Lorskel, chaotic male vampiric Necromancer - -----}-------- }..............| |....*...i.....| |...........@Z.| |............%.| ---------------- Lorskel the Gravedigger St5 Dx16 Co14 In13 Wi7 Ch5 NecVamMalCha S0 Dlvl:1 $0 HP20(20) Pw22(22) AC8 Xp1/0 Wt79/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male vampiric Necromancer. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Unavailable command '^J'. Really quit [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Number of artifacts generated was 0 Monster spawn increase started at turn 35786 Monster spawn increase reached its maximum at turn 75222 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 182806 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: dragon (freq bonus 6) The monster species that spawned more often: mutant fly (freq bonus 13) The monster species that spawned more often: thieving lady (freq bonus 14) The monster species that spawned more often: quantum warp fungus (freq bonus 28) The monster species that spawned more often: pit viper (freq bonus 10) The monster species that spawned more often: Fanny (freq bonus 18) The monster species that spawned more often: christmas child (freq bonus 10) The monster species that spawned more often: shifting sand wall (freq bonus 20) The monster species that spawned more often: brown spore (freq bonus 22) The monster species that spawned more often: received dead potato (freq bonus 12) The monster species that spawned more often: scurrier (freq bonus 9) The monster species that never randomly spawned: ossium animatum The monster species that never randomly spawned: undead snake The monster species that never randomly spawned: scourge of the unknown god The monster species that never randomly spawned: treasury golem The monster species that never randomly spawned: blink mold The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 40) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 19) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 6) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: shaft (freq bonus 3) Next attribute increase check would have come at turn 759 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your deity was Gothuulbe You could have not have safely prayed (357) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 90% 400% b - command undead 5 attack 90% 400% c - drain life 3 attack 0% 200% d - create monster 4 attack 70% 300% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Necromancer...