spawned more often: piercer (freq bonus 1) The monster color that was spawned more often: bright cyan (freq bonus 1) The monster species that spawned more often: undead artist (freq bonus 6) The monster species that spawned more often: gazer homunculus (freq bonus 4) The monster species that spawned more often: Katrin the Violet Beauty (freq bonus 8) The monster species that spawned more often: static permamimic (freq bonus 2) The monster species that spawned more often: hairy growth (freq bonus 8) The monster species that spawned more often: sphinx (freq bonus 4) The monster species that spawned more often: antimagic force fungus (freq bonus 8) The monster species that spawned more often: scarlet force patch (freq bonus 2) The monster species that spawned more often: novel fungus (freq bonus 3) The monster species that spawned more often: sloppy force patch (freq bonus 12) The monster species that never randomly spawned: Chaska The monster species that never randomly spawned: Inge The monster species that never randomly spawned: sword familiar The monster species that never randomly spawned: reproducing imp The monster species that never randomly spawned: sepia mushroom The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 12) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this trap was always invisible: glyph number seven The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 2) Next attribute increase check would have come at turn 330 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your deity was Gothuulbe You could have not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 90% 400% b - command undead 5 attack 90% 400% c - drain life 3 attack 0% 200% d - force bolt 1 attack 0% 100% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Necromancer...