Lorskel, chaotic male vampiric Necromancer ... Z `@` ..` ### .<..` ..... `..... Z ``.I.. M #`..... I... `).. ... ``` Lorskel the Mortician St6 Dx13 Co8 In15 Wi5 Ch8 NecVamMalCha S3514 Min:5 $32 HP43(72) Pw38(78) AC6 Xp7/818 Wt191/1100 T769 Nmb Latest messages The dagger welds itself to the dwarf's hand! The dwarf thrusts his dagger. The dwarf misses. The dwarf thrusts his dagger. The dwarf hits you! [-6 -> 40] Unavailable command '^J'. What do you want to read? [bch-lnq-tvwyDEJL-N or ?*] As you read the scroll, it disappears. Your body is transported to another location! Phase door destination: 53,14 The demonic sandman bites you! [-1 -> 41] The demonic sandman blasts you! What do you want to read? [bch-lnq-tvwyDEJL-N or ?*] As you read the scroll, it disappears. Your body is transported to another location! Phase door destination: 55,9 Unavailable command '^J'. Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 8 You carried 5 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 36 Wand identification only worked 3 times out of 12 Number of artifacts generated was 0 Monster spawn increase started at turn 60680 Monster spawn increase reached its maximum at turn 91098 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2023749 The monster class that cannot be genocided was dragon The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: 5K guy (freq bonus 3) The monster species that spawned more often: decayed force fungus (freq bonus 5) The monster species that spawned more often: matrix gal (freq bonus 8) The monster species that spawned more often: porter manticore (freq bonus 3) The monster species that spawned more often: pellet warrior (freq bonus 8) The monster species that spawned more often: ghost cleric (freq bonus 7) The monster species that spawned more often: giant group permamimic (freq bonus 3) The monster species that spawned more often: one-eyed error (freq bonus 12) The monster species that spawned more often: spore mold (freq bonus 16) The monster species that spawned more often: Singular Grigori (freq bonus 12) The monster species that never randomly spawned: octarine warp fungus The monster species that never randomly spawned: brimstone hellcat The monster species that never randomly spawned: old granny The monster species that never randomly spawned: Arne The monster species that never randomly spawned: azure spore The monster class that always generated with extra speed: centaur The monster class that more likely to generate with musable stuff: vortex The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 12) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 11) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 6) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 1) Next attribute increase check would have come at turn 1700 Strength training was 21 Dexterity training was 11 Wisdom training was 19 Constitution training was 8 You were level-drain resistant You were immune to sickness You were numbed (7) You had the following problem: The terrain slowly became ever more chaotic. (29) You were aware of the presence of something You were warned of undead You had 605 points of nutrition remaining You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your deity was Gothuulbe You could have have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 58% 393% b - command undead 5 attack 58% 393% c - drain life 3 attack 0% 218% d - magic missile 3 attack 0% 243% Voluntary challenges You went without food You eaten food with animal by-products 2 times You eaten food with animal by-products 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 70 times You killed 48 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Necromancer...