Lorskel, chaotic male vampiric Necromancer ----------- |...r..@..| .?..r...Z.| |.$........ ----------- Lorskel the Gravedigger St6 Dx12 Co13 In15 Wi7 Ch6 NecVamMalCha S1 Dlvl:1 $1 HP20(20) Pw22(22) AC10 Xp1/0 Wt79/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male vampiric Necromancer. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins Scroll identification only worked 100 times out of 159 Ring identification only worked 4 times out of 5 Number of artifacts generated was 0 Monster spawn increase started at turn 25200 Monster spawn increase reached its maximum at turn 55833 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 52880 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: pwning tweaker (freq bonus 4) The monster species that spawned more often: sand raider (freq bonus 4) The monster species that spawned more often: zookeeper (freq bonus 12) The monster species that spawned more often: flying bug (freq bonus 8) The monster species that spawned more often: death sword (freq bonus 6) The monster species that spawned more often: Linda (freq bonus 7) The monster species that spawned more often: cerulean warp fungus (freq bonus 4) The monster species that spawned more often: fortress master (freq bonus 12) The monster species that spawned more often: camperstriker (freq bonus 4) The monster species that spawned more often: persian (freq bonus 4) The monster species that never randomly spawned: bimmeling rat The monster species that never randomly spawned: reddish patch The monster species that never randomly spawned: dungeon fern The monster species that never randomly spawned: Duke Nukem player The monster species that never randomly spawned: black hole blob The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 19) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 17) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 8) Next attribute increase check would have come at turn 3004 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your deity was Gothuulbe You could have not have safely prayed (911) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 90% 400% b - command undead 5 attack 90% 400% c - drain life 3 attack 0% 200% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Necromancer...