Lorskel, neutral male human Archeologist ##-#-------------- -------------####,-..............| -------############# |.......{....,,,,,|..............| ##|.....-,,,,,,,,,,,,### |....<......|#####--------.------- #,......|###########),,# ------.--.--- #,# #,|.....| ---------,----F #,,##,# ###,# #,|.....|####|.......|,%@..| #######,##### #,,,# #,|......,,,,|.......|#|...| #,,,,,,,# #,### #,|.....|###,-.......),-...|###--.--##### #-.-- #,------- ##|.......|#|....,,,....#-- |,..| #,,,,# --------- -----#,#|.....| |.,,| ####,# #`,..#...| |..,| #,# ##|#....| |...| #,# |.....| |..%| ------,# ------- |.%%| |[[).%,# |%..| |[[%%|## |.%%| |[))^| |.[% ------ ---- Lorskel the Investigator St8 Dx10 Co12 In11 Wi10 Ch7 ArcHumMalNeu S1771 Dlvl:3 $81 HP62(64) Pw48(48) AC4 Xp6/392 Wt219/1350 T877 Latest messages The Kop Sergeant turns to flee! You kill the Kop Sergeant! You see here a mace {12}. You hear a crunching sound. You kill the Keystone Kop! There is a doorway here. You see here a Keystone Kop corpse {1450}. You hit the Kop Sergeant! The Kop Sergeant wields a rubber hose {8}! The Kop Sergeant swings his rubber hose. The Kop Sergeant hits you! [-4 -> 60] You hit the Kop Sergeant! The Kop Sergeant escapes downstairs! You hit the kestrel! You hit the kestrel. You kill the kestrel! There is a doorway here. You see here a Keystone Kop corpse {1450}. Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins Scroll identification only worked 100 times out of 138 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 6 Number of artifacts generated was 0 Monster spawn increase started at turn 13917 Monster spawn increase reached its maximum at turn 57115 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1110650 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: vacuum warp fungus (freq bonus 4) The monster species that spawned more often: rutterkin (freq bonus 8) The monster species that spawned more often: fried chicken (freq bonus 5) The monster species that spawned more often: thorn master (freq bonus 10) The monster species that spawned more often: brown colony (freq bonus 3) The monster species that spawned more often: pale mushroom (freq bonus 6) The monster species that spawned more often: pain worm (freq bonus 3) The monster species that spawned more often: bramble warp patch (freq bonus 4) The monster species that spawned more often: invader (freq bonus 16) The monster species that spawned more often: homing thunder caller (freq bonus 20) The monster species that never randomly spawned: dark gray warp patch The monster species that never randomly spawned: werejabberwock The monster species that never randomly spawned: fire boar The monster species that never randomly spawned: globefish The monster species that never randomly spawned: dark gray force patch The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 3) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 1) Next attribute increase check would have come at turn 1071 Strength training was 26 Dexterity training was 27 Wisdom training was 16 Constitution training was 37 You had 1214 points of nutrition remaining You were stealthy You could walk on water You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your deity was Camaxtli You could have have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 97% b - cure confusion 3 healing 90% 96% Voluntary challenges You eaten 5 times You eaten food with animal by-products 2 times You eaten food with animal by-products 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 65 times You killed 33 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] club [Basic] sling [Basic] firearms [Basic] boomerang [Basic] whip [Basic] Spellcasting Skills divination spells [Basic] matter spells [Basic] Goodbye Lorskel the Archeologist...